• 제목/요약/키워드: Word-of-Mouth Effect

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대학행정 어플리케이션 이용에 미치는 결정요인: 모바일 환경을 중심으로 (The Determinants Towards the Use of University Smartphone Application's System: Focused on Mobile Environments)

  • 손달호;박준우
    • 한국정보시스템학회지:정보시스템연구
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    • 제22권1호
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    • pp.1-27
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    • 2013
  • The advancement of information and communication technology have brought the increase and the diversification of the digitalized information, which can be shared at any time from any place. Especially, with the recent spread of smartphone usage, the amount and the diversity of information have increased to amounts that are difficult to quantify. Within such an era of accelerated accumulation and diversification of digitalized information, the informatization of universities is becoming a critical factor for institutional advancement. Thus, universities are developing smartphone applications to provide easily accessible administration services, and support the information needs of each administration process by keeping a relationship with students from admission to post-graduation. This research systematically defines a university smartphone application, distinguishes its system quality factors, and studies the effects they have on satisfaction, intention of reuse, and intention of electronic word-of-mouth. The results showed that the security factor of system quality did not have a significant effect on satisfaction. The responsiveness and the empathy factors of service quality did not show a significant effect on satisfaction. Moreover, it was found that a higher user satisfaction for smartphone applications has a significant influence on intention of reuse and on the intention of electronic word-of-mouth.

외국인 환자의 기대수준과 경험수준이 의료서비스 만족도에 미치는 영향 (The Effect of Foreign Patients' Expectation and Experience on the Satisfaction of Medical service)

  • 김기영;진기남
    • 한국병원경영학회지
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    • 제18권4호
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    • pp.1-17
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    • 2013
  • This research tried to understand the expectation and experience level of the medical service among the foreign patients who visit South Korea for a medical tourism, and to find out the effect of expectation and experience level on the satisfaction of medical service. Data collection was done through conducting a survey of inpatients in 4 hospitals located in Seoul, Korea. Total 110 cases were used for analysis. According to the study, expectation level had a significant difference between the group exposed to a word-of-mouth and the group not exposed to the word-of-mouth. The difference analysis of expectation and experience level of the foreign patients showed that all components of the service quality were satisfied. The component of perceived reliability was the only factor influencing the foreign patients' overall satisfaction on the medical service. The findings of this study will be provided a basic data for the marketing strategy which can apply to the satisfaction strategy differentiated from other countries.

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패밀리 레스토랑의 서비스 감성체험이 관계적 성과에 미치는 영향 (The Effect of Service Emotional Experience on Relational Performance in the Family Restaurant)

  • 이은수;정원희
    • 한국조리학회지
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    • 제9권3호
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    • pp.197-211
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    • 2003
  • It is widely agreed that customers' purchase are strongly influenced by their emotions. despite the obvious importance of eliciting positive emotional responses from customers, we find no record that family restaurants have ever measured or used customers' emotions as a management tool. This study aimed to verify the importance of the customers' emotion in the relational performance of family restaurant business. In order to achieve the object of the study, the effect of emotional factors on service satisfaction, revisit, word-of-mouth were analysed. The data were collected from 450 customers who had visited five family restaurants in Seoul more than once during the last three months from September 20 to October 5, 2002. Emotional variables in service experience process were grouped as three factors; in the middle of having food, in entering and leaving restaurant and in the waiting line. It is proved that customers had different emotions in each process of family restaurant service experience. Multiple regression analysis was employed to explore the influence of three emotional factors on relational performances such as satisfaction, revisit and word-of-mouth. It was found that customers were influenced by emotional factors in entering and leaving restaurant, secondly influenced in the waiting line and least influenced in the middle of having food. Finally, the findings indicated that customers' emotional factors in whole service experience process from entering to leaving the restaurant should be successfully cared by service staff. Future research is recommended to find out which specific emotional factors affected on relational performance of family restaurant.

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의료서비스 구매시 구전마케팅 영향요인에 관한 연구 (A Study on the Effects of Word-of-Mouth's Marketing Factors and Medical-Care Service Purchase)

  • 최호
    • 한국병원경영학회지
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    • 제15권4호
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    • pp.143-164
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    • 2010
  • Although word-of-mouth (WOM) has been regarded as one of the very important topics in consumer research, its effects on other aspects of consumer behavior have been scarcely investigated in the context of health-care service industry. The WOM literature also suggests that it is essential for medical care service organizations in fierce competition to adopt WOM communication as a competitive weapon so as to be able to stay ahead of competition. The goal of this research was set to empirically study various relationships between antecedent variables, WOM acceptance, and purchase of medical care services. Specifically, drawing on the WOM literature, eight antecedents to WOM acceptance were selected first. Based on the relevant literature, seven sets of hypotheses on the relationships among antecedents to WOM, WOM acceptance, purchase intention and purchase of medical services were developed. Data were collected via an on-line survey. A total of 571 out of 600 responses turned out to be usable. The major findings of this study can be summarized as follows: First, 6 out of 8 antecedent variables to WOM acceptance were found to be positively affect WOM acceptance. However, the effects of (1) "newness of technology" pertaining to medical care service characteristics and (2) "involvement in health", one of receiver characteristics, were found to be insignificant. Second, most moderating effects on the relationship between purchase and purchase intention of medical care services were found to be insignificant with one exception. That is, elapse of time was found to be a marginally significant moderator on the relationship between purchase and purchase intention of medical care services. Third, it was found that the higher the WOM acceptance, the higher the purchase intention of medical care services. Finally, the effect of WOM acceptance was found to be particularly strong when WOM contents were perceived as useful and positive. Overall, it seems essential for hospitals to actively adopt WOM communication as a competitive marketing tool if they plan to improve their business performance. In this respect, the current study may serve to improve the business performance of hospitals by way of providing theoretical and empirical evidence on the effects of WOM communication variables on WOM acceptance and medical care service purchase.

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온라인 게임의 콘텐츠 특성과 운영 서비스품질이 유저의 지속이용의도 및 구전의도에 미치는 영향에 관한 연구: 온라인 스포츠 게임을 중심으로 (A Study on the Effect of Contents Characteristics and Operating Service Quality in Continued Usage Intention and Word of Mouth : Focus on Online Sports Game)

  • 방춘봉;이돈곤;한경석
    • 한국게임학회 논문지
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    • 제15권1호
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    • pp.101-114
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    • 2015
  • 최근 온라인 게임은 콘텐츠 자체뿐만 아니라 운영 서비스가 종합적으로 작용하여 성장을 이루고 있다. 그러나 기존의 연구에서는 게임운영 서비스 품질에 비해 게임의 콘텐츠 특성에 많은 초점을 두고 연구가 수행되고 있다. 본 연구는 온라인 스포츠게임을 연구 대상으로, 게임의 콘텐츠특성과 운영 서비스품질이 유저의 지속이용의도와 구전의도에 미치는 영향을 기대충족 모델을 적용하여 분석하고, 그에 따른 지속 서비스를 위한 유저 풀을 확대 및 확보하는데 어떠한 노력을 기울여야 하는지에 대하여 학술적 및 실무적 시사점을 제시하였다. 연구결과, 게임 컨텐츠 특성인 현실성은 기대충족까지도 영향을 미치는 게임 콘텐츠의 주요한 변수임이 밝혀졌으며, 운영 서비스 품질인 공감성은 기대충족에도 영향을 주어 구전의도를 일으키는 직 간접적 역할을 하고 있음을 확인할 수 있었다.

중국의 웨이신(WeChat) 기반 소셜커머스에서 온라인 구전 신뢰성의 결정요인: 휴리스틱-체계적 모델(HSM)의 적용 (Determinants of Credibility of Electronic Word-of-Mouth (eWOM) in WeChat-based Social Commerce: Applying the Heuristic-Systematic Model)

  • 곡민;최수정
    • 한국정보시스템학회지:정보시스템연구
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    • 제26권4호
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    • pp.107-135
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    • 2017
  • Purpose Along with the growth of smart phones and social networking service (SNS), social commerce continues to expand. Although online reviews have become an important source of the information that consumers use to make purchasing decisions, theoretical development and empirical testing in this area are still limited. Thus, there is a need to develop further understanding about the influence of electronic word-of-mouth (eWOM). Drawing upon the heuristic - systematic model (HSM) which is one of the dual-process theories, this study develops a research model that explains key factors influencing consumers' eWOM credibility. Furthermore, this study verifies that consumer's eWOM credibility is a key determinant of eWOM and purchase intentions. Design/methodology/approach The proposed model is empirically tested with 493 users who have experience in WeChat-based social commerce. The structural equation model (SEM) analysis is used to evaluate the research model and hypotheses. Findings The major findings are as follows. First, argument quality of eWOM (a systematic factor) has a positive effect on eWOM credibility. Second, source credibility and recommendation consistency of eWOM (heuristic factors) are positively associated with eWOM credibility. Finally, purchase and eWOM intentions greatly depend on eWOM credibility. These results confirm the effectiveness of HSM in explaining eWOM mechanisms in SNS-based social commerce. The details of findings and implications are presented.

브랜드 웹툰의 디지털 스토리텔링구성 요인이 수용자 태도와 구전의도에 미치는 영향: 준사회적상호작용의 매개 효과 (The Effects of Digital Storytelling Elements of Brand Webtoon on Consumers' Attitude and Word of Mouth Intention: Focusing on the Mediation Effect of Parasocial Interaction)

  • 이희준;조창환
    • 광고학연구
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    • 제29권6호
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    • pp.51-80
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    • 2018
  • 본 연구는 브랜드 웹툰의 디지털 스토리텔링 구성 요인(관련성, 진실성, 명확성)이 수용자와의 준사회적 상호작용과 브랜드 웹툰 콘텐츠에 대한 태도를 매개 변인으로 하여 구전 의도에 미치는 영향을 살펴보고자 수행되었다. 연구 결과, 브랜드 웹툰의 스토리와 브랜드 간의 관련성이 높고, 스토리가 진실하다고 지각할수록, 그리고 스토리의 명확성이 높을수록 수용자의 준사회적 상호작용 형성에 유의한 영향을 미치는 것으로 나타났다. 또한, 수용자와 브랜드 웹툰 스토리텔링 요인 간의 준사회적 상호작용은 브랜드 웹툰에 대한 태도에 의해 매개되어 구전 의도에 긍정적인 영향을 주는 것으로 확인되었다. 본 연구의 결과는 스토리텔링 측면에서 브랜드 웹툰이 강화해야만 하는 구성 요인을 규명함과 동시에, 수용자와의 준사회적 상호작용을 증가시킴으로써 브랜드 웹툰의 구전 의도를 높일 수 있다는 실무적 시사점을 제공하고 있다.

웹 사이트 서비스품질요인, 고객만족 및 행동의도의 관계 (Relationship Between Service Quality Factors of Web Site, Customer Satisfaction and Behavioral Intention)

  • 범경기;김원겸
    • 한국콘텐츠학회논문지
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    • 제8권10호
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    • pp.180-188
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    • 2008
  • 본 연구의 주된 목적은 웹 사이트 서비스품질요인과 고객만족 및 행동의도간의 관계를 규명하고자 하는 것이다. 이를 위해 웹 사이트 서비스의 신뢰성, 편리성, 콘텐츠, 오락성, 커뮤니케이션, 디자인 등 웹 사이트 서비스 평가차원을 독립변수로 선정하였다. 고객이 웹 사이트에 대한 고객의 만족을 매개변수로 설정하고, 종속변수인 소비자의 관계유지의도 및 구전의도간의 인과관계를 나타내는 연구모형과 가설을 설정하였다. 실증분석 결과는 다음과 같다. 웹 사이트 서비스품질요인은 6가지 차원, 즉 신뢰성, 편리성, 콘텐츠, 오락성, 커뮤니케이션, 디자인으로 구성되어 있음이 확인되었다. 고객이 웹 사이트에 대해 만족할수록 앞으로 웹 사이트를 지속적으로 이용할 의향이 강하고 웹 사이트와 지속적인 관계를 유지할 가능성이 높은 것으로 분석되었다. 이러한 연구결과는 웹 사이트 운영기업들의 사이트를 운영에 필요한 발전적 측면의 전략적 시사점을 제공해 줄 수 있다.

광고의 상호작용성이 한·중 소비자의 광고태도에 미치는 영향 (The Effect of Advertising's Interactivity on Korean and Chinese Consumer Attitude toward Advertising)

  • 마사범;조승호
    • 한국콘텐츠학회논문지
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    • 제16권7호
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    • pp.91-99
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    • 2016
  • 본 논문은 디지털 환경에서 상호작용이 높은 광고와 낮은 광고의 비교를 통해 상호작용성이 한 중 소비자의 광고태도, 브랜드인지도, 구전의도 및 구매의도에 미치는 영향을 실험을 통해서 살펴보았다. 실험물은 상호작용성이 높은 광고와 상호작용성이 낮은 광고 각각 1개를 선정하여 실험연구로 진행하였다. 조사대상은 한국인과 중국인이 각 120명, 총240명의 유효 표본을 회수하였다. 연구 결과에 의하면 한국 소비자와 중국 소비자가 동일하게 상호작용성이 높은 광고에 대해 광고태도, 브랜드 인지도, 구전의도 및 구매의도가 유의미하게 높은 것으로 나타났다. 그리고 상호작용성이 낮은 광고에 대해 한국 소비자들이 중국 소비자들 보다 구매의도가 더 높았고, 상호작용성이 높은 광고에 대해 한 중 소비자의 구매의도가 다 높게 나타났지만, 양국 간 비교에서는 중국 소비들이 한국 소비자들보다 구매의도가 높게 나타났다.

바이럴 마케팅의 온라인 몰 구매후기와 파워 블로그 자기제시가 매개변인 구전효과와 의류구매행동에 미치는 영향 (Effect of viral marketing in on-line mall review and power blog self-presentation on mediator variable word of mouth and apparel purchase behavior)

  • 신상무;황인아;민주영
    • 복식문화연구
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    • 제24권5호
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    • pp.600-616
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    • 2016
  • The purpose of this study was to investigate the effects of power blog self-presentation and on-line shopping mall reviews on the word of mouth (WOM) effect and apparel purchasing behavior. Consumers living in Seoul and Gyeonggi received questionnaires. There were 303 usable forms that could be analyzed by descriptive statistics, factor analysis, Cronbach's alpha, and regression analysis. The results were as follows: There was a significant effect of power blog self-presentation such as interactivity, media effect, and business intention on information acceptance through WOM. Power blog self-presentation, such as interactivity and business intention, affect information delivery by WOM significantly. There was a significant effect of review consideration, such as agreement, usefulness, enjoyment, and purity, on information acceptance of WOM. Reviews describing enjoyment, purity, and usefulness affect information delivery of WOM significantly. Business intention, media effect, and purity directly affect apparel-purchasing behavior, and affect the WOM effect as a mediator variable and then purchasing behavior. Whereas, interactivity, overstatement, and enjoyment affect the WOM effect as a mediator variable, and then affect overall purchasing behavior. Therefore, fashion firms consider active interaction with power blog visitors and promote the way of enjoying with fun through review of apparel on-line shopping mall when they try to implement viral marketing with WOM effect.