• Title/Summary/Keyword: Visual Information

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The Auditory and Visual Information Impacts on the Traffic Noise Perception by the using Electroencephalogram (뇌파 측정에 의한 친환경 시.청각 정보의 교통소음 인지도 영향 평가)

  • Park, Sa-Keun;Jang, Gil-Soo;Kook, Chan;Song, Min-Jeong;Shin, Hoon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.11a
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    • pp.41-47
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    • 2006
  • In this study, the influences of environmentally friendly visual and auditory information on traffic noise perception were surveyed by the using electroencephalogram Green rural region image and CBD image in urban city were used as visual informations. And traffic noise, signal and environmental music were used to detect the impact on electroencephalogram variance. It was revealed that green rural region image caused a-wave ratio increase about 10% and environmental music increased $\alpha$-wave ratio approximately $40{\sim}50%$. The results of this study improved that environmentally friendly visual and auditory information had an effect on decreasing traffic noise loudness to some extents.

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REPRESENTATION OF NAVIGATION INFORMATION FOR VISUAL CAR NAVIGATION SYSTEM

  • Joo, In-Hak;Lee, Seung-Yong;Cho, Seong-Ik
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.508-511
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    • 2007
  • Car navigation system is one of the most important applications in telematics. A newest trend of car navigation system is using real video captured by camera equipped on the vehicle, because video can overcome the semantic gap between map and real world. In this paper, we suggest a visual car navigation system that visually represents navigation information or route guidance. It can improve drivers' understanding about real world by capturing real-time video and displaying navigation information overlaid on it. Main services of the visual car navigation system are graphical turn guidance and lane change guidance. We suggest the system architecture that implements the services by integrating conventional route finding and guidance, computer vision functions, and augmented reality display functions. What we designed as a core part of the system is visual navigation controller, which controls other modules and dynamically determines visual representation methods of navigation information according to a determination rule based on current location and driving circumstances. We briefly show the implementation of system.

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The Environmental Auditory and Visual Information Effects on the Traffic Noise Perception by Using Electroencephalogram (뇌파 측정에 의한 친환경 시.청각 정보의 교통소음 인지도 영향 평가)

  • Jang, Gil-Soo;Park, Sa-Keun;Song, Min-Jeong;Shin, Hoon
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.2 s.119
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    • pp.160-167
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    • 2007
  • In this study, the influences of environmentally friendly visual and auditory information on traffic noise perception were surveyed by the using electroencephalogram. Green rural region image and CBD (central business district) image in urban city were used as visual informations. And traffic noise, signal and environmental music were used to detect the impact on electroencephalogram variance. It was revealed that green rural region image caused ${\alpha}-wave$ ratio increase about 10% and environmental music increased ${\alpha}-wave$ ratio approximately $40{\sim}50%$. The results of this study improved that environmentally friendly visual and auditory information had an effect on decreasing traffic noise loudness to some extents.

A Study of Visual Programming Environment for NPE(Novice Programming Environment)

  • Kim, Ji-Wan;Seo, Hyun-Gon
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.183-190
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    • 2015
  • This paper investigates the three main functions of a typical visual app programming environment for Novice Programming developers, and compares the features. The Scratch is a visual programming environment for education, anyone can create a story easy as possible variously interaction, games, animations and more. App inventor provides precise and professional application development capabilities as compared with scratch. App Inventor in runs independently of the computer platform, and has a feature that must be constantly connected to the server over the internet, while the Inventor app runs. M-Bizmaker is suitable for commercial application development, consists of m-BizBuilder, m-BizEngine, m-BizServer or the like, provides a cross-platform visual programming environment.

Visible Distortion Predictors Based on Visual Attention in Color Images

  • Cho, Sang-Gyu;Hwang, Jae-Jeong;Kwak, Nae-Joung
    • Journal of information and communication convergence engineering
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    • v.10 no.3
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    • pp.300-306
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    • 2012
  • An image attention model and its application to image quality assessment are discussed in this paper. The attention model is based on rarity quantification, which is related to self-information to attract the attention in an image. It is relatively simpler than the others but results in taking more consideration of global contrasts between a pixel and the whole image. The visual attention model is used to develop a local distortion predictor, named color visual differences predictor (CVDP), in color images in order to effectively detect luminance and color distortions.

Integrated Navigation Algorithm using Velocity Incremental Vector Approach with ORB-SLAM and Inertial Measurement (속도증분벡터를 활용한 ORB-SLAM 및 관성항법 결합 알고리즘 연구)

  • Kim, Yeonjo;Son, Hyunjin;Lee, Young Jae;Sung, Sangkyung
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.68 no.1
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    • pp.189-198
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    • 2019
  • In recent years, visual-inertial odometry(VIO) algorithms have been extensively studied for the indoor/urban environments because it is more robust to dynamic scenes and environment changes. In this paper, we propose loosely coupled(LC) VIO algorithm that utilizes the velocity vectors from both visual odometry(VO) and inertial measurement unit(IMU) as a filter measurement of Extended Kalman filter. Our approach improves the estimation performance of a filter without adding extra sensors while maintaining simple integration framework, which treats VO as a black box. For the VO algorithm, we employed a fundamental part of the ORB-SLAM, which uses ORB features. We performed an outdoor experiment using an RGB-D camera to evaluate the accuracy of the presented algorithm. Also, we evaluated our algorithm with the public dataset to compare with other visual navigation systems.

A Novel Feature Map Generation and Integration Method for Attention Based Visual Information Processing System using Disparity of a Stereo Pair of Images (주의 기반 시각정보처리체계 시스템 구현을 위한 스테레오 영상의 변위도를 이용한 새로운 특징맵 구성 및 통합 방법)

  • Park, Min-Chul;Cheoi, Kyung-Joo
    • The KIPS Transactions:PartB
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    • v.17B no.1
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    • pp.55-62
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    • 2010
  • Human visual attention system has a remarkable ability to interpret complex scenes with the ease and simplicity by selecting or focusing on a small region of visual field without scanning the whole images. In this paper, a novel feature map generation and integration method for attention based visual information processing system is proposed. The depth information obtained from a stereo pair of images is exploited as one of spatial visual features to form a set of topographic feature maps in our approach. Comparative experiments show that correct detection rate of visual attention regions improves by utilizing depth feature compared to the case of not using depth feature.

Tendency of Immersion and Recognition on Application of Visual Cue in Graphic Information (그래픽 정보에서의 시각단서 적용에 따른 몰입과 재인 성향)

  • Kwon, Hyo-Jeong;Lee, Hwa-Sei
    • Journal of Korea Multimedia Society
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    • v.15 no.9
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    • pp.1174-1183
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    • 2012
  • This study, depending on the diversification of the information environment, was carried out to analyze the role of visual cues and the relationship between visual information structure in the process of user's visual immersion and recognition. Thus, we design evaluation model which used scientific instruments and subjective evaluation taking into account the latest graphical user trends, and analyze the data of immersion and recognition of the user experience that acquired through the process more systematic experimental procedure. Based on this, in the future, this study will be able to contribute implement the latest broadly applicable to the device of graphical information user basic design model and a standard evaluation model.

Adaptive Processing for Feature Extraction: Application of Two-Dimensional Gabor Function

  • Lee, Dong-Cheon
    • Korean Journal of Remote Sensing
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    • v.17 no.4
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    • pp.319-334
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    • 2001
  • Extracting primitives from imagery plays an important task in visual information processing since the primitives provide useful information about characteristics of the objects and patterns. The human visual system utilizes features without difficulty for image interpretation, scene analysis and object recognition. However, to extract and to analyze feature are difficult processing. The ultimate goal of digital image processing is to extract information and reconstruct objects automatically. The objective of this study is to develop robust method to achieve the goal of the image processing. In this study, an adaptive strategy was developed by implementing Gabor filters in order to extract feature information and to segment images. The Gabor filters are conceived as hypothetical structures of the retinal receptive fields in human vision system. Therefore, to develop a method which resembles the performance of human visual perception is possible using the Gabor filters. A method to compute appropriate parameters of the Gabor filters without human visual inspection is proposed. The entire framework is based on the theory of human visual perception. Digital images were used to evaluate the performance of the proposed strategy. The results show that the proposed adaptive approach improves performance of the Gabor filters for feature extraction and segmentation.

A Study on Factors Influencing Handwriting of Preschool Children (학령 전기 아동의 글씨 쓰기에 영향을 미치는 요인에 관한 연구)

  • Kim, Yunkyeong;Han, Susang;Jang, Chel
    • Journal of The Korean Society of Integrative Medicine
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    • v.3 no.1
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    • pp.1-10
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    • 2015
  • Purpose: This study investigated the relationships of handwriting legibility and perceptual-motor skills, and handwriting speed and perceptual-motor skills. And identified the predictors that most affect the handwriting of preschool children. Methods: Twenty-three typically developing preschool aged children (mean age: 68.61 months, SD=2.04) were selected through the Korean-Denver Developmental Screening Test-2(K-DDST-2). The children were tested with regard to handwriting legibility, visual perception, visual-motor integration and fine-motor coordination. Results: First, a significant relationship was not found among handwriting legibility, visual perception, visual-motor integration and fine-motor coordination. Second, a significant relationship was found among handwriting speed, visual perception and fine-motor coordination. Third, stepwise multiple regression analyses showed that general visual perception were significant predictors for handwriting speed. Conclusion: Occupational therapists should evaluate children's visual perception levels utilizing a standardized test, and focus on general visual perception in order to improve handwriting skill(speed). Also, occupational therapists are expected to play an important role in the management and treatment of children's handwriting skills.