• Title/Summary/Keyword: Visual programming environment

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A Study of Visual Programming Environment for NPE(Novice Programming Environment)

  • Kim, Ji-Wan;Seo, Hyun-Gon
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.183-190
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    • 2015
  • This paper investigates the three main functions of a typical visual app programming environment for Novice Programming developers, and compares the features. The Scratch is a visual programming environment for education, anyone can create a story easy as possible variously interaction, games, animations and more. App inventor provides precise and professional application development capabilities as compared with scratch. App Inventor in runs independently of the computer platform, and has a feature that must be constantly connected to the server over the internet, while the Inventor app runs. M-Bizmaker is suitable for commercial application development, consists of m-BizBuilder, m-BizEngine, m-BizServer or the like, provides a cross-platform visual programming environment.

MVPE:multiparadign visual programming environment (MVPE:멀티패러다임 시각 프로그래밍 환경)

  • 유재우;최종명
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2313-2324
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    • 1998
  • Although visual programming is used in many fields of computer science and engineering, some dis-advantages can be found when they work together in an integrated programming environment. To overcome these shortcomings, there have been researches in combining multiparadigm with visual programming. However they have failed because they tried to combine the paramdigms without any coceptural model and structured method. In this paper, we investigate a new multiparadigm visual programming environment (MVPE), in which dataflow paradigm, form-based paradign, direct manipulation paradigm, and object-oriented paradigm are integrated together in an object-oriented way, based on the conceptual model of "method = paradigm, " This MVPE would overcome the limits of visual programming, and may also lead to the new discipline of visual programming environment.vironment.

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An Interactive Multi-View Visual Programming Environment for C++ (C++를 위한 대화식 다중 뷰 시각 프로그래밍 환경)

  • Ryu, Cheon-Yeol;Jeong, Geun-Ho;Yu, Jae-U;Song, Hu-Bong
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.5
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    • pp.746-756
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    • 1995
  • This paper describes the intractive visual programming environment using multi-view which shows the tools of visualization for called and the visualizations for called member-function flow in C++ language. This research defines new visual symbols for class and constructs interactive visual programming environment of various views by using visual symbols. Our proposed interactive multi-view visual programming environment can represent visualization for representation of class and execution relationships between objects in the object-oriented language, which is easy to understand the structure of object-oriented program, therefore our proposed interactive visual programming environment enables easy program development, and can use of education and trainning for beginner in useful.

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Visual Programming Environment for Effective Teaching and Research in Image Processing (영상처리에서 효율적인 교육과 연구를 위한 비주얼 프로그래밍 환경 개발)

  • Lee Jeong Heon;Heo Hoon;Chae Oksam
    • Journal of KIISE:Software and Applications
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    • v.32 no.1
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    • pp.50-61
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    • 2005
  • With the wide spread use of multimedia device, the demand for the image processing engineers are increasing in various fields. However there are few engineers who can develop practical applications in the image processing area. To teach practical image processing techniques, we need a visual programming environment which can efficiently present the image processing theories and, at the same time, provide interactive experiments for the theory presented. In this paper, we propose a visual programming environment of the integrated environment for image processing. It consists of the theory presentation systems and experiment systems based on the visual programming environment. The theory presentation systems support multimedia data, web documents and powerpoint files. The proposed system provides an integrated environment for application development as well as education. The proposed system accumulates the teaching materials and exercise data and it manages, an ideal image processing education and research environment to students and instructors.

An Integrated C Programming Environment for Novices Based on Visuals (프로그래밍 초보자를 위한 비주얼 기반의 C 프로그래밍 통합 환경)

  • Kim, Haeng-Im;Park, Eun-Kyoung;Kim, Hyun-Ju;Bae, Jong-Min
    • The Journal of Korean Association of Computer Education
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    • v.16 no.6
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    • pp.111-120
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    • 2013
  • Programming novices have various difficulties when they learn C language for the first time. Novices have a large burden for understanding of a C language grammar, and have a tendency to focus on the grammar rather than problem solving. Moreover, it requires programming domains to arouse student's interest for software development. This paper presents a programming environment for C languages education focusing on a problem solving. To this end, this paper defines Tiny-VPL that is a simple visual programming language for NXT robot programming and presents robot programming environment using Tiny-VPL. This paper also presents an environment for NXT robot programming using Mini-C language which is a subset of C language. For the purpose of helping to understand the C syntax and semantics, the visual and interactive conversion system of Tiny-VPL to Mini-C is provided. Our programming environment can arouse student's interest through robot programming and can be used effectively for C language education focusing on problem solving with graphical and interactive conversion of the visual language Tiny-VPL to the textual language Mini-C.

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Design and Implementation of Visual Environment for Parallel Object-Oriented Programming (병렬 객체지향 프로그래밍을 위한 시각 환경의 설계 및 구현)

  • Choe, Suk-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.485-496
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    • 1999
  • Comparing with sequential programming, parallel programming has additional complexity due to the consideration of parallelism, communication and synchronization of processes. A synergism between users and compliers should be established, each assisting the other to produce high quality parallel programs. On the above underlying philosophy, we developed a parallel Object-Oriented specification language, POOSL, as preliminary works. However, it is still likely to hard for users to write parallel program because users have to consider grammar of POOSL and to write text-based parallel program. It would be more desirable to provide users wit visual environment for effective parallel programming. Therefore, we propose a visual programming environment. VEPO(Visual environment for Parallel Object-Oriented Programming), based on POOSL in order that users can develop parallel programs more easily and conveniently. It aims at supporting a programming environment in which users can represent their programs more naturally and visually I parallel manner with object-oriented concept and essential steps during parallel program development such as program specification, compilation, execution and animation of execution are integrated. VEPO has useful features for parallel processing. Especially, complicated parallel codes for synchronization and communication of processes are automatically generated in the translation phase, so users can be relieved of writing error-prone parallel codes. The system is targeted to the transputer-based parallel system, MC-3. The graphic user interface of VEPO was implemented using Visual C++. Visual programs descirbed on VEPO are translated into Inmos C and executed on MC-3.

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A Visual Concurrent Programming Based on Extended State Transition Graph (확장 상태 전이 그래프에 기반을 둔 시각 병렬 프로그래밍)

  • Chung, Won-Ho;Hur, Hye-Jung
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.8
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    • pp.2430-2441
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    • 2000
  • A visual concurrent programming environment, called ESTGVP is designed and implemented, which is easy to understand, highly portable, and can represent parallel behaviors. For our purpose, a conventional state transition graph is extended so as to enable both of synchronous and asynchronous parallel operations. We call it extended state transition graph (ESTG). ESTGVP uses the ESTG and texts for programming, and makes it easy programming sequential and parallel behaviors. Also, it is easy to understand the control structure of a program because ESTGVP is a visual programming environment based on the graph. ESTGVP is written in Tel language and thus it is highly portable on various operating systems. It consists of three major components; edition, transformation and execution. If necessary, ESTG can be transformed into C or Tel language, and its execution is based on Tel.

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A case study on the integrated development of web programming with database using visual interdev (비주얼 인터데브를 이용한 웹 데이터베이스 통합 개발 사례)

  • Woo Won-Taek
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.3
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    • pp.19-31
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    • 2004
  • The purpose of this study is to show a case integration of web programming with database using Visual InterDev as a conceptual client and Web Server as server, Through this case study, we can see how easily dynamic web database programming used in Internet and Interanet can be developed in one integrated design environment such as Visual InterDev eliminating the inconvenience of developing database file and web page separately. Some literature survey and experimental practices were done to provide future developers with the principles and methodologies of developing web database programing using Visual InterDev with much less coding efforts and more convenient and easy way compared to other web developing tools.

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A Development and Analysis of the Assessment Metrics for Text/Visual Programming Education Using LabVIEW (LabVIEW를 사용한 텍스트/시각 프로그래밍 교육의 평가 지표 개발 및 유용성 분석)

  • Lho, Young-Uhg;Jung, Min-Po;Cho, Hyuk-Gyu;Jung, Deok-Gil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.11
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    • pp.2544-2549
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    • 2012
  • The computer programming education is very important to study the related subjects in computer science, and also in the technology education for the students finding employment. In this paper, we develop the assessment metrics to evaluate and apply the textual and visual programming in the computer education. Also, we analyze the validity for the programming languages and tools for the education and getting job of students, and choose the appropriate programming language/tool for programming education. And, we develop the curriculum for programming education, finally apply and analyze in computer education of university. Especially, we compare and analyze the effectiveness for the text based programming language(JAVA) and visual programming language/environment(LabVIEW) in the area of embedded/mobile/Web programming fields which are necessary in the related industry to the recent trend of IT technology.

Dynamic Behavioral Prediction of Escherichia coli Using a Visual Programming Environment (비쥬얼 프로그래밍 환경을 이용한 Escherichia coli의 동적 거동 예측)

  • Lee, Sung-Gun;Hwang, Kyu-Suk;Kim, Cheol-Min
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2004.11a
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    • pp.39-49
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    • 2004
  • When there is a lack of detailed kinetic information, dFBA(dynamic flux balance analysis) has correctly predicted cellular behavior under given environmental conditions with FBA and different ial equations. However, until now, dFBA has centered on substrate concentration, cell growth, and gene on/off, but a detailed hierarchical structure of a regulatory network has not been taken into account. For this reason, the dFBA has limited the represen tation of interactions between specific regulatory proteins and genes and the whole transcriptional regulation mechanism with environmental change. Moreover, to calculate optimal metabolic flux distribution which maximizes the growth flux and predict the b ehavior of cell system, linear programming package(LINDO) and spreadsheet package(EXCEL) have been used simultaneously. thses two software package have limited in the visual representation of simulation results and it can be difficult for a user to look at the effects of changing inputs to the models. Here, we descirbes the construction of hierarchical regulatory network with defined symbolsand the development of an integrated system that can predict the total control mechanism of regulatory elements (opero ns, genes, effectors, etc.), substrate concentration, growth rate, and optimal flux distribution with time. All programming procedures were accoplished in a visual programming environment (LabVIEW).

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