• Title/Summary/Keyword: Web3.0

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Web 2.0 and Firms' Business Model Application (웹2.0과 기업의 비즈니스 모델 활용방안)

  • Cho, Dong-Hwan
    • The Journal of the Korea Contents Association
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    • v.8 no.4
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    • pp.108-116
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    • 2008
  • Recently the advent of web 2.0 era is an important trend in the business environmental change. Web 2.0 era means users' active participation, share, and openness, develop 'Internet penetration into everyday life,' and change many aspects of our society. web 2.0 has been making these following changes in the socioeconomic aspects: 1) acceleration of system shift to a small quantity of multi-species production system 2) growing influence of on-line channel/information to consumers 3) various minorities' power increase in the socioeconomic sector. web 2.0 has been making these following changes in the enterprise management: 1) the pursuit of open innovation from outside 2) active employment of viral marketing through Internet 3) the pursuit of present business transformation 4) strengthening of customer communication through open dialogue. Firms must squarely look at socioeconomic changes owing to web 2.0, and utilize them as business opportunities.

인공지능

  • Kim, Jun-Ho
    • TTA Journal
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    • s.112
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    • pp.16-17
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    • 2007
  • 기술의 발달에 따라 사람들이 컴퓨터나 인터넷에 바라는 것이 내가 시킨 일을 정확히 수행하는 것에서 내가 원하는 것을 수행하는 것으로 변화하고 있다. 이를 위해서는 최근 많이 언급되고 있는 Web 2.0의 시대가 Web 3.0의 시대로 발전하는 것을 의미한다. 우선 Web 2.0과Web 3.0의 개념을 살펴보기로 한다.

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A Study on the Adaptation Strategies Based on Web2.0 for NCIA (정부통합전산센터의 Web2.0 적용 방안에 관한 연구)

  • Ra, Jong-Hei;Kim, Pan-Gu
    • Journal of Digital Convergence
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    • v.6 no.3
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    • pp.23-34
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    • 2008
  • Progressing of Web2.0 and social digitalization are lead to changing citizens participation and citizen centric service of civic service. To meet this trends that is online collaboration and sharing, citizen's service that provides our government, also need to changing web2.0 style. This paper argues that government could now grasp the opportunities that are emerging in terms of web2.0 Current policy and action is not yet adequate to grasp these opportunities. So this study focused on strategies of civil services based on web2.0 using NCIA(National Computerization Integrated Agency) cases. For the purpose, we analyze former researches related with civil service. And then, we propose web2.0 adaptation strategies for NCIA.

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A Study on Applying Library 2.0 Using Service-Oriented Architecture and Web Services (SOA 기반 웹서비스의 Library 2.0 적용방안에 관한 연구)

  • Gu, Jung-Eok;Lee, Eung-Bong
    • Journal of Korean Library and Information Science Society
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    • v.38 no.3
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    • pp.297-320
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    • 2007
  • This study examined the main concepts of SOA and Web Services, and conducted technical analysis of major Web Services protocols such as SOAP, REST, SRW/U, and OAI-PMH that realize SOA, and suggested examples of SOAP and REST based Web Services establishments in foreign and domestic libraries respectively. In addition, it introduced application examples of Library 2.0 using Web 2.0 technology in foreign and domestic libraries and suggested how to apply SOA based Web Services protocol in Library 2.0. Finally, it proposed how to put Library 2.0 into practice applying meta-searching system integrating library OPAC, online bookstores, web portal sites and library union catalogs using REST based Open API.

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A Study on N-Screen Convergence Application with Mobile WebApp Environment (모바일 웹앱 환경에서의 N-스크린 융합 활용에 관한 연구)

  • Lee, Myeong-Ho
    • Journal of the Korea Convergence Society
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    • v.6 no.2
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    • pp.43-48
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    • 2015
  • Web 2.0/3.0 in accordance with the evolution of information technology environment to meet the expansion needs to order, a wide range of mobile internet devices spread in mobile app, mobile web, mobile webapp and hybrid app environment that is based on all the information technology industry in the mobile painter been progressing rapidly. However, the need to gradually ensure compatibility of mobile services in the life cycle of the appearance and reality of these devices is becoming increasingly diverse mobile devices has emerged shortened. Therefore, in this study to suggest the best infographics design the structure and framework of the future mobile environment through a study of the use of the N-Screen convergence in mobile wepapp environment.

European Creator Economy's Web3.0 Business Model Case Study

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.57-68
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    • 2024
  • In this paper, we are interested in how creator economy startups allowing creators to make money from doing that they love. So, we look at European creator economy startups among Web3.0 business model landscape surveyed in 2022, because the US is home of Web2.0 giant platforms like YouTube. Totally seventeen European startups are investigated, and the theoretical logic is the disruptive innovation. We firstly review the survey published in 2022 and utilize the theory of the disruptive innovation to design the research framework including questions with each type of the disruptive innovation. In this paper, we firstly show, Kalao and Gem as NFT ecosystem platforms aim at service convenience. Secondly, Talkbase, Passionfroot, Bildr, Customuse, and Earnr aim at providing creator tools for under-skilled customers. Lastly, when it comes direct monetization with a decentralized business model, CrowdPad, Admix, GOALS, Realm, Dropstar, Pianity, Sonomo, Stage11, Miiji, and ReadyPlayerMe are representative. Despite the relatively small data size, the results are meaningful as they contribute to a more profound comprehension of the Web3.0 business models and offer guidance for future research directions.

A Study on Web Accessibility Evaluation (웹 접근성 평가에 관한 연구)

  • Kwon, Young-Jik;Zhang, Hongwei
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.5
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    • pp.155-168
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    • 2009
  • A website should be developed by considering web accessibility for being possible to access the Internet without any difficulties through the Web. In order to do this, after evaluating web accessibility with targeted 15 web sites based on KWCAG 1.0 which is a guideline of Korean type web contents accessibility and WCAG 2.0 which is a guideline of W3C's web serviceability by using KADO-WAH 2.0, this paper suggests improvements of web accessibility after deriving problems of web accessibility according to a web site type.

A Development of UDDI 3.0 Registry based on Relational DBMS (관계 DBMS에 기반한 UDDI 3.0 레지스트리의 개발)

  • 유수진;이경하;이규철
    • The Journal of Society for e-Business Studies
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    • v.9 no.2
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    • pp.163-181
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    • 2004
  • Recently, it is to increase rapidly in people who do a private business through Web service. So, many companies have been developing part of businesses using Web Services. The greatest interest of companies developing Web Services was that users were easily discovering and using information on theirs. So, companies have been taking interest in a standard that supports registrations of information on Web service and discoveries of a registered Web services. Therefore UDDI 3.0 standard of the registry for Web service standardized by OASIS is in the spotlight. But, because of the complexity of it, there are no implementations developed in the inside of the country yet. And a development activity of it is faint. In outside of the country, IBM, Microsoft and SAP has developed it, but they do not perfectly support a standard of UDDI 3.0. This Paper shows the development of the Registry System which supports perfectly a standard of UDDI 3.0.

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Implementation of Ethereum Transaction Systems in Web 3.0 Server Environment (Web 3.0 서버 환경에서 이더리움 거래 시스템 구현)

  • jeong-su im;Min chol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.108-110
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    • 2023
  • 본 연구는 web3.0(웹3.0) 서버 환경에서 이더리움 시스템을 구현하려는 것에 목적이 있다. 이더리움 거래 시스템을 만들기 위해 서버 시스템은 web3.0(웹3.0)과 node.js를 사용하였으며, 알케미를 사용하여 기존의 서버 기능을 구현하였다. 또한, 이더리움 실제 거래를 구현하기 위해 메타마스크를 사용하였으며, 이더리움 거래한 데이터를 보기 위해 이더스캔을 사용하였다. 이더리움 거래는 가스를 이용하여 거래의 승인을 하며, 매수자와 매도자는 ERC-20으로 만들어진 토큰을 거래하여 서로의 거래가 성사된다. 그리고 매수자와 매도자의 데이터를 삽입하여 그 정보를 토대로 거래할 수 있게 하였고,. 본 연구에서는 부동산 거래정보를 반응형 웹에 넣어서 그 정보에 의하여 서로 거래가 이루어 질 수 있도록 하였다.

A Study on Consumer Oriented GIS : GIS 2.0 (GIS 2.0 : 소비자 참여형 GIS에 대한 고찰)

  • Kang, Ho-Seok
    • Spatial Information Research
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    • v.14 no.3 s.38
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    • pp.261-270
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    • 2006
  • With the development and invention of computer and internet, GIS (Geographic Information System) has provided diverse services to users. Web 2.0, the next generation web, has been developed to create a new business by accumulating and structuring information from many users. The characteristics of Web 2.0 are blog, longtail distribution, SNS, DCC, collective intelligence, and so on. This study proposes a GIS 2.0 service model to maximize the introduction effect and use of GIS by the method that two-way communication and the participation of consumer, characteristics of Web 2.0, are used to build more practical GIS rather than providing spatial information in one-way and simple inquiry oriented way.

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