• Title/Summary/Keyword: Web Tools

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Development of Distance Learning Tools Based on Object-Oriented Programming Technique (객체지향 프로그래밍 기법에 의한 원격학습도구의 개발)

  • Lee, Hyo-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.11
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    • pp.3470-3478
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    • 2000
  • The rapidly developing World Wide Web technology provides new opportunities for distance education over the internet. Several successful experiments about cyber educationor distance leanning have been reported. The Web when combined with other network tools can be used to create a virtual classroom to bring together a community of learners for interactive education. Requrements for standard tools for distance. Iearning, such as an electionic mail, a multiparheipant bcard newsgroup service and video conference tools have been investigated and implemented based on the object modeling technique useing java programming language. The object onented programming helps the developed codes maintain learning with allowed interactions either between instroctors and students or between students.

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A study on the Development of 3D web-map using VRML and java (Web-Map 개발을 위한 VRML과 Java의 적용)

  • 양인태;김동문;박형근
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.81-87
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    • 2003
  • It is very difficult assignment that grasp three-dimensional real life in Web base network environment. But, the recent simulation tools embody third dimension elements within 2 dimensions screen that is limited through third dimension implementation technology. Many GIS tools are offering excellent functions for third dimension data creation. But, research about design of third dimension GIS that use virtual reality technique in Web environment is status that is unprepared. So, in this research embodied third dimension topography map using virtual reality modelling language to produce active third dimension VR map that can supply visual information for direction, visual point that want in World Wide Web without support of expensive Map exclusive use program. And these 3D Web-Map is thought that possibility is enough as next generation map medium.

Comparative Analysis of Internet-based Business Strategy of Leading Companies in Korea, U.S., and Japan (한.미.일 3국 기업들의 인터넷 활용전략 비교분석)

  • 강현석;서영호;채영일
    • Journal of the Korean Society for information Management
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    • v.17 no.3
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    • pp.7-20
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    • 2000
  • Many organizations have developed their own information systems not only for internal efficiency but also for effectiveness of external customer services. The infusion of powerful information networks into business environments is beginning to have a profound impact on the nature of governance between buyers and sellers in the market place. One of the most effective service tools for their customers is the use of information technology. The web technology is rapidly becoming one of the most effective online customer service tools toward strategic competitive advantage. In order to gain competitive edge, organizations must have effective web sites for customer services. A study on web service development phase has been conducted and present states of web usages by Korean, US., Japanese companies are surveyed. Cases of business web sites are empirically analyzed in order to compare the different levels of web site application in three countries. Conclusively, countries with longer experience with internet has more advanced level of web application such as business transaction and internet process innovation. In order to support effective web site planning, organizations have to understand their current position in Internet application and form strategies for e-business.

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Design and Implementation of Information Management Tools for the EDISON Open Platform

  • Ma, Jin;Lee, Jongsuk Ruth;Cho, Kumwon;Park, Minjae
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.2
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    • pp.1089-1104
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    • 2017
  • We have developed an information management tool for the EDISON (EDucation-research Integration through Simulation On the Net) open platform. EDISON is, at present, a web-based simulation service for education and research in five computational areas, namely, nanophysics, fluid dynamics, chemistry, structural dynamics, and computer aided optimal design. The EDISON open platform consists of three tiers: EDISON application framework, EDISON middleware, and EDISON infra-resources. The platform provides web portals for education and research in areas such as computational fluid dynamics, computational chemistry, computational nanophysics, computational structural dynamics, and computer aided optimal design along with user service. The main purpose of this research is to test the behavior of the release version of the EDISON Open-Platform under normal operating conditions. This management tool has been implemented using the RESTful API designed in EDISON middleware. The intention is to check co-operation between the middleware and the infrastructure. Suggested tools include User management, Simulation and Job management, and Simulation software (i.e., solver) testing. Finally, it is considered meaningful to develop a management tool that is not supported in other web-based online simulation services.

Presentation Layer Framework using NOSCO-STOM (NOSCO-STOM을 통한 프레젠테이션 레이어 프레임웍)

  • Kwon, Ki-Hyeon
    • Journal of Internet Computing and Services
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    • v.7 no.6
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    • pp.11-20
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    • 2006
  • One of the most important factor while developing web application is to separate presentation and business logic lowering the maintenance cost. There are various web application development tools mainly categorized as script based such as Servlet, JSP, ASP.NET techniques and dynamic server page development frameworks such as Struts, JSF (Java Server Faces), Spring MVC etc. These tools provide web tier processing solution but not the complete separation of presentation and business logic. In this paper, we developed custom tog component that separate presentation and business logic, to process them we also developed container. In addition, DOM tree is applied to the developed container to manage the presentation effectively.

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Development of an online robot programming education system based on Web 2.0 (웹2.0 기반의 온라인 로봇 프로그래밍 교육시스템 개발)

  • Sung, Young-Hoon;Ha, Seok-Wun
    • Journal of The Korean Association of Information Education
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    • v.14 no.1
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    • pp.13-23
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    • 2010
  • In recent creativity becomes a new request in the knowledge and information age. Robot programming education is an effective teaching method for improvement of creativity. Existing robot programming tools includes text-based or GUI-based development environment. Most of programming tools provide a simple tutorial system without interactive activity for beginners. In this paper, we propose an online robot programming education system based on web2.0, which embedded collaborative code creating tool, interactive tutorial chat and video conference tool to support collaborative code creating via web 2.0. Knowledge sharing tool allows users to share their collaborative source code. Besides, it makes users gained the experience and knowledge of program designing efficiently.

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The Impact of Using Some Participatory E-learning Strategies in Developing Skills of Designing and Producing Electronic Courses for A sample of Umm Al-Qura University Students and their Innovative Thinking

  • Emad Mohammed Samra
    • International Journal of Computer Science & Network Security
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    • v.23 no.3
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    • pp.17-30
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    • 2023
  • The current research aims to reveal the impact of using some participatory e-learning strategies (participatory product - classroom web simulation) in developing cognitive achievement, electronic course design skills, and - skills list - Torrance test of innovative thinking). The tools of innovative thinking among a sample of Information Science students. To achieve the objectives of current research, the researcher designed an educational website to train students to produce electronic courses via the web, according to the two participatory e-learning strategies. The researcher used a set of tools represented in (achievement test research and experimental treatment were applied to a sample of the Faculty of Computer students at Umm Al-Qura University. The results found that both participatory product strategy and web simulation have an imact on developing learning aspects discussed in the research. As for which of the two strategies had a greater impact than the other, it turned out that the web simulation strategy had a greater impact than the participatory product strategy in developing these aspects.

Automated annotation of web page contents for rapid creation of Semantic web contents

  • Phuong Tu Minh;Duy Pham Hoang;Kien Trinh Huu
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.376-381
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    • 2004
  • The Semantic Web is an extension of the current Web in which information is given formal and explicit meaning. The Semantic Web enables computer programs to understand information contents and thus facilitates more efficient discovery, automation, integration and sharing of data. To create Semantic Web contents one needs appropriate tools. In this paper, we describe such a toolkit we have constructed. The most important feature of the toolkit is that it makes use of information extraction techniques for automatically annotating web page contents. Experiments with a real life application show promising results and demonstrate the usefulness of the toolkit.

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Performance Improvement of Web Service Based on GPGPU and Task Queue

  • Kim, Changsu;Kim, Kyunghwan;Jung, Hoekyung
    • Journal of information and communication convergence engineering
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    • v.19 no.4
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    • pp.257-262
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    • 2021
  • Providing web services to users has become expensive in recent times. For better web services, a web server is provided with high-performance technology. To achieve great web service experiences, tools such as general-purpose graphics processing units (GPGPUs), artificial intelligence, high-performance computing, and three-dimensional simulation are widely used. However, graphics processing units (GPUs) are used in high-speed operations and have limited general applications. In this study, we developed a task queue in a GPU to improve the performance of a web service using a multiprocessor and studied how to receive and process user requests in bulk. We propose the use of a GPGPU-based task queue to process user requests more than GPGPU based a central processing unit thread, and to process more GPU threads on task queue at about 136% to 233%, and proved that the proposed method is effective for web service.

A Study on the Development of Ontology Management Tool (온톨로지 저작 도구 개발에 관한 연구)

  • Kim, Won-Pil;Kim, Jeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.6
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    • pp.187-193
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    • 2008
  • Nowadays, the study on e semantic web has been actively progressing for processing the web data semantically. For actualizing the semantic web environment, the core task is to build the ontology that defines the concepts and relations between concepts about the all things. Many ontology languages such as OWL, RDF(S), DAML+OIL were developed for building the ontology. And the many ontology tools were also implemented based on them. Although, many language and tools were researched, the practical use of the ontology tools is limited to the experts and researchers about the ontology because of the difficulty of the vocabulary, weak understanding about the ontology theory and the difficulty of the use of the ontology tools. And there are no studies on the reuse of constructed huge ontology. Therefore, in our study we design and implement the OWL ontology management tool that both the ontology experts and general users who want to build the ontologies are able to construct the ontology easily In this paper, we introduce the main modules used in our tool and features of our tool.