• 제목/요약/키워드: White sub-pixel

검색결과 7건 처리시간 0.024초

Full-Color AMOLED with RGBW Pixel Pattern

  • Amold, A.D.;Hatwar, T.K.;Hettel, M.V.;Kane, P.J.;Miller, M.E.;Murdoch, M.J.;Spindler, J.P.;Slyke, S.A. Van;Mameno, K.;Nishikawa, R.;Omura, T.;Matsumoto, S.
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
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    • pp.808-811
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    • 2004
  • A full-color AMOLED display with an RGBW color filter pattern has been fabricated. Displays with this format require about $^1/_2$ the power of analogous RGB displays. RGBW and RGB 2.16inch diagonal displays with average power consumptions of 180 mW and 340 mW, respectively, are demonstrated for a set of standard digital still camera images at a luminance of 100 cd/$m^2$. In both cases, a white-emitting AMOLED is used as the light source. The higher efficiency of the RGBW format results because a large fraction of a typical image can be represented as white, and the white sub-pixel in an RGBW AMOLED display is highly efficient because of the absence of any color filter. RGBW and RGB AMOLED displays have the same color gamut and, aside from the power consumption difference, are indistinguishable.

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An RGB to RGBY Color Conversion Algorithm for Liquid Crystal Display Using RGW Pixel with Two-Field Sequential Driving Method

  • Hong, Sung-Jin;Kwon, Oh-Kyong
    • Journal of the Optical Society of Korea
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    • 제18권6호
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    • pp.777-782
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    • 2014
  • This paper proposes an RGB to RGBY color conversion algorithm for liquid crystal display (LCD) using RGW pixel structure with two-field (yellow and blue) sequential driving method. The proposed algorithm preserves the hue and saturation of the original color by maintaining the RGB ratio, and it increases the luminance. The performance of the proposed RGBY conversion algorithm is verified using the MATLAB simulation with 24 images of Kodak lossless true color image suite. The simulation results of average color difference CIEDE2000 (${\delta}E^*_{00}$) and scaling factor are 0.99 and 1.89, respectively. These results indicate that the average brightness is increased 1.89 times compared to LCD using conventional RGB pixel structure, without increasing the power consumption and degrading the image quality.

Advanced Cell Structure for High Contrast Ratio in Charge Share S-PVA Monitors

  • Kim, Su-Jeong;Kim, Kwang-Hyun;Jung, Ji-Yoon;Heo, Jeong-Uk;Lee, Nam-Seok;Kim, Kyeong-Hyeon;Kim, Sang-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.288-291
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    • 2008
  • This paper describes a new S-PVA cell structure which achieves enhanced contrast ratio by adopting a step-like patterned common electrode between the high sub-pixel and low sub-pixel electrodes without loss of transmittance. A 24-inch panel was developed for monitor applications and measured contrast ratio and white luminance were over 2500:1 and 400cd/m2, respectively.

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High efficient Transflective TFT-LCD by tRGB-rW Sub-Pixel Rendering

  • Lin, L.;Liang, B.J.;Huang, C.M.;Lin, H.C.;Chen, Y.N.
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2006년도 6th International Meeting on Information Display
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    • pp.1613-1617
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    • 2006
  • The total light efficiencies of the novel 1.9" transflective tRGB-t/rW and tRGB-rW TFT LCDs are calculated and they are implemented by the traditional 7-mask ${\alpha}$-Si processing. Then, the two vehicles are turned on with the appropriate Sub-Pixel Rendering White (SPRW) algorithms, so they can exhibit the extra luminance without the original visual resolution loss. Their outstanding optical properties are approved by measuring the contrast ratio (C.R.) and the NTSC ratio. Because they utilize the light resource very effectively and efficiently, they are very suitable for the dark indoor and the bright outdoor environments.

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Scene-adaptive RGBW conversion algorithms for RGBW LCDs

  • Baek, H.I.;Kwon, K.J.;Sohn, H.H.;Seo, C.R.;Chung, I.J.
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2005년도 International Meeting on Information Displayvol.II
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    • pp.1592-1594
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    • 2005
  • LCDs with an additional white sub-pixel (RGBW LCDs) have been developed mainly to achieve higher panel transmittance. However this RGBW pixel structure causes the perceptual color difference between RGBW and RGB LCDs due to decreased primary color luminance. To solve this problem, we proposed and developed RGBW conversion algorithms that function adaptively as a displayed image changes. The test results show that the perceptual color difference could be solved to some degree by applying these new algorithms.

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오차 최소화된 정밀 광삼각법 프로브의 해석 및 설계 (Design & Analysis of an Error-reduced Precision Optical Triangulation Probes)

  • 김경찬;오세백;김종안;김수현;곽윤근
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 춘계학술대회논문집A
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    • pp.411-414
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    • 2000
  • Optical Triangulation Probes (OTPs) are widely used for their simple structure. high resolution, and long operating range. However, errors originating from speckle, inclination of the object, source power fluctuation, ambient light, and noise of the detector limit their usability. In this paper, we propose new design criteria for an error-reduced OTP. The light source module for the system consists of an incoherent light source and a multimode optical fiber for eliminating speckle and shaping a Gaussian beam Intensity profile. A diffuse-reflective white copy paper, which is attached to the object, makes the light intensity distribution on the change-coupled device(CCD). Since the peak positions of the intensity distribution are not related to the various error sources, a sub-pixel resolution signal processing algorithm that can detect the peak position makes it possible to construct an error-reduced OTP system

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Webcam-Based 2D Eye Gaze Estimation System By Means of Binary Deformable Eyeball Templates

  • Kim, Jin-Woo
    • Journal of information and communication convergence engineering
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    • 제8권5호
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    • pp.575-580
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    • 2010
  • Eye gaze as a form of input was primarily developed for users who are unable to use usual interaction devices such as keyboard and the mouse; however, with the increasing accuracy in eye gaze detection with decreasing cost of development, it tends to be a practical interaction method for able-bodied users in soon future as well. This paper explores a low-cost, robust, rotation and illumination independent eye gaze system for gaze enhanced user interfaces. We introduce two brand-new algorithms for fast and sub-pixel precise pupil center detection and 2D Eye Gaze estimation by means of deformable template matching methodology. In this paper, we propose a new algorithm based on the deformable angular integral search algorithm based on minimum intensity value to localize eyeball (iris outer boundary) in gray scale eye region images. Basically, it finds the center of the pupil in order to use it in our second proposed algorithm which is about 2D eye gaze tracking. First, we detect the eye regions by means of Intel OpenCV AdaBoost Haar cascade classifiers and assign the approximate size of eyeball depending on the eye region size. Secondly, using DAISMI (Deformable Angular Integral Search by Minimum Intensity) algorithm, pupil center is detected. Then, by using the percentage of black pixels over eyeball circle area, we convert the image into binary (Black and white color) for being used in the next part: DTBGE (Deformable Template based 2D Gaze Estimation) algorithm. Finally, using DTBGE algorithm, initial pupil center coordinates are assigned and DTBGE creates new pupil center coordinates and estimates the final gaze directions and eyeball size. We have performed extensive experiments and achieved very encouraging results. Finally, we discuss the effectiveness of the proposed method through several experimental results.