• Title/Summary/Keyword: battlefield of situation

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Development of Reconfigurable Tactical Operation Display Framework by Battery and Battalion (포대/대대 별 재구성 가능한 전술작전화면 프레임워크 개발)

  • Lee, Sangtae;Lee, Seungyoung;Wi, SoungHyouk;Cho, Kyutae
    • Journal of KIISE
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    • v.44 no.5
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    • pp.476-485
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    • 2017
  • The tactical operation centers of future anti-aircraft missile systems provide the environment for the research on future air threats, tactical information, integrated battlefield environment creation and management, engagement control and command and control algorithms. To develop the key functional elements of integrated battlefield situation creation and processing and tactical operation automation processing operations, battery/battalion tactical operation control and reconfiguration design software are required. Therefore, the algorithm software of each function and the tactical operation display software and link software for interworking between equipment were developed as reconfigurable through a data-centric design. In this paper, a tactical operation display framework that can be reconfigured on the operation display of the tactical operations according to the battery/battalion is introduced. This tactical operation display framework was used to develop a common data model design for the reconfigurable structure of multi-role tactical operations with battery / battalion and mission views, and a display configuration tool that provides a tactical operation display framework for view development was also developed using the MVC pattern. If the tactical operation display framework is used, it will be possible to reuse the view design through the common base structure, and a view that can be reconfigured easily and quickly will also be developed.

A Study on Warfighting Experimentation for Organizing Operational Troops (작전부대의 인원편성 최적화를 위한 워게임 전투실험 방법에 대한 연구)

  • Lee, Yong-Bin;Yum, Bong-Jin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.3
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    • pp.423-431
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    • 2011
  • Warfighting experimentation is an important process for identifying requirements against changing military environment and for verifying proposed measures for reforming military service. The wargame simulation experiment is regarded as one of the most effective means to warfighting experimentation, and its importance is increasing than ever. On the other hand, the results of wargame experiments could be unreliable due to the uncertainty involved in the experimental procedure. To improve the reliability of the experimental results, systematic experimental procedures and analysis methods must be employed, and the design and analysis of experiments technique can be used effectively for this purpose. In this paper, AWAM, a wargame simulator, is used to optimize the organization of operational troops. The simulation model describes a warfighting situation in which the 'survival rate of our force' and the 'survival rate of the enemy force' are considered as responses, 'the numbers of weapons in the squad' as control factors, and 'the uncontrollable variables of the battlefield' as noise factors. In addition, for the purpose of effective experimentation, the product array approach in which the inner and outer orthogonal arrays are crossed is adopted. Then, the signal-to-noise-ratio for each response and the desirabilities for the means and standard deviations of responses are calculated and used to determine a compromise optimal solution. The experimental procedures and analysis methods developed in this paper can provide guidelines for designing and analyzing wargame simulation experiments for similar warfighting situations.

Inductive Classification of Multi-Spectral Threat Data for Autonomous Situation Awareness (자율적인 상황인식을 위한 다중센서 위협데이타의 귀납적 분류)

  • Jeong, Yong-Woong;Noh, Sang-Uk;Go, Eun-Kyoung;Jeong, Un-Seob
    • Journal of KIISE:Software and Applications
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    • v.35 no.3
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    • pp.189-196
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    • 2008
  • To build autonomous agents who can make a decision on behalf of humans in time-critical complex environments, the formulation of operational knowledge base could be essential. This paper proposes the methodology of how to formulate the knowledge base and evaluates it in a practical application domain. We analyze threat data received from the multiple sensors of Aircraft Survivability Equipment(ASE) for Korean helicopters, and integrate the threat data into the inductive model through compilation technique which extracts features of the threat data and relations among them. The compiled protocols of state-action rules can be implemented as the brain of the ASE. They can reduce the amounts of reasoning, and endow the autonomous agents with reactivity and flexibility. We report experimental results that demonstrate the distinctive and predictive patterns of threats in simulated battlefield settings, and show the potential of compilation methods for the successful detection of threat systems.

Adjacent Matrix-based Hole Coverage Discovery Technique for Sensor Networks

  • Wu, Mary
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.4
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    • pp.169-176
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    • 2019
  • Wireless sensor networks are used to monitor and control areas in a variety of military and civilian areas such as battlefield surveillance, intrusion detection, disaster recovery, biological detection, and environmental monitoring. Since the sensor nodes are randomly placed in the area of interest, separation of the sensor network area may occur due to environmental obstacles or a sensor may not exist in some areas. Also, in the situation where the sensor node is placed in a non-relocatable place, some node may exhaust energy or physical hole of the sensor node may cause coverage hole. Coverage holes can affect the performance of the entire sensor network, such as reducing data reliability, changing network topologies, disconnecting data links, and degrading transmission load. It is possible to solve the problem that occurs in the coverage hole by finding a coverage hole in the sensor network and further arranging a new sensor node in the detected coverage hole. The existing coverage hole detection technique is based on the location of the sensor node, but it is inefficient to mount the GPS on the sensor node having limited resources, and performing other location information processing causes a lot of message transmission overhead. In this paper, we propose an Adjacent Matrix-based Hole Coverage Discovery(AMHCD) scheme based on connectivity of neighboring nodes. The method searches for whether the connectivity of the neighboring nodes constitutes a closed shape based on the adjacent matrix, and determines whether the node is an internal node or a boundary node. Therefore, the message overhead for the location information strokes does not occur and can be applied irrespective of the position information error.

The Extended-Military Multimedia Systems Based on Real-Time Scheduling Scheme (실시간 스케줄링을 적용한 Extended-Military Multimedia Systems)

  • Park, Sang-Hyuk;Kim, Jai-Hoon;Han, Chang-Hee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.26-32
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    • 2011
  • It is very important for more effective military operation to share information required in recognizing a situation by monitoring battlefield. The recognition of situations is offered visually though multi-media systems such as a COP(Common Operation Picture), UAV etc. The operating method has rapidly changed into Network-Centric Warfare (NCW). As a result, the data that these Multimedia systems should control is increasing. Improved performance of Multimedia systems is required to deal with them. In this paper, we propose Extended-Military Multimedia System(E-MMS) applying the most excellent scheduling method in terms of meet-ratio in real time when Multimedia systems carry out assigned information in real time for monitoring as the method of improved performance. As a result of utility about proposed system, it is verified that realtime EDF(Earliest Deadline First) scheduling method is more improved up to 20% compared to non-realtime FCFS(First Come First Service) in terms of the deadline meet ratio.

A Study on the Improvement of Transmission Speed of Data Link Processor (전술데이터링크 처리기의 전송 속도 개선에 대한 연구)

  • Lee, Kang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.6
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    • pp.1069-1076
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    • 2019
  • With the development of information and communication technology, the military's battle environment is changing greatly to network centric warfare in where weapon system is connected in a network and carries out mission by exchanging the real-time data. The core of the network centric warfare is Tactical Data Link(TDL) system, and subscribers of TDL exchange tactical information in real time through wireline, wireless and satellite network to share the battlefield situation. The amount of data sent and received through TDL inevitably increase as military's weapon systems equipped with TDL systems increase over time and the performance of communications equipment improves. This study proposes ways to improve the transmission speed and processing capacity of the TDL system by improving the Data Link Processor.

A Study on the Interoperability of ROK Air Force Virtual and Constructive Simulation (공군 전투기 시뮬레이터와 워게임 모델의 V-C 연동에 대한 연구)

  • Kim, Yong Hwan;Song, Yong Seung;Kim, Chang Ouk
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.169-177
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    • 2019
  • LVC(Live-Virtual-Constructive) training system is drawing attention due to changes in battlefield situation and the development of advanced information and communication technologies. The ROKAF(Republic of Korea Air Force) plans to construct LVC training system capable of scientific training. This paper analyzes the results of V-C interoperability test with three fighter simulators as virtual systems and a theater-level wargame model as a constructive system. The F-15K, KF-16, and FA-50 fighter simulators, which have different interoperable methods, were converted into a standard for simulation interoperability. Using the integrated field environment simulator, the fighter simulators established a mutually interoperable environment. In addition, the Changgong model, which is the representative training model of the Air Force, was converted to the standard for simulation interoperability, and the integrated model was implemented with optimized interoperability performance. Throughput experiments, It was confirmed that the fighter simulators and the war game model of the ROKAF could be interoperable with each other. The results of this study are expected to be a good reference for the future study of the ROKAF LVC training system.

Future Warfare for Hyper Connected Era (초 연결시대의 미래전 양상)

  • Lee, Chang-In;Jung, Min-Sub;Park, Sang-Hyuk
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.99-103
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    • 2020
  • The warfare caused a dramatic change when new technology was introduced to the battlefield or when the technology was matured to change the concept of operation. Thus, the rapid development of science since the 19th century is also rapidly changing the aspect and speed of war, and the recent speed of change is making it more difficult to predict future warfare than in the past In particular, in the past, it was difficult to predict the future warfare based on the latest science and technology, because it was difficult to spread and seize advanced science and technology. But global human exchange, technology hijacking by internet, and developing of asymmetric skills and methods caused more complex to technology based warfare prediction. In other words, the nature and principles of war, together with the development of science and technology, should be considered togther to predict future warfare. Therefore this study is based on the thory and principles of war and the latest science and technology to predict the future warfare situation that the military will face.

A study on the method acquiring NCOs according to the decrease in school age population - Activation of the department of navy noncommissioned officers - (학령 인구감소에 따른 부사관 획득 방법에 대한 연구 -해군 부사관학과 활성화를 중심으로-)

  • Jang, Kyoung Sun;Cheung, Yun Kyoung
    • Convergence Security Journal
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    • v.21 no.1
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    • pp.159-168
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    • 2021
  • The battlefield environment of the Korean peninsula is rapidly changing due to the advancement of the weapon system brought by the political situation of adjacent countries and the 4th industrial revolution. The reduction of population also caused a sharp drop in the recruitment of military personnel, making it unavoidable to reform the military structure. This meaningful study is timely with recent news reports on the shortage of recruitment by 10,000 persons in the last five years. Universities are also seeing a decrease in the number of new students due to the reduced school-age population, and affiliated universities are responding to this issue with great seriousness. With a reduction in manpower, requirement-handling military units need to step up their efforts to secure competent noncommissioned officers while affiliated universities must also train capable noncommissioned officers. As a solution to the matter at hand, this study aims to suggest a method that may vitalize both the navy and the navy-affiliated universities based on the results of literature research.

Analysis of an Effective Network of Information Delivery for Supporting Kill Chain in the Joint Battlefield Environment (합동전장 환경에서 효과적인 Kill Chain 지원을 위한 표적정보전달 네트워크 분석)

  • Lee, Chul-Hwa;Lee, Jong-Kwan;Goo, Ja-Youl;Lim, Jea-Sung
    • Journal of Information Technology and Architecture
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    • v.11 no.1
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    • pp.11-23
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    • 2014
  • Kill Chain is getting attention due to North Korea's recent nuclear test and missile launches and has emerged the need for an early build up. In order to build a materialized kill chain, you should review the unique kill chain to support operations effectively using various sensors and striking weapon system. Especially, you need a suitable network to reduce a reaction time against the enemy attack under joint operations environment etc. Currently there are many communication ways(e.g. data link, voice, video and text message) used in operations through satellite, wired and wireless and so on. Now, this paper contains analysis on various means for target information exchange which are used in the kill chain. And appropriate network of the kill chain for target information transmission is addressed to confirm feasibility of its alternatives, which is developed using AHP(Analytic Hierarchy Process). Finally, this paper is suggesting network and means of its building up for target information transmission of kill chain which can be implemented under the situation of joint battle field.