• Title/Summary/Keyword: Visual context

Search Result 359, Processing Time 0.025 seconds

An Analysis of Students' Understanding on Unit Fraction : Focusing on Teaching Context and Visual Representation (단위분수에 대한 초등학교 3학년 학생들의 이해 분석 : 지도 맥락과 시각적 표현의 관점에서)

  • Lim, Miin
    • The Mathematical Education
    • /
    • v.57 no.1
    • /
    • pp.37-54
    • /
    • 2018
  • Despite the significance of fraction in elementary mathematics education, it is not easy to teach it meaningfully in connection with real life in Korea. This study aims to investigate and analyze 3rd grade students' understanding on unit fraction concepts and on comparison of unit fractions and to identify the parts which need to be supplemented in relation to unit fraction. For these purposes, I reviewed previous studies and extracted chapters which cover unit fractions in elementary mathematics textbooks based on 2009 revised curriculums and analyzed teaching contexts and visual representations of unit fractions. From this point of view, I constructed a test which consists of three problems based on Chval et al(2013) to investigate students' understanding on unit fraction. To apply this test, I selected forty-one 3rd grade students and examined that students' aspects of understanding on unit fraction. The results were analyzed both qualitatively and quantitatively. In this study, I present the analysis results and provide implications and some didactical suggestions for teaching contexts and visual representations of unit fraction based on the discussion.

The role of visual and verbal information on the functionality of shapewear in female consumers' online purchase decisions

  • Shin, Eonyou;Zhang, Ling;Hwang, Chanmi;Baytar, Fatma
    • The Research Journal of the Costume Culture
    • /
    • v.27 no.6
    • /
    • pp.539-552
    • /
    • 2019
  • The purpose of the current study was to examine the role of information on shapewear's functionality in consumers' purchase decisions in an online shopping context. Through two steps of stimulus development process, four mock websites were developed to conduct a main study. In the main study, a 2 (visual information: absent vs. present images of the shapewear's functionality) x 2 (verbal information: absent vs. present descriptions of the shapewear's functionality) between-subject factorial design was employed to examine the impact of visual and verbal information regarding the functionality of shapewear on the consumer decision-making process (i.e., attitudes and purchase intentions). The results showed that verbal information about how shapewear reduces the size of specific body parts (i.e., waist, abdomen, hips, and thighs) were effective in increasing perceived attractiveness in an online context, which increased attitudes and purchase intentions. In addition, attitudes toward the shapewear mediated the effects of expected physical attractiveness on purchase intentions. The results of this study provided empirical support for the importance of expected physical attractiveness in consumers' online purchase decision on shapewear and useful managerial implications for enhancing the effectiveness of online shapewear presentations by including descriptions of the functionality of shapewear in decreasing the size of body parts.

Collaborative Place and Object Recognition in Video using Bidirectional Context Information (비디오에서 양방향 문맥 정보를 이용한 상호 협력적인 위치 및 물체 인식)

  • Kim, Sung-Ho;Kweon, In-So
    • The Journal of Korea Robotics Society
    • /
    • v.1 no.2
    • /
    • pp.172-179
    • /
    • 2006
  • In this paper, we present a practical place and object recognition method for guiding visitors in building environments. Recognizing places or objects in real world can be a difficult problem due to motion blur and camera noise. In this work, we present a modeling method based on the bidirectional interaction between places and objects for simultaneous reinforcement for the robust recognition. The unification of visual context including scene context, object context, and temporal context is also. The proposed system has been tested to guide visitors in a large scale building environment (10 topological places, 80 3D objects).

  • PDF

The context effects in reading Hangul in normal and low vision (정상시력과 저시력 읽기에서 맥락효과)

  • Song, Ye-Rry;Lee, Hye-Won
    • Korean Journal of Cognitive Science
    • /
    • v.21 no.2
    • /
    • pp.339-357
    • /
    • 2010
  • In this study we examined the context effects in reading Hangul (Korean alphabets) in normal and low vision, using the two different reading techniques, self-paced reading (Experiment 1) and rapid serial visual presentation (Experiment 2). We compared the reading speed of participants with normal or low vision in sentences vs. randomly ordered words. The results from both experiments showed that the reading speed of participants with low vision slowed significantly relative to those with normal vision. However, the patterns in the size of context effects were different in the two experiments. The context effects were larger in low vision than in normal vision in self-paced reading, but they were smaller in low vision than in normal vision in RSVP. This result indicates that context may make a greater contribution for readers with low vision than for readers with normal vision when sufficient time is allowed to read; in contrary, its contribution is smaller for readers with low vision than for readers with normal vision when there is time limitation for reading.

  • PDF

Visual SLAM using Local Bundle Optimization in Unstructured Seafloor Environment (국소 집단 최적화 기법을 적용한 비정형 해저면 환경에서의 비주얼 SLAM)

  • Hong, Seonghun;Kim, Jinwhan
    • The Journal of Korea Robotics Society
    • /
    • v.9 no.4
    • /
    • pp.197-205
    • /
    • 2014
  • As computer vision algorithms are developed on a continuous basis, the visual information from vision sensors has been widely used in the context of simultaneous localization and mapping (SLAM), called visual SLAM, which utilizes relative motion information between images. This research addresses a visual SLAM framework for online localization and mapping in an unstructured seabed environment that can be applied to a low-cost unmanned underwater vehicle equipped with a single monocular camera as a major measurement sensor. Typically, an image motion model with a predefined dimensionality can be corrupted by errors due to the violation of the model assumptions, which may lead to performance degradation of the visual SLAM estimation. To deal with the erroneous image motion model, this study employs a local bundle optimization (LBO) scheme when a closed loop is detected. The results of comparison between visual SLAM estimation with LBO and the other case are presented to validate the effectiveness of the proposed methodology.

The Effect of Audio and Visual Cues on Korean and Japanese EFL Learners' Perception of English Liquids

  • Chung, Hyun-Song
    • English Language & Literature Teaching
    • /
    • v.11 no.2
    • /
    • pp.135-148
    • /
    • 2005
  • This paper investigated the effect of audio and visual cues on Korean and Japanese EFL learners' perception of the lateral/retroflex contrast in English. In a perception experiment, the two English consonants /l/ and /r/ were embedded in initial and medial position in nonsense words in the context of the vowels /i, a, u/. Singletons and clusters were included in the speech material. Audio and video recordings were made using a total of 108 items. The items were presented to Korean and Japanese learners of English in three conditions: audio-alone (A), visual-alone (V) and audio-visual presentation (AV). The results showed that there was no evidence of AV benefit for the perception of the /l/-/r/ contrast for either Korean or Japanese learners of English. Korean listeners showed much better identification rates of the /l/-/r/ contrast than Japanese listeners when presented in audio or audio-visual conditions.

  • PDF

Image Understanding for Visual Dialog

  • Cho, Yeongsu;Kim, Incheol
    • Journal of Information Processing Systems
    • /
    • v.15 no.5
    • /
    • pp.1171-1178
    • /
    • 2019
  • This study proposes a deep neural network model based on an encoder-decoder structure for visual dialogs. Ongoing linguistic understanding of the dialog history and context is important to generate correct answers to questions in visual dialogs followed by questions and answers regarding images. Nevertheless, in many cases, a visual understanding that can identify scenes or object attributes contained in images is beneficial. Hence, in the proposed model, by employing a separate person detector and an attribute recognizer in addition to visual features extracted from the entire input image at the encoding stage using a convolutional neural network, we emphasize attributes, such as gender, age, and dress concept of the people in the corresponding image and use them to generate answers. The results of the experiments conducted using VisDial v0.9, a large benchmark dataset, confirmed that the proposed model performed well.

A Study on the Practical Use of 3D Typography in Time and Space within the Context of Visual Communication: Focused on the 3D Typography Project Series Entitled Rhetorical Space (비주얼 커뮤니케이션의 맥락에서 탐색한 3차원 타이포그래피의 시공간적 활용에 관한 연구: 3차원 타이포그래피 프로젝트 연작 <수사적 공간>을 중심으로)

  • Kim, Namoo
    • The Journal of the Korea Contents Association
    • /
    • v.20 no.8
    • /
    • pp.162-175
    • /
    • 2020
  • The purpose of this study is to deal with practical investigation, which blends symbolism on spatio-temporal level-especially typography in three-dimensional environment-and the symbolism of written language in the context of visual communication. Up until now, typography research and education have mainly been centered on two-dimensional environment and printing technology, such as the paper. However, this study is the result of this researcher's direct design and implementation of projects on typography aside from paper. Accordingly, this study is to provide an opportunity to raise the level of reason and expression used in visual communication to a new level and to expand its scope. To ensure the efficient progress of the project, this study was to identify the structure, system, and process of communication first. Furthermore, this study was to investigate two-dimensional and three-dimensional typography as the backbone of visual communication. In addition, several representative 3D typography works are analyzed in context and used as the conceptual framework of the project conducted for this study. Based on these results, this research verifies and suggests the possibility practically and objectively by creating the project series entitled Rhetorical Space in 3D typography. In addition, this research gives an opportunity to visualize ideas aimed at the development of character-based visual language and visual communication design in the realm of the more spatial, physical, and three-dimensional public environment.

A study on the visual integrated model of the fractional division algorithm in the context of the inverse of a Cartesian product (카테시안 곱의 역 맥락에서 살펴본 분수 나눗셈 알고리즘의 시각적 통합모델에 대한 연구)

  • Lee, Kwangho;Park, Jungkyu
    • Education of Primary School Mathematics
    • /
    • v.27 no.1
    • /
    • pp.91-110
    • /
    • 2024
  • The purpose of this study is to explore visual models for deriving the fractional division algorithm, to see how students understand this integrated model, the rectangular partition model, when taught in elementary school classrooms, and how they structure relationships between fractional division situations. The conclusions obtained through this study are as follows. First, in order to remind the reason for multiplying the reciprocal of the divisor or the meaning of the reciprocal, it is necessary to explain the calculation process by interpreting the fraction division formula as the context of a measurement division or the context of the determination of a unit rate. Second, the rectangular partition model can complement the detour or inappropriate parts that appear in the existing model when interpreting the fraction division formula as the context of a measurement division, and can be said to be an appropriate model for deriving the standard algorithm from the problem of the context of the inverse of a Cartesian product. Third, in the context the inverse of a Cartesian product, the rectangular partition model can naturally reveal the calculation process in the context of a measurement division and the context of the determination of a unit rate, and can show why one division formula can have two interpretations, so it can be used as an integrated model.

A Comparative study on the Creation and Development of Visual Techniques in U.S. and Japanese Girl's Comics (미국.일본 소녀만화의 표현발달 및 성립에 관한 비교연구)

  • Kwon, Kyung-Min
    • The Journal of the Korea Contents Association
    • /
    • v.10 no.7
    • /
    • pp.149-158
    • /
    • 2010
  • This study is a comparative analysis of the creation and development of visual techniques used in girls' comics in the paradigmatic low and high-context cultures of American and Japan. As previous analyses have shown, there are qualitative differences in the expressive mechanisms employed in girls' comics in Eastern and Western cultures, and it is an investigation of this realm of expression that is the basis of this study. Particular emphasis is placed on an analysis of the structure of frames, one of the most fundamental expressive mechanisms in girls' comics. A close examination of this underlying structural component reveals that both cultures demonstrate autonomous growth, providing a theoretical framework for future studies.