• 제목/요약/키워드: Wheel interface

검색결과 109건 처리시간 0.038초

농업차륜(農業車輪)의 성능평가(性能評價)를 위한 인공토조(人工土槽)시스템의 제작(製作) 및 자료수집(資料蒐集) 시스템의 구성(構成) (Construction of the Soil Bin System and Associated Micro computer-Based Data Acquisition System for the Evaluation of Wheel Performance)

  • 이규승;정창주;이용국;박승제
    • Journal of Biosystems Engineering
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    • 제13권2호
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    • pp.28-37
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    • 1988
  • This study was conducted to construct the soil bin system and associated microcomputer-based data acquisition system which is to be used for the effective evaluation of wheel performance. The soil bin system consists of four main parts; soil bin, carriage drive system, test carriage and soil processing carriage. The test carriage was constructed to measure the five performance parameters of testing wheels; pulling forte, motion resistance, sinkage and rotational speed of test wheel, and speed of test carriage. The test wheel is powered by a hydraulic system up to 8 ps. Soil processing carriage was designed to provide uniform test soil condition across the toil bin, and reproduction of soil conditions found satisfiable. The data acquisition system consists of APPLE II PLUS microcomputer, strain amplifier, I/O interface, A/D converter, digital counter and various transducers. It takes about 0.86 seconds to measure a set of performance parameters and store on the floppy disk simultaneously. Series of experiment showed that this system can be used effectively for evaluating the wheel performance associated with soil.

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휠로더 자동변속기 시뮬레이터 개발 (Development of an Automatic Transmission Simulator for a Wheel Loader)

  • 정규홍;신상호;이승일
    • 유공압시스템학회논문집
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    • 제4권2호
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    • pp.7-20
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    • 2007
  • TCU is a shift controller far automatic transmission of which major functions are to determine the shift point and manage the shifting process based on the various input signals. As the recent digital control technologies advance, it plays a key-role to improve a transmission performance and its algorithm becomes more complicated. This paper describes the development of transmission simulator fur wheel loader that enables a TCU for normal stand-alone operation by the real-time emulation of TCU interface signals. It can be utilized for the analysis of shift control algorithm implemented in a commercial TCU as well as for the development of brand new TCU.

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경사선로에서의 차륜과 레일간 상호작용에 따른 마모 현상 연구 (The research on wear simulation between wheel and rail at inclined of Korea High Speed Railway)

  • 문태선;서보필;최정흠;한동철
    • 한국윤활학회:학술대회논문집
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    • 한국윤활학회 2003년도 학술대회지
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    • pp.112-117
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    • 2003
  • The purpose of this work is to general approach to numerically simulating wear in rolling and sliding contact area between wheel and rail interface based on the analysis of dynamics with general MBS package. A simulation scheme is developed that calculates the wear at a detailed level. The estimation of material removal follows Archard's wear equation which states that the reduction of volume is linearly proportional to the sliding distance, the normal applied load and the wear coefficient and inverse proportional to hardness. The main research application is the wheel-rail contact of Korea High Speed Railway.

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고속철도 차량의 차륜과 레일간의 마모 예측 (The research on wear simulation between wheel and rail for Korea High Speed Railway)

  • 최정흠;문태선;김기환;한동철
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2003년도 추계학술대회 논문집(III)
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    • pp.369-376
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    • 2003
  • The purpose of this work is to general approach to numerically simulating wear in rolling and sliding contact area between wheel and rail interface based on the analysis of dynamics characteristics with general MBS package. A simulation scheme is developed that calculates the wear at a detailed and various level. The estimation of material removal follows Archard's wear equation which states that the reduction of volume is linearly proportional to the sliding distance, the normal applied load and the wear coefficient and inverse proportional to hardness. The main research application is the wheel-rail contact of Korea High Speed Railway.

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옴니휠을 가진 모바일 로봇을 위한 시리얼 서보 동기화에 대한 연구 (A Study of Serial Servo Synchronization for Mobile Robot Using Omni-wheel)

  • 김대영;이건영
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 제38회 하계학술대회
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    • pp.1722-1723
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    • 2007
  • This paper describes a simple method to reduce rotation angle error of mobile robot using omni-wheel[3](omni-bot). This method can be applied to not only omni-bot, but also other robot with a large number of servo motor. Robot using many servo motor as omni-bot is complicated for hardware and software, each servo motor has difficulty in synchronizing. Three servo motor, three omni-wheel and three serial servo motor controller is used, PC or Micro Processor interface with the serial servo controller through "SSC100" protocol. In order to check the improvement of the proposed serial servo synchronization compared to existing sequential communication method. comparing object is rotation angle error of omni-bot. The results of this make building of omni-bot system easy and decrease rotation angle error.

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틸팅차량 완화곡선 증속 주행시 궤도작용력 검토 (A Study on the Rail Pone of Transition Curve Track to Speed Up of Tilting train)

  • 신태형;최정열;엄기영;박용걸
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2009년도 춘계학술대회 논문집
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    • pp.529-538
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    • 2009
  • A trial run of locally-developed tilting train has been in process on Chungbuk line since the test vehicle was first produced. For the system stabilization, interface verification among the systems including track, structure, catenary and signaling system, not to mention the rolling stock, is very crucial. Therefore, in this study, the dynamic rail force of the tilting (Hanvit 200), high-speed (KTX) and general (Mugunghwa) vehicle caused by driving in transition curve track was measured. And, it compared the tilting response with the other by using the measured wheel load data in transition curve track, and then evaluated probability the range of wheel load fluctuation for the variable dynamic vertical and lateral wheel load. As a result, a range of wheel load by occured a change of cant from the high-speed and general vehicle which had fixed bogie structure was distributed throughout small deviation (${\Delta}8{\sim}13kN$). Otherwise, in case of the tilting train which was consisted of the pendulum bogie structure was distributed wide range about large deviation (${\Delta}25{\sim}28kN$) by changed of cant.

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AT급전방식에서 코팅재에 의한 접촉전력에 대한 연구 (A Study on the Contact Power by Coating Material of Spray in AT Feeding Method)

  • 김민석;김민규;박용걸;이종우
    • 전기학회논문지
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    • 제60권1호
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    • pp.85-92
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    • 2011
  • Main characteristic in railroad is the guided movement of the wheel by the track through a metal-to-metal contact, conferring to the rail vehicle a single degree of freedom. There are defects such as head check, shelling, corrugation, squats etc in surface of the rail by interface between the wheel and rail. These defects bring about reducing the life-cycle of rails and track components and increasing noises. In case of bad conditions, it is possible to happen to full-scale accident such as derailment. Recently, the track capacity has been increased for increasing speed and operation efficiency. So, maintenance and indirect cost have been increased. Currently, a coating method of rail construction is proposed by using the ceramics in Korea. Rails are used as the earth in electrical railroad systems. Currently traction return current is flowed through wheels of trains. In case of rails coated, problems are caused in the contact power between wheel and coating material of spray. In this paper, electric model is presented in the AT feeding method. In case of rails coated, electric model is presented. Also, standard resistance of the ceramic is demonstrated by contact power between wheel and coating material of spray.

Virtual Reality Game Modeling for a Haptic Jacket

  • Bae, Hee-Jung;Jang, Byung-Tae
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.882-885
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    • 2003
  • In this paper, we describe a haptic jacket and wheel as a haptic interface to enhance VR game realism. Building upon the VR game system using this devices, our haptic interface technique allows the user to intuitive interact on game contents, and then to sense the game event properties such as walking, attacking, driving and fire in a natural way. In addition, we extended the initial haptic model to support haptic decoration and dynamic interactions due to the added game event in a real time display. An application example presented here is a VR Dino-Attack game. This game supports interactions among dynamic and our intuitive haptic interface. Modeling physic interactions involves precise collision detection, real-time force computation, and high control-loop bandwidth.

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대형 가상환경을 위한 이동형 햅틱 인터페이스: PoMHI v0.5 (Mobile Haptic Interface for Large Immersive Virtual Environments: PoMHI v0.5)

  • 이채현;홍민식;이인;최오규;한경룡;김유연;최승문;이진수
    • 로봇학회논문지
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    • 제3권2호
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    • pp.137-145
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    • 2008
  • We present the initial results of on-going research for building a novel Mobile Haptic Interface (MHI) that can provide an unlimited haptic workspace in large immersive virtual environments. When a user explores a large virtual environment, the MHI can sense the position and orientation of the user, place itself to an appropriate configuration, and deliver force feedback, thereby enabling a virtually limitless workspace. Our MHI (PoMHI v0.5) features with omnidirectional mobility, a collision-free motion planning algorithm, and force feedback for general environment models. We also provide experimental results that show the fidelity of our mobile haptic interface.

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근사함수를 이용한 스틸휠의 디스크 홀의 최적화 (Optimal Design of the Steel Wheel's Disc Hole Using Approximation Function)

  • 임오강;유완석;김우현;조재승
    • 한국전산구조공학회논문집
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    • 제16권1호
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    • pp.105-111
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    • 2003
  • 승용차의 휠은 타이어와 차체 무게를 지지하며, 회전력과 정지력을 노면으로 전달한다. 휠의 경량화는 차량의 연료효율에 효과적이므로, 스틸휠이 무게를 최소화하도록 디스크 홀이 형상을 최적화 하였다. 설계모델은 Pro/ENGINEER를 사용하여 설정하고, 설계모델의 해석은 ANSYS를 이용하였다. 범용 소프트웨어간의 직접적인 자료의 전달이 어려우므로 두 프로그램을 병합 사용하기 위해, 반응표면법을 이용한 근사함수를 구하였다. 5수준의 요인배치법의 실험값을 사용하여 최대응력과 최대 변위를 추출하였다. 초기 모델은 14인치 승용차용 스틸휠을 사용하였고, 디스크 홀의 폭을 설계변수로 선택하였다. 순차이차계획법과 활성화제약조건을 사용하는 PLBA(Pahenichny-Lim-Belegundu-Arora) 알고르즘을 이용하여 최적해를 구하였다.