• Title/Summary/Keyword: Virtual Device Network

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Distributed Control of DC Servo Motor on LonWorks-IP Virtual Device Network for Predictive and Preventive Maintenance (LonWorks-IP 가상 디바이스 네트워크상에서 예지 및 예방보전을 위한 DC 서보모터의 분산제어)

  • Song, Ki-Won
    • Journal of the Korean Society of Safety
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    • v.21 no.4 s.76
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    • pp.25-32
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    • 2006
  • LonWorks over IP(LonWorks-IP) virtual device network(VDN) is an integrated form of LonWorks device network and IP data network. In especially real-time distributed servo applications on the factory floor, timely response is essential for predictive and preventive maintenance. The time delay in servo control on LonWorks-IP based VDN has highly stochastic nature. LonWorks-IP based VDN induced transmission delay deteriorates the performance and stability of the real-time distributed control system and can't give an effective preventive and predictive maintenance. In order to guarantee the stability and performance of the system, and give an effective preventive and predictive maintenance, LonWorks-IP based VDN induced time-varying uncertain time delay needs to be predicted and compensated. In this paper new Pill control scheme based on Smith predictor, disturbance observer and band pass filter is proposed and tested through computer simulation about position control of DC servo motor. It is shown that how can the proposed control scheme be designed to minimize the effects of uncertain varying time delay and model uncertainties. The validity of the proposed control scheme is compared and demonstrated with the comparison of internal model controllers(IMC) based on Smith predictor with and without disturbance observer.

Design and Implementation of a Device Virtualization Framework to control Virtual Desktop (가상데스크탑 제어를 위한 디바이스 가상화 프레임워크의 설계 및 구현)

  • Kang, Sang-Woo;Park, Se-Jin;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.702-706
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    • 2010
  • In this paper, we propose a framework to change local devices to networked devices by using web browser. Network devices will be used in the virtual desktop. Management software maintains a pool of devices to manage network devices. Whenever user's request is occured, virtual desktop s/w which manages desktop's I/O access device pool. Then virtual desktop s/w selects proper device and forwards I/O to desktop. In this paper, we choose RIA solution for install-free environment. Consequently, user easily enrolls and revokes their devices. User easily commands virtual desktop s/w. In the second half of this paper, we explain usage scenario and evaluate our framework to show efficiency and flexibility of the framework.

Tracking Control using Disturbance Observer and ZPETC on LonWorks/IP Virtual Device Network (LonWorks/IP 가상 디바이스 네트워크에서 외란관측기와 ZPETC를 이용한 추종제어)

  • Song, Ki-Won
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.44 no.1
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    • pp.33-39
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    • 2007
  • LonWorks over IP (LonWorks/IP) virtual device network (VDN) is an integrated form of LonWorks device network and IP data network. LonWorks/IP VDN can offer ubiquitous access to the information on the factory floor and make it possible for the predictive and preventive maintenance on the factory floor. Timely response is inevitable for predictive and preventive maintenance on the factory floor under the real-time distributed control. The network induced uncertain time delay deteriorates the performance and stability of the real-time distributed control system on LonWorks/IP virtual device network. Therefore, in order to guarantee the stability and to improve the performance of the networked distributed control system the time-varying uncertain time delay needs to be compensated for. In this paper, under the real-time distributed control on LonWorks/IP VDN with uncertain time delay, a control scheme based on disturbance observer and ZPETC(Zero Phase Error Tracking Controller) phase lag compensator is proposed and tested through computer simulation. The result of the proposed control is compared with that of internal model controller (IMC) based on Smith predictor and disturbance observer. It is shown that the proposed control scheme is disturbance and noise tolerant and can significantly improve the stability and the tracking performance of the periodic reference. Therefore, the proposed control scheme is well suited for the distributed servo control for predictive maintenance on LonWorks/IP-based virtual device network with time-varying delay.

A Case Study of Virtual Reality Contents Development Using Experience Device (가상현실 체험형 디바이스를 활용한 콘텐츠 개발 사례)

  • Yoo, Myoung-Eun;Lee, Seok-Hee;Song, Eun-Jee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.208-210
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    • 2019
  • Creating a virtual reality ecosystem is more important than anything else for virtual reality, which has recently been drawing attention as a sector of the fourth industrial revolution. Virtual reality ecosystem consists of content (C), device (D), platform (P), and network (N). While content is key among these, virtual reality depends on input and output devices, so device utilization is very important. Recently, hands-on devices are being developed for realistic experiences. This study presents examples of contents development using VirZOOM, an experienced device, to reduce immersion and motion sickness of VR contents. We look forward to further promoting the development of virtual reality content in the future through this study.

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Implementation of Cloud-Based Virtual Laboratory using SOI and CIMP on Virtual Machines

  • Ferdiansyah, Doddy;Hwang, Mintae
    • Journal of information and communication convergence engineering
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    • v.20 no.1
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    • pp.16-21
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    • 2022
  • In this research, we create a network infrastructure based on a service-oriented infrastructure (SOI) for the virtualization technology and integrate it with a cloud technology that applies the cloud integration management platform (CIMP) concept. In CIMP, the server and storage will be separated. The server will be adopted for virtualization while the storage will be used by students and teachers to store data. As long they save their data in the storage module, every time, everywhere, and on every device, they can access their data. This research will implement the design of the network infrastructure and be applied to the remote practical learning system in the laboratory. Students and teachers will ultimately adopt this network infrastructure for remote practice using their respective devices without physically meeting in the laboratory. In the future, if the implementation phase is successful, then in addition to laboratory environments, it can be implemented in all learning activities at our campus.

PS-Net : Personalized Secure Wi-Fi Networks (PS-Net : 개인별 보안 Wi-Fi 네트워크)

  • Lee, Nam-Seh;Lee, Ju-Ho;Jeong, Choong-Kyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.3
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    • pp.497-505
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    • 2015
  • Existing Wi-Fi networks require users to follow network settings of the AP (Access Point), resulting in inconveniences for users, and the password of the AP is shared by all users connected to the AP, causing security information leaks as time goes by. We propose, in this work, a personalized secure Wi-Fi network, in which each user is assigned her own virtual Wi-Fi network. One virtual Wi-Fi per user makes the user-centric network configuration possible. A user sets a pair of her own SSID and password on her device a priori, and the AP publishes its public key in a suitable way. The AP also maintains an open Wi-Fi channel, to which users can connect anytime. On user's request, the user device sends a connection request message containing a pair of SSID and password encrypted with the AP's public key. Receiving the connection request message, the AP instantiates a new virtual AP secured with the pair of SSID and password, which is dedicated to that single user device. This virtual network is securer because the password is not shared among users. It is more convenient because the network adapts itself to the user device. Experiments show that these advantages are obtained with negligible degradation in the throughput performance.

Real-time Distributed Control in Virtual Device Network with Uncertain Time Delay for Predictive Maintenance (PM) (가상 디바이스 네트워크상에서 불확실한 시간지연을 갖는 실시간 분산제어를 이용한 예지보전에 관한 연구)

  • Kiwon Song;Gi-Heung Choi
    • Journal of the Korean Society of Safety
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    • v.18 no.3
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    • pp.154-160
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    • 2003
  • Uncertain time delay happens when the process reads the sensor data and sends the control input to the plant located at a remote site in distributed control system. As in the case of data network using TCP/IP, VDN that integrates both device network and data network has uncertain time delay. Uncertain time delay can cause degradation in performance and stability of distributed control system based on VDN. This paper first investigates the transmission characteristic of VDN and suggests a control scheme based on the Smith's predictor to minimize the effect of uncertain varying time delay. The validity of the proposed control scheme is demonstrated with real-time velocity control of DC servo motor located in remote site.

Development of UAV Teleoperation Virtual Environment Based-on GSM Networks and Real Weather Effects

  • AbdElHamid, Amr;Zong, Peng
    • International Journal of Aeronautical and Space Sciences
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    • v.16 no.3
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    • pp.463-474
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    • 2015
  • Future Ground Control Stations (GCSs) for Unmanned Aerial Vehicles (UAVs) teleoperation targets better situational awareness by providing extra motion cues to stimulate the vestibular system. This paper proposes a new virtual environment for long range Unmanned Aerial Vehicle (UAV) control via Non-Line-of-Sight (NLoS) communications, which is based on motion platforms. It generates motion cues for the teleoperator for extra sensory stimulation to enhance the guidance performance. The proposed environment employs the distributed component simulation over GSM network as a simulation platform. GSM communications are utilized as a multi-hop communication network, which is similar to global satellite communications. It considers a UAV mathematical model and wind turbulence effects to simulate a realistic UAV dynamics. Moreover, the proposed virtual environment simulates a Multiple Axis Rotating Device (MARD) as Human Machine Interface (HMI) device to provide a complete delay analysis. The demonstrated measurements cover Graphical User Interface (GUI) capabilities, NLoS GSM communications delay, MARD performance, and different software workload. The proposed virtual environment succeeded to provide visual and vestibular feedbacks for teleoperators via GSM networks. The overall system performance is acceptable relative to other Line-of-Sight (LoS) systems, which promises a good potential for future long range, medium altitude UAV teleoperation researches.

A D2D communication architecture under full control using SDN

  • Ngo, Thanh-Hai;Kim, Younghan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3435-3454
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    • 2016
  • Device-to-device (D2D) communication is a potential solution to the incessant increase in data traffic on cellular networks. The greatest problem is how to control the interference between D2D users and cellular mobile users, and between D2D users themselves. This paper proposes a solution for this issue by putting the full control privilege in cellular network using the software-defined networking (SDN) concept. A software virtual switch called Open vSwitch and several components are integrated into mobile devices for data forwarding and radio resource mapping, whereas the control functions are executed in the cellular network via a SDN controller. This allows the network to assign radio resources for D2D communication directly, thus reducing interference. This solution also brings out many benefits, including resource efficiency, energy saving, topology flexibility, etc. The advantages and disadvantages of this architecture are analyzed by both a mathematical method and a simple implementation. The result shows that implementation of this solution in the next generation of cellular networks is feasible.

Supporting Web-Based I/O Service by Extending Network Communication to Native Client (Native Client 네트워크 기능 확장을 통한 웹기반 I/O 서비스 지원)

  • Sung, Baegjae;Park, Sejin;Park, Chanik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.249-254
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    • 2011
  • A user desktop service can be made available on internet or local area network with the help of virtualization and cloud technologies. The service is usually called a virtual desktop or a desktop cloud. However, a user interface is limited to I/O capabilities of a user's mobile terminal. In order to enhance a user interface on a remote virtual desktop, it is important to connect full-featured I/O devices which are founded locally. Our previous work called SoD (System-on- Demand) has proposed a technique to associate local full-featured I/O devices with a remote virtual desktop in Xen. On the technique, it is required to install a SoD client agent in a user's mobile terminal for connecting a remote virtual desktop. In this paper, we propose a new framework called Web-SoD that does not require any explicit installation to make SoD service available. The SoD client agent is provided by the web technology so that the agent can be installed transparently, and the platform independency is also achieved. Due to insufficient network socket performance of current web technologies, we extend Native Client (NaCl) proposed by Google to support a network functionality by modifying a NaCl library and a service runtime. With conducted experiment, we show that the network extension supports a full socket functionality over the compromised overhead on the web environment.