• 제목/요약/키워드: arm kinesthetic sense

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개인차 보상을 고려한 팔운동감의 정량화 방법 (Quantification Method of Kinesthetic Sense of Arm with Compensation for Individual Difference)

  • 정웅철;송재복;김용일
    • 한국정밀공학회지
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    • 제17권2호
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    • pp.227-234
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    • 2000
  • The human sensibility caused by the motion of an object grasped by a human operator is defined as kinesthetic sense of arm. Due to nonlinearity and ambiguity of human sense, there is no absolute standard for quantification of kinesthetic sense. In this research, a so-called 2-dimensional arm motion generator is developed to present various mechanical impedance (i.e., stiffness or damping) characteristics to a human arm. The kinesthetic words representing arm kinesthetic sense are selected and then the subject's satisfaction levels on these words for given impedance values are measured and processed by the SD method and factor analysis. In addition, the quantification method using neural network is proposed to take into account the individual difference between the mean sensibility and each subject's sensibility. Through this proposed algorithm, the sensibility of human motion described qualitatively can be converted into engineering data ensuring objectivity, reproducibility, and universality.

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운동감의 정량화를 위한 감성공학적 기법 개발에 관한 연구 (A Study on Quantification of Kinesthetic Sense Using Human Sensibility Ergonomics Approach)

  • 신동윤;이세한;송재복;김용일
    • 대한인간공학회지
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    • 제17권1호
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    • pp.11-22
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    • 1998
  • When grasping a movable object or making an object move, humans feel kinesthetic sense. The kinesthetic sense is the human sense that the human feels in response to the motion acted on him. The objective of the paper is to transform the kinesthetic sense associated with the human arm into the quantified data that are useful from the engineering viewpoint. A 2-dimensional motion generator composed of two linear motors was developed to provide various motion patterns. It can change its stiffness and damping values on the real-time basis by properly regulating the force generated by the linear motors. Based on Taguchi method, the most dominant factors to affect the kinesthetic sense were investigated. Also, a reference function adequate to quantify the kinesthetic sense was found. Based on this function, the effects of changes in stiffness and damping on the kinesthetic sense were investigated. Various tests show that the damping is a more dominant factor than the stiffness in forming the kinesthetic sense.

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양방향 제어를 이용한 가상환경에서의 팔운동감 제시 (Reproduction of Arm Kinesthetic Sense in Virtual Environment Using Bilateral Control)

  • 정웅철;민두기;송재복;김용일
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 1999년도 추계학술대회 논문집
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    • pp.97-100
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    • 1999
  • Human feels kinesthetic sense in response to the force acted on him. In order to represent kinesthetic sense, a force is analyzed as mechanical impedance (i.e., stiffness or damping) and implemented by active impedance control. In this research, a 3-dimensional arm motion generator is developed to present various mechanical impedance characteristics to an operator. An introduction of virtual reality provides not only a visual effect in virtual environment but also the change in force synchronized with the visual effect in real time.

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비구동 매스터 암을 이용한 원격로봇의 매스터-슬래이브 제어 (A master-slave control for telerobot using a non-actuated master arm)

  • 황석용;김승호
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1692-1695
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    • 1997
  • In this paper, a new control scheme for master-slave control of telerobot is proposed. The porposed method can be classified into unilater master-slave control methods in the aspect of the data flow. But the master arm in the proposed control scheme can deliver operator the similar kinesthetic sense as other bilateral force reflecting master arms do. The principle concept is that the sensed operator's force/torque is used as the reference input for a damping controller type of telerobot controller which track the operators efforts. Master arm and master controller can be implemented in a simple form, and it needs not be driven by actuators, but force sensing capability.

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능동 임피던스의 구현에 기초한 운동 발생기의 개발 (Development of Motion Generator Based on Implementation of Active Impedance)

  • 이세한;송재복;김용일
    • 한국정밀공학회지
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    • 제15권7호
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    • pp.160-166
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    • 1998
  • In this research a 2-dimensional motion generator composed of two linear motors was developed. The inertia, damping and/or stiffness characteristics of the motion generator can be changed on the real-time basis by properly regulating the force generated by the linear motors. That is, active impedance is implemented without actual change in the physical structure of the motion generator. Control of the motor force is carried out by controlling the input currents supplied to the linear motors based on the combination of the PI controller and feedforward controller. This motion generator can be used to measure a kinesthetic sense associated with the human arm and thus to develop the products for which the kinesthetic sense is taken into account.

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