• Title/Summary/Keyword: Visual

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Development of Computer-based Visual Perception Test Program for Korean Patients with Brain Injury

  • Ahn, Seong-Hye
    • International Journal of Contents
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    • v.3 no.3
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    • pp.32-37
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    • 2007
  • Up to now, several tools to evaluate visual perception tests have been introduced for different purposes. However, they were mostly manual tools, paper books in which the therapists would turn the pages while working together with patients. This paper discusses a potential plan to develop motor-free visual perception test software for Korean patients with brain injury, and to construct a centralized database for their evaluated data in a client/server environment. Through its development, we eventually hope to achieve effective management of the data for better understanding of patients' visual perceptual skills and the standardization of the evaluation for Korean patients. With the help of the computerized environment, we also expect some advantages such as acquisition of reliable results from patients with brain injury, automation for storing and accessing patients' data, construction of the patients' database and the management of a vast amount of the data within it and the provision of a foundation to promote further development of various perceptual-cognitive rehabilitation programs.

Visual Servoing of a Mobile Manipulator Based on Stereo Vision (스테레오 영상을 이용한 이동형 머니퓰레이터의 시각제어)

  • Lee Hyun Jeong;Park Min Gyu;Lee Min Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.5
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    • pp.411-417
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    • 2005
  • In this study, stereo vision system is applied to a mobile manipulator for effective tasks. The robot can recognize a target and compute the potion of the target using a stereo vision system. While a monocular vision system needs properties such as geometric shape of a target, a stereo vision system enables the robot to find the position of a target without additional information. Many algorithms have been studied and developed for an object recognition. However, most of these approaches have a disadvantage of the complexity of computations and they are inadequate for real-time visual servoing. Color information is useful for simple recognition in real-time visual servoing. This paper addresses object recognition using colors, stereo matching method to reduce its calculation time, recovery of 3D space and the visual servoing.

Basic requirements for visual evoked potentials

  • Seok, Hung Youl;Lee, Eun-Mi;Park, Kee Duk;Seo, Dae-Won;Korean Society of Clinical Neurophysiology Education Committee
    • Annals of Clinical Neurophysiology
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    • v.20 no.1
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    • pp.12-17
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    • 2018
  • Visual evoked potentials (VEPs) are frequently used to assess the anterior and posterior visual pathways. In particular, the use of VEPs have been increasing in various fields such as evaluation of the optic nerves in patients with multiple sclerosis. The performance of VEP test can be affected by various factors such as stimulus type and subject condition, and its interpretation is also difficult. However, there have been no guidelines for performing and interpreting VEPs in Korea. Therefore, we aimed to provide comprehensive information regarding basic requirement and interpretation for VEPs.

An Efficient Video Indexing Scheme Exploiting Visual Rhythm (비쥬얼 리듬을 이용한 효율적 비데오 인덱싱 기법)

  • Chung, Ji-Moon;Kim, Cheong-Ghil
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.10 no.3
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    • pp.103-109
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    • 2011
  • With the growing popularity of digital video applications, those areas of the efficient transmit, storage management, and search technology for video data are emerging as an important core technology. To be an effective video indexing system, users need to be able to find the video segments that they want. Unfortunately, video data is difficult to manage because of its unstructured data type and large volume with linear forms. This paper proposes a shot verification using visual rhythm and video retrieval system. The shot verification is designed to detect a segment from video easily and quickly, known as shot boundaries, just by changing the visual rhythm without playing the image. Therefore, this can decrease the false detected shots and generate the unidentified shots and key frames. The retrieval system is constructed in terms of visual descriptor from the list of MPEG-7. The effectiveness of the proposed shot verification process and video retrieval system is demonstrated.

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Visual Touch Recognition for NUI Using Voronoi-Tessellation Algorithm (보로노이-테셀레이션 알고리즘을 이용한 NUI를 위한 비주얼 터치 인식)

  • Kim, Sung Kwan;Joo, Young Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.3
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    • pp.465-472
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    • 2015
  • This paper presents a visual touch recognition for NUI(Natural User Interface) using Voronoi-tessellation algorithm. The proposed algorithms are three parts as follows: hand region extraction, hand feature point extraction, visual-touch recognition. To improve the robustness of hand region extraction, we propose RGB/HSI color model, Canny edge detection algorithm, and use of spatial frequency information. In addition, to improve the accuracy of the recognition of hand feature point extraction, we propose the use of Douglas Peucker algorithm, Also, to recognize the visual touch, we propose the use of the Voronoi-tessellation algorithm. Finally, we demonstrate the feasibility and applicability of the proposed algorithms through some experiments.

A Study on Residential Facility Based on the Characteristics of Behavior and Motion for People with visual Impairments (주거 공간 계획을 위한 시각장애인의 행위에 따른 동작특성에 관한 연구)

  • Kim, Min-Gyeong;Keum, Yo-Chan;Park, Yong-Hwan
    • Korean Institute of Interior Design Journal
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    • v.15 no.2 s.55
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    • pp.99-107
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    • 2006
  • People with visual impairments are difficult to go to education facility by themselves, because of their limited visual ability, orientation, and usability field, so they prefer dormitories. Those dormitories playa role in living space, education, communication and culture function. Therefore those facilities planned more user centered design, since they are influenced by user actability and their values. User centered designs that match between the user and space are understood as well as their characteristics and behavior. Especially for understanding their activity, observation is conducted about their behavior in dormitories. Thus the purpose of this study is suggested to be a basic source that planning about residential facility for people with visual impairments through interview and observation investigation by analysis that they resident in space motion and performance.

Dynamic Visual Servoing of Robot Manipulators (로봇 메니퓰레이터의 동력학 시각서보)

  • Baek, Seung-Min;Im, Gyeong-Su;Han, Ung-Gi;Guk, Tae-Yong
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.1
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    • pp.41-47
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    • 2000
  • A better tracking performance can be achieved, if visual sensors such as CCD cameras are used in controling a robot manipulator, than when only relative sensors such as encoders are used. However, for precise visual servoing of a robot manipulator, an expensive vision system which has fast sampling rate must be used. Moreover, even if a fast vision system is implemented for visual servoing, one cannot get a reliable performance without use of robust and stable inner joint servo-loop. In this paper, we propose a dynamic control scheme for robot manipulators with eye-in-hand camera configuration, where a dynamic learning controller is designed to improve the tracking performance of robotic system. The proposed control scheme is implemented for tasks of tracking moving objects and shown to be robust to parameter uncertainty, disturbances, low sampling rate, etc.

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On the Visual Scene Validity of the Microcomputer Aided Port Design Simulator (마이크로 컴퓨터를 이용한 항만설계 시뮬레이터의 영상정보 신뢰성에 관한 연구)

  • 김환수
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.3 no.2
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    • pp.1-12
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    • 1997
  • One of the main uses for ship simulators is in the field of port design, and an increasing number of simulators, of varying degrees of fidelity, are being used for this purpose. An essential feature of all such simulators is their visual scene, which must be of sufficent fidelity to convey the key visual cues adequately. This paper examines the ability of a number of experienced mariners to perceive speeds and distances correctly using Computer Generated Imagery visual scenes of different fidelity, compared with their performance at sea. From the results, it was found that the microcomputer based simulator might be considered, as far as its visual scene representation is concerned, to be as valid as the full mission ship simulator for the port design task.

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A Study of Visual Programming Environment for NPE(Novice Programming Environment)

  • Kim, Ji-Wan;Seo, Hyun-Gon
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.183-190
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    • 2015
  • This paper investigates the three main functions of a typical visual app programming environment for Novice Programming developers, and compares the features. The Scratch is a visual programming environment for education, anyone can create a story easy as possible variously interaction, games, animations and more. App inventor provides precise and professional application development capabilities as compared with scratch. App Inventor in runs independently of the computer platform, and has a feature that must be constantly connected to the server over the internet, while the Inventor app runs. M-Bizmaker is suitable for commercial application development, consists of m-BizBuilder, m-BizEngine, m-BizServer or the like, provides a cross-platform visual programming environment.

Study on Levee Visual Inspection Information System Building Using Mobile Technology

  • Kang, Seung-Hyun;Lee, Jong-Min
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.6
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    • pp.71-76
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    • 2016
  • In this paper, we propose the mobile visual inspection information system using DGPS and portable range finder for levee safety inspection. Instead of existing visual inspection management method that is stored hand-written data, this system is designed to manage directly the visual inspection information using mobile devices in the field of levee. And through extracting accurate DGPS coordinates information about damage location of levee, this system is developed to ensure efficiency for the main task arising from the levee site such as inspection, maintenance and reinforcement. Furthermore, when damage has occurred at the point that inspector is not able to approach, this system can record the damage site data correctly, by converting data such as position, orientation and height of the damage point into the World Geodetic System coordinates. The position, orientation and height data was extracted automatically through the DGPS and portable range finder. And by applying the augmented reality method, this system was implemented for inspector to revisit the point of damage easily in order to perform the management, maintenance and reinforcement of the levee later.