• Title/Summary/Keyword: Web-based modeling and simulation

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Development of a Web-based Powertrain Performance Simulation System (웹기반 자동차 동력전달계 성능 시뮬레이션 시스템 개발)

  • 한형석;이계경
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.2
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    • pp.100-107
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    • 2004
  • The development of a Web-based powertrain performance simulation system is introduced. The development approach of system architecture and each module is introduced along with the H/W and S/W used. The interface with all users is developed via a JAVA Applet. The powertrain modeling and other job history data of a user is managed systematically on the server by database to increase the reusability of the data. A self-developed program using object-oriented programming is used as a solver for the performance simulation. The graph tool for the analysis of simulation results has the collaboration support developed based on JAVA so that synchronous users can view the same result. As a result, the powertrain simulation is possible only with Web-browser for the user and the collaboration support among the relevant engineers is possible.

An XML-based DEVS Markup Language for Sharing Simulation Models on the Web (웹상에서의 시뮬레이션 모델 공유를 위한 XML 기반 DEVS 마크업 언어)

  • 김형도
    • Journal of the Korea Society for Simulation
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    • v.8 no.1
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    • pp.113-138
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    • 1999
  • Driven by the explosive expansion and acceptance of the Internet and its multimedia front-end, the Web, a new generation of the modeling and simulation tools have come up with the name of Web-Based Simulation (WBS). Most of WBS libraries inherit its powerful advantages from Java. However, there are cases where explicit specification of models or interface objects is more desirable than the black-box programs. This paper presents an XML-based DEVS (Discrete Event System Specification) markup language for sharing simulation models on the Web. DEVS provides a system-theoretic formalism for the language while XML supports platform-independent data access. This paper focuses on the design of such a language.

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WGridSP: A Web-based Scheduling Platform for Grid Computing (WGridSP: 그리드 컴퓨팅을 위한 웹 기반 스케줄링 플랫폼)

  • Kang, Oh-Han;Kang, Sang-Seong
    • The KIPS Transactions:PartA
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    • v.13A no.5 s.102
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    • pp.381-386
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    • 2006
  • In this paper, we designed and implemented a web-based grid scheduling platform(WGridSP), which can model a system and simulate scheduling scheme in grid computing. WGridSP used GridSim, a grid scheduling toolkit in java-environment, as a tool for simulation and is able to Perform resource modeling, task modeling, algorithm compiling, simulation, and Performance evaluation rapidly in web environment. WGridSP can be applied as a foundation for grid research and can be used to analyze the efficiency of scheduling algorithm.

Development of A Web-based Simulation System for Axi-Symmetric Deep Drawing (축대칭 디프드로잉 공정의 웹 기반 해석시스템 개발)

  • 정완진
    • Transactions of Materials Processing
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    • v.12 no.6
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    • pp.550-557
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    • 2003
  • In this study, a web-based system was developed by utilizing finite element method and virtual system designed using Virtual Reality Modeling Language (VRML). The simulation program for axi-symetric sheet forming is developed using finite flement method. The developed system consists of two modules, client module and server module. The client module was developed by using Active-X control. The input data for FEM calculation is transferred to the server module by using communication protocol. Then sever module performs several successive processes: input data generation, forming simulation, conversion of results to VRML format. After that, the results from the simulation can be visualized on the web browser in client computer. Besides, client module offers the capability to control and navigate on virtual forming machine and calculated result. By using this system simulation result can be investigated more realistically in virtual environment including forming machine.

VRML as a Modeling Language for 3D Visual Interactive Simulation (3차원 대화형 시뮬레이션 모델기술언어로서의 VRML)

  • 김형도
    • Journal of the Korea Society for Simulation
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    • v.6 no.1
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    • pp.15-24
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    • 1997
  • VRML (Virtual Reality Modeling Language) is an Web-based standard for modeling 3D spaces and provides applications with 3D interactive interfaces. With its recent upgrade, it supports events, routes, scripts, and other behavior modeling constructs. This paper approaches VRML as a simulation modeling language. This approach promotes the sharing and distribution of simulation results and demonstration among distributed users as well as efficient modeling of systems through the direct mapping of 3D objects and behaviors. This paper analyzes the behavior modeling constructs of VRML, presents effective modeling alternatives through the modeling of a simple material processing system, and discusses the upgrade direction of VRML as a foundation for distributed interactive simulation system.

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Implementation of a Web-based Scheduling Toolkit for Grid Systems (그리드 시스템을 위한 웹 기반 스케줄링 툴킷의 구현)

  • Kang, Oh-Han;Kang, Sang-Sung;Song, Hee-heon
    • The Journal of Korean Association of Computer Education
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    • v.10 no.3
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    • pp.49-56
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    • 2007
  • Grid provides a platform for the efficient execution of large-scale computing in science and engineering. In this environment, resource management and task scheduling are complex undertaking. We designed and implemented a web-based scheduling toolkit(GridTool), which can model a system and simulate scheduling scheme in Grid computing. The GridTool used GridSim, a toolkit in java-environment, as a tool for simulation. The GridTool is able to perform resource modeling, task modeling, algorithm compiling, simulation, and performance evaluation efficiently in web environment. The GridTool can be applied as a platform for Grid research and can be used to analyze the efficiency of scheduling algorithm.

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Development of Multi-platform 3D Interactive Rural Landscape Simulator with Low-cost Web GIS and Game Engine (무료 Web GIS와 보급형 게임엔진을 이용한 다중플랫폼 3차원 인터랙티브 농촌경관 시뮬레이터 개발)

  • Lee, Sungyong;Kim, Taegon;Lee, Jimin;Suh, Kyo
    • Journal of Korean Society of Rural Planning
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    • v.19 no.4
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    • pp.177-189
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    • 2013
  • 3D modeling and rendering technologies are getting more attention from landscape planners and architects because the virtual reality based on 3D graphic technology could give more realistic experience to landscape simulation users and boost promotional effects. The 3D landscape simulation, however, not only requires a lot of cost and time in production, but also demands efforts to distribute to consumers due to various computing environment of them. The purpose of this study is to suggest a process for developing an interactive 3D landscape simulator with low-cost, which can support multi-platform functionality in high quality through reviewing related current software and web services. We select GIMP for 2D image texturing, SketchUpfor 3D modeling, Unity for real-time rendering, and Google Earth for terrain modeling considering price and workability and apply the developed process for Windows, Web, and Android versions to test the applicability for Sangji-ri, Gosam-myeon, Gyeonggi-do, Korea.

Development of a Powertrain Performance Simulation System in JAVA (자바 기반의 동력전달계 성능 시뮬레이션 시스템 개발)

  • 이재경;한형석
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1747-1750
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    • 2003
  • The development of a Web-based powertrain performance simulation system is introduced. The development approach of system architecture and each module is introduced along with the H/W and S/W used. The interface with all users is developed via a JAVA applet. The powertrain modeling and other job history data of a user is managed systematically on the server by database to increase the reusability of the data. A self-developed program using object-oriented programming is used as a solver for the performance simulation. The graph tool for the analysis of simulation results has the collaboration support developed based on JAVA so that synchronous users can view the same result. As a result, the powertrain simulation is possible only with Web-browser for the user and the collaboration support among the relevant engineers is possible.

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Development of Web-based Virtual System to Simulate Forging Operation (Web 기반형 단조 가공 가상 생산 시스템 개발)

  • Lee, Young-Seok;Hwang, Ho-Jin;Park, Man-Jin;O, Jae-U;Jang, Dong-Young;Kim, Ji-Pyo;Na, Kyung-Hoan
    • IE interfaces
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    • v.14 no.1
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    • pp.1-8
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    • 2001
  • This paper presented a web-based virtual system to simulate forging operation. The system utilized simulation techniques of Finite Element Method (FEM) to analyze the forging process and Virtual Reality Modeling Language (VRML) to visualize the simulation results in the web. The analysis using FEM could show mechanical information such as stresses and deformation profiles of a specimen during forging process and the analysis results were transferred into virtual space using VRML. Since the forging machine and specimen were modeled using Java and VRML, the forging machine and analysis results were browsed and integrated on the web that is interfaced to users through EAI to show the whole forging simulation. The developed system realized the working environment virtually so that education and experiment could be performed effectively even on the PC.

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Quantitative Analysis of Biological Models under the Internet Environment (인터넷 환경을 통한 생물학적 모델의 정량적 분석)

  • Yun, Choa-Mun;Lee, Dong-Yup;Cho, A-Youn;Lee, Sang-Yup;Park, Sun-Won
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.10
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    • pp.837-842
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    • 2005
  • The computational modeling and simulation of complex biological systems are indispensable for new knowledge extraction from huge experimental data and ever growing vast amount of information in systems biology. Moreover, gathering and sharing of the existing information and newly-generated knowledge can speed up this research process. In this regard, several modeling projects have been undertaken for quantitatively analyzing the biological systems via the internet. They include Virtual Cell, JWS and OBIYagns. We also develop an integrated web-based environment, which facilitate investigation of dynamic behavior of cellular systems.