• Title/Summary/Keyword: Visual Depth

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How is the inner contour of objects encoded in visual working memory: evidence from holes (물체 내부 윤곽선의 시각 작업기억 표상: 구멍이 있는 물체를 중심으로)

  • Kim, Sung-Ho
    • Korean Journal of Cognitive Science
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    • v.27 no.3
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    • pp.355-376
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    • 2016
  • We used holes defined by color similarity (Experiment 1) and binocular disparity (Experiment 2) to study how the inner contour of an object (i.e., boundary of a hole in it) is encoded in visual working memory. Many studies in VWM have shown that an object's boundary properties can be integrated with its surface properties via their shared spatial location, yielding an object-based encoding benefit. However, encoding of the hole contours has rarely been tested. We presented objects (squares or circles) containing a bar under a change detection paradigm, and relevant features to be remembered were the color of objects and the orientation of bars (or holes). If the contour of a hole belongs to the surrounding object rather than to the hole itself, the object-based feature binding hypothesis predicts that the shape of it can be integrated with color of an outer object, via their shared spatial location. Thus, in the hole display, change detection performance was expected to better than in the conjunction display where orientation and color features to be remembered were assigned to different parts of a conjunction object, and comparable to that in a single bar display where both orientation and color were assigned into a single bar. However, the results revealed that performance in the hole display did not differ from that in the conjunction display. This suggests that the shape of holes is not automatically encoded together with the surface properties of the outer object via object-based feature binding, but encoded independently from the surrounding object.

The study of analysis film-making style in Stanley Kubrick's film (Focusing on his' film "The Clockwork orange(1971)") (스탠리 큐브릭 감독의 영상 스타일 분석 연구 (그의 영화"시계태엽오렌지(1971)"를 중심으로))

  • Lee, Tae-Hoon
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.453-461
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    • 2017
  • The video image in the movie has become more spectacular than ever, and the expression area and the subject have been infinitely expanded, but it can not be said that the range of imagination has expanded. Instead, the 60s and 70s, which were the epochs of popular culture, The film that implements the artististic visual style and expression style of the artist. Stanley Kubrick's "Clockwork Orange", which has been pursuing technological perfection and experimental style, was created using traditional video grammar and gained a great repercussion with outstanding material and high artistic expression technique at that time. These techniques have led audiences to rational observation through irony, rather than emotional sympathy for the situation, for extreme violence and sensational films. This is because the purpose of the director was not to be in technological perfection but to reveal the contradictions of the real society and to reflect on the meaning of the existence of society itself. These creative traditional visual grammar and expression methods are a good visual style that enables the intentionally transmitted message to be transmitted more intensely and effectively, and the artistic depth can be created at the same time by unconsciously perceiving the meaning present on the back to the audience.

Practical Use of Pyroligneous Acid for Ecologically Responsive Management in Korean Golf Courses (국내 골프 코스에서 친환경적인 관리를 위한 목초액의 활용)

  • 이상재;허근영
    • Asian Journal of Turfgrass Science
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    • v.15 no.4
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    • pp.157-168
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    • 2001
  • This study was carried out to investigate the offsets of pyroligneous acid on the growth of ‘Penncross’Creeping Bentgrass (Agrostis palustris Huds.) and to propose the practical use for ecologically responsive management in Korean golf courses. In the plots affected by 300, 500, and 800 times diluted pyroligneous acid, the turfgrass growth increment and the visual quality were measured at fixed periods. The data were subjected to paired samples T-test. The results summarized are as follows; 1) In leaf growth increment, density, and root spread depth, turfgrass affected by 500 and 800 times diluted pyroligneous acid were superior to the control continually. It was reliable in the statistics. Especially, 500 times diluted solutions was superior to the others. 2) In color, texture, uniformity, and recuperative strength, the visual quality of turfgrass affected by 500 and 800 times diluted pyroligneous acid were superior to the control continually. It was reliable in the statistics except the recuperative strength. Espe-cially, 500 times diluted solutions tended to be superior to the others. 3) There was no symptom of a disease in all plots. The existing management was thought to be suitable in this golf course. 500 and 800 times diluted pyroligneous acid were not thought to trigger or promote a disease, 4) After investigating the effect of pyroligneous acid on turfgrass growth, the soils of all plots were analyzed. In all plots, the chemical properties of the soils were not changed obviously. 5) Considering the results mentioned above, the practical use of 500 and 800 times diluted solutions might decrease the amount of nutrients and agricultural chemicals used in golf courses as well as promote turfgrass growth in golf courses.

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The Clinical Effects of Cupping Therapy at Bedtime for Sleep Disorder Induced by Traffic Accidents (수면 전 부항요법이 교통사고로 유발된 수면장애에 미치는 임상적 효과)

  • Lee, Eun-Jung;Jeoun, Tae-Dong;Yoon, Il-Ji;Oh, Min-Suck
    • Journal of Korean Medicine Rehabilitation
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    • v.20 no.1
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    • pp.193-208
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    • 2010
  • Objectives : The purpose of this study is to investigate the clinical effects of cupping therapy on sleep disorders induced by traffic accidents. Methods : The 46 patients were divided into 2 groups : Exp.group was treated with cupping therapy at bedtime and Con.group was treated except cupping therapy at bedtime. To evaluate the efficiency of cupping therapy, the SMH sleep questionnaire and Visual Analogue Scale(VAS) were applied before treatment and after 7 days treatment. Results : 1. The Exp.group has improved statistical significantly in delaying bedtime and bedtime arousal as compared to the Con.group. 2. The Exp.group was increased in total sleep time but had no statistical significance as compared to the Con.group. 3. The Exp.group was improved in subjective evaluation of satisfaction with sleep, depth of sleep, the overall sleep and difficulty in falling asleep. Conclusions : Cupping therapy at bedtime has clinical effects of improvement of sleep disorder induced by traffic accidents.

Changes of visual discomfort depending on velocity of lateral motion and motion-in-depth in stereoscopic images (양안식 영상에서 깊이 방향 모션과 수평 방향 모션 속도에 의한 시각적 불편함의 변화)

  • Lee, Seong-Il;Jung, Yong Ju;Sohn, Hosik;Ro, Yong Man;Park, Hyun Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.4-7
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    • 2010
  • 3D 콘텐츠에 대한 관심이 증가함에 따라 3D 시청 및 제작에 대한 가이드라인의 필요성도 함께 증가하고 있다. 3D 안정 시청 가이드 라인은 3D 시청으로 인한 시청자의 시각적 불쾌감이나 피로감을 방지하는데 목적을 두고 있으며, 최근 일본의 3DC에서는 과도한 수렴-조절 불일치를 방지하기 위해 양안 시차 $1^{\circ}$를 쾌적 시차 범위로 권고하고 있다. 하지만 이 쾌적 시차는 절대적인 수치가 아니며, 콘텐츠의 특성 및 시청 조건에 따라 변하는 것으로 추정된다. 본 논문에서는 쾌적 시차를 갖는 3D 영상 콘텐츠에서 객체의 모션으로 인해 양안시차가 시공간적으로 변할 때, 야기되는 시각적 불편함의 변화에 대하여 관찰한다. 특히, 깊이 방향 모션 및 수평 방향 모션에서 객체의 속도 변화에 대한 시각적 피로감의 정도를 주관적 평가를 통하여 측정한다.

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Using 3D Sweetening for Efficient Directing Space in Stereoscopic Image (3D 스위트닝 과정을 이용한 입체영상의 효율적인 공간 연출)

  • Kim, Myung-Ha;Hong, Hyun-Ki
    • The Journal of the Korea Contents Association
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    • v.12 no.10
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    • pp.63-71
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    • 2012
  • Depth understanding is important for stereoscopic and various methods including space design and cognitive science should be taken account in contents production. Among them, human scientific engineering such as human factor needs to be touched. More specifically, when the stereoscopic designer determines a binocular disparity, the viewpoint of the camera has to be matched with that of the audience. In this process, the structural problem by the distortion due to the dichoptic error is happened, Therefore, 3D sweetening process based on geometric re-analysis and human scientific engineering to minimize the visual fatigue is significant. This paper analyzes the inconsistency problems of the viewpoint in stereoscopic images, and we produce the stereoscopic image contents based on human factors.

Focus Control for Multi-Focal Projection onto Nonplanar Surface (곡면 전초점 투사를 위한 멀티 프로젝터 초점제어)

  • Shim, Jae-Young;Park, Han-Hoon;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1081-1086
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    • 2006
  • 일반적으로 프로젝터는 심도(depth of field)가 제한되어 있기 때문에 스크린이 곡면일 경우, 일부 영역에서는 초점이 맞지 않게(out-of-focus) 된다. 이런 out-of-focus 영역의 정보는 블러링(blurring)되기 때문에 사용자에게 정확한 정보를 전달할 수 없다. 여러 대의 프로젝터를 이용할 경우, 각 프로젝터는 다른 in-focus 영역을 가지기 때문에 각 프로젝터 픽셀의 in-focus/out-of-focus 판별을 통해 in-focus 픽셀만을 투사함으로써, out-of-focus 픽셀의 영향을 제거할 수 있다. 그러나 여러 대의 프로젝터의 in-focus영역이 거의 일치할 경우, out-of-focus영역은 여전히 out-of-focus상태일 수 밖에 없다. 따라서, 각 프로젝터의 초점을 유연하게 조절하면서 동시에 여러 대의 프로젝터에 의한 in-focus 영역을 최대한 크게 할 수 있는 방법이 필요하다. 본 논문에서는 각 프로젝터의 초점을 유동적으로 조절하면서 취득된 영상을 처리하여 in-focus 영역을 판별하고 각 프로젝터에 대한 in-focus 영역을 조합하여 전체in-focus 영역의 면적을 최대화하는 방법을 제안한다. 제안된 방법의 유용성을 검증하기 위해, 각 프로젝터의 in-focus 영역을 적절한 컬러를 이용해 시각적으로 표현해주고 이 정보를 참조해 각 프로젝터의 초점을 유동적으로 조절하여 전초점 영상을 만들어내는 시스템을 구현하였다.

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A Fast Vision-based Head Tracking Method for Interactive Stereoscopic Viewing

  • Putpuek, Narongsak;Chotikakamthorn, Nopporn
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1102-1105
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    • 2004
  • In this paper, the problem of a viewer's head tracking in a desktop-based interactive stereoscopic display system is considered. A fast and low-cost approach to the problem is important for such a computing environment. The system under consideration utilizes a shuttle glass for stereoscopic display. The proposed method makes use of an image taken from a single low-cost video camera. By using a simple feature extraction algorithm, the obtained points corresponding to the image of the user-worn shuttle glass are used to estimate the glass center, its local 'yaw' angle, as measured with respect to the glass center, and its global 'yaw' angle as measured with respect to the camera location. With these estimations, the stereoscopic image synthetic program utilizes those values to interactively adjust the two-view stereoscopic image pair as displayed on a computer screen. The adjustment is carried out such that the so-obtained stereoscopic picture, when viewed from a current user position, provides a close-to-real perspective and depth perception. However, because the algorithm and device used are designed for fast computation, the estimation is typically not precise enough to provide a flicker-free interactive viewing. An error concealment method is thus proposed to alleviate the problem. This concealment method should be sufficient for applications that do not require a high degree of visual realism and interaction.

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A Study on the Phenomenal Transparency Expression of the Dodong-Seowon using Space Perception (공간지각(空間知覺)에 따라 나타나는 도동서원(道東書院)의 현상적(現象的) 투명성(透明性) 표현(表現)에 관한 연구(硏究))

  • Hwang, Yeung Ju;Kim, Jung Jae
    • Journal of architectural history
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    • v.12 no.3
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    • pp.117-130
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    • 2003
  • Transparency orginated from a visual character of the object recognized to the backside without any obstacle is used as a word explaining the variety of an architectural character from the pre-mordern architecture. Transparency is expressed clearly without using of the material with a permeability like glass in the Korean traditional architecture. Thus the purpose of this study is to analyze an expression of the perceptive transparency focusing on the Dodong Seowon with the phenomenal transparency. In chapter one, the background, purpose and method of study are explained. In chapter two, general concept of transparency is inquired. In the process of searching for the formation of basic background, the characteristic of phenomenal transparency is recognized. In chapter three, the aspect of phenomenal tranparency expression in Korean traditional architecture is inquired. In chapter four, with the characteristics drawn from chapter three, the characteristics of Dodong-Seowon under its phenomenal tranparency are shown. In chapter five, synthetic conclusion is presented.

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Effects of Image Resolution and HMD Luminance on Virtual Reality Viewing Experience (영상의 해상도와 HMD의 휘도가 가상현실 시청 경험에 미치는 영향)

  • Lee, Hyejin;Chung, Donghun
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.74-85
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    • 2018
  • The research investigated the interaction effect of video resolution and device luminance on the perceived characteristics, presence, and fatigue viewing virtual reality. Experiments were composed of mixed design, and the resolution and luminance were classified into three types, HD, 2K, and 4K, and 20, 60, and 100, respectively. Participants watched video of 6-minutes randomly, and responded to the questionnaire after watching each video. The results showed that no interaction effect existed. Meanwhile, there are statistically significant differences on the luminance of depth perception, the resolution of visual intervention, and the resolution of adjustment fatigue. Also, higher resolution and luminance showed higher cognitive function, presence and fatigue.