• Title/Summary/Keyword: chair

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A Study of Symbolic Chair Design in Social Relations (상징적 의자 디자인과 사회성 고찰-고대-중세시대를 중심으로-)

  • 조현미
    • Korean Institute of Interior Design Journal
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    • no.7
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    • pp.87-96
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    • 1996
  • In today's man's domestic environments, the development of furnishings in their various shapes and functions is as complex as human lives. Architecture, Interior, and Furniture, each one of these have the relationship closer and closer to the direct human environments. In this study, by choosing the theme of sitting , the transformation of man's behavioral models would be examined in sociological terms. By viewing the chair as an emblematic objects made for more than just sitting, the chair has revealed the relations of man with his environment since the history of furnishings began. Qualified architects and designers know that chairs are no longer the objects, but the primary subject of furnishings. Through this examination of the emblematic typologies of periodic chairs in the history of the Western culture, in terms of their relationships with politics , religions, monarchies, societies, and etc., the meaning of the designs could be find and which could be the resolutions for the future innovative design. These refound or recreated meanings in the history of design could create another typology for the future reality.

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Single Exposure Imaging of Talbot Carpets and Resolution Characterization of Detectors for Micro- and Nano- Patterns

  • Kim, Hyun-su;Danylyuk, Serhiy;Brocklesby, William S.;Juschkin, Larissa
    • Journal of the Optical Society of Korea
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    • v.20 no.2
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    • pp.245-250
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    • 2016
  • In this paper, we demonstrate a self-imaging technique that can visualize longitudinal interference patterns behind periodically-structured objects, which is often referred to as Talbot carpet. Talbot carpet is of great interest due to ever-decreasing scale of interference features. We demonstrate experimentally that Talbot carpets can be imaged in a single exposure configuration revealing a broad spectrum of multi-scale features. We have performed rigorous diffraction simulations for showing that Talbot carpet print can produce ever-decreasing structures down to limits set by mask feature sizes. This demonstrates that large-scale pattern masks may be used for direct printing of features with substantially smaller scales. This approach is also useful for characterization of image sensors and recording media.

Ergonomics of Office Seating and Postures

  • Jeong, Byung Yong;Yoon, Ara
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.2
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    • pp.167-174
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    • 2014
  • Objective: This research focuses on the working environment of office workers and aims to propose an ideal seating posture and chair design. Background: Generally, office workers having to seat in a fixed posture for long periods of time tend to suffer from an increased rate of musculoskeletal disorders. Method: The measurement and survey of 123 office workers on their working conditions and literature survey will lead to a suggestion of an ideal seating posture and workstation design theory. Results: Work environment satisfaction appeared low for chair and desks. Work-related pain over the last year was experienced among 47.2% of the respondents in shoulder (34.2%), neck (30.9%). Observation of working posture revealed that only 27.6% of workers utilize backrest during work. Conclusion: Office work embodies many situations where risks of musculoskeletal disorders may be high. Thus, the seated workplace must be set up to allow proper seating posture for workers. Application: The results of this study can be applied as baseline data for preventing musculoskeletal disorders of office workers.

Biomechanical Analysis with the Force of Deltoid Muscle for Pianist

  • Shin, Dong-Ok;La, Seung-Houn
    • International Journal of Safety
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    • v.4 no.1
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    • pp.27-31
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    • 2005
  • This study presents the relationship between the height of the chair and the force of deltoid muscle for pianist. The subject simulated playing the piano on the three different heights of the chairs. Digital camera was used to determine the angle of the joint of shoulder and elbow for 2-dimensional static link segment modeling in the sagittal plane. The deltoid, biceps and triceps muscles were considered to determine the muscle load. The results, compared to the force of deltoid muscle, are that the downward position of the higher chair produces significantly large force than the other two lower chairs. It can be caused by hunched shoulder with decreasing deltoid angle. In case of the upward position caused by the lower chair, even though the smallest force of deltoid presented, it was increased the force of elbow.

Motion control of a wheel-chair robot using CDM (계수도법을 이용한 휠체어 로봇의 자세제어)

  • Park, Sung-Jin;Jeong, Sang-Chul;Kim, Gwan-Hyung;An, Young-Joo;Lee, Hyung-Ki
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2046-2048
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    • 2002
  • In this paper, I designed the inverter pendulum controller to controll the position of a wheel-chair. I used coefficient diagram method (CDM) to design the controller. The CDM is available, because it can make an engineer know all about the characteristic, stability, response time and robustness, of closed loop system. Writing this paper, I simulated the controller to know wheather is can controll the position of wheel-chair using the theorem of inverter pandulum controll, and I identified the usefulness of it.

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The torque distribution algorithm of driving wheels using 2D joystick in the electric wheel-chair (2D 조이스틱에 기반한 전동휠체어의 토크 분배 알고리즘)

  • Park, Sung-Jun;Park, Je-Wook;Kim, Jang-mok
    • Proceedings of the KIPE Conference
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    • 2013.07a
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    • pp.212-213
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    • 2013
  • This paper proposes the algorithm of torque distribution in the electric wheel-chair using 2D joystick for drive safety. For the accurate driving performance, the specific and precise torque distribution is required in both wheels depending on signals of X-Y axis that is generated from 2D joystick. The signals of X-Y axis from joystick are transformed into the propulsion force and the torque reference. And the torque reference can be generated through the dynamic model of wheel-chair. The optimal dynamic characteristics of the electric powered wheelchair can be obtained, by adjusting the sensitivity coefficients of propulsion force and torque reference, In addition, the system takes smooth and stable control characteristics due to continuous torque output at all directions of joystick. The several simulations verify the usefulness of the proposed algorithm about torque distribution.

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A Study on the Facilities for the Disabled People in Accommodations -Tourist belt area of southern sea in Korea- (숙박시설의 지체장애인 편의시설 설치현황에 관한 기초연구 -남해안관광벨트를 중심으로-)

  • 김현태
    • Journal of the Korean housing association
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    • v.15 no.3
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    • pp.63-72
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    • 2004
  • The objective of this study is to survey and analyze convenience of the disabled people to use the facilities in accommodations. The data used in this research has been obtained in the southern sea of Korea. According to the survey, it was very difficult for the disabled people with a wheel chair to access to the room because of the staircase, doorsill and the narrowed passage. Also, there was no the grab bar, braille blocks and exclusive elevators for the disabled. Moreover, it was not easy for them to access to the bedroom since there was a doorsill and a serious height difference between the lobby and the bedroom. It was shown that the disabled People also have a difficulty in using the toilet and the bathroom, because the width of door and floor height was not suitable for the design criteria. In the toilet, there was no handle on a chamber pot for the disabled people to hold, and the space was not enough for them to access to the pot and turn with a wheel chair.

Design of Backrest and Seat Pan of Chairs on the Basis of Haptics-Aided Design Method (햅틱 보조 설계 기법에 기반한 의자의 등판 및 좌판의 설계)

  • Jin, Yong-Jie;Lee, Sang-Duck;Song, Jae-Bok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.5
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    • pp.527-533
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    • 2010
  • The feeling that is evoked when products are handled has become increasingly important in the design of products primarily used by humans. In the traditional product design process, prototypes are built several times in order to evaluate the feeling evoked during use. However, these design processes can be optimized by adopting a haptic simulator that can serve as a prototype. The design method based on the use of the haptic simulator is called haptics-aided design (HAD), which is the main subject of this paper. Here, a new HAD method that can be effectively used to design a custom-made chair is proposed. A haptic simulator, which is composed of a haptic chair and an intuitive graphical user interface, was developed. The simulator can adjust the impedance of the backrest and seat pan of a chair in real time. The haptic chair was used instead of real prototypes in order to evaluate the comfort of the initially designed seat pan and backrest on the basis of their stiffness and damping values. It was shown that the HAD method can be effectively used to design a custom-made chair and can be extended to other product design processes.

UPO: A Chair That Lifts Hips While Standing Up Using the Four-Link Mechanism

  • Kim, Gye-Young;Bae, Hyunjoo;Suk, Hyeon-Jeong
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.4
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    • pp.281-287
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    • 2014
  • Objective: The objective of the study is to develop a portable assistance device to help elderly users reduce strain on the knee and leg muscle while the elderly are standing up. Background: The pose of standing up from a chair is a basic movement, but the elderly often have difficulty standing up due to their weak muscles. We focus on designing a solution that helps the elderly reduce physical problems and support them standing up. Method: This study consists of three parts. Part I explores the way to reduce the refrain of leg muscle while standing up from a chair. In the process of structural development, we found that the moment is minimized when user pushes down the armrests due to a decrease in the force acting on the center of mass. In part II, a user test of 20 participants was carried out to rank the order of comfort of two stimuli: the chair with fixed armrests and the chair with the four-link mechanism that we created-in three different ways; (1) to stand up without touching armrests, (2) to stand up by pushing down on fixed armrests, and (3) to stand up by pushing down on armrests and being supported by the mechanism. To examine the statistically significant differences among the rank means, a Friedman test was conducted. In part III, we analyze the results of the user test and interview feedbacks, focusing on establishing a design strategy from UPO and visualizing it in 1:1 scale. Results: In part I, we decided to develop the four-link mechanism. The bottom is lifted up as the link rises. In part II, based on the rank data, we empirically found that UPO was assessed as the most comfortable during the stimuli. The thigh angle is smaller and the bottom of UPO is separated from a seat. In part III, after assessing the results and feedbacks, we created a visualization strategy for UPO: light, friendly, and novel. Conclusion: The portable and non-mechanical UPO comprises a four-link system that lifts the user's hips while standing. It can help users avoid knee and leg muscle strain. Its universal design considers the elderly's difficulties. Application: In a future study, combining light and durable material in UPO is expected to increase its usability. And this study is an opportunity to design various types of standing assistance devices.

Study on the Cases and Features of Chair Design Inducing the Participation of Users - Focused on the cases of chair design from 1966 up to now - (사용자 참여를 유도하는 의자디자인의 사례와 특성에 관한 연구 - 1966년부터 현재까지 디자인된 의자디자인의 사례를 중심으로 -)

  • Kim, Jin-Woo
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.262-269
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    • 2007
  • The blur phenomenon obscuring the boundary between the field of designers and that of users may be the key paradigm in the 21st century. However, we observed a number of chair design cases that could be considered as the results of blur pheonomenon in the furniture design field from mid 1960s. The backgrounds include the repulsion against the uniform functionalism, deliberation on the life in the future and the development of plastic materials and their processing methods. Under such backgrounds, the designers pursued the new and futuristic furniture design. In that process, what is about the "freedom" that the consumers as well as the designers should have in using the furniture was the important concept. This concept enabled the creation of chair design inducing the participation of consumers. They created various kinds of shapes, functions and structures that the consumers became interested in as if they had fun with toy blocks by mainly using the new material "plastic". In a formative aspect, the entire shape is classified into the organic shape and geometric shape. The unit types are divided into two kinds; type that the unit of simple shape is repeated only with size difference and irregular combination type of the units comprised of more than two shapes. In the functional aspect, some cases showed the transformation and expansion of the function more variously. Other cases changed the function of chairs to tables, cabinets, or objects. In the structural aspect, on the basis of the method assembling each unit, one method is to assemble using the hardware and the other is to assemble only with intrinsic units of chair. The chair design created by the blur phenomenon between the designers and the users as described above causes the blur phenomenon between the furniture and the space where the furniture is installed. Accordingly, it is expanding the furniture design sphere including the case that the furniture is not selected as the rifle article depending on the characteristics of interior space but it becomes the element leading the characteristics of space. This study aims to estimate the change of interior space and the furniture that my cause the blur phenomenon by examining the cases above appropriate for the paradigm of the 21st century. Furthermore, this study will enable the discussion oil the directions of future furniture design based on its results.