• Title/Summary/Keyword: adaptive intermediate voxel insertion

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An Efficient Anisotropic Volume Rendering using an Intensity Interpolation and Adaptive Intermediate Voxel Insertion Method (광도 보간과 적응형 중간복셀 삽입법을 이용한 효율적인 비균등 볼륨 렌더링)

  • 김태영;신병석
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.11
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    • pp.655-662
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    • 2003
  • In some volume visualization fields such as medical imaging, anisotropic volume data are more common than isotropic ones. In this paper, we propose an efficient rendering method for anisotropic volume data, which directly computes the intensity of intermediate samples by interpolating the intensity of two corresponding voxels on consecutive slices. Unlike density interpolation method, it does not require a preprocessing step for generating intermediate slices or additional memory for storing them. Additionally, we propose an adaptive intermediate voxel insertion method that avoids overblurring on object surfaces. This may occur when we render high frequency areas using the intensity interpolation method. Using these methods, we can improve the rendering speed without sacrificing image quality.