• Title/Summary/Keyword: Visual response

Search Result 687, Processing Time 0.035 seconds

A Design and Implementation of a Windows Visual System for the Monitoring of Red Tide on the Internet (인터넷을 통한 적조 관측용 윈도우 비주얼 시스템의 설계 및 구현)

  • 박진우;손주영
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.27 no.7
    • /
    • pp.817-825
    • /
    • 2003
  • The amount of damage suffered from the red tide occurring at the near shore is increasing rapidly. The Windows visual system discussed in this paper is developed in order to help minimize the damage. The system is focused on the monitoring the coastal environment. and forecasting the red tide occurrence. Although several similar systems are now existing. most of them are based on the web application. which cause the large response time. limited presentation ability of data. and inability of data storing at client side. The Windows visual system described in this paper operates on the Internet to get the ubiquitous access. One of three components of the Windows visual system. client system is developed as a Windows application in order to overcome the weak points of the previous systems. The gathering. analysis, and monitoring of data can be done at real time using the Windows visual system.

Abnormal Visual Evoked Potential Response from Hypoglycemic Encephalopathy in Two Neonates (저혈당성 뇌병증에 의한 시각유발전위검사(VEP) 이상을 보인 신생아 2례)

  • Hong, Suk-Woo;Kim, Seung-Yeon;Park, Ho-Jin
    • Neonatal Medicine
    • /
    • v.15 no.1
    • /
    • pp.94-99
    • /
    • 2008
  • Although neonatal hypoglycemia is a common metabolic abnormality in newborn infants, brain injuries resulting from isolated neonatal hypoglycemia are rare. Many infants who are hypoglycemic do not exhibit clinical manifestations, while other infants are symptomatic and at risk for permanent brain damage. There is no disagreement that hypoglycemia can cause neonatal encephalopathy and result in permanent brain injury. Occipital brain injury associated with neonatal hypoglycemia can result in long-term disability, epilepsy, and visual impairment. Infants should receive ongoing developmental and visual surveillance for lateonset epilepsy, and visual or cognitive impairment. We report two cases of newborn infants with abnormal visual evoked potentials (VEP) caused by neonatal hypoglycemic encephalopathy.

The Effects of Visual Input on the Evaluation of the Acoustics in the Opera Houses (오페라하우스의 객석음향평가에 대한 시지각의 영향)

  • Kim, Su-Yeon;Jeon, Jin-Yong
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
    • /
    • 2004.11a
    • /
    • pp.772-777
    • /
    • 2004
  • Opera house acoustics were subjectively evaluated in order to investigate the effect of performance stage views on the audience's perception of the seat acoustics in an opera house. Nine seats from an existing opera house were selected for the auditory and/or visual experiments according to seating area distribution and acoustical parameters such as RT and $1-IACC_{E3}$. The recorded music, convolved from the impulse response, was presented with and without visual images of the stage. Subjects were asked to assess the auditory/visual descriptors and overall impression of the music at each seat. The results showed that good visual input helps produce a favorable impression of the acoustics, but a limited view degrades acoustical impression. The acoustical parameters in the tested seats were also investigated to find the relationship between the acoustical parameters and the visual/sound impression.

  • PDF

Helping People with Visual Disability Using AI

  • Naif Al Otaibi;Tariq S Almurayziq
    • International Journal of Computer Science & Network Security
    • /
    • v.24 no.1
    • /
    • pp.205-208
    • /
    • 2024
  • Artificial Intelligence (AI) technology has evolved rapidly in recent years and is used in everything from banking to email management to surgery, but without the help of the visible, most of the fun features of the Internet include visual impairment. It benefits people with disabilities. The main purpose of this study is to find ways to help people with visual impairments using AI technology. A visually impaired request is made for the visually impaired. For example, when a message arrives that the program will notify you by voice (reads the sender's name, read the message, and replies to it if necessary), this is a special program installed on your mobile phone. This program uses a customized algorithm developed in Python to convert written text to voice, read text, and convert voice to written text on a message when a visually impaired person wants to respond. Then it sends the response in the form of a text message. Therefore, the research should lead to programs for people with visual impairments. This program makes mobile phones easier and more comfortable to use and makes the daily life easier for visual impairments.

Experimental Study on Cerebral Hemodynamics during Observation of Plants

  • Suda, Ayumu;Lee, Ju-Young;Fujii, Eijiro
    • Proceedings of the Korean Institute of Landscape Architecture Conference
    • /
    • 2007.10b
    • /
    • pp.214-219
    • /
    • 2007
  • Psychological and physiological effects of plants were studied by investigating human responses while observing plants. Eighteen healthy adult male(aged between $19{\sim}25$ years) participated in this study. Semantic differential method(SD method) and multi-channel near-infrared spectroscopy(NIRS) were used to survey verbal and non-verbal response, respectively. Cerebral hemodynamics as a new evaluation index of brain activity was recorded for right brain hemisphere where visual information is mainly delivered. Thirty seconds of cerebral blood flow in forty seven channels were calculated when watching five types of picture images with different rates of hedge against gray block wall; 0:10, 3:7, 5:5, 7:3, 10:0. In the SD results, similar evaluations were found in all subjects. However, the change of cerebral hemodynamics as a non-verbal response varied among subjects. Largely two patterns of hemodynamics change were found with increasing plants rate in picture images; group A showed significant decreases of blood flow volume in many cortical regions, Group B had significant increase of blood flow volume in the occipital region for the scenes seen comparatively more plant. Our findings on the cerebral hemodynamics may indicate that there are two patterns of brain activity during observation of plants; group A in which brain areas associated with visual information and thinking work simultaneously to the visual stimuli; group B in which brain areas associated only with visual information work.

  • PDF

An Analysis of Visual Effects of ASMR : Focused on Animation 「Sonagi」 (ASMR의 시각적 효과 분석 : 애니메이션 「소나기」를 중심으로)

  • Kim, Jae-Woong;Koo, Bo-Room
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.12
    • /
    • pp.46-53
    • /
    • 2018
  • The purpose of this study is to analyze the visual effects of autonomous sensory meridian response (ASMR) found in animations. So far, ASMR contents have been produced in one-person media or advertising contents with particular purposes. Unlike that, in animations, they have been produced in intuitive forms mainly for delivering messages. From the 2000's, however, gradually, animations intended for both appreciation and comfort and healing appeared,and such effects are similar to those of ASMR contents. This study has analyzed the visual effects of ASMR focusing on the Korean animated "Sonagi"(2017).

Influence of Luminous Environments on Visual Responses and Fatigue Sensation in Art Galleries (미술관의 조명환경 변화에 따른 시각적 반응 및 피로감각 변화분석)

  • Park, Yoon-Hye;Kim, Soo-Young
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
    • /
    • v.23 no.1
    • /
    • pp.61-72
    • /
    • 2011
  • The influences of luminous environment on visual responses and fatigue sensation in art galleries were examined in this study. Field measurements and survey were performed in three galleries under various illuminance and luminous conditions. Result implies that vertical illuminance on art paintings needed to be somewhere between 200 lx and 300 lx to avoid visual discomfort. The vertical illuminance difference between consecutive paintings should not exceed 100 lx to keep visually comfortable environment. Visual comfort sensations were related to glare, visual stimulus, reflection from paintings, illuminance variation, and the sensation that subjects can clearly see the paintings. The sensation of fatigue was significantly influenced by the changes of luminous element that caused visual stimulus and discomfort. The sensation of eye fatigue among physical fatigue was primarily influenced by the glare, visual stimulus and comfort. The psychological fatigue was also influenced by eye fatigue, visual comfort, brightness and satisfaction with color of light.

Significance of Early Visual Responses to Anti-Vascular Endothelial Growth Factor in Age-related Macular Degeneration (신생혈관 연령관련황반변성에서 항혈관내피세포성장인자 주입술 시행 후 시력 반응의 의의)

  • Song, Hee Jun;Yang, Ji Ho;Kim, Do Gyun
    • Journal of The Korean Ophthalmological Society
    • /
    • v.59 no.11
    • /
    • pp.1030-1038
    • /
    • 2018
  • Purpose: To evaluate whether early visual acuity response at 4 weeks after the first intravitreal anti-vascular endothelial growth factor (VEGF) injection or 4 weeks after the third injection in neovascular age-related macular degeneration (nAMD) is associated with 12-month follow-up outcome. Methods: Thirty treatment-naive patients (30 eyes) with nAMD, treated with intravitreal anti-VEGF, were retrospectively included. Initially, all patients were injected at least three times for three consecutive months and followed up with a pro re nata regimen for at least 12 months. The relationship between 4 weeks after the first and third anti-VEGF injections in visual acuity response was explored, including the mean change from baseline in best-corrected visual acuity (BCVA). The mean change in BCVA was classified into three groups according to visual improvement: <1, 1-<3, or ${\geq}3$ logMAR line(s) in BCVA. The associations among baseline characteristics (gender, age, duration of symptoms, initial BCVA, central macular thickness, and intraocular pressure) and visual acuity responses 4 weeks after the first and third anti-VEGF injections were also assessed. Results: The proportions of eyes with <1, 1-<3, and ${\geq}3-line(s)$ improvement at 4 weeks after the first injection were 6 eyes (20%), 7 eyes (23.3%), and 17 eyes (56.6%), respectively. The proportions of eyes with <1, 1-<3, and ${\geq}3-line(s)$ improvement at 4 weeks after the third injection were 9 eyes (30%), 9 eyes (30%), and 12 eyes (40%), respectively. A BCVA response ${\geq}3-lines$ improvement at 4 weeks after the third injection showed significant associations with ${\geq}3-line(s)$ improvement and BCVA response at 12 months in multiple logistic and linear regression analyses (p = 0.04). Conclusions: In this study, BCVA response ${\geq}3-lines$ improvement at 4 weeks after the third injection showed a significant association with ${\geq}3-line(s)$ improvement and BCVA response at 12 months.

Visual Performances of the Corrected Navarro Accommodation-Dependent Finite Model Eye (안구의 굴절능 조절을 고려한 수정된 Navarro 정밀모형안의 시성능 분석)

  • Choi, Ka-Ul;Song, Seok-Ho;Kim, Sang-Gee
    • Korean Journal of Optics and Photonics
    • /
    • v.18 no.5
    • /
    • pp.337-344
    • /
    • 2007
  • In recent years, there has been rapid progress in different areas of vision science, such as refractive surgical procedures, contact lenses and spectacles, and near vision. This progress requires a highly accurate modeling of optical performance of the human eyes in different accommodation states. A new novel model-eye was designed using the Navarro accommodation-dependent finite model eye. For each of the vergence distances, ocular wavefront error, accommodative response, and visual acuity were calculated. Using the new model eye ocular wavefront error, accommodation dative response, and visual acuity are calculated for six vergence stimuli, -0.17D, 1D, 2D, 3D, 4D and -5D. Also, $3^{rd}\;and\;4^{th}$ order aberrations, modulation transfer function, and visual acuity of the accommodation-dependent model eye were analyzed. These results are well-matched to anatomical, biometric, and optical realities. Our corrected accommodation-dependent model-eye may provide a more accurate way to evaluate optical transfer functions and optical performances of the human eye.

Evaluation of Human Factors on Autostereoscopic 3D Viewing by Using Auditory Stimuli (청각자극을 이용한 무안경방식 3D 영상의 휴먼팩터 평가)

  • Mun, Sungchul;Cho, Sungjin;Park, Min-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.11
    • /
    • pp.1000-1009
    • /
    • 2013
  • This study investigated changes in behavioral performance before and after watching a multi-view 3D content by using auditory stimuli based on the selective attention theory in order to quantitatively evaluate 3D visual fatigue. Twenty-one undergraduates were asked to report on their current visual and physical condition both in the pre- and post-experiment. A selective attention task was conducted before and after mobile 3D viewing to compare the changes in performance. After performing a Wilcoxon's matched-pairs signed-ranks test on the subjective ratings of 3D visual fatigue, participants were categorized into two groups, unfatigued and fatigued group with a definite criterion. For the unfatigued group, no significant fatigue effects were found in behavioral response times and accuracies to specific auditory targets. In sharply contrast to the unfatigued group, the fatigued group showed significantly delayed response times and less response accuracies. However, no significant changes in accuracies for a working memory task were observed in both groups.