• Title/Summary/Keyword: Virtual ship

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Optimal Gas Detection System in Cargo Compressor Room of Gas Fueled LNG Carrier (가스추진 LNG 운반선의 가스 압축기실에 설치된 가스검출장치의 최적 배치에 관한 연구)

  • Lee, Sang-Won;Shao, Yude;Lee, Seung-Hun;Lee, Jin-Uk;Jeong, Eun-Seok;Kang, Ho-Keun
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.25 no.5
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    • pp.617-626
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    • 2019
  • This study analyzes the optimal location of gas detectors through the gas dispersion in a cargo compressor room of a 174K LNG carrier equipped with high-pressure cargo handling equipment; in addition, we propose a reasonable method for determining the safety regulations specified in the new International Code of the Construction and Equipment of Ships Carrying Liquefied Gases in Bulk (IGC). To conduct an LNG gas dispersion simulation in the cargo compressor room-equipped with an ME-GI engine-of a 174 K LNG carrier, the geometry of the room as well as the equipment and piping, are designed using the same 3D size at a 1-to-1 scale. Scenarios for a gas leak were examined under high pressure of 305 bar and low pressure of 1 bar. The pinhole sizes for high pressure are 4.5, 5.0, and 5.6mm, and for low pressure are 100 and 140 mm. The results demonstrate that the cargo compressor room will not pose a serious risk with respect to the flammable gas concentration as verified by a ventilation assessment for a 5.6 mm pinhole for a high-pressure leak under gas rupture conditions, and a low-pressure leak of 100 and 140 mm with different pinhole sizes. However, it was confirmed that the actual location of the gas detection sensors in a cargo compressor room, according to the new IGC code, should be moved to other points, and an analysis of the virtual monitor points through a computational fluid dynamics (CFD) simulation.

FMEA of Electric Power Management System for Digital Twin Technology Development of Electric Propulsion Vessels (전기추진선박 디지털트윈 기술개발을 위한 전력관리시스템 FMEA)

  • Yoon, Kyoungkuk;Kim, Jongsu
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.27 no.7
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    • pp.1098-1105
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    • 2021
  • The International Maritime Organization has steadily strengthened environmental regulations on nitrogen oxides and carbon dioxide emitted from marine vessels. Consequently, the demand for electric propulsion vessels based on eco-friendly elements has increased. To this end, research and development has been steadily conducted for various vessels. In electric propulsion systems, a redundancy configuration is typically adopted to increase reliability and facilitate the onboard arrangement. Furthermore, studies have been actively conducted to ensure the safety of electric propulsion systems through the combination with digital twin technology. A digital twin can be used to predict outcomes in advance by implementing real-world equipment or space in a virtual world like twins, integrating real-world information and data with the virtual world, and performing computer simulations of situations that can occur in a real environment. In this study, we perform failure modes and effects analysis (FMEA) to validate the electric power management system (PMS) redundancy scheme for the digital twin technology development of electric propulsion vessels. Then, we propose the role and algorithm of PMS as a compensation function for preventing primary and secondary damages caused by a single equipment failure of the PMS and preventing additional damages by analyzing the impact on the entire system under real vessel operating conditions based on the redundancy FMEA suggested for the ship classification and certification. We verified the improvement in propulsion conservation through tests.

Development of Augmented Reality Based 3D Model Interaction User-Interface for Supporting Ship Design Drawing Information (선박 설계도면 정보 제공을 위한 증강현실 기반의 3D 모델 상호작용 사용자 인터페이스 개발)

  • Oh, Youn-Jae;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.12
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    • pp.1933-1940
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    • 2013
  • Recently, due to improvement of computer performance and development of information devices, technology of mobile augmented reality is proliferating rapidly. However, because most of contents are passive or limitary, user can not feel interest and immersion. This paper designs interaction user interface system of 2 dimensional drawing based on mobile augmented reality to make bi-directional communication between the real world and the virtual world possible by using the vision based augmented reality and the database system.

A Simulator Study on Yaw-checking and Course-keeping Ability of Directionally Unstable Ships (침로불안정한 선학의 변침 및 보침 성능에 관한 시뮬레이터 연구)

  • Sohn Kyoungho;Lee Dongsub
    • Proceedings of KOSOMES biannual meeting
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    • 2003.11a
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    • pp.141-148
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    • 2003
  • Yaw-checking and course-keeping ability in IMO's ship manoeuvrability standards is reviewed from the viewpoint cf sole navigation Three kinds of virtual series-ships, which have different course instability, are taken as test models. The numerical simulation on Z-test is carried out in order to examine the correlation between known manoeuvrability in spiral characteristics and various kinds of overshoot angle. Then simulator experiments are executed with series-ships in a curoed, narrow waterway by six operators(five active pilots and one ex-captain) in order to examine the correlation between known manoeuvrability and degree of manoeuvring difficulty. IMO criteria for yaw-checking and course-keeping ability are discussed and revised criteria are proposed.

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The SOTDMA Algorithm Development and Verification for AIS (AIS용 SOTDMA알고리즘 구현 및 검증에 관한 연구)

  • Lee, Sang-Hoey;Lee, Hyo-Sung;Lim, Yong-Kon;Lee, Heung-Ho
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.3037-3039
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    • 2005
  • The AIS(Automatic Identification System) transmits the position of ships and other information to prevent accidents which could occur in the sea. It has to be developed SOTDMA(Self-Organized Time Division Multiple Access) Algorithm which is important on wireless communication method for the AIS because It is based on ITU(International Telecommunication Union) M.1371-1 of the international standard therefore, we need to develop a performance evaluation simulator efficiently to develop and analyze SOTDMA Algorithm. this paper shows the method of designing it. Real ships access The VHF maritime mobile band but in this performance evaluation simulator several ship objects access the shared memory. Real ships are designed as the object and the wireless communication channel is designed as the shared memory. The ships apply for real virtual data which got from assistance hardware and The SOTDMA Algorithm driving state verifies the performance evaluation simulator by IEC(International Electrotechnical commission) 61993-2. After verifying results the performance evaluation simulator is correctly satisfied with IEC 61993-2. So we expect that it helps not only the AIS technology developed but also verify new SOTDMA Algorithm

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A Study on the Design and Verification-Validation of the Supportive Equipment for Shipyard Test of Naval Combat System (함정 전투체계 함상시험을 위한 지원장비 설계 및 검증 연구)

  • Jung, Youngran;Kim, Cheolho;Han, Woonggie;Kim, Jaeick;Kim, Hyunsil
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.3
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    • pp.318-326
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    • 2014
  • The Shipyard Test of Naval Combat System depends on external factors, such as weather conditions and availability of its sensor-weapon, due to the need of on-board sensor-weapon during the test. This paper suggests the Supportive Equipment using virtual simulator for Shipward Test, in case of the unavailability of the on-board sensor-weapon or the test support force(aircraft, surface ship etc.), to pre-check the functions of the combat system as well as to prepare the Shipyard Test. To mock the real sensor-weapon functions as similar as possible, the Supportive Equipment for Shipyard Test was verified by the Verification and Validation process, which is usually performed while developing models in the Modeling & Simulation field.

Development of Simulator for AIS Algorithm Verification (AIS 알고리즘 검증용 시뮬레이터 개발)

  • Lee, Hyo-Sung;Lee, Seung-Min;Lee, Heung-Ho
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.478-480
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    • 2005
  • The AIS(Automatic Identification System) transmits the position of ships and other information to prevent accidents which could occur in the sea. It has to be developed SOTDMA(Self-Organized Time Division Multiple Access) Algorithm which is important on wireless communication method for the AIS because It is based on ITU(International Telecommunication Union) M.1371-1 of the international standard therefore, we need to develop a performance evaluation simulator efficiently to develop and analyze SOTDMA Algorithm. This paper shows the method of designing it. Real ships access The VHF maritime mobile band but in this performance evaluation simulator several ship objects access the shared memory. Real ships are designed as the object and the wireless communication channel is designed as the shared memory. The ships apply for real virtual data which got from assistance hardware and The SOTDMA Algorithm driving state verifies the performance evaluation simulator by IEC(International Electrotechnical commission) 61993-2. After verifying results the performance evaluation simulator is correctly satisfied with IEC 61993-2. So we expect that it helps not only the AIS technology developed but also verify new SOTDMA Algorithm.

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Computer Image Processing for AR Conceptional Display 3D Navigational Information (증강현실 개념의 항행정보 가시화를 위한 영상처리 기술)

  • Lee, Jung-Min;Lee, Kyung-Ho;Kim, Dae-Soek;Nam, Byeong-Wook
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.10a
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    • pp.245-246
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    • 2014
  • This paper suggests the navigation information display system which is based on augmented reality technology and especially focuses on image analysis technology. Navigator has to always confirm the information from marine electronic navigation devices and then they compare with the view of outside targets of the windows. During this 'head down' posture, they feel uncomfortable and sometimes it cause near-accidents such as collision or missing objects, because he or she cannot keep an eye on the front view of windows. Augmented reality can display both of information of virtual and real in a single display. Therefore we tried to adapt the AR technology to help navigators and have been studied and developed image pre-processing module as a previous research already. To analysis the outside view of the bridge window, we have extracted navigational information from the camera image by using image processing. This paper mainly describes about recognizing ship feature by haar-like feature and filtering region of interest area by AIS data, which are to improve accuracy of the image analysis.

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A Study on Developmental Direction of Interface Design for Gesture Recognition Technology

  • Lee, Dong-Min;Lee, Jeong-Ju
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.499-505
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    • 2012
  • Objective: Research on the transformation of interaction between mobile machines and users through analysis on current gesture interface technology development trend. Background: For smooth interaction between machines and users, interface technology has evolved from "command line" to "mouse", and now "touch" and "gesture recognition" have been researched and being used. In the future, the technology is destined to evolve into "multi-modal", the fusion of the visual and auditory senses and "3D multi-modal", where three dimensional virtual world and brain waves are being used. Method: Within the development of computer interface, which follows the evolution of mobile machines, actively researching gesture interface and related technologies' trend and development will be studied comprehensively. Through investigation based on gesture based information gathering techniques, they will be separated in four categories: sensor, touch, visual, and multi-modal gesture interfaces. Each category will be researched through technology trend and existing actual examples. Through this methods, the transformation of mobile machine and human interaction will be studied. Conclusion: Gesture based interface technology realizes intelligent communication skill on interaction relation ship between existing static machines and users. Thus, this technology is important element technology that will transform the interaction between a man and a machine more dynamic. Application: The result of this study may help to develop gesture interface design currently in use.

A feasibility study of virtualization for Submarine Combat System

  • Lee, Dong-Won;Bae, Byung-Ku;Cho, Kyu-Sung
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.9
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    • pp.121-129
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    • 2022
  • In this paper, the virtual environment using rack server type HPC and 3U VPX server type HPC was applied and tested to the basic functions of the Jangbogo-III class submarine combat system developed for the first time in Korea. Based on this test results, the possibility of applying virtualization to the domestic submarine combat system to be developed in the future is confirmed. Existing studies have been limited to deriving applicable virtualization solutions through simple performance analysis of virtualization solutions or applying virtualization to some functions of the surface ship combat system, but in this paper, the application of virtualization is expanded to the submarine combat system through testing.