• 제목/요약/키워드: archery

검색결과 64건 처리시간 0.021초

淸朝의 복식정책 이념에 관한 연구 (A Study on the Ideology of the Costume Policy of Qing Dynasty)

  • 박현정;이순원
    • 한국의류학회지
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    • 제26권3_4호
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    • pp.454-463
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    • 2002
  • The purpose of this thesis is to understand the role and meaning of costumes in feudal dynasties through Ideology, Content, and Consequence of Costume Policy of Qing. And this is to investigate the Ideology of Costume Policy as the first strep. The ideology of the costume policy of Qing dynasty stemmed from the ethnic identity. Huang-tai-ji(황태극) was not only the emperor, but the Qing's principle costume policymaker. He thought that the Man people's horse-riding and archery was the basis of their nation and their costume was vital to these abilities. Therefore if thar changed to the large sleeve costume of the Han people, they would lose their ethnicity. Hurting-tai-ju succeeding emperors continued the ideolo효 of retaining ethnicity.

웹기반 궁도경기지원시스템 개발 (A Web Based Archery Game Support System)

  • 곽창욱;변정용
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2012년도 추계학술발표대회
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    • pp.1754-1757
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    • 2012
  • 전국의 궁도인구는 만 여명에 이른다. 매년 1~2주를 주기로 개최되는 이 대회는 참가접수부터 운영까지 오로지 오프라인으로만 진행되어 경기외적인 비용과 시간이 상당히 낭비된다. 이에 본 연구에서는 이용자의 접근성이 향상되고, 플랫폼에 독립적인 웹기반의 경기지원시스템을 구현하고자 한다. 시스템에 접근하는 이용자는 접수와 결과를 확인하는 대회 전/후에 집중되므로 이 때의 효율적인 DB Access 기술이 필요하다. 따라서 본 논문에서는 DBCP 기술을 이용하여 DB Connection부분에서 보다 효율적인 시스템으로 개발하고자 한다.

양궁 올림픽 라운드기록에 영향을 미치는 팔로 드로우 국면의 운동학적 요인 평가 (Evaluation on Kinematic Factors Affecting Scores of Olympic Round Game during the Follow Through in Archery)

  • 하종규;이재훈
    • 한국운동역학회지
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    • 제18권1호
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    • pp.227-234
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    • 2008
  • 이 연구의 목적은 올림픽 라운드기록에 영향을 미치는 운동학적인 요인을 구명하는 것이다. 대상자는 K 대학교의 숙련된 양궁선수 8명(나이: $20{\pm}1$세 무게: $77{\pm}13kg$, 신장: $178{\pm}5cm$)이 참여하였으며, 올림픽 라운드 상황과 동일 조건에 준하여 개인별 12회 총 72회의 슈팅을 7대의 고속 적외선 디지털 카메라(MCU-240)로 촬영하였다. 그 결과 첫째, 기록별 견관절의 평균 각속도가 기록에 미치는 영향은 통계적으로 유의한(p=.65<.10) 것으로 나타났으며 회귀식은 y=-0.0637x +17.074이고 결정계수는 $R^2$=0.874이었다. 둘째, 견관절의 평균 각속도가 약 $120^{\circ}$/sec.에서 고득점이 분포하였다. 셋째, 견관절의 평균 각속도가 느려질수록 기록이 크게 나타났다. 결론적으로 회귀식은 정의역, $110^{\circ}$/sec.< x <$160^{\circ}$/sec.에서 견관절 평균 각속도가 낮을수록 기록이 증가하였고 약 87%의 설명력을 가졌다.

Effect of Kinetic Degrees of Freedom of the Fingers on the Task Performance during Force Production and Release: Archery Shooting-like Action

  • Kim, Kitae;Xu, Dayuan;Park, Jaebum
    • 한국운동역학회지
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    • 제27권2호
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    • pp.117-124
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    • 2017
  • Objective: The purpose of this study was to examine the effect of changes in degrees of freedom of the fingers (i.e., the number of the fingers involved in tasks) on the task performance during force production and releasing task. Method: Eight right-handed young men (age: $29.63{\pm}3.02yr$, height: $1.73{\pm}0.04m$, weight: $70.25{\pm}9.05kg$) participated in this study. The subjects were required to press the transducers with three combinations of fingers, including the index-middle (IM), index-middle-ring (IMR), and index-middle-ring-little (IMRL). During the trials, they were instructed to maintain a steady-state level of both normal and tangential forces within the first 5 sec. After the first 5 sec, the subjects were instructed to release the fingers on the transducers as quickly as possible at a self-selected manner within the next 5 sec, resulting in zero force at the end. Customized MATLAB codes (MathWorks Inc., Natick, MA, USA) were written for data analysis. The following variables were quantified: 1) finger force sharing pattern, 2) root mean square error (RMSE) of force to the target force in three axes at the aiming phase, 3) the time duration of the release phase (release time), and 4) the accuracy and precision indexes of the virtual firing position. Results: The RMSE was decreased with the number of fingers increased in both normal and tangential forces at the steady-state phase. The precision index was smaller (more precise) in the IMR condition than in the IM condition, while no significant difference in the accuracy index was observed between the conditions. In addition, no significant difference in release time was found between the conditions. Conclusion: The study provides evidence that the increased number of fingers resulted in better error compensation at the aiming phase and performed a more constant shooting (i.e., smaller precision index). However, the increased number of fingers did not affect the release time, which may influence the consistency of terminal performance. Thus, the number of fingers led to positive results for the current task.

조선전기 경복궁의 침전(寢殿)과 후원의 건축공간에 관한 연구 (A Study on the Architectural Space of Bed Room and Backyard at Gyeongbokgung in the early Joseon Dynasty)

  • 이정국
    • 건축역사연구
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    • 제20권6호
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    • pp.131-146
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    • 2011
  • The purpose of this study is to understand the architectural space of Chimjeon (寢殿), the King's Bedroom, and Backyard, in the early Joseon Dynasty. The Royal palace can be divided into three parts, political space for King, living space for King and his family and government office. So first, we should to understand the characteristics of each space in the Royal Palace. Up to now we have looked at the architectural space of the King's Bedroom in the central area and Backyard in Gyeongbokgung (景福宮), one of the Royal Palace, the result of this study is as followings. Cheonchujeon (千秋殿) and Manchunjeon (萬春殿) were not both sides of Sajeongjeon (思政殿), were on the north side of Gangnyeongjeon (康寧殿) Gangnyeongjeon was not a bedroom for the King and Queen, only for King. Bedroom for Queen was located another space in the Royal palace. There was Hamwonjeon on the west side of Koytaejeon. Jamidang and Cheongyeonroo were on the right side of Koytaejeon The Backyard on the north side of Gyeongbokgung had a wide area for horseback archery and the practice of battle formation The arrangement of the King's bedroom in the central area was assumed like as the Fig 7. and Fig 8.

베이징 올림픽 대한민국 선수단의 물리치료 이용 실태 (The Use on Physical Therapies of Korean Delegation in the 2008 Beijing Olympic Games)

  • 안승헌;이제훈
    • 대한물리의학회지
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    • 제5권3호
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    • pp.341-350
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    • 2010
  • Purpose : To provide information and data about the physical therapy service for planning future Olympic and other mass gatherings. Methods : To document the injuries sustained during the 2008 Beijing Olympic Games in a sample of patients visiting the physical therapy department of the Korean Olympic Committee. Athletes visited the physical therapy department in 2008 Beijing Olympic Korean delegation from 1 August through 22 August. Results : The sex ratio of athletes who visited physical therapy room was male 27.5%, female 72.5% and that number of case sports were higher Handball (26.2%), hockey (15.8%), archery (10.4%). The most prevalent injury of body parts was shoulder (15.1%), followed by the lumbar(14.2%), and the cervical spine (10.5%). Treatment modality had manual therapy(891), electrical therapy (584), ultrasound (461) and the number of taping were handball (47.8%), hocky (23.8%), judo (8.2%). Ankle (31.4%) was the most body parts of taping. Conclusion : Physical therapy in sport as a professional sports event to get their players to injury prevention and treatment. These results can be of help to optimize the strategies to prevent injuries and to treatment the injured athletes.

가상현실 기반의 체감형 스노우보드 시뮬레이터 개발 (Development of a Tangible Snowboard Training Simulator based on Virtual Reality)

  • 박창훈
    • 한국게임학회 논문지
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    • 제14권4호
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    • pp.87-94
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    • 2014
  • 최근 골프 시뮬레이터의 급성장과 함께 체감형 스포츠 시뮬레이터에 대한 관심이 높아지고 있다. 우리는 가상현실 기술을 이용하여 초보자 대상의 스노우보드 시뮬레이터를 개발하고자 한다. 본 논문은 스노우보드 훈련을 위해 상호작용하는 가상코치와 현실감 높은 가상의 스포츠 훈련환경을 제안한다. 가상코치는 5가지 기본동작에 대한 직관적인 안내와 맞춤형 코칭 피드백을 제공한다. 가상 훈련환경은 보다 사실적인 훈련 상황을 생성하기 위하여 입체영상 시스템과 모션플랫폼을 이용한다. 우리는 가상현실이 태권도, 야구, 양궁 등의 많은 스포츠 종목에서 훈련 지원을 위해 이용될 것으로 기대된다.

수안보 온천축제의 평가가 추천의도에 미치는 영향 (Influences of Suanbo Spa Festival Evaluation on Visitors' Recommend Intentions)

  • 정현영
    • 한국콘텐츠학회논문지
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    • 제7권12호
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    • pp.191-198
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    • 2007
  • 본 연구의 목적은 수안보 온천제의 참관객들이 축제의 운영성과, 행사내용, 축제 이미지, 편의시설에 대한 평가와 이에 대한 호응도와 추천의도를 알아보기 위함이다. 연구의 결과는 다음과 같다. 첫째, 축제평가에서 60대의 노인계층이 축제를 긍정적으로 평가하였다. 이는 온천축제의 성격상 노인계층에게 많이 어필되기 때문이다. 따라서 노인계층에게 소구될 수 있는 전통차 만들기, 허브 마사지의 건강 체험중심의 Eco-therapy 프로그램을 제공함으로써 더 많이 유인할 수 있을 것이다. 둘째, 축제 이미지와 편의시설은 높은 호응도뿐만 아니라, 주변지인들에게 강력한 추천의도를 갖고 있는 것으로 나타났다. 활쏘기, 말타기, 가마타기, 사극복장입기의 전통체험중심의 내용을 통하여 이미지 제고와 편안히 쉴 수 있는 편의 및 휴식공간을 제공해야 할 것이다.

운동 강도가 손 안정성에 미치는 영향 (Effects of Exercise Intensity on Hand Steadiness)

  • 한승조;김선욱;구교찬
    • 산업경영시스템학회지
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    • 제36권1호
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    • pp.1-7
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    • 2013
  • This study is aimed to investigate the association between anaerobic-aerobic exercise intensity and hand steadiness. Hand steadiness is the decisive contributor to affecting the job performance just as in the rifle shooting and archery in sports and the microscope-related jobs requiring hand steadiness in industries. In anaerobic exercise condition hand steadiness is measured through hand steadiness tester having 9 different diameter holes after each subject exerts 25%, 50%, 75%, and 100% of maximum back strength. In aerobic exercise occasion it is evaluated at each time heart rate reaches 115%, 130%, and 145% of reference heart rate measured in no task condition after they do jumping jack. The results indicate that an increased intensity in both types of exercise reduces hand steadiness, but hand steadiness at 25% of maximum back strength and 115% of reference heart rate is rather greater than at no exercise. Just as the relation between cognitive stress and job performance has upside-down U form, so does the association of physical loading to hand steadiness, which means that a little exercise tends to improve hand steadiness in comparison with no exercise.

조선시대 의궤 반차도를 통한 왕실의례복식 콘텐츠 제작 (Content Production for Royal Rituals Attire through Uigwe Banchado in the Joseon Dynasty)

  • 차서연
    • 한국의류학회지
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    • 제43권4호
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    • pp.521-531
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    • 2019
  • Uigwe Banchado are paintings of court events and royal ceremonies of the Joseon dynasty. The paintings record national events and ceremonial rituals performed by the Joseon royal family, such as marriages, celebrations, enthronements, processions to royal tombs, and archery ceremonies. This record provides a combination of information about the event's appearance, including preparation, procedure, people involved, reproductions worn by the participants, and the items used at that time. Through the realistic depictions painted in the Uigwe Banchado, in particular, one can grasp the scene of events at the time and reproduce the diverse attire worn by participants in the event. Based on 31 representative Uigwe Banchado, 550 knowledge nodes were written. These include 31 royal protocols, 41 attires, 136 clothes, 8 storage facilities, 120 objects, 55 people, 33 places and 83 concepts. The meaningful relationships between each node can be explored via a network graph. Digital illustrations of the 41 attires were created to aid in the understanding of Joseon dynasty royal ceremonial ritual attire.