• Title/Summary/Keyword: a bottom-up algorithm

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An Efficient k-D tree Traversal Algorithm for Ray Tracing on a GPU (GPU상에서 동작하는 Ray Tracing을 위한 효과적인 k-D tree 탐색 알고리즘)

  • Kang, Yoon-Sig;Park, Woo-Chan;Seo, Choong-Won;Yang, Sung-Bong
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.3
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    • pp.133-140
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    • 2008
  • This paper proposes an effective k-D tree traversal algorithm for ray tracing on a GPU. The previous k-D tree traverse algorithm based on GPU uses bottom-up searching from a leaf to the root after failing to find the ray intersected primitive in the leaf node. During the bottom-up search the algorithm decides the current node is visited or not from the parent node. In such a way, we need to visit the parent node which was already visited and the duplicated bounding box intersection tests. The new k-D tree traverse algorithm reduces the brother and parent duplicated visit by using an efficient method which decides whether the brother node is already visited or not during the bottom-up search. Also the algorithm take place bounding box intersection tests only for the nodes which is not yet done. As a result our experiment shows the new algorithm is about 30% faster than the previous.

EFFICIENT MARKER EXTRACTION ALGORITHM FOR INITIAL SEGMENTATION IN A BOTTOM-UP IMAGE SEGMENTATION SCHEME (상향식 영상분할 구조에서의 초기 영상분할을 위한 효율적인 마커 추출 알고리즘)

  • 박현상;나종범
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.895-898
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    • 1998
  • In this paper, we propose an efficient marker extraction algorithm for initial image segmentation in a bottom-up segmentation scheme. The proposed algorithm generates dense markers in visually complex areas and coarse markers in visually uniform areas. which conforms to the human perceptual system. Experimental results show that the proposed method achieves better subjective quality for fine initial image segmentation.

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A LR Parsing Algorithm for Tree Adjoining Grammar (트리 접합 문법의 LR파싱 알고리즘)

  • 한성국
    • Korean Journal of Cognitive Science
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    • v.6 no.3
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    • pp.41-63
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    • 1995
  • We present a LR,bottom-up parsing algorithms for TAG. We will introduce the adjoining rules system to handle the formal properties of TAG and to describe the parsing process more effectively. We will consider the context-free behavior of TAG at the adjoining instant. Then we will present the LR bottom up parsing algorithm for TAG by using this property. The basic idea behind a LR bottom up parsing algorithm can be applied to parsing TAG with other conventional algorithms.

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Learning Generative Models with the Up-Propagation Algorithm (생성모형의 학습을 위한 상향전파알고리듬)

  • ;H. Sebastian Seung
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.327-329
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    • 1998
  • Up-Propagation is an algorithm for inverting and learning neural network generative models. Sensory input is processed by inverting a model that generates patterns from hidden variables using top-down connections. The inversion process is iterative, utilizing a negative feedback loop that depends on an error signal propagated by bottom-up connections. The error signal is also used to learn the generative model from examples. the algorithm is benchmarked against principal component analysis in experiments on images of handwritten digits.

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A Bottom-up Algorithm to Find the Densest Subgraphs Based on MapReduce (맵리듀스 기반 상향식 최대 밀도 부분그래프 탐색 알고리즘)

  • Lee, Woonghee;Kim, Younghoon
    • Journal of KIISE
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    • v.44 no.1
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    • pp.78-83
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    • 2017
  • Finding the densest subgraphs from social networks, such that people in the subgraph are in a particular community or have common interests, has been a recurring problem in numerous studies undertaken. However, these algorithms focused only on finding the single densest subgraph. We suggest a heuristic algorithm of the bottom-up type, which finds the densest subgraph by increasing its size from a given starting node, with the repeated addition of adjacent nodes with the maximum degree. Furthermore, since this approach matches well with parallel processing, we further implement a parallel algorithm on the MapReduce framework. In experiments using various graph data, we confirmed that the proposed algorithm finds the densest subgraphs in fewer steps, as compared to other related studies. It also scales efficiently for many given starting nodes.

The Extraction of Objects between Levels by the boundary Adjustment Algorithm (경계조정 알고리즘에 의한 레벨간의 물체 추출)

  • 최성진;강준길;나극환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.2
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    • pp.137-146
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    • 1990
  • A series of images whose sized and resolutions differ by a constant factor are called an image pyramid. Because the images at high levels are small, large object can be detected on high levels of the pyramid at low cost, But in this way, the boundaries of objects are not accurately localized. Therefore the pyramid algorithms extracte the objects by segmentation the constructed image using bottom-up method and description it in an original resolution using inverse bottom-up method. In this paper, we can project an object down to the next lower level of the pyramid and apply to the boundary adjustment algorithm at that level to localize it more precisely. We repeat the process at successively lower levels. In this paper, we present a method of boundary adjustment using an image pyramid to obtain optimal boundary. The performance of the proposed algorithm is compared to those of the conventional method in term of subjective quality of object boundary.

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Query-based Visual Attention Algorithm for Object Recognition of A Mobile Robot (이동로봇의 물체인식을 위한 질의 기반 시각 집중 알고리즘)

  • Ryu, Gwang-Geun;Lee, Sang-Hoon;Suh, Il-Hong
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.44 no.1
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    • pp.50-58
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    • 2007
  • In this paper, we propose a query-based visual attention algorithm for effective object finding of a vision-based mobile robot. This algorithm is developed by extending conventional bottom-up visual attention algorithms. In our proposed algorithm various conspicuity maps are merged to make a saliency map, where weighting values are determined by query-dependent object properties. The saliency map is then used to find possible attentive location of queried object. To show the validities of our proposed algorithm, several objects are employed to compare performances of our proposed algorithm with those of conventional bottom-up approaches. Here, as one of exemplar query-dependent object property, color property is used.

Top-down Hierarchical Clustering using Multidimensional Indexes (다차원 색인을 이용한 하향식 계층 클러스터링)

  • Hwang, Jae-Jun;Mun, Yang-Se;Hwang, Gyu-Yeong
    • Journal of KIISE:Databases
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    • v.29 no.5
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    • pp.367-380
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    • 2002
  • Due to recent increase in applications requiring huge amount of data such as spatial data analysis and image analysis, clustering on large databases has been actively studied. In a hierarchical clustering method, a tree representing hierarchical decomposition of the database is first created, and then, used for efficient clustering. Existing hierarchical clustering methods mainly adopted the bottom-up approach, which creates a tree from the bottom to the topmost level of the hierarchy. These bottom-up methods require at least one scan over the entire database in order to build the tree and need to search most nodes of the tree since the clustering algorithm starts from the leaf level. In this paper, we propose a novel top-down hierarchical clustering method that uses multidimensional indexes that are already maintained in most database applications. Generally, multidimensional indexes have the clustering property storing similar objects in the same (or adjacent) data pares. Using this property we can find adjacent objects without calculating distances among them. We first formally define the cluster based on the density of objects. For the definition, we propose the concept of the region contrast partition based on the density of the region. To speed up the clustering algorithm, we use the branch-and-bound algorithm. We propose the bounds and formally prove their correctness. Experimental results show that the proposed method is at least as effective in quality of clustering as BIRCH, a bottom-up hierarchical clustering method, while reducing the number of page accesses by up to 26~187 times depending on the size of the database. As a result, we believe that the proposed method significantly improves the clustering performance in large databases and is practically usable in various database applications.

Computing Post-translation Modification using FTMS

  • Shen, Wei;Sung, Wing-Kin;SZE, Siu Kwan
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2005.09a
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    • pp.331-336
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    • 2005
  • Post translational modifications (PTMs) discovery is an important problem in proteomic. In the past, people discover PTMs by Tandem Mass Spectrometer based on ‘bottom-up’ strategy. However, such strategy suffers from the problem of failing to discover all PTMs. Recently, due to the improvement in proteomic technology, Taylor et al. proposed a database software to discover PTMs with ‘topdown’ strategy by FTMS, which avoids the disadvantages of ‘bottom-up’ approach. However, their proposed algorithm runs in exponential time, requires a database of proteins, and needs prior knowledge about PTM sites. In this paper, a new algorithm is proposed which can work without a protein database and can identify modifications in polynomial time. Besides, no prior knowledge about PTM sites is needed.

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A Study on the Mininum Cost by Clock Routing Algorithm (클럭 라우팅 알고리즘을 이용한 최소비용에 관한 연구)

  • 우경환;이용희;이천희
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.943-946
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    • 1999
  • In this paper, we present a new clock routing algorithm which minimizes total wirelength under any given path-length skew bound. The algorithm onstructs a bounded-skew tree(BST) in two steps:(ⅰ) a bottom-up phase to construct a binary tree of shortest-distance feasible regions which represent the loci of possible placements of clock entry points, and (ⅱ) a top-down phase to determine the exact locations of clock entry points. Experimental results show that our clock routing algorithm, named BST/DME, can produce a set of solutions with skew and wirelength trade-off.

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