• 제목/요약/키워드: Wearable electronics

검색결과 226건 처리시간 0.023초

Wearable Human Health-monitoring Band using Inkjet-printed Flexible Temperature Sensor

  • Han, Dong Cheul;Shin, Han Jae;Yeom, Se Hyeok;Lee, Wanghoon
    • 센서학회지
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    • 제26권5호
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    • pp.301-305
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    • 2017
  • This paper presents a wearable human health-monitoring band. The band consists of a body temperature detector (BTD) and a hear rate detector (HRD). The BTD and HRD are realized using an inkjet-printed flexible temperature sensor and a commercial heart rate sensor module, respectively. The sensitivity of the fabricated BTD was found to be $-31/^{\circ}C$ with a linearity of 99.82%. The HRD using the commercial heart rate sensor module has a good performance with a standard deviation of 0.85 between the data of a commercial smart watch and the fabricated HRD.

Deterministic Multi-dimensional Task Scheduling Algorithms for Wearable Sensor Devices

  • Won, Jong-Jin;Kang, Cheol-Oh;Kim, Moon-Hyun;Cho, Moon-Haeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권10호
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    • pp.3423-3438
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    • 2014
  • In recent years, wearable sensor devices are reshaping the way people live, work, and play. A wearable sensor device is a computer that is subsumed into the personal space of the user, and is always on, and always accessible. Therefore, among the most salient aspects of a wearable sensor device should be a small form factor, long battery lifetime, and real-time characteristics. Thereby, sophisticated applications of a wearable sensor device use real-time operating systems to guarantee real-time deadlines. The deterministic multi-dimensional task scheduling algorithms are implemented on ARC (Actual Remote Control) with relatively limited hardware resources. ARC is a wearable wristwatch-type remote controller; it can also serve as a universal remote control, for various wearable sensor devices. In the proposed algorithms, there is no limit on the maximum number of task priorities, and the memory requirement can be dramatically reduced. Furthermore, regardless of the number of tasks, the complexity of the time and space of the proposed algorithms is O(1). A valuable contribution of this work is to guarantee real-time deadlines for wearable sensor devices.

플렉시블/웨어러블 일렉트로닉스 최신 연구동향 (Recent Progress in Flexible/Wearable Electronics)

  • 강석희;홍석원
    • Journal of Welding and Joining
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    • 제32권3호
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    • pp.34-42
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    • 2014
  • Flexible devices have been developed from their rigid, heavy origins to become bendable, stretchable and portable. Such a paper displays, e-skin, textile electronics are emerging research areas and became a mainstream of overall industry. Thin film transistors, diodes and sensors built on plastic sheets, textile and other unconventional substrates have a potential applications in wearable displays, biomedical devices and electronic system. In this review, we describe current trends in technologies for flexible/wearable electronics.

웨어러블 디바이스를 위한 다중 센서/통신용 모듈형 플랫폼 기술 (Modular platform techniques for multi-sensor/communication of wearable devices)

  • 박성훈;김주언;윤동현;백광현
    • 전기전자학회논문지
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    • 제21권3호
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    • pp.185-194
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    • 2017
  • 본 논문에서는 다양한 분야와 환경에서 필요에 따라 기능을 쉽게 교환하고 조립이 가능한 모듈형 웨어러블 플랫폼을 제안한다. 제안된 플랫폼은 국내 CPU 코어 기반의 모듈형 플랫폼과 다양한 환경에 빠르게 대응하여 자유롭게 연결 가능한 plug & play 플랫폼으로 구성된다. 설계된 SoC는 32-bit RISC CPU, 32-bit symmetric multi-core processor, 그리고 16-bit DSP (CDSP)로 구성되고 여기에 필요에 따라 센서 모듈과 통신 모듈이 체인 형태로 연결된다. SoC 칩은 130nm 공정으로 개발되었고 온도와 습도 센서를 이용하여 제안된 모듈형 웨어러블 플랫폼의 기능의 동작을 검증하였다.

Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • 대한인간공학회지
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    • 제34권5호
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.

Improved wearable, breathable, triple-band electromagnetic bandgap-loaded fractal antenna for wireless body area network applications

  • Mallavarapu Sandhya;Lokam Anjaneyulu
    • ETRI Journal
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    • 제46권4호
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    • pp.571-580
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    • 2024
  • A compact triple-band porous electromagnetic bandgap structure-loaded coplanar-waveguide-fed wearable antenna is introduced for applications of wireless body area networks. The porous structure is aimed to create a stopband or bandgap in the electromagnetic spectrum and increase breathability. The holes in the bottom electromagnetic bandgap surface increase the inductance, which in turn increases the bandwidth. The final design resonates at three bands with impedance bandwidths of 264 MHz, 100 MHz, and 153 MHz and maximum gains of 2.18 dBi, 6.75 dBi, and 9.50 dBi at 2.45 GHz, 3.5 GHz, and 5.5 GHz, respectively. In addition, measurements indicate that the proposed design can be deformed up to certain curvature and withstand human tissue loading. Moreover, the specific absorption rate remains within safe levels for humans. Therefore, the proposed antenna can suitably operate in the industrial, scientific, and medical, Bluetooth, Wi-Fi, and WiMAX bands for potential application to wireless body area networks.

2단계 히든마코프 모델을 이용한 제스쳐의 성능향상 연구 (Improvement of Gesture Recognition using 2-stage HMM)

  • 정훤재;박현준;김동한
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.1034-1037
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    • 2015
  • In recent years in the field of robotics, various methods have been developed to create an intimate relationship between people and robots. These methods include speech, vision, and biometrics recognition as well as gesture-based interaction. These recognition technologies are used in various wearable devices, smartphones and other electric devices for convenience. Among these technologies, gesture recognition is the most commonly used and appropriate technology for wearable devices. Gesture recognition can be classified as contact or noncontact gesture recognition. This paper proposes contact gesture recognition with IMU and EMG sensors by using the hidden Markov model (HMM) twice. Several simple behaviors make main gestures through the one-stage HMM. It is equal to the Hidden Markov model process, which is well known for pattern recognition. Additionally, the sequence of the main gestures, which comes from the one-stage HMM, creates some higher-order gestures through the two-stage HMM. In this way, more natural and intelligent gestures can be implemented through simple gestures. This advanced process can play a larger role in gesture recognition-based UX for many wearable and smart devices.

웨어러블 시스템에서 눈동자의 움직임을 이용한 인터페이스 (Eye Gaze Interface in Wearable System)

  • 권기문;이정준;박강령;김재희
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 Ⅳ
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    • pp.2124-2127
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    • 2003
  • This paper suggests user interface method with wearable computer by means of detecting gaze under HMD, head mounted display, environment. System is derived as follows; firstly, calibrate a camera in HMD, which determines geometrical relationship between monitor and captured image. Second, detect the center of pupil using ellipse fitting algorithm and represent a gazing position on the computer screen. If user blinks or stares at a certain position for a while, message is sent to wearable computer. Experimental results show ellipse fitting is robust against glint effects, and detecting error was 6.5%, and 4.25% in vertical and horizontal direction, respectively.

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A Thermoelectric Energy Harvesting Circuit For a Wearable Application

  • Pham, Khoa Van;Truong, Son Ngoc;Yang, Wonsun;Min, Kyeong-Sik
    • 전기전자학회논문지
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    • 제21권1호
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    • pp.66-69
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    • 2017
  • In recent year, energy harvesting technologies from the ambient environments such as light, motion, wireless waves, and temperature again a lot of attraction form research community [1-5] due to its efficient solution in order to substitute for conventional power delivery methods, especially in wearable together with on-body applications. The drawbacks of battery-powered characteristic used in commodity applications lead to self-powered, long-lifetime circuit design. Thermoelectric generator, a solid-state sensor, is useful compared to the harvesting devices in order to enable self-sustained low-power applications. TEG based on the Seebeck effect is utilized to transfer thermal energy which is available with a temperature gradient into useful electrical energy. Depending on the temperature difference between two sides, amount of output power will be proportionally delivered. In this work, we illustrated a low-input voltage energy harvesting circuit applied discontinuous conduction mode (DCM) method for getting an adequate amount of energy from thermoelectric generator (TEG) for a specific wearable application. With a small temperature gradient harvested from human skin, the input voltage from the transducer is as low as 60mV, the proposed circuit, fabricated in a $0.6{\mu}m$ CMOS process, is capable of generating a regulated output voltage of 4.2V with an output power reaching to $40{\mu}W$. The proposed circuit is useful for powering energy to battery-less systems, such as wearable application devices.

A Novel Non-contact Heart Rate Estimation Algorithm and System with User Identification

  • Kim, Chan-Il;Kim, Hyung-Jin;Kim, Seon-Chil;Park, Hee-Jun;Lee, Jong-ha
    • IEIE Transactions on Smart Processing and Computing
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    • 제5권6호
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    • pp.395-402
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    • 2016
  • In these days, the wearable devices have been developed for measuring biological data effectively. However, wearable devices have tissue allege and noise problem. Also, it is impossible for a remote center to identify the person whose data are measured by wearable devices, which could trigger a communication problem over treatment. To solve these problems, biometric measurement based on a non-contact method, such as face image sequencing is necessary. This makes it possible to measure biometric data without any operation and side effects. This system can monitor the biological signals of people in real time without allege and noise and simultaneously identify them. In this paper, we propose an authentication process while measuring biometric data, through a non-contact method.