• Title/Summary/Keyword: Virtual task

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Application of the Digital Mockup to Preliminary Analysis the Remote Maintainability of ACP

  • Song, Tai-Gil;Kim, Sung-Hyun;Park, Byung-Suk;Yoon, Ji-Sup;Lee, Sang-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.363-366
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    • 2004
  • KAERI is developing the Advanced Spent Fuel Conditioning Process (ACP) as a pre-disposal treatment process for spent fuel. In this process, the management process must operate in intense radiation fields as well as in a high temperature. Therefore, remote maintenance has played a significant role in this process. Hence suitable remote handling and maintenance technology needs to be developed along with the design of the process concepts. To do this, we developed the digital mockup for the ACP. The digital mockup provides the capability of verifying the remote operability of the process without fabrication of the process equipment. In other words, by applying virtual reality to the remote maintenance operation, a remote operation task can be simulated in the digital mockup. Through utilizing this graphic simulation in this digital mockup, general guidelines can be established for designing equipment intended for remote handling and maintenance. Also, the designer of the equipment that must be remotely maintained should ensure that there is adequate access to the process equipment. The graphic simulator will substantially reduce the cost of the develo363pment of the remote handling and maintenance procedure as well as the process equipment.

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Evaluating the Usability of Size Comparison UI for Online Clothing Shopping Malls

  • Kim, Heesun
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.61-70
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    • 2020
  • As mobile device usage time increases thanks to the development of information and communication alongside the increase in the spread of smartphones, mobile shopping has become a common trend. While mobile shopping has the advantage of saving both time and money, it may also result in dissatisfaction with product differences after purchase. For online clothing shopping malls, in particular, if the size does not match after purchase, it is difficult for customers to return or exchange the goods. To address this problem, some mobile apparel shipping malls offer a virtual fitting service and a size comparison function; however, the number of such malls remains low. In this paper, a usability evaluation was performed on a mobile apparel shopping mall that provides a size comparison function. The three apps selected for evaluation have different size input methods, and a slightly different method of providing results after comparing the user's dimensions with the dimensions of the clothes to be purchased. In this paper, the evaluators were asked to select clothes at the shopping mall and perform the task of deciding the size of the clothes to be purchased through their own measurements and comparison while also evaluating the effectiveness, meaning, and satisfaction of the apps. Based on the analysis of the results, this paper aims to produce an improvement plan and help design the size comparison UI (User Interface) in the future.

Dynamic Network routing -an Agent Based Approach

  • Gupha, Akash;Zutshi, Aditya
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.50-58
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    • 2001
  • Modern day networks are increasingly moving towards peer to peer architecture where routing tasks will not be limited to some dedicated routers, but instead all computers in a network will take part in some routing task. Since there are no specialized routers, each node performs some routing tasks and information passes from one neighbouring node to another, not in the form of dumb data, but as intelligent virtual agents or active code that performs some tasks by executing at intermediate nodes in its itinerary. The mobile agents can run, and they are free to d other tasks as the agent will take care of the routing tasks. The mobile agents because of their inherent 'intelligence'are better able to execute complex routing tasks and handle unexpected situations as compared to traditional routing techniques. In a modern day dynamic network users get connected frequently, change neighbours and disconnect at a rapid pace. There can be unexpected link failure as well. The mobile agent based routing system should be able to react to these situations in a fact and efficient manner so that information regarding change in topology propagates quickly and at the same time the network should not get burdened with traffic. We intend to build such a system.

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Effective Inverse Matrix Transformation Method for Haptic Volume Rendering (햅틱 볼륨 렌더링을 위한 효과적인 역행렬 계산법)

  • Kim, Nam-Oh;Min, Wan-Ki;Jung, Won-Tae;Kim, Young-Dong
    • Proceedings of the KIEE Conference
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    • 2007.11c
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    • pp.183-186
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    • 2007
  • Realistic deformation of computer simulated anatomical structures is computationally intensive. As a result, simple methodologies not based in continuum mechanics have been employed for achieving real time deformation of virtual reality. Since the graphical interpolations and simple spring models commonly used in these simulations are not based on the biomechanical properties of tissue structures, these "quick and dirty"methods typically do not accurately represent the complex deformations and force-feedback interactions that can take place during surgery. Finite Element(FE) analysis is widely regarded as the most appropriate alternative to these methods. However, because of the highly computational nature of the FE method, its direct application to real time force feedback and visualization of tissue deformation has not been practical for most simulations. If the mathematics are optimized through pre-processing to yield only the information essential to the simulation task run-time computation requirements can be drastically reduced. To apply the FEM, We examined a various in verse matrix method and a deformed material model is produced and then the graphic deformation with this model is able to force. As our simulation program is reduced by the real-time calculation and simplification because the purpose of this system is to transact in the real time.

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A Simulation System of Total Knee Replacement Surgery for Extracting 3D Surgical Parameters (슬관절 전치환술용 3차원 시술변수 추출 시스템)

  • Jun, Yong-Tae
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.315-322
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    • 2011
  • The goal of total knee replacement (TKR) surgery is to replace patient's knee joint with artificial implants in order to restore normal knee joint functions. Since mismatched knee implants often cause a critical balancing problem and short durability, designing a well-fitted implant to a patient's knee joint is essential to improve surgical outcomes. We developed a software system that three-dimensionally (3D) simulates TKR surgery based upon 3D knee models reconstructed from computed tomography (CT) imaging. The main task of the system was to extract precise 3D anatomical parameters of a patient's knee that were directly used to determine a custom fit implant and to virtually perform TKR surgery. The virtual surgery was simulated by amputating a 3D knee model and positioning the determined implant components on the amputated knee. The test result shows that it is applicable to derive surgical parameters, determine individualized implant components, rehearse the whole surgical procedure, and train medical staff or students for actual TKR surgery. The feasibility and verification of the proposed system is described with examples.

Adaptive Time Delay Compensation Process in Networked Control System

  • Kim, Yong-Gil;Moon, Kyung-Il
    • International journal of advanced smart convergence
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    • v.5 no.1
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    • pp.34-46
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    • 2016
  • Networked Control System (NCS) has evolved in the past decade through the advances in communication technology. The problems involved in NCS are broadly classified into two categories namely network issues due to network and control performance due to system network. The network problems are related to bandwidth allocation, scheduling and network security, and the control problems deal with stability analysis and delay compensation. Various delays with variable length occur due to sharing a common network medium. Though most delays are very less and mostly neglected, the network induced delay is significant. It occurs when sensors, actuators, and controllers exchange data packet across the communication network. Networked induced delay arises from sensor to controller and controller to actuator. This paper presents an adaptive delay compensation process for efficient control. Though Smith predictor has been commonly used as dead time compensators, it is not adaptive to match with the stochastic behavior of network characteristics. Time delay adaptive compensation gives an effective control to solve dead time, and creates a virtual environment using the plant model and computed delay which is used to compensate the effect of delay. This approach is simulated using TrueTime simulator that is a Matlab Simulink based simulator facilitates co-simulation of controller task execution in real-time kernels, network transmissions and continuous plant dynamics for NCS. The simulation result is analyzed, and it is confirmed that this control provides good performance.

LoGos: Internet-Explorer-Based Malicious Webpage Detection

  • Kim, Sungjin;Kim, Sungkyu;Kim, Dohoon
    • ETRI Journal
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    • v.39 no.3
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    • pp.406-416
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    • 2017
  • Malware propagated via the World Wide Web is one of the most dangerous tools in the realm of cyber-attacks. Its methodologies are effective, relatively easy to use, and are developing constantly in an unexpected manner. As a result, rapidly detecting malware propagation websites from a myriad of webpages is a difficult task. In this paper, we present LoGos, an automated high-interaction dynamic analyzer optimized for a browser-based Windows virtual machine environment. LoGos utilizes Internet Explorer injection and API hooks, and scrutinizes malicious behaviors such as new network connections, unused open ports, registry modifications, and file creation. Based on the obtained results, LoGos can determine the maliciousness level. This model forms a very lightweight system. Thus, it is approximately 10 to 18 times faster than systems proposed in previous work. In addition, it provides high detection rates that are equal to those of state-of-the-art tools. LoGos is a closed tool that can detect an extensive array of malicious webpages. We prove the efficiency and effectiveness of the tool by analyzing almost 0.36 M domains and 3.2 M webpages on a daily basis.

An Optimum Design of the Tactile Feedback Device using the Electromagnetic Attractive Force by the Probable Flux Paths Method (가정 자로법에 의한 전자기 흡입력의 촉각궤환장치의 최적설계)

  • 이정훈;장건희;최동훈;박종오;이종원
    • Journal of Institute of Control, Robotics and Systems
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    • v.4 no.4
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    • pp.464-478
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    • 1998
  • In teleoperation, it is important for an operator to feel as if he really were in a distant place. To realize this objective, the various information from a remote site must be presented to the operator. Even though tactile information is very important to efficiently execute a task, it is not yet sufficiently provided for the operator. In this paper, we propose the new mechanism that can provide the more dexterous tactile information to the operator This device utilizing the electromagnetic force is designed to be compact and light enough to be attached to the fingerpad, and designed to be controlled continuously. The magnetic circuit is derived by the probable flux paths method in order to take forces at any given dimension. An optimization technique is also proposed to maximize the tactile force that humans can perceive under the same conditions. The objective function is formulated as maximizing displacements indented on the fingerpad, considering the mechanism of human tactile perception. The optimization formulation is subject to the geometric and rising temperature constraints in the coil. It is demonstrated that, by optimization, the tactile force increases by 24%, compared with that obtained from the initial design.

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Local Collision Avoidance of Multiple Robots Using Avoidability Measure and Relative Distance

  • Ko, Nak-Yong;Seo, Dong-Jin;Kim, Koung-Suk
    • Journal of Mechanical Science and Technology
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    • v.18 no.1
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    • pp.132-144
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    • 2004
  • This paper presents a new method driving multiple robots to their goal position without collision. To consider the movement of the robots in a work area, we adopt the concept of avoidability measure. The avoidability measure figures the degree of how easily a robot can avoid other robots considering the velocity of the robots. To implement the concept to avoid collision among multiple robots, relative distance between the robots is proposed. The relative distance is a virtual distance between robots indicating the threat of collision between the robots. Based on the relative distance, the method calculates repulsive force against a robot from the other robots. Also, attractive force toward the goal position is calculated in terms of the relative distance. These repulsive force and attractive force are added to form the driving force for robot motion. The proposed method is simulated for several cases. The results show that the proposed method steers robots to open space anticipating the approach of other robots. In contrast, since the usual potential field method initiates avoidance motion later than the proposed method, it sometimes fails preventing collision or causes hasty motion to avoid other robots. The proposed method works as a local collision-free motion coordination method in conjunction with higher level of task planning and path planning method for multiple robots to do a collaborative job.

Maintaining Robust Spanning Tree in Wireless Ad-hoc Network Environments (무선 Ad-hoc 네트워크 환경에서 강건한 신장 트리를 유지하는 기법)

  • 강용혁;엄영익
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.10C
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    • pp.902-911
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    • 2002
  • A wireless ad-hoc network is a collection of wireless mobile hosts forming a temporary network without the aid of any centralized adminstration or standard support services. Wireless ad-hoc networks may be quite useful in that they can be instantly deployable and resilient to change. In this environment, for many crucial distributed applications, it is necessary to design robust virtual infrastructures that are fault-tolerant, self-stabilized, and resource-efficient. For this task this paper proposes a scheme of maintaining robust spanning trees which are little affected by topological changes. By maintaining such a spanning tree and adapting it to the environments with frequent topological changes, one can improve the reliability and efficiency of many applications that use the spanning tree.