• Title/Summary/Keyword: Walking Algorithm

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Optimized Walking Will Recognizing System of the Walking Aid with the Fuzzy Algorithm (퍼지 알고리즘을 이용한 보행보조기의 최적화된 보행 의지 파악 시스템)

  • Kong, Jung-Shik;Lee, Dong-Kwang;Nam, Yun-Seok;Lee, Bo-Hee;Lee, Eung-Hyuk
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.5
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    • pp.692-699
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    • 2008
  • This paper describes optimal operation method using recognition of walker's will for a robotic walker. Recently, walking aid system has been required according to the increase of elder and handicapped person. However, most of walking aid system don't have actuator for its movement. Unfortunately, standard frames have weakness for the movement to upward/download direction of slope. So, active type walking aids are interested, but it is not easy to control. In this paper, we adapt user's will system that can recognize walking direction and speed. First, FSR(Force Sensing Register) is applied to measure user's will to walk. And then, fuzzy algorithm is used for determining optimal wheel velocity and direction of the walking aid. From the result, walking aid can move smoothly and safely following the user's will. The walking aid can help user to walk more optimally. Here, all the processes are verified experimentally in the real world.

Real-time Footstep Planning and Following for Navigation of Humanoid Robots

  • Hong, Young-Dae
    • Journal of Electrical Engineering and Technology
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    • v.10 no.5
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    • pp.2142-2148
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    • 2015
  • This paper proposes novel real-time footstep planning and following methods for the navigation of humanoid robots. A footstep command is defined by a walking direction and step lengths for footstep planning. The walking direction is determined by a uni-vector field navigation method, and the allowable yawing range caused by hardware limitation is considered. The lateral step length is determined to avoid collisions between the two legs while walking. The sagittal step length is modified by a binary search algorithm when collision occurs between the robot body and obstacles in a narrow space. If the robot body still collides with obstacles despite the modification of the sagittal step length, the lateral step length is shifted at the next footstep. For footstep following, a walking pattern generator based on a 3-D linear inverted pendulum model is utilized, which can generate modifiable walking patterns using the zero-moment point variation scheme. Therefore, it enables a humanoid robot to follow the footstep command planned for each footstep. The effectiveness of the proposed method is verified through simulation and experiment.

The Compliance Control for Walking Stabilization of a Jointed-Leg Quadrupedal Robot (관절 구동형 4족보행 로봇의 보행 안정화를 위한 컴플라이언스 제어)

  • Lee, Su-Yeong;Hong, Ye-Seon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.5 s.176
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    • pp.1155-1165
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    • 2000
  • Due to the irregularity of walking ground and the inaccuracy in trajectory control of a leg, the mechanical shock and slip on the ground can be caused in the landing and supporting legs of a walkin g robot, and the robot may lose walking stability. Especially in a jointed-leg type walking robot, those problems are much more severe than in the pantograph type since the leg-weight of the jointed-leg type walking robot is relatively heavier than that of the pantograph type in general. In order to secure the walking stability for the jointed-leg type quadrupedal robot under development in KIST(Korea Institute of Science and Technology), a balancing algorithm consisting of the leg compliance control and the body posture control is implemented in this paper, and the effectiveness of the algorithm is verified through experiments.

Advanced Evacuation Analysis for Passenger Ship Using Penalty Walking Velocity Algorithm for Obstacle Avoid (장애물 회피에 페널티 보행 속도 알고리즘을 적용한 여객선 승객 탈출 시뮬레이션)

  • Park, Kwang-Phil;Ha, Sol;Cho, Yoon-Ok;Lee, Kyu-Yeul
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.1-9
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    • 2010
  • In this paper, advanced evacuation analysis simulation on a passenger ship is performed. Velocity based model has been implemented and used to calculate the movement of the individual passengers under the evacuation situation. The age and gender of each passenger are considered as the factors of walking speed. Flocking algorithm is applied for the passenger's group behavior. Penalty walking velocity is introduced to avoid collision between the passengers and obstacles, and to prevent the position overlap among passengers. Application of flocking algorithm and penalty walking velocity to evacuation simulation is verified through implementation of the 11 test problems in IMO (International Maritime Organization) MSC (Maritime Safety Committee) Circulation 1238.

A Learning Controller for Repetitive Gait Control of Biped Walking Robot

  • Kho, Jae-Won;Lim, Dong-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1464-1468
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    • 2004
  • This paper presents a learning controller for repetitive gait control of biped walking robot. We propose the iterative learning control algorithm which can learn periodic nonlinear load change ocuured according to the walking period through the iterative learning, not calculating the complex dynamics of walking robot. The learning control scheme consists of a feedforward learning rule and linear feedback control input for stabilization of learning system. The feasibility of learning control to biped robotic motion is shown via dynamic simulation with 12-DOF biped walking robot.

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Development of an Effective Walking System for a Hexapod Robot on Uneven Terrain (오프로드 환경에서 효율적인 6족 로봇 보행 시스템 개발)

  • Kim, Jun Woo;Lee, Gi Won;Lee, Suk Gyu
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.12
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    • pp.1152-1159
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    • 2013
  • This paper proposes an effective walking system for a hexapod robot on uneven terrain. To overcome the deficiencies of two-pair walking systems, which are effective on even terrain, the use of only three legs changes the steps required for movement. The proposed system receives feedback data from switches attached to the bottom of the legs and gyro sensor to carry out stable walking using the Bezier curve algorithm. From the coordinates of the Bezier curve, which guarantees the circular motion of legs, the motor's angle value can be obtained using inverse kinematics. The angle values are sent to each motor though RS-485 communication. If a switch is pushed by the surface during navigation in the Bezier curve pattern, the robot is designed to change its circular course. Through the changed course, each leg can be located on an optimal surface and the wobble phenomenon is reduced by using a normal vector algorithm. The simulation and experiment results show the efficiency of the proposed algorithm.

A Study on the Control Algorithm for Active Walking Aids by Using Torque Estimation (모터 토크 추정을 통한 능동형 보행보조기의 차량 제어 알고리즘 구현)

  • Kong, Jung-Shik;Lee, Bo-Hee;Lee, Eung-Hyuk;Choi, Heung-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.2
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    • pp.181-188
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    • 2010
  • This paper presents the control algorithm of active walking aids estimating external torque of the wheels from user's will. Nowadays, interest of the walking aids is increased according to the increase in population of elder and handicapped person. Although many walking aids are developed, most of walking aids don't have any actuators for its movement. However, general walking aids have weakness for its movement to upward/download direction of slope. To overcome the weakness of the general walking aids, many researches for active type walking aids are being progressed. Unfortunately it is difficult to precision control of walking will during its movement, because it is not easy to recognize user's walking will. Many kinds of methods are proposed to recognize of user's walking will. In this paper, we propose control algorithm of walking aids by using torque estimation from wheels. First, we measure wheel velocity and voltage at the walking aids. From these data, external forces are extracted. And then walking will that is included by walking velocity and direction is estimated. Finally, walking aids are controlled by these data. Here, all the processes are verified by simulation.

A Navigation Algorithm using a Locomotion Interface with Programmable Foot Platforms for Realistic Virtual Walking (실감의 가상 걸음을 위한 발판타입 이동인터페이스의 네비게이션 알고리즘)

  • Yoon, Jung-Won;Ryu, Je-Ha
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.6
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    • pp.358-366
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    • 2006
  • This paper describes a novel navigation algorithm using a locomotion interface with two 6-DOF programmable foot platforms. When a human walks on the locomotion interface (LI), the walking motions of the human are recognized by several sensors. Then, the sensed information is used by the LI for generation of infinite surfaces for continuous walking and the virtual environments for scene update according to motions of the human walking. The suggested novel navigation system can induce user's real walking and generate realistic visual feedback during navigation. A novel navigation algorithm is suggested to allow natural navigation in virtual environments by utilizing conditions of normal gait analysis. For realistic visual feedback, the virtual environment is designed with three components; 3D object modeler for buildings and terrains, scene manager and communication manager component. From experiments, the subjects were satisfied with the reality of the suggested navigation algorithm using the locomotion interface. Therefore, the suggested navigation system can allow a user to explore into various virtual terrains with real walking and realistic visual feedback.

Force Control for a Multi-legged Walking Robot (다각 보행 로보트를 위한 힘 제어)

  • Lee, D.N.;Rhee, B.;Shin, Y.S.;Lim, J.;Suh, I.H.;Bien, Z.
    • Proceedings of the KIEE Conference
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    • 1989.07a
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    • pp.693-697
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    • 1989
  • In this paper, force control for a multi-legged walking robot is investigated. For stable but relatively rapid walking, a simple force control algorithm is proposed in conjunction with the position control system. The proposed control method is tested on an experimental one leg system of two degree of freedom with a force controller using a position controller and a monoboard microcomputer to implement the proposed control algorithm. The experimental results shows that the control algorithm can be applied for walking in a terrain with wide range variation.

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A Design of Path Planning Algorithm for Biped Walking Robot in 3-D Obstacle Environment (3차원 장애물에서의 이족보행로봇을 위한 이동경로계획 알고리즘의 설계)

  • Min, Seung-Ki;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 1997.11a
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    • pp.576-580
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    • 1997
  • This paper presents a path planning algorithm for biped walking robot in 3-D workspace. Since the biped walking robot can generate path on some 3-D obstacles that cannot generate path in case of mobile robot, we have to make a new path planning algorithms. A 3-D-to-2-D mapping algorithm is proposed and two kinds of path planning algorithms are also proposed. They make it easier to generate an efficient path for biped walking robot under given environment. Some simulation results are shown to prove the effectiveness of proposed algorithms.

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