• Title/Summary/Keyword: backtracking

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Backtracking Chord over Mobile Ad-hoc Network (Backtracking을 이용한 모바일 에드혹 네트워크에서 Chord 검색 방법)

  • 이세연;장주욱
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.517-519
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    • 2004
  • Chord(6)는 N개의 노드로 이루어진 P2P(Peer-to-Peer)네트워크에서 검색에 사용되는 메시지를 O(logN)으로 줄인 P2P 검색 알고리즘이다. 하지만 모바일 Ad-hoc 네트워크에 이를 적용할 경우 검색 성공률이 매우 떨어져 (1000개의 노드가 도보속도(2m/s)로 움직이는 경우: 검색 성공률 30%이하)P2P 검색이 거의 이루어지지 않는 문제점이 발생한다. 본 논문에서는 이 같은 문제점을 극복하기 위한 알고리즘인 Backtracking Chord을 제안한다. Backtracking Chord 방식은 O(logN)메시지를 사용하여 순차적으로 t번까지 검색을 요청함으로써(t: Timeout의 횟수(0 < t< logN)) t에 따라 최고 88%(t>4)까지 검색 성공률을 높일 수 있다.

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Development of Turbidity Backward Tracking Scheme Using Py_STPS Model and Monitoring Data (Py_STPS모형과 관측자료를 활용한 탁도역추적기법 개발)

  • Hong Koo Yeo;Namjoo Lee
    • Ecology and Resilient Infrastructure
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    • v.10 no.4
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    • pp.125-134
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    • 2023
  • In order to develop a backtracking technique for turbidity measurement data without discriminatory characteristics, three turbidity backtracking techniques for predicting inflow turbidity of a stream were compared using real-time turbidity data measured at automatic water quality measurement points located upstream and downstream of the stream and the Py_STPS model. Three turbidity backtracking techniques were applied: 1) simple preservation method of turbidity load considering flow time, 2) a method of using the flow rate at the upstream boundary considering the flow time as the flow rate at the downstream boundary, 3) method of introducing internal reaction rate to reflect the behavior characteristics of turbidity-causing substances. As a result of applying the three backtracking models, it was confirmed that the backtracking technique that introduced the internal reaction rate had the best results.

A Study on the design implementation of ODA document formatter using backtracking mechanism (역추적 기능을 이용한 ODA 문서 포맷터 설계 및 구현에 관한 연구)

  • Jung, H.K.;JO, I.J.;Kim, J.S.
    • The Journal of Natural Sciences
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    • v.8 no.1
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    • pp.93-100
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    • 1995
  • This paper describes the design and implementation of ODA document formatter with the capability of interchange for the structured multimedia document information between heterogeneous systems. We designed the formatter generating the specific layout structure by the generic about structure and establishing relationship between specific logical/layout structure by interaction of user. For it, we proposed backtracking mechanism and processing rules of layout directive. Especially, we implemented and interactive method as user interface for ease creation of a document due to show user transparently complicated internal of structure.

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A Backtracking Search Framework for Constraint Satisfaction Optimization Problems (제약만족 최적화 문제를 위한 백트래킹 탐색의 구조화)

  • Sohn, Surg-Won
    • The KIPS Transactions:PartA
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    • v.18A no.3
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    • pp.115-122
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    • 2011
  • It is very hard to obtain a general algorithm for solution of all the constraint satisfaction optimization problems. However, if the whole problem is separated into subproblems by characteristics of decision variables, we can assume that an algorithm to obtain solutions of these subproblems is easier. Under the assumption, we propose a problem classifying rule which subdivide the whole problem, and develop backtracking algorithms fit for these subproblems. One of the methods of finding a quick solution is efficiently arrange for any order of the search tree nodes. We choose the cluster head positioning problem in wireless sensor networks in which static characteristics is dominant and interference minimization problem of RFID readers that has hybrid mixture of static and dynamic characteristics. For these problems, we develop optimal variable ordering algorithms, and compare with the conventional methods. As a result of classifying the problem into subproblems, we can realize a backtracking framework for systematic search. We also have shown that developed backtracking algorithms have good performance in their quality.

Block Sparse Signals Recovery via Block Backtracking-Based Matching Pursuit Method

  • Qi, Rui;Zhang, Yujie;Li, Hongwei
    • Journal of Information Processing Systems
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    • v.13 no.2
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    • pp.360-369
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    • 2017
  • In this paper, a new iterative algorithm for reconstructing block sparse signals, called block backtracking-based adaptive orthogonal matching pursuit (BBAOMP) method, is proposed. Compared with existing methods, the BBAOMP method can bring some flexibility between computational complexity and reconstruction property by using the backtracking step. Another outstanding advantage of BBAOMP algorithm is that it can be done without another information of signal sparsity. Several experiments illustrate that the BBAOMP algorithm occupies certain superiority in terms of probability of exact reconstruction and running time.

Optimization of Frequency Assignment for Community Radio Broadcasting (공동체 라디오 방송을 위한 주파수 할당의 최적화)

  • Sohn, Surg-Won;Han, Kwang-Rok
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.51-57
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    • 2008
  • We present a modeling of constraint satisfaction problems and provide heuristic algorithms of backtracking search to optimize the frequency assignment. Our research objective is to find a frequency assignment that satisfies all the constraints using minimum number of frequencies while maximizing the number of community radio stations served for a given area. In order to get a effective solution, some ordering heuristics such as variable orderings and value orderings are provided to minimize the backtracking in finding all solutions within a limited time. To complement the late detection of inconsistency in the backtracking, we provide the consistency enforcing technique or constraint propagation to eliminate the values that are inconsistent with some constraints. By integrating backtracking search algorithms with consistency enforcing techniques, it is possible to obtain more powerful and effective algorithms of constraint satisfaction problems. We also provide the performance evaluation of proposed algorithms by comparing the theoretical lower bound and our computed solution.

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Channel Allocation Strategies for Interference-Free Multicast in Multi-Channel Multi-Radio Wireless Mesh Networks

  • Yang, Wen-Lin;Hong, Wan-Ting
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.2
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    • pp.629-648
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    • 2012
  • Given a video stream delivering system deployed on a multicast tree, which is embedded in a multi-channel multi-radio wireless mesh network, our problem is concerned about how to allocate interference-free channels to tree links and maximize the number of serviced mesh clients at the same time. In this paper, we propose a channel allocation heuristic algorithm based on best-first search and backtracking techniques. The experimental results show that our BFB based CA algorithm outperforms previous methods such as DFS and BFS based CA methods. This superiority is due to the backtracking technique used in BFB approach. It allows previous channel-allocated links to have feasibility to select the other eligible channels when no conflict-free channel can be found for the current link during the CA process. In addition to that, we also propose a tree refinement method to enhance the quality of channel-allocated trees by adding uncovered destinations at the cost of deletion of some covered destinations. Our aim of this refinement is to increase the number of serviced mesh clients. According to our simulation results, it is proved to be an effective method for improving multicast trees produced by BFB, BFS and DFS CA algorithms.

Stackelberg Game between Multi-Leader and Multi-Follower for Detecting Black Hole and Warm Hole Attacks In WSN

  • S.Suganthi;D.Usha
    • International Journal of Computer Science & Network Security
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    • v.23 no.8
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    • pp.159-167
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    • 2023
  • Objective: • To detect black hole and warm hole attacks in wireless sensor networks. • To give a solution for energy depletion and security breach in wireless sensor networks. • To address the security problem using strategic decision support system. Methods: The proposed stackelberg game is used to make the spirited relations between multi leaders and multi followers. In this game, all cluster heads are acts as leaders, whereas agent nodes are acts as followers. The game is initially modeled as Quadratic Programming and also use backtracking search optimization algorithm for getting threshold value to determine the optimal strategies of both defender and attacker. Findings: To find optimal payoffs of multi leaders and multi followers are based on their utility functions. The attacks are easily detected based on some defined rules and optimum results of the game. Finally, the simulations are executed in matlab and the impacts of detection of black hole and warm hole attacks are also presented in this paper. Novelty: The novelty of this study is to considering the stackelberg game with backtracking search optimization algorithm (BSOA). BSOA is based on iterative process which tries to minimize the objective function. Thus we obtain the better optimization results than the earlier approaches.

Dynamic Priority Search Algorithm Of Multi-Agent (멀티에이전트의 동적우선순위 탐색 알고리즘)

  • Jin-Soo Kim
    • The Journal of Engineering Research
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    • v.6 no.2
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    • pp.11-22
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    • 2004
  • A distributed constraint satisfaction problem (distributed CSP) is a constraint satisfaction problem(CSP) in which variables and constraints are distributed among multiple automated agents. ACSP is a problem to find a consistent assignment of values to variables. Even though the definition of a CSP is very simple, a surprisingly wide variety of AI problems can be formalized as CSPs. Similarly, various application problems in DAI (Distributed AI) that are concerned with finding a consistent combination of agent actions can be formalized as distributed CAPs. In recent years, many new backtracking algorithms for solving distributed CSPs have been proposed. But most of all, they have common drawbacks that the algorithm assumes the priority of agents is static. In this thesis, we establish a basic algorithm for solving distributed CSPs called dynamic priority search algorithm that is more efficient than common backtracking algorithms in which the priority order is static. In this algorithm, agents act asynchronously and concurrently based on their local knowledge without any global control, and have a flexible organization, in which the hierarchical order is changed dynamically, while the completeness of the algorithm is guaranteed. And we showed that the dynamic priority search algorithm can solve various problems, such as the distributed 200-queens problem, the distributed graph-coloring problem that common backtracking algorithm fails to solve within a reasonable amount of time. The experimental results on example problems show that this algorithm is by far more efficient than the backtracking algorithm, in which the priority order is static. The priority order represents a hierarchy of agent authority, i.e., the priority of decision-making. Therefore, these results imply that a flexible agent organization, in which the hierarchical order is changed dynamically, actually performs better than an organization in which the hierarchical order is static and rigid. Furthermore, we describe that the agent can be available to hold multiple variables in the searching scheme.

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연속소둔공정의 작업단위 편성을 위한 발견적 기법

  • 이유근;이승만;최인준;장수영
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1994.04a
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    • pp.280-287
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    • 1994
  • 본 논문에서는 광양제철소의 연속소둔공정의 작업단위편성 문제를 소개하고, 그 해결방안을 제시한다. 다루고자 하는 문제는 편성할 스케줄 내에서 전후 대상재간의 다양한 형태의 편차를 최소화하며 sequence의 길이를 최대화하 는 목적함수를 가지며, 동시에 공정의 특성상 발생하는 전후 대상재간의 제 약조건들을 만족시키는 문제이다. 이러한 문제를 해결하기 위하여 부분 최적 해를 구해 주는 순차적인 두가지 발견적(heuristic)기법을 제시한다. 첫째, 일 정의 길이를 최대화하며 전후 대상재간의 제약조건을 만족시키기 위한 "backtracking with look ahead" 기법이다. 특히 이 "backtracking with look ahead" 기법은 이미 개발된 "constraint satisfaction problem"을 기반으로 한 일정계획언어와 이에 연동된 코드생성기를 사용하여 구현되었다. 둘째, sequence내 전후 대상재간의 다양한 형태의 편차를 최소화하며 앞에서 만족 시킨 제약조건들을 계속 유지시키기 위한 평활화(smoothing) 기법이다. 마지 막으로 두가지 발견적 기법을 사용하여 본 연속소둔공정의 작업단위편성 문 제를 해결하는 과정을 보여준다. 이와 같은 발견적 기법을 이용하여 기존의 기법들로는 해결하기 힘든 복잡한 형태의 일정 계획 문제를 해결할 수 있었 다. 복잡한 형태의 일정 계획 문제를 해결할 수 있었 다.