• Title/Summary/Keyword: Web-based Laboratory

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Cloud-Based Gaming Service Platform Supporting Multiple Devices

  • Kim, Kyoung Ill;Bae, Su Young;Lee, Dong Chun;Cho, Chang Sik;Lee, Hun Joo;Lee, Kyu Chul
    • ETRI Journal
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    • v.35 no.6
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    • pp.960-968
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    • 2013
  • To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally.

Applying Mobile Agent for Internet-based Distributed Speech Recognition

  • Saaim, Emrul Hamide Md;Alias, Mohamad Ashari;Ahmad, Abdul Manan;Ahmad, Jamal Nasir
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.134-138
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    • 2005
  • There are several application have been developed on internet-based speech recognition. Internet-based speech recognition is a distributed application and there were various techniques and methods have been using for that purposed. Currently, client-server paradigm was one of the popular technique that been using for client-server communication in web application. However, there is a new paradigm with the same purpose: mobile agent technology. Mobile agent technology has several advantages working on distributed internet-based system. This paper presents, applying mobile agent technology in internet-based speech recognition which based on client-server processing architecture.

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Implementation of a Web-based Virtual Laboratory System for Digital Logic Circuits Using Online Schematic Mapping (온라인 설계 맵핑을 이용한 웹 기반 디지털 논리 회로 가상 실험 시스템의 구현)

  • Kim Dong-Sik;Seo Sam-Jun
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.6
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    • pp.558-563
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    • 2005
  • In this paper, we implemented a web-based virtual laboratory system(VLab system) with creative and interactive multimedia contents, which can be used to enhance the quality of education in the area of digital logic circuits. Since the proposed VLab system is implemented to describe the on-campus laboratory, the learners can obtain similar experimental data through it. Also, the VLab system is designed to increase the learning and teaching efficiencies of both the learners and the educators, respectively. The learners will be able to achieve high teaming standard and the educators save their time and labor. The virtual experiments on our VLab system are performed according to the following procedure: (1) Circuit composition on the virtual bread board (2). Applying input voltage (3) Output measurements (4) Checkout of experiment results. Furthermore, the circuit composition on the virtual bread board and its corresponding online schematic diagram are displayed together on the VLab system for the learner's convenience. Finally, we have obtained several affirmative effects such as reducing the total experimental hours and the damage rate for experimental equipments and increasing learning efficiencies as well as faculty productivity.

Practical Implementation Methodology of a Web-based Virtual Laboratory in the Electrical and Electronic Fields (웹기반 전기전자 가상실험일 구현방법)

  • Kim Dong-Sik;Seo Sam-Jun
    • Journal of Engineering Education Research
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    • v.4 no.1
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    • pp.20-25
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    • 2001
  • This paper presents the practical implementation methodology of a web-based Virtual Laboratory in the field of electrical and electronic engineering, in which efficient self-learning can be available due to high interactivities between a teacher and a learner. Now that the proposed Virtual Laboratory is composed of 3 learning classrooms and their management system, the learners can understand easily the several important electrical concepts and make an experiment in the cyberspace through simple mouse manipulations. The results of this research are to allow the implementation of an efficient Virtual Laboratory system, and are also expected to make a contribution to the activation of educational system in cyberspace.

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A Study on the Performance of Prefetching Web Cache Proxy (Prefetch하는 웹 캐쉬 프록시의 성능에 대한 연구)

  • 백윤철
    • Journal of the Korea Computer Industry Society
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    • v.2 no.11
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    • pp.1453-1464
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    • 2001
  • Explosive growth of Internet populations results performance degradations of web service. Popular web sites cannot provide proper level of services to many requests, and such poor services cannot give user a satisfaction. Web caching, the remedy of this problem, reduces the amount of network traffic and gives fast response to user. In this paper, we analyze the characteristics of web cache traffics using traces of NLANR(National Laboratory for Applied Network Research) root caches and Education network cache in Seoul National University. Based on this analysis, we suggest a method of prefetching and we discuss the gains of our prefetching. As a result, we find proposed prefetching enhances hit rate up to 3%, response time up to 5%.

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A Web-Based Information System for Irrigation Reservoir Operations (관개용 저수지 운영을 위한 Web 기반 정보시스템 개발)

  • 서춘석;박승우;강문성;강민구
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 1999.10c
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    • pp.81-86
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    • 1999
  • A Web-based information system from the Korea Agricultural Water Use Laboratory AWUL, has been developed to provide with regional water management information and guidance for the operations of irrigation reservoirs through the World Wide Web(WWW). Twenty-six reservoirs are selected as the reference reservoirs for regional water management , and the real-time operation guide may be issued the grwoing seasons. The information available from the system includes the wether forecasting , drought analyses, and reservoir operation data for those reference sites. For a specific reservoir, the manager may access the system to obtain the water requriement, irrigation secheduling , and reservoir operations that fit best to the irrigation district.

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Development of an Internet-based Robot Education System

  • Hong, Soon-Hyuk;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.616-621
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    • 2003
  • Until now, many networked robots have been connected to the Internet for the various applications. With these networked robots, very long distance teleoperation can be possible through the Internet. However, the promising area of the Internet-based teleoperation may be distance learning, because of several reasons such as the unpredictable characteristics of the Internet. In robotics class, students learn many theories about robots, but it is hard to perform the actual experiments for all students due to the rack of the real robots and safety problems. Some classes may introduce the virtual robot simulator for students to program the virtual robot and upload their program to operate the real robot through the off-line programming method. However, the students may also visit the laboratory when they want to use the real robot for testing their program. In this paper, we developed an Internet-based robot education system. The developed system was composed of two parts, the robotics class materials and the web-based Java3d robot simulator. That is, this system can provide two services for distance learning to the students through the Internet. The robotics class materials can be provided to the student as the multimedia contents on the web page. As well, the web-based robot simulator as the real experiment tool can help the students get good understanding about certain subject. So, the students can learn the required robotics theories and perform the real experiments from their web browser when they want to study themselves at any time.

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Probabilistic seismic performance assessment of self-centering prestressed concrete frames with web friction devices

  • Song, Long L.;Guo, Tong
    • Earthquakes and Structures
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    • v.12 no.1
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    • pp.109-118
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    • 2017
  • A novel post-tensioned self-centering (SC) concrete beam-column connection with web friction devices has been proposed for concrete moment-resisting frames. This paper presents a probabilistic performance evaluation procedure to evaluate the performance of the self-centering concrete frame with the proposed post-tensioned beam-column connections. Two performance limit states, i.e., immediate occupancy (IO) and repairable (RE) limit states, are defined based on peak and residual story drift ratios. Statistical analyses of seismic demands revealed that the dispersion of residual drifts is larger than that of peak drifts. Due to self-centering feature of post-tensioning connections, the SC frame was found to have high probabilities to be recentered under the design basis earthquake (DBE) and maximum considered earthquake (MCE) ground motions. Seismic risk analysis was performed to determine the annual (50-year) probability of exceedance for IO and RE performance limit states, and the results revealed that the design objectives of the SC frame would be met under the proposed performance-based design approach.

Dynamic Service Composition and Development Using Heterogeneous IoT Systems

  • Ryu, Minwoo;Yun, Jaeseok
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.9
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    • pp.91-97
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    • 2017
  • IoT (Internet of Things) systems are based on heterogeneous hardware systems of different types of devices interconnected each other, ranging from miniaturized and low-power wireless sensor node to cloud servers. These IoT systems composed of heterogeneous hardware utilize data sets collected from a particular set of sensors or control designated actuators when needed using open APIs created through abstraction of devices' resources associated to service applications. However, previously existing IoT services have been usually developed based on vertical platforms, whose sharing and exchange of data is limited within each industry domain, for example, healthcare. Such problem is called 'data silo', and considered one of crucial issues to be solved for the success of establishing IoT ecosystems. Also, IoT services may need to dynamically organize their services according to the change of status of connected devices due to their mobility and dynamic network connectivity. We propose a way of dynamically composing IoT services under the concept of WoT (Web of Things) where heterogeneous devices across different industries are fully integrated into the Web. Our approach allows developers to create IoT services or mash them up in an efficient way using Web objects registered into multiple standardized horizontal IoT platforms where their resources are discoverable and accessible. A Web-based service composition tool is developed to evaluate the practical feasibility of our approach under real-world service development.