• Title/Summary/Keyword: children's story

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A Study on Humanity Convergence Map using space metaphor and POI (point of interest) of Big Data (빅데이터 중 POI와 공간 메타포를 활용한 인문 융합 지도 연구)

  • Lee, Won-Tae;Kang, Jang-Mook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.43-50
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    • 2015
  • Google, Yahoo, Daum and Naver has the POI(point of interest) service. And POI on the map is expending to social commerce, SNS, social game and social shopping. At the same time the uses's position on the map is the starting point of the Humanities Story. That means our current position is the place for stories of tales, children's song, fictional characters, the film background, lyrics and the birth of great people. This study points out that service has the limited to cafe, restaurant and hospital, and suggests the Humanities fusion Map Service which is combined with the POI information.

Analysis of Anti-Bias Education Activities in Early Childhood Education (유아교육분야에서의 반편견 교육활동 연구 분석)

  • Jeong, Yu-Ri;Kwon, Kyee-Yum
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.1
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    • pp.321-330
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    • 2018
  • This study aims to analyze anti-bias education activities for young children in Korea by reviewing related research. Focusing on the themes of biases and teaching medium/methods applied in the research, it tends to enhance general understanding about anti-bias education activities for young children. For this purpose, a total of 125 research papers published from 1995- 2017 dealing with anti-bias activities/programs for young children were analyzed. The results of this study were as follows: In terms of the period of research, almost half of the studies (53 studies) were conducted from 2000- 2004. Regarding the themes of biases covered in the education activities, single bias related activities included 64.8% of the total studies reviewed, and the main themes of bias included disability and gender. In studies that included multiple bias themes, more than half investigated from three to five different bias themes, including appearance, family, disability, gender, race, and culture. The most common teaching medium/method applied in activities was children's story, accounting for 60.8% of all activities. The following was utilizing inclusive environment, which was 14.4% of the activities. Based on these findings, this study would help systematize the contents of anti-bias education and develop diverse teaching-learning approaches.

Creative Curiosity: Study of Alice Character in Lewis Caroll's Adventures of Alice in Wonderland (창조적 호기심 루이스 캐럴의 『이상한 나라의 앨리스의 모험』 연구)

  • Cho, Sungran
    • Cross-Cultural Studies
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    • v.41
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    • pp.299-320
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    • 2015
  • Lewis Carroll's Alice's Adventures in Wonderland expands scope of Children's Literature genre by introducing the discourse of pleasure as opposed to that of didactic discipline. Carroll's narrative is important, not only for children's literature, but also as a forerunner of post/modernism of James Joyce with its language play and linguistic invention. Its treatment of Alice's body change follows the motif of body transformation in myth and literature. Comparing "stasis" of Susan Sontag's character Alice (James) in her play Alice in Bed and "movement" of Carroll's Alice, this study explores the issues of woman's alienation and the dichotomy of mobility/immobility in reality and in their literary representations. Focusing on a female child's double alienation as woman and child, I argue Alice's Adventures in Wonderland is a counter-narrative of alternative bildungsroman. Alice gains her subjectivity through her adventure by power of language and story-telling. Through representation of the dream/adventure of two desiring sisters, Carroll's narrative exhibits subversion of social order and emergence of new order of "chaosmos" out of chaos. As a method of study, this study traces genealogy of "curiosity" in myth and literature as a motivating force that triggers adventure and argues "creative curiosity" is a dynamic energy propelling Alice's adventure.

An Analysis for Creativity Effect of Engineering Questions (공학적 발문의 창의성 효과 분석)

  • Choi, Kyung-Nam
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.6
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    • pp.1825-1829
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    • 2008
  • The purpose of this study was to find a desirable time to ask a question to effectively improve creativity as an engineering viewpoint and apply it to daily schedule as a diverse teaching method in daily schedule of young children's curriculum. Forty five young children among three kindergarten of G Metropolitan City, aged 5, were selected as a subject for this study. Type A of Thinking Creatively with pictures, TTCT was used as an instrument, and the resistant score for the lower level of elements: Fluency, Ingenuity, Originality, Abstractness of Titles, hasty conclusion. The total score of creativity was highest in the 1st-time period ($M=95.52{\pm}12.21$). As a result, it was concluded that desirable story-telling time should be after 10 a.m., the 1st-time period, to improve the highest creativity.

The Structural Engineering Design And Construction Of The Tallest Building In Europe Lakhta Center, St. Petersburg. Russia

  • Abdelrazaq, Ahmad;Travush, Vladimir;Shakhvorostov, Alexey;Timofeevich, Alexander;Desyatkin, Mikhail;Jung, Hyungil
    • International Journal of High-Rise Buildings
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    • v.9 no.3
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    • pp.283-300
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    • 2020
  • The Lakhta Center is a Multifunction Complex Development (MFCD) consisting of 1) an 86 story office tower rising 462 m above the ground to provide high-end offices for Gazprom Neft and Gazprom Group affiliates 2) a Multi-Function Building (MFB) that includes, a scientific/educational center, a sport center, a children's technopark, a planetarium, a multi-transformable hall, an exhibition center, shops, restaurants, and other public facilities 3) a Stylobate 4) "The Arch, which forms the main entrance to the tower, restaurants, and cafes 5) underground parking and 6) a wide range of large public plazas. While each of the MFCD buildings is technically challenging in its own right, the focus of the paper is to present the development and integration of the structural and foundation systems of the bowed, tapered, and twisted shape of the tower into the fabric of the tallest Tower in Europe.

A Study on the Plan Characteristics and Unit Floor Type Through the Zoning Analysis of High-rise Residential Buildings (초고층 주상복합 건축물에서 조닝분석을 통한 단위세대 평면 유형 및 계획특성에 관한 연구)

  • Sung, Lee-Yong
    • Korean Institute of Interior Design Journal
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    • v.21 no.6
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    • pp.54-61
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    • 2012
  • The aim of this study is to understand the plan characteristics used in unit floor planning mainly with examples of mixed-use residential tall buildings. The study will extract plan characteristics mainly using the graph expressive technique with essential information of the zoning function of residential space, rather than merely analyzing the various construction floor plans by type. The research method involves studying a group of 50-story buildings (over 200 meters) which were built between 2002 and 2008. Among 6 high-rise residential buildings case, we extract the most preferred type from 34 types, And then we simply classify rooms in 3 zoning, the master, living and children's zones. Finally we analyze the correlation among 3 simple zone and then extract some model type. The results of this study revealed three main findings. First, using the 3 functional zones, the shape of the main building and the unit floor plan can be analyzed simply even when they appear to be complicated. Second, we can extract common features when we analyze the unit floor plan from the viewpoint of the penetrability among 3 zoning. Third, we can extract 2 types when we analyze the unit floor plan from the viewpoint of 3 connected functional zoning concepts.

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Implementation of Android-based Interactive Edutainment Contents Using Authoring Tool Developed for Interactive Animation

  • Song, Mi-Young
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.71-80
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    • 2018
  • In this paper, we developed an interactive animation authoring tool and developed the Android based interactive edutainment contents. The authoring tool for creating interactive animations developed in this paper is based on a graphical user interface, so users can easily create interactive animations. Interactive animation contents created by this authoring tool can be created as images and xml files so that they can be used directly on mobile devices. In order to increase learning efficiency for children, Android-based interactive edutainment electronic storybooks, which is implemented using this authoring tool, provided a recording function to listen to the parents' voice as well as an interactive action in which the characters move in accordance with the story line. We also provided a STEAM game that combines creativity and imagination with creative science and technology. Therefore, by creating the edutainment contents through the proposed authoring tool for interactive animation, various interactive animation contents could be produced more easily than the code implementation method. Through this study, I hope that it will be helpful for the development of various interactive edutainment contents to provide educational contents considering the quantity and quality to infants.

The Analysis of Educational Effect of The Horticultural Picture Books Focused on B.S. Bloom's Taxonomy of Educational Objectives (블룸(B.S. Bloom)의 교육목표에 따른 원예그림동화책과 교육적 효과분석)

  • Kwack, Hye Ran;Kim, Sun Ah
    • Journal of the Korean Society of Floral Art and Design
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    • no.41
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    • pp.155-169
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    • 2019
  • This study aims at analyzing educational effects of the horticultural picture books, which are depending on B.S. Bloom's taxonomy of educational objectives. After collecting various horticulture-related picture books, this study classified them by the B.S bloom's educational taxonomy. There were objectives of the cognitive domain, objectives of the affective domain, psychomotor domain in plants and gardening activities. And the cognitive domain, affective domain, psychomotor domain subdivided into the sub-region can learn from the horticulture picture books to teach the unique characteristics could be found. To know the teachers' perceptions of the effectiveness of using picture books in the horticulture class, questionnaire were analyzed from the survey. As a result, by Bloom's educational taxonomy area they preferred children's books. Teacher think that fairy tale books promote the interest of the children and have the advantage of fostering creativity. In addition, an easy point to get in school, lack of hours in the effective education to help horticulture that was expected. The cognitions of most effective storytelling method of horticulture picture book was story immersion. And the effective activity after reading picture book was drawing picture. Also, the most effective teaching materials was a real-life picture.

The Betrayal of Love, Trauma Narrative and Subjectivity Formation: Toni Morrison's A Mercy (사랑의 배반, 트라우마 서사와 주체 형성 -토니 모리슨의 『자비』)

  • Koo, Eunsook
    • Journal of English Language & Literature
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    • v.57 no.5
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    • pp.813-838
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    • 2011
  • Toni Morrison's ninth novel A Mercy delves into the colonial American history of the seventeenth century when Europeans began to migrate to the New World and when the first slaves were brought to Virginia. Morrison presents a diverse group of people such as white Europeans, an American Indian, a free black man, indentured servants, and slaves from Africa in order to explore the subjects of ownership, freedom and racism. She emphasizes the fact that most of the Europeans who came to America in the early seventeenth century were the people who were thrown out from the society such as felons, prostitutes, servants and children. By portraying how these castaways tried to settle in a new environment surrounded by unknown dangers and challenges, Morrison demystifies and reconstructs the myth of the birth of America as a nation state. In continuation of Morrison's writings about love and the betrayal of love, her novel A Mercy explores the subjects of trauma, memory and subjectivity by choosing the topic of motherly love and its betrayal which she dealt with poignantly in Beloved. The female protagonist, Florens, is given away by her mother in partial payment of debt incurred by the owner of Florens's mother. The traumatic memory of Florens's separation from her mother shapes Florence's character. She has to revisit the site of the original traumatic experiences of being given up by her mother in order to reconstruct her fragmented memory and past. The recurring dream of the traumatic incident that takes hold of Florens can be explained by the trauma theory of Freud, Cathy Caruth, Suzette Henke, and Judith Herman. The paper explores the self journey of Florens in which she faces the traumatic past and comprehends its meaning which enables her to construct her subjectivity by understanding the true meaning of being free and of owning oneself. In particular, it demonstrates how the process of writing a confession, a story about one's history, enables one to reclaim the traumatic experience and to locate it in the narrative memory.

The life and scholastic career of a New Math campaigner, Zoltan P. Dienes (새수학 운동가 Zoltan P. Dienes의 생애 및 연구 업적)

  • Kim, Soo-Mi
    • Journal for History of Mathematics
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    • v.22 no.3
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    • pp.153-170
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    • 2009
  • Zoltan, P. Dienes is a famous researcher and practitioner who has tried to teach mathematical structures to children for about 50 years. Even though his ideas of teaching mathematics and materials including MAB have been well known in Korea, they are only a part of his achievement he has developed for his whole life. So this article is designed for taking an overview of his whole life and achievement and getting some implications for today's mathematics education. In this article, his life story could be divided by five periods in terms of a scholastic career and his research achievement could be reorganized with respect to five theses: psychology of learning mathematics, mathematical curriculum, teacher education, games and material for mathematical learning. As a result, it is found that there is a deep connection between his personal life and his scholastic career.

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