• Title/Summary/Keyword: block-based matching

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Intermediate Image Generation of Stereo Image Using Depth Information and Block-based Matching Method (깊이정보와 블록기반매칭을 이용한 스테레오 영상의 중간영상 생성)

  • 양광원;허경무;김장기
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.10
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    • pp.874-880
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    • 2002
  • A number of techniques have been proposed for 3D display using view-difference of two eyes. These methods do not express enough reality like real world. The display images have to change according to the position of a viewer to improve reality. In this paper, we present an approach for generating intermediate image between two different view images by applying new image interpolation algorithm The interpolation algorithm is designed to cope with complex shapes. The proposed image interpolation algorithm generates rotated image about vertical axes by any angle from base images. Each base image that was obtained from CCD camera has an view-angle difference of $3^{\circ}C$, $5.5^{\circ}C$, $^{\circ}C$, $22^{\circ}C$, and $45^{\circ}C$. The proposed into mediate image generation method uses the geometric analysis of image and depth information through the block-based matching method.

Comparison Fast-Block Matching Motion Estimation Algorithm for Adaptive Search Range (탐색 범위를 적용한 비교 루틴 고속 블록 움직임 추정방법 알고리듬)

  • 임유찬;밍경육;정정화
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.295-298
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    • 2002
  • This paper presents a fast block-matching algorithm to improve the conventional Three-Step Search (TSS) based method. The proposed Comparison Fast Block Matching Algorithm (CFBMA) begins with DAB for adaptive search range to choose searching method, and searches a part of search window that has high possibility of motion vector like other partial search algorithms. The CFBMA also considers the opposite direction to reduce local minimum, which is ignored in almost conventional based partial search algorithms. CFBMA uses the summation half-stop technique to reduce the computational load. Experimental results show that the proposed algorithm achieves the high computational complexity compression effect and very close or better image quality compared with TSS, SES, NTSS based partial search algorithms.

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A Study on the New Motion Estimation Algorithm of Binary Operation for Real Time Video Communication (실시간 비디오 통신에 적합한 새로운 이진 연산 움직임 추정 알고리즘에 관한 연구)

  • Lee, Wan-Bum;Shim, Byoung-Sup;Kim, Hwan-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.4
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    • pp.418-423
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    • 2004
  • The motion estimation algorithm based block matching is a widely used in the international standards related to video compression, such as the MPEG series and H.26x series. Full search algorithm(FA) ones of this block matching algorithms is usually impractical because of the large number of computations required for large search region. Fast search algorithms and conventional binary block matching algorithms reduce computational complexity and data processing time but this algorithms have disadvantages that is less performance than full search algorithm. This paper presents new Boolean matching algorithm, called BCBM(Bit Converted Boolean Matching). Proposed algorithm has performance closed to the FA by Boolean only block matching that may be very efficiently implemented in hardware for real time video communication. Simulation results show that the PSNR of the proposed algorithm is about 0.08㏈ loss than FA but is about 0.96∼2.02㏈ gain than fast search algorithm and conventional Boolean matching algorithm.

Adaptive Extended Bilateral Motion Estimation Considering Block Type and Frame Motion Activity (블록의 성질과 프레임 움직임을 고려한 적응적 확장 블록을 사용하는 프레임율 증강 기법)

  • Park, Daejun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.342-348
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    • 2013
  • In this paper, a novel frame rate up conversion (FRUC) algorithm using adaptive extended bilateral motion estimation (AEBME) is proposed. Conventionally, extended bilateral motion estimation (EBME) conducts dual motion estimation (ME) processes on the same region, therefore involves high complexity. However, in this proposed scheme, a novel block type matching procedure is suggested to accelerate the ME procedure. We calculate the edge information using sobel mask, and the calculated edge information is used in block type matching procedure. Based on the block type matching, decision will be made whether to use EBME. Motion vector smoothing (MVS) is adopted to detect outliers and correct outliers in the motion vector field. Finally, overlapped block motion compensation (OBMC) and motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which OBMC is employed adaptively based on frame motion activity. Experimental results show that this proposed algorithm has outstanding performance and fast computation comparing with EBME.

An Approach to Target Tracking Using Region-Based Similarity of the Image Segmented by Least-Eigenvalue (최소고유치로 분할된 영상의 영역기반 유사도를 이용한 목표추적)

  • Oh, Hong-Gyun;Sohn, Yong-Jun;Jang, Dong-Sik;Kim, Mun-Hwa
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.4
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    • pp.327-332
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    • 2002
  • The main problems of computational complexity in object tracking are definition of objects, segmentations and identifications in non-structured environments with erratic movements and collisions of objects. The object's information as a region that corresponds to objects without discriminating among objects are considered. This paper describes the algorithm that, automatically and efficiently, recognizes and keeps tracks of interest-regions selected by users in video or camera image sequences. The block-based feature matching method is used for the region tracking. This matching process considers only dominant feature points such as corners and curved-edges without requiring a pre-defined model of objects. Experimental results show that the proposed method provides above 96% precision for correct region matching and real-time process even when the objects undergo scaling and 3-dimen-sional movements In successive image sequences.

Block Sparse Signals Recovery via Block Backtracking-Based Matching Pursuit Method

  • Qi, Rui;Zhang, Yujie;Li, Hongwei
    • Journal of Information Processing Systems
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    • v.13 no.2
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    • pp.360-369
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    • 2017
  • In this paper, a new iterative algorithm for reconstructing block sparse signals, called block backtracking-based adaptive orthogonal matching pursuit (BBAOMP) method, is proposed. Compared with existing methods, the BBAOMP method can bring some flexibility between computational complexity and reconstruction property by using the backtracking step. Another outstanding advantage of BBAOMP algorithm is that it can be done without another information of signal sparsity. Several experiments illustrate that the BBAOMP algorithm occupies certain superiority in terms of probability of exact reconstruction and running time.

Fast Detection of Copy-Move Forgery Image using DCT

  • Shin, Yong-Dal
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.411-417
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    • 2013
  • In this paper, we proposed a fast detection method of copy-move forgery image based on low frequency coefficients of the DCT coefficients. We proposed a new matching criterion of copy-moved forgery image detection (MCD) using discrete cosine transform. For each $8{\times}8$ pixel block, the DCT transform is calculated. Our algorithm uses low frequency four (DC, 3 AC coefficient) and six coefficients (DC, 5 AC coefficients) of DCT per $8{\times}8$ pixel block. Our algorithm worked block matching for DCT coefficients of the $8{\times}8$ pixel block is slid by one pixel along the image from the upper left corner to the lower right corner. Our algorithm can reduce computational complexity more than conventional copy moved forgery detection algorithms.

A New Block-based Gradient Descent Search Algorithm for a Fast Block Matching (고속 블록 정합을 위한 새로운 블록 기반 경사 하강 탐색 알고리즘)

  • 곽성근
    • Journal of the Korea Computer Industry Society
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    • v.4 no.10
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    • pp.731-740
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    • 2003
  • Since motion estimation remove the redundant data to employ the temporal correlations between adjacent frames in a video sequence, it plays an important role in digital video coding. And in the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the small-cross search pattern and the block-based gradient descent search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the small-cross search pattern, and then quickly finds the other motion vectors that are not close to the center of search window using the block-based gradient descent search pattern. Through experiments, compared with the block-based gradient descent search algorithm(BBGDS), the proposed search algorithm improves as high as 26-40% in terms of average number of search point per motion vector estimation.

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Block-matching and 3D filtering algorithm in X-ray image with photon counting detector using the improved K-edge subtraction method

  • Kyuseok Kim;Youngjin Lee
    • Nuclear Engineering and Technology
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    • v.56 no.6
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    • pp.2057-2062
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    • 2024
  • Among photon counting detector (PCD)-based technologies, the K-edge subtraction (KES) method has a very high material decomposition efficiency. Yet, since the increase in noise in the X-ray image to which the KES method is applied is inevitable, research on image quality improvement is essential. Here, we modeled a block-matching and 3D filtering (BM3D) algorithm and applied it to PCD-based X-ray images with the improved KES (IKES) method. For PCD modeling, Monte Carlo simulation was used, and a phantom composed of iodine substances with different concentrations was designed. The IKES method was modeled by adding a log term to KES, and the X-ray image used for subtraction was obtained by applying the 3.0 keV range based on the K-edge region of iodine. As a result, the IKES image using the BM3D algorithm showed the lowest normalized noise power spectrum value. In addition, we confirmed that the contrast-to-noise ratio and no-reference-based evaluation results when the BM3D algorithm was applied to the IKES image were improved by 29.36 % and 20.56 %, respectively, compared to the noisy image. In conclusion, we demonstrated that the IKES imaging technique using a PCD-based detector and the BM3D algorithm fusion technique were very efficient for X-ray imaging.

A Fast Block Sum Pyramid Algorithm (빠른 블록 합 피라미드 알고리즘)

  • 정수목
    • The Journal of the Korea Contents Association
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    • v.3 no.4
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    • pp.11-16
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    • 2003
  • In this paper, a Fast Block Sum Pyramid Algorithm (FBSPA) is presented for motion estimation in video coding. PBSPA is based on Block Sum Pyramid Algorithm(BSPA), Efficient Multilevel Successive Elimination Algorithms for Block Matching Motion Estimation, and Fast Algorithms for the Estimation of Motion Vectors. FBSPA reduces the computations for motion estimation of BSPA 29% maximally using partial distortion elimination(PDE) scheme.

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