• Title/Summary/Keyword: Virtual information system

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A Computer Model for Simulating the Bicycle Rider's Behavior in a Virtual Riding System

  • Ding, Wei-long;Ding, Xiao;Chen, Kai;Wan, Zang-xin;Xu, Yan;Feng, Yuan-jing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.3
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    • pp.1026-1042
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    • 2020
  • People are increasingly demanding to experience realistic behavior of virtual characters in computer games. In this article, we build a computer model for simulating a bicycle rider's behavior in a virtual riding system. A method to calculate the speed of a bicycle rider is proposed to improve the reality in a virtual riding system. In this method, the property of physical energy is introduced, and the bicycle-riding speed is calculated in real time according to the relationship between the rider's physical energy and bicycle-riding speed. Then based on the analysis of the behavior of a cyclist in a real competition, various behaviors of the virtual rider are designed and a behavior-tree for the virtual bicycle rider is constructed accordingly. On the basis of these, a virtual riding system is developed. The experiments results show that our system can simulate the behavior of a virtual bicycle rider, and thus encourage exercise on a stationary bicycle.

Improving Availability of Embedded Systems Using Memory Virtualization

  • Son, Sunghoon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.5
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    • pp.11-19
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    • 2022
  • In this paper, we propose a fault tolerant embedded system using memory redundancy on the full-virtualization based virtual machine monitor. The proposed virtual machine monitor first virtualizes main memory of embedded system utilizing efficient shadow page table scheme so that the embedded system runs as a virtual machine on the virtual machine monitor. The virtual machine monitor makes the backup of the embedded system run as another virtual machine by copying memory contents of the embedded system into memory space of backup system according to predefined schedules. When an error occurs in the target virtual machine, the corresponding standby virtual machine takes the role of target virtual machine and continues its operation. Performance evaluation studies show that such backups and switches of virtual machines are performed with minor performance degradation.

Virtual information desk using VRML and internet (VRML과 인터넷을 이용한 안내시스템 구축에 관한 기초연구)

  • 이신걸;최보성;전희성
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.309-312
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    • 1998
  • In this paper, we psropose a virtual information desk using VRML and internet. We review about VRML which can construct a virtual world on the internet. Next, we explain a basic concept of a web-based virtual information desk using VRML and javascript. Implementation details and advantages of the developed system are described also.

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A Web-based Virtual Laboratory System for Electronic and Digital Circuit Experiments Uing Multimedia

  • Kim, Dong-Sik;Lee, Sun-Heum;Choi, Kwan-Sun;Seo, Sam-Jun;Yoo, Ji-Yoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1178-1182
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    • 2004
  • This paper presents web-based virtual laboratory system for electronic and digital circuit experiments. Through our virtual laboratory, the learners will be capable of learning the concepts and theories related to circuit experiments and how to operate virtual experimental equipments such as multimeters, function generators, digital oscilloscopes, DC power suppliers and bread board etc. The proposed virtual laboratory system is composed of important components: Principle Classroom to explain the concepts and theories of electronic and digital circuit operations, Simulation Classroom to provide a web-based simulator to the learners, Virtual Experiment Classroom to provide interactive multimedia contents about the syllabus of off-line laboratory class, Assessment Classroom, and Management System. With the aid of the management System every classroom is organically tied together collaboration to achieve maximum learning efficiency. We have obtained several affirmative effects such as high learning standard, reducing the total experimental hours and the damage rate for experimental equipments.

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A Movement Instruction System Using Virtual Environment

  • Hatayama, Junichi;Murakoshi, Hideki;Yamaguchi, Toru
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.70-73
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    • 2003
  • This paper proposes a movement instruction system using virtual environment. This system consists of a monitor, cameras, ana a PC. A learner is coached by a virtual instructor that is displayed in virtual environment as 3 dimensional computer graphics on the monitor. Virtual instructor shows sample movement and suggests mistakes of learner's movement by recognizing movement of learner's movement from the picture that cameras capture. To improve the robust characteristic of information from cameras, the system enables to select optimum inputs from cameras based on learner's movement It implemented by Fuzzy associative inference system Fuzzy associative inference system is implemented by bi-directional associative memory and fuzzy rules. It is suitable to convert obscure information into clear. We implement and evaluate the movement instruction system

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User Acceptance Enablers according to the types of identity on Virtual Community

  • Han, In-Goo;Kim, Min-Soo;Lee, Hyoung-Yong
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2004.11a
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    • pp.375-383
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    • 2004
  • Despite the fact that virtual communities on the Internet have been growing at an exponential rate in recent years, little research has been done on the characteristics of virtual communities. In order to better understand and manage the activities of virtual communities, a theoretical model is proposed in this paper. The objective of this paper is to clarify the factors as they are related to the Technology Acceptance Model. In particular the relationship among identities, trust, and other factors are hypothesized. Using the Technology Acceptance Model, this research showed that the importance of identity and trust in virtual communities. The members of virtual communities interact continuously and share an identity. According to the identity type, different ways of stimulating the members are necessary in order to facilitate participation in activities of virtual communities. The virtual communities of a more utilitarian identity are more sensitive to trust in members than trust in the service provider, and members of a more utilitarian identity are inclined to exchange information with each other.

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RGB-based Personal Virtual Currency Price Information System (RGB 기반 개인용 가상화폐 가격정보 안내 시스템)

  • Park, Se-il;Jang, Jong-wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.203-204
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    • 2018
  • In recent years, interest in various virtual currencies has been increasing, starting with bit coin, and investment and trading of virtual currencies are being activated. However, since the price of virtual money is unstable and the rate of change of the price is very large, frequent confirmation of the amount of money is required, so that virtual money investors often have to check the virtual money market. Therefore, in this paper, we expect that it will reduce the wasted time on the exchange by using the price information guidance system that collects the virtual currency price information data and express it in RGB, and only the system user can understand the data expression and support the confidentiality.

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User Requirements Analysis for the Strategic Planning of Virtual University Systems : A Case Study on the Perspective of Instructors (가상대학시스템 전략계획수립을 위한 교수자 측면의 요구분석에 관한 연구: K대학의 사례를 중심으로)

  • Jeong, Dae-Yul;Jun, Yong-Kee
    • Information Systems Review
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    • v.4 no.1
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    • pp.89-110
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    • 2002
  • Today, many universities are confronted with the changing education paradigm such as e-Learning, CBT(Computer-based Training), Virtual University. Particularly, the Virtual University is now in the countrys educational mainstream as a legitimate, potentially standards-setting educational environment. These streams are certainly a new opportunity or threat to our universities. To overcome this problem, we should think this as strategic, and should implement IT-based Virtual University System to which computer and network technology is main edge. So, we think that the Virtual University System is SIS(Strategic Information System) which support universitys future education strategies. We proposed a planning framework for the Virtual University System. The framework which is based on the IS planning methodology is composed of such as environment analysis, requirement analysis of the system, strategic roles and objectives setting, scenario analysis of budget and revenue. To define the strategic roles and objectives of the system, we surveyed it on the side of instructors. We proposed five factors, which are to (1) improve competitiveness (2) reduce cost and secure profit (3) enhance education services (4) change the future education model (5) decrease dysfunctions of virtual education model.

A study on the Newly Proposed Dual Virtual Cell System in Distributed Wireless Communication System (분산 무선 통신시스템 기반의 Dual Virtual Cell 시스템의 제안 및 성능분석)

  • Yang Joo-Young;Kim Jeong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.6B
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    • pp.517-526
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    • 2006
  • In order to achieve high capacity and reliable link quality in wireless communication, the significant efforts should be concentrated on mitigating interference between cells. To solve the interference problem, the newly introduced concept of a Distributed Wireless Communication System (DWCS) can provide the capability of joint control of the signals at multiple cells. This paper proposes a new concept of virtual cell: the Dual Virtual Cell (DVC), and also proposes DVC employment strategy based on DWCS network. The proposed system manages two kinds of virtual cell. One is the Active Virtual Cell which exists for user's actual data traffic and the other is the Candidate Virtual Cell which contains a set of candidate antennas to protect user's link quality from performance degradation or interruption. The proposed system constructs DVC by using antenna selection method. Also, for multi-user high-rate data transmission, the proposed system introduces multiple antenna technology to get a spatial and temporal diversity gam and exploits space-Time Trellis Codes known as STTC to increase a spectral efficiency.

Development of VR Monitoring System for Gas Plant (가상현실을 이용한 가스플랜트의 VR Monitoring System 개발)

  • Suh, Myung-Won;Cho, Ki-Yang;Park, Dae-You
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.213-218
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    • 2001
  • VR (Virtual reality) technologies have given engineers the ability to design, test, and evaluate engineering systems in a virtual environment. The virtual plant is the highlight of the application of the VR technology to plant engineering. Plant design, maintenance, control, management, operation are integrated in the virtual plant. The VR monitoring system including the concept of the virtual plant is developed to replace a current control room that has number of gages and warning lamps in two-dimensional panels which shows the operating status of a plant. The operating status of the plant is displayed in the VR monitoring system through the realistic computer graphics. Sophisticated, realistic and prompt control becomes possible. The VR monitoring system consists of advanced visualization, walk-through simulation and navigation. In the virtual environment, a user can navigate and interact with each component of a plant. In addition, the user can access the information by just clicking interesting component. The VR monitoring system is operated with various modules, such as (1) virtual plant constructed with Graphic Management System (GMS), (2) Touch & Tell System, and (3) Equipment DB System of Part. In order to confirm the usefulness of the VR monitoring system, a pilot gas plant which is currently being used for plant operator training is taken as application. The end of the paper gives an outlook on the future work and a brief conclusion.

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