• 제목/요약/키워드: Windows Application

검색결과 413건 처리시간 0.026초

퍼블릭 블록체인기반 대학 포인트 분산 시스템 개발 (Implementation of University Point Distributed System based on Public Blockchain)

  • 정세훈;김정훈;심춘보
    • 한국멀티미디어학회논문지
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    • 제24권2호
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    • pp.255-266
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    • 2021
  • Most common web or application system architectures have central network. As a result, central network can be supervised and controlled in all situation. And It has the advantage of easy to manage and fast to work. However, central network have a disadvantage of weak to security and unclear. In particular, many institutions used by web system be has many problems by central network. In this paper, we proposed blokchain technology based on ethereum to resolve of problem and trading structure that arise in cental network. We propose a decentralized application based on points including cryptocurrency functions and smart contract to the advantages of blockchain with a decentralized structure. The results of the performance experiment are as follows; It has shown the advantages of reliable use and security in a variety of environments(Windows, Ubuntu, Mac).

계열별 프로그래밍 언어의 활용도에 관한 차이분석 -경영계열을 중심으로- (Difference Analysis on Application Level of Programming Language in Major : focused on non-business administration group and business administration group)

  • 박재용
    • 경영과정보연구
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    • 제2권
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    • pp.237-266
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    • 1998
  • The purpose of this study was to analyze the differences of application level the computer programming languages in major. The method of this study is the empirical method based on theoretical one with the previous bibliographical suduies. The sample consists of 268 listed university disclosing over the period of Dec. 1. 1997 to Du. 15. 1997. The samples were 10 university in university of Seoul, Pusan, Masan City, Korea. The data were collected by questionnaire research through interview with each person. The analysis data was carried to 268 samples by using SPSS/PC for Windows Version 7.5 statistical package. Statistical methods such as frequency analysis, chi-square test, ANOVA test, correlation analysis were used to test the research questions. This paper focuses on the design of the hypothesis test show that the 2 type are significantly different in major of university students. Before the test of research questions performed it frequency analysis by using the factor score that bring each items. The research type of 2 guoups, that is, BA Group(business administration group) and NBA Group(non-business administration guoup). To summarize the result of this study is as follows ; (1) Hypothesis 1 : Concerning about computer programming language in major, the significant difference is application the present condition. (2) Hypothesis 2 : Concerning about computer programming language in major, the significant difference is application level. (3) Hypothesis 3 : Concerning about each application software in major, the significant difference is application level. According to the results of this study, it is found that (1) Hypothesis 1 related In application the present condition of computer programming language was accepted its all at 0.05 % significance level. (2) Hypothesis 2 related to application level of computer programming language was accepted its all at 0.05 % significance level. (3) Hypothesis 3 related to application level of each application software was rejected its all. at 0.05 % significance level.

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모바일 물리치료 진단 어플리케이션 개발 및 사용성 평가 (Development and Usability Evaluation of a Mobile Physical Therapeutic Diagnosis Application)

  • 이민형;김종순
    • PNF and Movement
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    • 제21권1호
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    • pp.129-137
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    • 2023
  • Purpose: The physical therapy diagnosis process requires high-level background knowledge, the ability to obtain added information from patients, accurate examination skills, and a framework for transforming thoughts into a diagnostic decision. Thus, the physical therapy diagnostic process is highly complicated and difficult work. To function as autonomous professionals, physical therapists must develop effective clinical diagnosis skills. As such, mobile application aids can help with accurate and scientific diagnoses. Therefore, this study aims to develop and evaluate the usability of a mobile application for physical therapy diagnoses. Methods: In this study, a diagnostic application was developed using App Inventor, the development environment was the Chrome web browser for Windows 10, and the mobile application was run on a Google Pixel 5. The developed application was evaluated for usability by 20 physical therapists with more than 5 years of clinical experience in the musculoskeletal physical therapy field, and a usability evaluation was conducted using a 5-point Likert scale for accuracy, convenience, satisfaction, and usability. The collected Likert scores were converted into percentages and analyzed as descriptive statistics. Results: The graphical user interface consisted of an initial screen with program guidance, 18 screens presenting the algorithm, and 12 screens presenting the estimated diagnosis based on the algorithm. As such, the usability evaluation of the developed application was as follows: accuracy 100%, convenience 90%, satisfaction 91%, and usability 88%. Conclusion: The newly developed mobile application for physical therapeutic diagnoses has a high accuracy, and it will aid in building an easy and reliable physical therapy diagnosis system.

소아 우식관리를 위한 CAMBRA-kids 애플리케이션 개발 및 휴리스틱 평가 (Heuristics evaluation and development of the Caries Management by Risk Assessment (CAMBRA)-kids application for caries management of preschoolers)

  • 강유민;이수영
    • 한국치위생학회지
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    • 제19권4호
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    • pp.479-492
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    • 2019
  • Objectives: This study aimed to develop the CAMBRA-kids application for the systematic management of dental caries among preschoolers, activate the dental caries management system, and contribute to the dental caries management of preschoolers. Methods: The collected data were analyzed using R studio 1.2.1335 for Windows (RStudio Inc., Boston, MA, USA, 2018). Algorithm evaluation, heuristic evaluation and usability evaluation were analyzed using descriptive statistics. Results: Both expert evaluations of the application's algorithms were calculated as 100%, for proficiency and efficiency. The application worked well with the designed algorithms, the risk group level of participants was categorized appropriately, and the risk management method was guided properly according to the risk group level. Of the five problems presented in the heuristic evaluation, 'the lack of security' and 'the lack of information on oral health care' received 'high severity' scores. The usability evaluation of the application produces an overall score of 3.27. In the subscales (participation, functionality, aesthetics, and information) of the Mobile App Rating Scale (MARS), the 'participation' domain received the lowest score of 2.56 and the 'functional' domain received the highest score of 3.70. Conclusions: The CAMBRA-kids application is expected to be applied and used in the field of preschoolers' oral health care management, and to contribute to the prevention of dental caries of preschoolers by activating the dental caries management system using the application.

정보기술단원 평가에서 분석적 루브릭의 적용이 학습자의 자기주도 학습력에 미치는 영향 (Effects of Analytic Rubrics on Learners' Self-Directed Learning Ability in Information Technology Unit Assessment)

  • 남승권;최완식
    • 대한공업교육학회지
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    • 제30권1호
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    • pp.56-67
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    • 2005
  • The purpose of this study was to examine the effects of analytic rubrics on learners' self-directed learning ability in information technology unit assessment. The experiment and control groups were 4 classes of the 2nd grade in B middle school located in Daejeon. The pretest was performed to check the group homogeneity. For the experiment design, the nonequivalent control group design as a type of quasi-experimental design was used. The experiment was composed of 5 sessions. Statistical significance was p < .05 to verify the hypothesis, and SPSS 12.0 for Windows was used for statistical treatment. The results from this study were as follows: (1) The application of analytic rubrics in information technology unit assessment affected learners' self-directed learning ability in a positive way in 4 factor's(openness, self-concept, intrinsic motivation, self-evaluation) but does not affected in 3 factor's(autonomy, creativity, problem solving). (2) The difference in sex was not a statistically significant factor in the application of analytic rubrics in information technology unit assessment. Based on the results of the experiment, two suggestions were made to promote the application of rubrics in technology education assessment. (1) Research and development of many types of rubrics for technology education are needed. (2) Systematic training of rubrics for technology teachers is needed.

DEVELOPMENT OF A VIRTUAL FORGING FACTORY FRAMEWORK

  • Kao Yung-Chou;Sung Wen-Hsu;Huang Wei-Shin
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2003년도 The 8th Asian Symposium on Precision Forging ASPF
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    • pp.115-122
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    • 2003
  • This paper presents the development of a virtual forging factory framework. The technologies of virtual reality and relational database had been integrated in the developed framework using Microsoft $Windows^{(R)}$ programming as the main technique so as to emulate a physical forging factory. The developed virtual forging factory consists of forging cells and a forging cell is comprised of forging machine, forging die, and forging operations forming a forging production line. The technology of virtual reality had been successfully adopted in the production simulation of manufacturing such as CNC and robotics. However, the application in virtual forging factory seems to have not been studied yet. Potential application of a virtual forging factory can be beneficial to (1) computer aided instruction, (2) shorten the learning curve of a novice, (3) remote diagnosis and monitoring when remote monitoring and control technology and signal inspection is considered, (4) improve adverse forging environment when remote forging technology is applied, and (5) virtual reality application.

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Registry 분석을 통한 악성코드 감염여부 탐지 방법 연구 (Research on Registry Analysis based Malware Detection Method)

  • 홍성혁
    • 한국융합학회논문지
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    • 제8권5호
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    • pp.37-43
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    • 2017
  • 윈도우 운영체제(Operating System)에서 OS와 어플리케이션 프로그램 운영에 필요한 정보를 저장하기 위해 개발된 계층형 DB인 registry는 부팅에서 사용자 로그인, 응용 서비스 실행, 어플리케이션 프로그램 실행, 사용자 행위 등 모든 활동에 관여하기 때문에, registry를 분석을 통한 디지털증거획득이 많이 사용되고 있다. 최근 사용자가 인식하지 못하는 방법으로 악성코드가 시스템에 침투하여 귀중한 기술정보를 유출하거나 도용하여 금전적 피해가 많이 발생하고 있다. 따라서 본 연구에서는 고가의 디지털포렌식 프로그램 사용 없이 셰어웨어 어플리케이션을 이용하여 악성코드를 탐지하는 방법을 제시하여 해킹의 피해를 분석하고 동일한 피해를 예방하기 위해 본 연구를 진행하였으며, 악성코드를 탐지하고 분석하기 위해 고가의 상용프로그램을 사용하지 않고도 정확히 분석할 수 있기 때문에 학문적 기여도는 클 것으로 기대한다.

영단어 자동암기 학습 어플리케이션 서비스 모듈 개발에 관한 연구 (The Study on the Development of Application Service Module for Automatic Memorizing Learning of English Word)

  • 김상규;최성윤;호정원;문송철
    • 서비스연구
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    • 제1권1호
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    • pp.113-122
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    • 2011
  • 본 연구에서는 Smart Phone에서 사용하는 영어학습용 어플리케이션으로서, 기존의 제품에 대비하여 음성지원 프로그램과 검색창 등을 제공하는 것으로 차별성을 두어, 보다 편리하고 실용적인 서비스 모듈을 스마트폰 운영체제인 안드로이드 기반에서 작동하는 앱으로서 개발하였다. 서비스 모듈 구현을 위해서 분석, 설계 및 구현과정을 거쳐서 작성된 문서 산출물과, 실제 구현 화면 등을 포함한 일부 코딩 내용을 제시하였다. 본 연구결과를 통해서 보다 효율적인 영어단어 암기 학습효과를 기대할 수 있다.

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앱인벤터를 이용한 물리치료 어플리케이션 개발 -원격 물리치료 구현을 위한 사전연구- (Physical Therapy Application Development Using the App Inventor -Preliminary Research for the Realization of Tele-Physical Therapy-)

  • 이민형;김종순
    • PNF and Movement
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    • 제18권3호
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    • pp.365-373
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    • 2020
  • Purpose: The COVID-19 pandemic has changed how healthcare is delivered worldwide and has affected the environment of the healthcare. Physical therapy in traditional healthcare systems can be difficult in unusual circumstances, such as the COVID-19 pandemic. Tele-physical therapy, defined as "the delivery of the physical therapy at a distance using electronic information and telecommunication technologies," will be a solution for this healthcare crisis. Thus, in this study, we proposed a mobile application for tele-physical therapy. Methods: This study used the Chrome Browser version 83.0.4 based on the Windows 10 64Bit operating system to use the App Inventor. To operate the mobile application, we used the Samsung Galaxy Note 9. The design of the mobile application was based on the review of a system used in the physical therapy department. Results: The graphical user interface (GUI) of the mobile application was displayed on three screens: selecting a painful joint (1st screen of the GUI); selecting a painful movement of the joint (2nd screen of the GUI); a self-manual therapy method and movie (3rd screen of the GUI). The proposed mobile application showed the stable repeatability of the self-manual therapy movie. Conclusion: The results of this study demonstrated that the proposed mobile application using the App Inventor for android will be able to create easy to use and reliable tele-physical therapy.

키네시오 테이핑 적용에 따른 플라이오메트릭 운동이 근활성도와 순발력에 미치는 영향 (The Effect of Plyometric Exercise with Application of Kinesio Taping on Muscle Activity and Power Abilities)

  • 김윤환;박종항
    • 대한정형도수물리치료학회지
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    • 제18권1호
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    • pp.39-48
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    • 2012
  • Background: This study was performed to identify what effect plyometric exercise with application of kinesio taping gives on muscle activity and power of lower limb. Methods: In order to conduct research, total 14 male students at G university located Gwangyang city were randomly assigned; 7 for experimental group (with kinesio taping application) and 7 for control groups(without kinesio taping application) were conducted with box drill, one of the plyometric exercise 5 times a week for 4 weeks. Muscle activities were measured by using electrodiagnosis equipment on quadriceps and gastrocnemius. Collected data was analyzed by using Windows SPSS version 19.0. Results: Muscle activities show statistically significant differences (p<.05) both before and after exercise in experimental and control groups in terms of vastus medialis, rectus femoris, vastus lateralis and lateral gastrocnemius. However, only medial gastrocnemius shows statistically significant differences in experimental group compared before and after exercise. Sargent jump for measuring power shows that only experimental group presents statistically significant differences (p<.05). Two groups show that vastus medialis, vastus lateralis, lateral gastrocnemius and medial gastrocnemius only in muscle activities show statistically significant differences (p<.05) after exercise. Conclusion: The result of this survey indicates that plyometric exercise is effective to improve muscle activity and power of lower limb, especially, the group who exercises with application of kinesio tape is more effective than the other group with no tape application. Therefore, it is considered that plyometric exercise with tape is more effective to improve power and muscle strength.

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