• 제목/요약/키워드: Visual context

검색결과 362건 처리시간 0.021초

상황 정보 기반 양방향 추론 방법을 이용한 이동 로봇의 물체 인식 (Object Recognition for Mobile Robot using Context-based Bi-directional Reasoning)

  • 임기현;류광근;서일홍;김종복;장국현;강정호;박명관
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 심포지엄 논문집 정보 및 제어부문
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    • pp.6-8
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    • 2007
  • In this paper, We propose reasoning system for object recognition and space classification using not only visual features but also contextual information. It is necessary to perceive object and classify space in real environments for mobile robot. especially vision based. Several visual features such as texture, SIFT. color are used for object recognition. Because of sensor uncertainty and object occlusion. there are many difficulties in vision-based perception. To show the validities of our reasoning system. experimental results will be illustrated. where object and space are inferred by bi -directional rules even with partial and uncertain information. And the system is combined with top-down and bottom-up approach.

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품질 검사자의 외관검사 검출력 향상방안에 관한 연구 (A Study on the Improvement of Human Operators' Performance in Detection of External Defects in Visual Inspection)

  • 한성재;함동한
    • 대한안전경영과학회지
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    • 제21권4호
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    • pp.67-74
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    • 2019
  • Visual inspection is regarded as one of the critical activities for quality control in a manufacturing company. it is thus important to improve the performance of detecting a defective part or product. There are three probable working modes for visual inspection: fully automatic (by automatic machines), fully manual (by human operators), and semi-automatic (by collaboration between human operators and automatic machines). Most of the current studies on visual inspection have been focused on the improvement of automatic detection performance by developing a better automatic machine using computer vision technologies. However, there are still a range of situations where human operators should conduct visual inspection with/without automatic machines. In this situation, human operators'performance of visual inspection is significant to the successful quality control. However, visual inspection of components assembled into a mobile camera module belongs to those situations. This study aims to investigate human performance issues in visual inspection of the components, paying more attention to human errors. For this, Abstraction Hierarchy-based work domain modeling method was applied to examine a range of direct or indirect factors related to human errors and their relationships in the visual inspection of the components. Although this study was conducted in the context of manufacturing mobile camera modules, the proposed method would be easily generalized into other industries.

The Journey to the East: The Motif of Grapes and Grapevines along the Silk Roads

  • KIM (HAN), IN-SUNG
    • Acta Via Serica
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    • 제3권2호
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    • pp.107-134
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    • 2018
  • This paper is an art historical attempt to discuss the transfer and transmission of a certain visual idiom along the Silk Roads and to show the multi-dimensionality of the trans-regional, trans-cultural movement. The motifs of grapes and grapevines are discussed here for this purpose, including the grape-and-vine motif mixed with other animated figures and plants. A special emphasis is on China and its reception, but regional varieties within East Asia are also discussed. The motif is one of the most longstanding and versatile visual idioms, widely distributed along the regions of the Silk Roads. This deceptively familiar motif came to China, where grapes and viticulture were introduced far later than the West. The West developed various symbolisms ranging from manic revelry and heavenly unity with mystic beings, to royalty and power in different cultures. In China, this visual idiom was eagerly received in association with something exotic and re-interpreted in the context of Chinese culture. Without active viticulture, the motif transformed itself into beautiful design patterns and space fillers in China and East Asia. The natural appeal of jewel-like grapes acquired new meanings of fertility and happiness in the traditional East Asian cultural context. To see the cultural effect of viticulture on the visualization of this motif, the Islamic reception of the motif is briefly touched upon when countries to the West of China (서역 西域) were fully Islamized and heavily affected by the prohibition of alcoholic drinking.

메타버스 가상 패션아이템 구매 - 자기조절초점을 중심으로 - (Buying Virtual Fashion Items in the Metaverse - Focusing on Self-Regulatory Focus -)

  • 안수경
    • 한국의류산업학회지
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    • 제24권6호
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    • pp.707-718
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    • 2022
  • The metaverse is emerging as the next digital environment for people not only to interact and collaborate with others, but also to have virtual consumption experiences. In this study, virtual fashion items for the consumer's digital self are deemed significant products with consumption value. Drawing from the regulatory focus theory, this study examines how consumers' promotion and prevention focus influence value perception and buying behaviors of virtual fashion items in the metaverse context. The data were collected through an online survey. A total of 546 consumers in their twenties who are aware of the metaverse responded to a self-administered questionnaire. The results showed that promotion focus influenced all the perceived consumption values of virtual fashion items such as the economic, visual authority, hedonic, and social value, whereas prevention focus influenced only the visual authority value. Visual authority value negatively affected both purchase intention and willingness to pay premium price, while others had a positive effect. The findings provide theoretical evidence that consumers' regulatory focus is critical in buying virtual fashion items and suggest that marketers devise effective strategies to stimulate consumers' regulatory focus and to emphasize the economic, hedonic, and social value of the items in the metaverse context.

Utilizing Context of Object Regions for Robust Visual Tracking

  • Janghoon Choi
    • 한국컴퓨터정보학회논문지
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    • 제29권2호
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    • pp.79-86
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    • 2024
  • 본 논문에서는 단일 영역 정보만을 활용하는 기존의 방법론을 개선하기 위해, 물체의 맥락영역에 대한 정보를 함께 물체 추적에 활용하는 새로운 기법을 제시한다. 기존의 방법론들은 모든 후보 영역들을 독립적으로 처리하는 구조로, 비슷한 외양의 영역들이 등장하는 경우 이를 성공적으로 구분하지 못하는 문제점을 보여주었다. 이는 주어진 장면 내에 등장하는 모든 후보 물체 영역들에 대한 맥락 정보를 고려하지 못하여 생기는 문제이다. 제안하는 방법론에서는 비슷한 외양의 영역들 간의 특징점 정보 교환을 보조하고 이들 간의 구별성을 높이는 것을 목표로 하였다. 이를 구현하기 위해 MLP-믹서 (MLP-Mixer) 모델을 활용하여 맥락영역 간의 정보 교환을 모델링하는 모듈을 제시하였다. 이를 통해 구현된 특징점 채널별, 영역간의 상호작용 연산은 영역의 개별 특징점 표현에 대해 장면 맥락 정보가 내장될 수 있도록 보조한다. 제안한 방법론의 성능을 평가하기 위해 대규모 물체 추적 데이터셋인 LaSOT을 사용하였고, 성능 평가 결과 제안한 알고리즘은 AUC 지표 기준 0.560의 높은 성능과 함께 65fps의 실시간 속도로 동작함을 확인하였다.

통계 영역에서 대표값의 의미와 지도에 관한 고찰 (A Study on the Meaning of Average Values and Its Teaching Statistics Area)

  • 박영희
    • 대한수학교육학회지:학교수학
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    • 제3권2호
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    • pp.281-294
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    • 2001
  • As a measure of the center of data, arithmetical mean, median, mode, harmonic mean and geometric mean are generally used. Students must learn qualitative aspect of average values as well as its calculation for its adequate use. As the result of the learning, they should be able to select the appropriate average value according to the characteristic of data and problem context. For this object, the historical origin and visual interpretation of average values were introduced in this paper. And to help teaching several meanings of average values, several examples including context were suggested.

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유비쿼터스 학습공간과 OWL 상황 모델 설계를 통한 상황 인식 학습 시스템 구현 (Implementation of Context aware Learning System by Designing Ubiquitous Learning Space and OWL Context Model)

  • 홍명우;이용환
    • 한국컴퓨터정보학회논문지
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    • 제16권6호
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    • pp.99-109
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    • 2011
  • 유비쿼터스 컴퓨팅 기술은 유비쿼터스 학습 즉 u-러닝의 출현을 이끌며 미래 학교 교육의 개선 방향으로 제시되고 있다. 유비쿼터스 학습 환경에서는 우선 사용자들이 언제 어디서나 학습을 위해 다양한 내장형 컴퓨터들을 활용할 수 있도록 이러한 기기들을 도처에 편재시키고 네트워크를 통한 상호작용을 지원하는 것이다. 다음 단계는 지능적인 학습 서비스를 지원하는 것으로, 상황 정보를 이해하고 이를 공유하도록 상황 지식과 상황 추론이 가능한 상황 인식 서비스를 도입하는 것이다. 그러나 아직까지 실제 학교를 대상으로 상황 인식 서비스를 지원하기 위한 온톨로지 상황 모델 설계 및 적용에 대한 연구결과는 미비한 상태이다, 이에 본 논문은 상황 인식 기반의 유비쿼터스 학습 서비스를 지원하기 위해, 기존 LAN 환경에서 이루어지는 학교 네트워크를 대상으로 USN을 활용한 유비쿼터스 학습 공간을 제안하고, OWL을 사용해 유비쿼터스학교 환경에대한온톨로지기반의상황모델을설계한다. 또한제안한유비쿼터스학습공간과온톨로지상황모델이 유비쿼터스 학습 환경에 적합함을 확인하기 위해 유비쿼터스 환경에서의 상황 인식 학습 서비스들을 구현한다.

현대패션에 나타난 시각적 내러티브 기법 - 필립-로르카 디코르시아의 Stranger in Paradise를 중심으로 - (Visual Narrative Technique in Modern Fashion Photography - Focusing on Philip-Lorca diCorcia's Stranger in Paradise -)

  • 윤영;양숙희
    • 복식문화연구
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    • 제12권6호
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    • pp.918-932
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    • 2004
  • Fashion is a product of form expressing the socio-cultural mood and aesthetic value of an age. Owing to development of the mass media and diversification of arts under the influence of post-modernism in the 20th century, fashion has been more briskly expressed to be presented to the people. With such basic conceptions in mind, this study was aimed at reviewing the fashion photography as visual medium. To this end, visual narrative techniques were analyzed and thereupon, Philip-Lorca diCorcia's fashion photography was examined. This study reviews such visual narrative techniques by dividing into visual and non-visual elements and thereby, examines the three-fold aspects of fashion photography expressions : Representative Level, Ground Level and Context Level. Also this study focuses on Philip-Lorca diCorcia's fashion photography in 'W magazine' which features portfolio form. This study analyzed the visual narratives shown in fashion photography and thereby, expand in diverse ways the fixed images of the conventional fashion photography commercials featuring beautiful models and exquisite costumes, and additionally, determined that fashion photography must be a kind of expression tool which could express not only the simple fashion but also the socio-psychological elements inherent in fashion.

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STUDY ON THE VISUAL COGNITIVE CHARACTERISTICS BY THE FIXATION POINT ANALYSIS USING THE EYE MARK RECORDER

  • Yamanoto, Satoshi;Yamaoka, Toshiki;Matsunobe, Takuo
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2001년도 춘계학술대회 논문집
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    • pp.20-25
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    • 2001
  • In recent years, the concern about a user center design in increasing, and it's needed to task a user's visual cognitive characteristics for information presentation. Then this study aims to grasp user's cognitive characteristics about the information presentation by analyzing the fixation points. In the experiment, actually subject operated a copy machine. Recorded the fixation point movement of the operation panel by the eye mark recorder. Analysis examined the screen interface of the operation panel from the field of a fixation point trace. The top down type fixation oder by experience or the context became clear as a result. Furthermore, the difference of the fixation order by skill level was also examined. In this study, it was assumed that to grasp the visual cognitive characteristics becomes the key of efficient information.

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