• Title/Summary/Keyword: Wind Screen

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Investigation of amount of the Air Flow through a Natural Ventilator in the Subway System (지하철 자연환기구 공기 이동량 조사)

  • Bae, Sung-Joon;Hwang, Sun-Ho;Shin, Chang-Hun;Kim, Shin-Do;Lee, Kyoung-Bin;Park, Duck-Shin
    • Proceedings of the KSR Conference
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    • 2011.05a
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    • pp.1480-1486
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    • 2011
  • After installation of platform screen door (PSD) in subway stations, particulate matters (PMs), which are originally ventilated through the platform, are accumulated inside the tunnel of the subway system. It deteriorates an air quality inside the tunnel. To ventilate the accumulated PMs inside the tunnel, the natural ventilator which are located inside the tunnel (namely, tunnel ventilation system) are used as only one circulation system. In addition, the installation of PSD can affect to the aerodynamic variations inside the tunnel, since the PSD system was not considered factor when the tunnel ventilation system was designed. However, the researches about the tunnel ventilation system have not been adequate. Therefore, this study is carried out with two objectives: 1) to measure the velocity of air current by the train-induced wind, when the train passes through the tunnel, and 2) to investigate the typical patterns of air current by quantitatively evaluating the characteristics of inflow/outflow of air current which passes through the natural ventilation system. This study can suggest the basic standard to newly design the tunnel of the subway system as well as the ventilation system.

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Draft Proposal of Smart Outdoor Wear upon the Outdoor Wear Functionality Demand (아웃도어 웨어 기능성 요구에 따른 스마트 아웃도어 재킷 설계시안)

  • Paek, Kyung Ja;Lee, Jeong Ran
    • Fashion & Textile Research Journal
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    • v.16 no.3
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    • pp.446-455
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    • 2014
  • This study revealed the results related to the functionality of outdoor wear required when man and women in their 30s to 50s engage in outdoor activities. Based on the results of the survey, we proposed composition draft for a smart outdoor jacket with main functions of GPS device and light-emitting device using solar cell and EL. Absorption and release of sweat, functionality regarding rain and wind, and lightweightness, etc. from material functionalities of outdoor wear were found to be important. From function required in clothing for outdoor activity, location tracking, night glow, and lighting functions were found to be most important. For results investigating the necessity of the jacket's location tracking function and lighting function using solar cell, high scores of 3.9~4.0 were given. Purchase intentions for smart outdoor jacket with location tracking and lighting functions devised by this study were fairly positive and most responses indicated that the appropriate purchase price was between 200,000 to 300,000 won while possible problems of this smart outdoor jacket were listed in the order of washing inconvenience, high price, device weight, and discomfort in movement. The draft proposal to integrate with wearable devices for smart outdoor jacket prototype is as follows: Solar cell has been attached to the upper arm but placed inside a transparent pocket which has been detachable for washing convenience while the solar cell and controller have been integrated into a single unit. Using frequent movement exhibited by the arms, EL has been attached along the center line of the raglan sleeve for easy spotting when used as an emergency signal or for night lighting function during outdoor activity. GPS has been attached on the left sleeve so that the person can bend the left arm inward and operate the GPS screen with the right hand while walking or running outdoors.

Sampling Efficiency of Organic Vapor Passive Samplers by Diffusive Length (확산길이에 따른 수동식 유기용제 시료채취기의 시료채취성능에 관한 연구)

  • Lee, Byung-Kyu;Jang, Jae-Kil;Jeong, Jee-Yeon
    • Journal of Environmental Health Sciences
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    • v.35 no.6
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    • pp.500-509
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    • 2009
  • Passive samplers have been used for many years for the sampling of organic vapors in work environment atmospheres. Currently, all passive samplers used in domestic occupational monitoring are foreign products. This study was performed to evaluate variable parameters for the development of passive organic samplers, which include the geometry of the device and diffusive length for the sampler design. Four prototype diffusive lengths; A-1(4.5 mm), A-2(7.0 mm), A-3(9.5 mm), A-4(12.0 mm) were tested for adsorption performances to a chemical mixture (benzene, toluene, trichloroethylene, and n-hexane) according to the US-OSHA's evaluation protocol. A dynamic vapor exposure chamber developed and verified by related research was used for this study. The results of study are as follows. The results in terms of sampling rate and recommended sampling time test indicate that the most suitable model was A-3 (9.5 mm diffusive lengths on both sides) for passive sampler design in time weighted average (TWA) assessment. Sampling rates of this A-3 model were 45.8, 41.5, 41.4, and 40.3 ml/min for benzene, toluene, trichloroethylene, and n-hexane, respectively. The A-3 models were tested on reverse diffusion and conditions of low humidity air (35% RH) and low concentrations (0.2 times of TLV). These conditions had no affect on the diffusion capacity of samplers. In conclusion, the most suitable design parameters of passive sampler are: 1) Geometry and structure - 25 mm diameter and 490 $mm^2$ cross sectional area of diffusion face with cylindrical form of two-sided opposite diffusion direction; 2) Diffusive length - 9.5 mm in both faces; 3) Amount of adsorbent - 300 mg of coconut shell charcoal; 4) Wind screen - using nylon net filters (11 ${\mu}m$ pore size).

Automatic Indexing Algorithm of Golf Video Using Audio Information (오디오 정보를 이용한 골프 동영상 자동 색인 알고리즘)

  • Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.5
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    • pp.441-446
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    • 2009
  • This paper proposes an automatic indexing algorithm of golf video using audio information. In the proposed algorithm, the input audio stream is demultiplexed into the stream of video and audio. By means of Adaboost-cascade classifier, the continuous audio stream is classified into announcer's speech segment recorded in studio, music segment accompanied with players' names on TV screen, reaction segment of audience according to the play, reporter's speech segment with field background, filed noise segment like wind or waves. And golf swing sound including drive shot, iron shot, and putting shot is detected by the method of impulse onset detection and modulation spectrum verification. The detected swing and applause are used effectively to index action or highlight unit. Compared with video based semantic analysis, main advantage of the proposed system is its small computation requirement so that it facilitates to apply the technology to embedded consumer electronic devices for fast browsing.

An Ocean Wave Simulation Method Using TMA Model (TMA 모델을 이용한 해양파 시뮬레이션 방법)

  • Lee Nam-Kyung;Baek Nakhoon;Kim Ku Jin;Ryu Kwan Woo
    • The KIPS Transactions:PartA
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    • v.12A no.4 s.94
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    • pp.327-332
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    • 2005
  • In the field of computer graphics, we have several research results to display the ocean waves on the screen, while we still not have a complete solution yet. Though ocean waves are constructed from a variety of sources, the dominant one is the surface gravity wave, which is generated by the gravity and the wind. In this Paper, we Present a real-time surface gravity wave simulation method, derived from a precise ocean wave model in the oceanography. There are research results based on the Pierson-Moskowitz(PM) model[1], which assumes infinite depth of water and thus shows some mismatches in the case of shallow seas. In this paper, we started from the Texel, Marsen and Arsloe(TMA) model[2], which is a more precise wave model and thus can be used to display more realistic ocean waves. We derived its implementation model for the graphics applications and our prototype implementation shows about 30 frames per second on the Intel Pentium 4 1.6GHz-based personal computer. Our major contributions to the computer graphics area ill be (1) providing more user-controllable parameters to finally generate various wave shapes and (2) the improvement on the expression power of waves even in the shallow seas.

The Cooling Effect of Fog Cooling System as Affected by Air Exchange Rate in Natural Ventilation Greenhouse (자연환기 온실의 환기회수에 따른 포그냉방시스템의 냉방효과)

  • 김문기;김기성;권혁진
    • Journal of Bio-Environment Control
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    • v.10 no.1
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    • pp.10-14
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    • 2001
  • The cooling effect of a fog cooling system has a close relationship to air flow and relative humidity in the greenhouse. From the VETH chart for cooling design, a cooling efficiency can be improved by means of increasing the air exchange rate and the amount of sprayed water. In the no shading experimental greenhouse by time control, when average air exchange rate was 0.77 times.min$^{-1}$ and spray water amount was 2,009g, inside temperature of the greenhouse was 31$^{\circ}C$ that was almost close to outside temperature and cooling efficiency was 82%. When average air exchange rate was close to temperature of the greenhouse that was no cooling and 70% shading greenhouse environment. When average air exchange rate was 2.59times.min$^{-1}$ , spray water amount was 2,009g and shading rate was 70%, inside relative humidity of the greenhouse was increased was 2,009 g and shading rate was 70%, inside relative humidity of the greenhouse was increased, but temperature was not decreased. When average air exchange rate was 2.33 times.min$^{-1}$ and spray water amount was 2,009g, inside temperature was 31.4 and at that time maximum wind speed at the air inlet of greenhouse was 1.9m.s$^{-1}$ . Since time controller sprayed amount of constant water at a given interval, some of sprayed water remained not to be evaporated, which increased relative humidity and decreased cooling efficiency. Because the shading screen prevented air flow in the greenhouse, it also caused the evaporation efficiency to be decreased. In order to increase cooling efficiency, it was necessary to study on controling by relative humidity and air circulation in the greenhouse.

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Smoke Control Experiment of a Very Deep Underground Station Where Platform Screens Doors are Installed - Analysis on Smoke Control Performance by Fans equipped in Tunnel (스크린도어가 설치된 대심도 지하역사의 제연 실험 - 터널 송풍기에 의한 제연의 효과 분석)

  • Park, Won-Hee;Kim, Chang-Yong;Cho, Youngmin
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.9
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    • pp.721-736
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    • 2019
  • In this paper, the behavior of the fire smoke due to the operation of the ventilation systems when the fire occurred in the underground station (6 basement floors) and the tunnel at the great depth was measured. Fire smoke was generated by using a smoke generator which realized heat buoyancy effect by using hot air blower. The two locations of the fire were selected on the platform and on the platform of the tunnel located outside the screen door. A ventilation mode is generally used in which smoke is exhausted through a vent hole provided in a platform when a platform fire occurs. The tests were performed by operating the exhaust through the ventilation holes of the tunnel part located at both ends of the platform. The smoke density and the wind speed/velocity were measured at various positions, and the videos were taken to analyze the movement and smoke of the smoke. In both cases for fire inside the platform and in the railway tunnel, due to the ventilation mode operation of the fan for the platform and the exhaust of the fans in the tunnel smoke were well exhausted and the smoke propagation to the area near the smoke zone was suppressed. The smoke-control mode, which is applied to both fans for the platform and fans for in the tunnel at both ends of the platform, can provide a safer evacuation environment to the passengers from the fire smoke when the platform fire or fire train stops.

A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

Implementation of Prosumer Management System for Small MicroGrid (소규모 마이크로그리드에서 프로슈머관리시스템의 구현)

  • Lim, Su-Youn;Lee, Tae-Won
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.6
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    • pp.590-596
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    • 2020
  • In the island areas where system connection with the commercial power grid is difficult, it is quite important to find a method to efficiently manage energy produced with independent microgrids. In this paper, a prosumer management system for P2P power transaction was realized through the testing the power meter and the response rate of the collected data for the power produced in the small-scale microgrids in which hybrid models of solar power and wind power were implemented. The power network of the microgrid prosumer was composed of mesh structure and the P2P power transaction was tested through the power meter and DC power transmitter in the off-grid sites which were independently constructed in three places. The measurement values of the power meter showed significant results of voltage (average): 380V + 0.9V, current (average): + 0.01A, power: 1000W (-1W) with an error range within ±1%. Stabilization of the server was also confirmed with the response rate of 0.32 sec. for the main screen, 2.61 sec. for the cumulative power generation, and 0.11 sec for the power transaction through the transmission of 50 data in real time. Therefore, the proposed system was validated as a P2P power transaction system that can be used as an independent network without transmitted by Korea Electric Power Corporation (KEPCO).

Screening Cases of Potential Extreme Natural Hazards Based on External Event Analysis of Operational Nuclear Power Plants (가동 원전의 외부사건 분석에 기반한 잠재적 극한자연재해의 선별)

  • Chung, Gil-Young;Kim, Gi-Bae;Park, Hyun-Sung;Park, Hyung-Kui ;Choun, Young-Sun;Chang, Soo-Hyuk
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.43 no.6
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    • pp.699-708
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    • 2023
  • Nuclear power plants (NPPs) consider possible external events, including natural hazards, during the design phase to ensure safe operation. However, in recent years, due to the increasing probability of natural hazards exceeding the design, a careful review of extreme natural hazards and unforeseen external events during the design phase has become necessary. In this study, the objective was to screen potential extreme natural hazards at NPP sites in Korea. Initially, we investigated and analyzed the characteristics of NPP sites and the events caused by external hazards. Furthermore, we analyzed existing literature and research data to establish screening procedures and criteria that suit the actual conditions of domestic NPPs. Based on these criteria and data, we conducted qualitative screening for each NPP site and identified potential extreme natural hazards through quantitative screening and walkdown. As a result of the screening, in addition to internal flooding caused by heavy rain, wind pressure and extreme air pressure caused by extreme winds were screened as potential extreme natural hazards common to all sites. Additionally, at the Kori site, storm surge was selected as the most significant potential extreme natural hazard.