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Managing and Modeling Strategy of Geo-features in Web-based 3D GIS

  • Kim, Kyong-Ho;Choe, Seung-Keol;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the KSRS Conference
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    • 1999.11a
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    • pp.75-79
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    • 1999
  • Geo-features play a key role in object-oriented or feature-based geo-processing system. So the strategy for how-to-model and how-to-manage the geo-features builds the main architecture of the entire system and also supports the efficiency and functionality of the system. Unlike the conventional 2D geo-processing system, geo-features in 3B GIS have lots to be considered to model regarding the efficient manipulation and analysis and visualization. When the system is running on the Web, it should also be considered that how to leverage the level of detail and the level of automation of modeling in addition to the support for client side data interoperability. We built a set of 3D geo-features, and each geo-feature contains a set of aspatial data and 3D geo-primitives. The 3D geo-primitives contain the fundamental modeling data such as the height of building and the burial depth of gas pipeline. We separated the additional modeling data on the geometry and appearance of the model from the fundamental modeling data to make the table in database more concise and to allow the users more freedom to represent the geo-object. To get the users to build and exchange their own data, we devised a file format called VGFF 2.0 which stands for Virtual GIS File Format. It is to describe the three dimensional geo-information in XML(eXtensible Markup Language). The DTD(Document Type Definition) of VGFF 2.0 is parsed using the DOM(Document Object Model). We also developed the authoring tools for. users can make their own 3D geo-features and model and save the data to VGFF 2.0 format. We are now expecting the VGFF 2.0 evolve to the 3D version of SVG(Scalable Vector Graphics) especially for 3D GIS on the Web.

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Development of a Batch-mode-based Comparison System for 3D Piping CAD Models of Offshore Plants (Aveva Marine과 SmartMarine 3D간의 해양 플랜트 3D 배관 CAD 모델의 배치모드 기반 비교 시스템 개발)

  • Lee, Jaesun;Kim, Byung Chul;Cheon, Sanguk;Cho, Mincheol;Lee, Gwang;Mun, Duhwan
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.1
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    • pp.78-89
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    • 2016
  • When a plant owner requests plant 3D CAD models in the format that a shipbuilding company does not use, the shipyard manually re-models plant 3D CAD models according to the owner's requirement. Therefore, it is important to develop a technology to compare the re-modeled plant 3D CAD models with original ones and to quantitatively evaluate similarity between two models. In the previous study, we developed a graphic user interface (GUI)-based comparison system where a user evaluates similarity between original and re-modeled plant 3D CAD models for piping design at the level of unit. However, an offshore plant consists of thousands of units and thus a system which compares several plant 3D CAD models at unit-level without human intervention is necessary. For this, we developed a new batch model comparison system which automatically evaluates similarity of several unit-level plant 3D CAD models using an extensible markup language (XML) file storing file location and name data about a set of plant 3D CAD models. This paper suggests system configuration of a batch-mode-based comparison system and discusses its core functions. For the verification of the developed system, comparison experiments for offshore plant 3D piping CAD models using the system were performed. From the experiments, we confirmed that similarities for several plant 3D CAD models at unit-level were evaluated without human intervention.

Definition and Application of a Layered Avatar Behavior Script Language for Reusability and Simplicity (재사용성 및 용이성을 위한 계층적 아바타 행위 스크립트 언어의 정의)

  • Kim Jae-Kyung;Choi Seung-Hyuk;Sohn Won-Sung;Lim Soon-Bum;Choy Yoon-Chul
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.8
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    • pp.455-476
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    • 2006
  • An avatar script language consists of commands set which is used to control avatar behaviors in cyberspace. The script language should be abstract from complex low-level concepts, so that a user can write down a scenario script easily without concerning about physical motion parameters. Also, the script should be defined in a standard format and structure to allow reusing in various implementation tools. In this paper, a layered script language is proposed for avatar behavior representation and control, which consists of task-level behavior, high-level motion and primitive motion script language. The script language of each layer represents behavior elements for a scenario scripting interface, an avatar motion sequence, and geometric information of implementation environment, respectively. Therefore, a user can create a scenario script by abstract behavior interface and a script can be applied to various implementations by the proposed translating process. A presentation domain is chosen for applying the proposed script language and the implementation result shows that the script is flexibly applied in several applications.

HMM Based Part of Speech Tagging for Hadith Isnad

  • Abdelkarim Abdelkader
    • International Journal of Computer Science & Network Security
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    • v.23 no.3
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    • pp.151-160
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    • 2023
  • The Hadith is the second source of Islamic jurisprudence after Qur'an. Both sources are indispensable for muslims to practice Islam. All Ahadith are collected and are written. But most books of Hadith contain Ahadith that can be weak or rejected. So, quite a long time, scholars of Hadith have defined laws, rules and principles of Hadith to know the correct Hadith (Sahih) from the fair (Hassen) and weak (Dhaif). Unfortunately, the application of these rules, laws and principles is done manually by the specialists or students until now. The work presented in this paper is part of the automatic treatment of Hadith, and more specifically, it aims to automatically process the chain of narrators (Hadith Isnad) to find its different components and affect for each component its own tag using a statistical method: the Hidden Markov Models (HMM). This method is a power abstraction for times series data and a robust tool for representing probability distributions over sequences of observations. In this paper, we describe an important tool in the Hadith isnad processing: A chunker with HMM. The role of this tool is to decompose the chain of narrators (Isnad) and determine the tag of each part of Isnad (POI). First, we have compiled a tagset containing 13 tags. Then, we have used these tags to manually conceive a corpus of 100 chains of narrators from "Sahih Alboukhari" and we have extracted a lexicon from this corpus. This lexicon is a set of XML documents based on HPSG features and it contains the information of 134 narrators. After that, we have designed and implemented an analyzer based on HMM that permit to assign for each part of Isnad its proper tag and for each narrator its features. The system was tested on 2661 not duplicated Isnad from "Sahih Alboukhari". The obtained result achieved F-scores of 93%.