• Title/Summary/Keyword: Windows visual system

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Signal Analysis and Visualization Environment with Visual Programming Capability (시각 프로그래밍이 가능한 신호분석 환경)

  • 박승훈;우응제;이헌주;황진하;김형진;장재명
    • Journal of Biomedical Engineering Research
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    • v.18 no.4
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    • pp.397-407
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    • 1997
  • In this paper, we present a signal analysis environment with visual programming capability, which is called Signal Analysis and Visualization Environment( SAVE). The system allows a user to perform visually programmed analysis of signals and visualize the results. The visualization facility enables the user to compare original signals with processed ones arid also to display signals overlaid synchronously with the events extracted from the signals. The SAVE system has an extensible architecture: each signal processing algorithm is implemented as a separate building block object module, which can be freely added or removed from the SAVE system without any code modification. We describe the overall structure of the SAVE system and the building block objects, which provide the extensibility in collaboration with together. We illustrate some test runs in order to five a taste of how to use and where to use the system.

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A Study on the Construction of a Real-time Sign-language Communication System between Korean and Japanese Using 3D Model on the Internet (인터넷상에 3차원 모델을 이용한 한-일간 실시간 수화 통신 시스템의 구축을 위한 기초적인 검토)

  • Kim, Sang-Woon;Oh, Ji-Young;Aoki, Yoshinao
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.7
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    • pp.71-80
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    • 1999
  • Sign-language communication can be a useful way of exchanging message between people who using different languages. In this paper, we report an experimental survey on the construction of a Korean-Japanese sign-language communication system using 3D model. For real-time communication, we introduced an intelligent communication method and built the system as a client-server architecture on the Internet. A character model is stored previously in the clients and a series of animation parameters are sent instead of real image data. The input-sentence is converted into a series of parameters of Korean sign language or Japanese sign language at server. The parameters are transmitted to clients and used for generating the animation. We also employ the emotional expressions, variable frames allocation method, and a cubic spline interpolation for the purpose of enhancing the reality of animation. The proposed system is implemented with Visual $C^{++}$ and Open Inventor library on Windows platform. Experimental results show a possibility that the system could be used as a non-verbal communication means beyond the linguistic barrier.

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Implementing Solar System Simulator using Python Script (파이선 스크립트를 이용한 태양계 행성 시뮬레이터 구현)

  • Choi, Eun-Young;Lee, Imgeun
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.4
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    • pp.49-56
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    • 2015
  • In this paper, we introduce a simulation tool for solar system using 3D animation tool MAYA. It accurately models solar system's astronomical features, such as each planet's orbital period, orbital speed, relative size, and texture, etc. This simulator visualize the solar system in 3D, which can be used to easily understands the system's positioning and astronomical movements. With a conventional Maya modeling process using menus and UI windows, it is difficult to assign correct physical attributes of planets. We use Python script to set up each planet's astronomical parameters. The proposed simulator is rendered as real as possible to be used for virtual reality and educational purpose.

NEW DIGITAL H$\alpha$ OBSERVATION BY SOLAR FLARE TELESCOPE AT BOAO

  • LEE C.-W.;MOON Y.-J.;PARK Y.D.;JANG B.-H.;KIM KAP-SUNG
    • Journal of The Korean Astronomical Society
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    • v.34 no.2
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    • pp.111-117
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    • 2001
  • Recently, we have set up a new digital CCD camera system, MicroMax YHS-1300 manufactured by Roper Scientific for Ha observation by Solar Flare Telescope at Bohyunsan Optical Astronomy Observatory. It has a 12 bit dynamic range, a pixel number of 1300$\times$1030, a thermoelectric cooler, and an electric shutter. Its readout speed is about 3 frames per second and the dark current is about 0.05 e-/p/s at $-10^{\circ}C$. We have made a system performance test by confirming the system linearity, system gain, and system noise that its specification requires. We have also developed a data acquisition software which connects a digital camera con-troller to a PC and acquires H$\alpha$ images via Microsoft Visual C++ 6.0 under Windows 98. Comparisons of high quality H$\alpha$ images of AR 9169 and AR 9283 obtained from SOFT with the corresponding images from Learmonth Solar Observatory in Australia confirm that our H$\alpha$ digital observational system is performed properly. Finally, we present a set of H$\alpha$ images taken from a two ribbon flare occurred in AR 9283.

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Document Structure Understanding on Subjects Registration Table

  • Ito, Yuichi;Ohno, Masanaga;Tsuruoka, Shinji;Yoshikawa, Tomohiro;Tsuyoshi, Shinogi
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.571-574
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    • 2003
  • This research is aimed to automate the generating process of the database from paper based table forms like this work. The registration table has so complicate table structures, ana in this research we used the registration tables as an example of general table structure understanding. We propose a table structure understanding system for some table types, and it has some steps. The first step is that the document images on paper are read from the image scanner. The second step is that a document image segments into some tables. In the third step, the character strings is extracted using image processing technology and the property of the character strings is determined. And the structured database is generated automatically. The proposed system consists of two systems. "Master document generation system" is used for the table form definition, and it doesn′t include the handwritten characters. "Structure analysis system for complete d table" is used for the written form, and it analyzes the table form filled in the handwritten character. We implemented the system using MS Visual C++ on Windows, and it can get the correct extraction rate 98% among 51 registration tables written by the different students.

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A Study on the PCB automatic routing by shape based method using the auction algorithm (Auction 알고리즘을 이용한 Shape Based 방식에 의한 PCB 자동 배선에 관한 연구)

  • Woo, Kyong-Hwan;Lee, Cheon-Hee
    • The KIPS Transactions:PartA
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    • v.8A no.3
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    • pp.269-278
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    • 2001
  • Routing region modeling method of auto_routing systems are use the grid and the non-grid type. Though grid type has a few electrical and physical element on PCB, grid type has disadvantage which decrease the auto-routing speed dur to constraint with board and gird size. Thus it increase the memory capacity, Non-grid type(Shape baed type) use the region processing type, so it has 44.2% memory decrease effect than grid type in routing region. Thus, via number has 55% decrease effect, total routing time is increased 83.8% than conventional PCB system. In this paper we developed high speed PCB auto-routing system without memory waste by using shaped type applicant with auction algorithm which reaching the destination from one-point with best speed and solving the path problem. Also, this system developed by Visual C++ in IBM Pentium computer Window environment, and compatible with other PC.

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Design and Implementation of XML Document Presentation System applying XSL-fo (XSL-fo를 적용한 XML 문서표현 시스템의 설계 및 구조)

  • Kim, Jin-Su;Gang, Chi-Won;Ryu, Geun-Ho;Jeong, Hoe-Gyeong
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.3
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    • pp.229-239
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    • 2001
  • 본 논문은 XML 문서의 내용 및 구조 정보를 XSL 스타일시트(stylesheet)의 포맷팅(formatting) 정보를 적용하여 표현하는 포매팅 시스템의 설계 및 구현에 관한 것이다. 본 시스템은 XML 문서를 XSLT(XSL Transformations) 및 Xpath(XML Path Language)를 이용하여 문서를 변환하고, XSL-fo(XSL Formatting Objects)를 적용하여 포맷팅을 지정하는 XML 문서 표현 시스템을 설계 및 구현하였다. 이 XML 문서 표현 시스템은 웹 표준화 기구인 W3C에서 제안하는 XSL 포매팅 처리에 대한 구성을 기반으로 구현함으로써 표준화에 입각한 처리시스템으로써 변화에 능동적으로 대처 가증하고 모듈화 되어 있어 부분적인 수정 및 대체가 가능하도록 설계하였다. 본 시스템은 IBM 호환 PC에서 동작하며, 운영체제는 Windows 2000 환경에서 Visual C++6.0을 사용하여 개발하였다.

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The Motion Control of the Hand and Arm with KINECT based Robot System (KINECT를 이용한 손가락 움직임 인식 및 로봇핸드 제어)

  • Jung, Ungyeol;In, Chi-Hyeon;Cho, Jae-Min;Lee, Jun-Hyuk;Lee, Young-Jun
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.197-199
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    • 2017
  • 재난 상황이나 우주 공간과 같은 환경에서는 인간이 직접 작업을 수행하기가 매우 어렵다. 따라서 이러한 환경에서 인명 구조나 탐사 등을 진행할 때에는 원격으로 제어가능한 로봇을 활용하는 것이 효과적이다. 특히 이 로봇이 인간의 움직임을 실시간으로 모방한다면 직관적이고 순발력 있는 제어가 가능해진다. 본 연구에서는 키넥트 센서를 이용해 인간의 움직임을 인식하고 이 움직임을 모방하는 로봇핸드와 로봇암을 구현하였다. 하드웨어는 TETRIX와 EV3 플랫폼을 이용하여 설계하였고, 소프트웨어는 C# 기반의 KINECT for Windows SDK와 Visual Studio 2015로 구현하였다. 본 연구에서 구현한 시스템은 재난 현장에서의 인명 구조, 복구 상황에서와 우주 공간에서의 탐사 상황에서 유용하게 사용될 수 있을 것이다.

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Development of new Multifunction Voltage Recorder (다기능 디지털 전압기록장치 시스템 개발)

  • Shon, Su-Goog;Choi, Sang-Joon
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.693-696
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    • 1999
  • This paper describes a new voltage recorder for the voltage management of a power distribution line by using a new voltage measurement technique. The RMS(Root Mean Square) voltage measurement for the power line under the assumption of a sinusoidal input voltage is taken by the full-wave rectifier, half-adder utilizing operational amplifier(OP) circuit. A/D converter utilizing a dual slope converter converts an analog voltage signal into a serial pulse. The pulse is counted with a single chip micro-controller, converted with the RMS voltage, and saved into a flash memory. In the last, a new voltage recorder with compact size and multifunction is developed. Also, Voltage Management System that can analyze the stored data via RS-232C cable is developed based on Windows 95 and Visual C++.

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Implement of the User Gesture-Command Recognition System for Windows Application (윈도우 어플리케이션을 위한 사용자 제스쳐-명령 (User Gesture-command) 인식 시스템의 구현)

  • Jang, Sung Won;Sim, Woo Sub;Park, Byeong Ho;Choi, Yong Seok;Seong, Hyeong Kyeong
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.59-60
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    • 2012
  • 본 논문에서는 윈도우 애플리케이션을 위한 사용자의 손동작 제스처 인식 시스템을 구현하였다. 실시간 제스처 인식 시스템은 사용자의 손 움직임을 웹캠으로 입력받아 제스처 명령으로 구현하였다. MFC Visual C++언어를 기반으로 개발된 인텔사의 OpenCV 라이브러리를 사용하였다. 인식시스템의 유효성을 검사하기 위하여 사용자의 입력을 받아 진행되는 사격게임을 개발 하였다.

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