• Title/Summary/Keyword: Virtual Architecture

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Augmented Reality Based Tangible Interface For Digital Lighting of CAID System (CAID 시스템의 디지털 라이팅을 위한 증강 현실 기반의 실체적 인터페이스에 관한 연구)

  • Hwang, Jung-Ah;Nam, Tek-Jin
    • Archives of design research
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    • v.20 no.3 s.71
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    • pp.119-128
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    • 2007
  • With the development of digital technologies, CAID became an essential part in the industrial design process. Creating photo-realistic images from a virtual scene with 3D models is one of the specialized task for CAID users. This task requires a complex interface of setting the positions and the parameters of camera and lights for optimal rendering results. However, the user interface of existing CAID tools are not simple for designers because the task is mostly accomplished in a parameter setting dialogue window. This research address this interface issues, in particular the issues related to lighting, by developing and evaluating TLS(Tangible Lighting Studio) that uses Augmented Reality and Tangible User Interface. The interface of positioning objects and setting parameters become tangible and distributed in the workspace to support more intuitive rendering task. TLS consists of markers, and physical controller, and a see-through HMD(Head Mounted Display). The user can directly control the lighting parameters in the AR workspace. In the evaluation experiment, TLS provide higher effectiveness, efficiency and user satisfaction compared to existing GUI(Graphic User Interface) method. It is expected that the application of TLS can be expanded to photography education and architecture simulation.

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A Study on Temperature Characteristics of Various Depth using Infrared Thermography (적외선 열화상기법을 이용한 균열 깊이에 따른 온도특성에 관한 연구)

  • Jung, Ju-Yeong;Yoon, Hyuk-Jin;Cho, Hyun-Woo;Yang, Hui-Seung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.83-89
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    • 2018
  • The thermal characteristics of concrete specimens were analyzed using cement paste specimens with artificial cracks. In order to understand the temperature characteristics of the specimen depending on the crack depth, the specimen was heated and the minimum temperatures of the specimens at which cracks appear were investigated according to the crack depth. It was confirmed that the surface temperature distribution of the specimen varies depending on whether the specimen is cracked or not, because of the single and multiple reflections of the incident energy. Furthermore, as the temperature distribution of the specimen reaches a steady state, the temperature data tends to decrease with the crack depth. Through the observation of the normalized temperatures, it was found that the temperature of the specimens obtained from this experiment reached a steady state after 10 minutes. At this time, the standard deviation of the normalized temperature is around 0.01 or less, and the temperature decreases linearly with increasing crack depth. This result is considered to be closely related to the area where multiple reflections occur in the cracked region. If the correlation between the crack region and the incident energy is analyzed for various specimens, it can be applied to the diffuse reflection of the light.

Real-Time Fixed Pattern Noise Suppression using Hardware Neural Networks in Infrared Images Based on DSP & FPGA (DSP & FPGA 기반의 적외선 영상에서 하드웨어 뉴럴 네트워크를 이용한 실시간 고정패턴잡음 제어)

  • Park, Chang-Han;Han, Jung-Soo;Chun, Seung-Woo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.4
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    • pp.94-101
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    • 2009
  • In this paper, we propose design of hardware based on a high speed digital signal processor (DSP) and a field programmable gate array (FPGA) for real-time suppression of fixed pattern noise (FPN) using hardware neural networks (HNN) in cooled infrared focal plane array (IRFPA) imaging system FPN appears a limited operation by temperature in observable images which applies to non-uniformity correction for infrared detector. These have very important problems because it happen serious problem for other applications as well as degradation for image quality in our system Signal processing architecture for our system operates reference gain and offset values using three tables for low, normal, and high temperatures. Proposed method creates virtual tables to separate for overlapping region in three offset tables. We also choose an optimum tenn of temperature which controls weighted values of HNN using mean values of pixels in three regions. This operates gain and offset tables for low, normal, and high temperatures from mean values of pixels and it recursively don't have to do an offset compensation in operation of our system Based on experimental results, proposed method showed improved quality of image which suppressed FPN by change of temperature distribution from an observational image in real-time system.

The Dynamics of Noise and Vibration Engineering Vibrant as ever, for years to come

  • Leuridan, Jan
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2010.05a
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    • pp.47-47
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    • 2010
  • Over the past 20 years, constant progress in noise and vibration (NVH) engineering has enabled to constantly advance quality and comfort of operation and use of really any products - from automobiles to aircraft, to all kinds of industrial vehicles and machines - to the extend that for many products, supreme NVH performance has becomes part of its brand image in the market. At the same time, the product innovation agenda in the automotive, aircraft and really many other industries, has been extended very much in recent years by meeting ever more strict environmental regulations. Like in the automotive industry, the drive towards meeting emission and CO2 targets leads to very much accelerated adoption of new powertrain concepts (downsizing of ICE, hybrid-electrical...), and to new vehicle architectures and the application of new materials to reduce weight, which bring new challenges for not only maintaining but further improving NVH performance. This drives for innovation in NVH engineering, so as to succeed in meeting a product brand performance for NVH, while as the same time satisfying eco-constraints. Product innovation has also become increasingly dependent on the adoption of electronics and software, which drives for new solutions for NVH engineering that can be applied for NVH performance optimization of mechatronic products. Finally, relentless pressure to shorten time to market while maintaining overall product quality and reliability, mandates that the practice and solutions for NVH engineering can be optimally applied in all phases of product development. The presentation will first review the afore trends for product and process innovation, and discuss the challenges they represent for NVH engineering. Next, the presentation discusses new solutions for NVH engineering of products, so as to meet target brand values, while at the same time meeting ever more strict eco constraints, and this within a context of increasing adoption of electronics and controls to drive product innovation. NVH being very much defined by system level performance, these solutions implement the approach of "Model Based System Engineering" to increase the impact of system level analysis for NVH in all phases of product development: - At the Concept Phase, to be able to do business case analysis of new product concepts; to arrive at an optimized and robust product architecture (e.g. to hybrid powertrain lay-out, to optimize fuel economy); to enable target cascading, to subsystem and component level. - In Development Phase, to increase realism and productivity of simulation, so as to frontload virtual validation of components and subsystems and to further reduce reliance on physical testing. - During the final System Testing Phase, to enable subsystem testing by a combination of physical testing and simulation: using simulation models to simulate the final integration context when testing a subsystem, enabling to frontload subsystem testing before final system integration is possible. - To interconnect Mechanical, Electronical and Controls engineering, in all phases of development, by supporting model driven controls engineering (MIL, SIL, HIL). Finally, the presentation reviews examples of how LMS is implementing such new applications for NVH engineering with lead customers in Europe, Asia and US, with demonstrated benefits both in terms of shortening development cycles, and/or enabling a simulation based approach to reduce reliance on physical testing.

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A Prototype Architecture of an Interactive Service System for Digital Hologram Videos (디지털 홀로그램 비디오를 위한 인터랙티브 서비스 시스템의 프로토타입 설계)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Yoo, Ji-Sang;Kim, Man-Bae;Choi, Hyun-Jun;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.695-706
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    • 2012
  • The purpose of this paper is to propose a service system for a digital hologram video, which has not been published yet. This system assumes the existing service frame for 2-dimensional or 3-dimensional image/video, which includes data acquisition, processing, transmission, reception, and reconstruction. This system also includes the function to service the digital hologram at the viewer's view point by tracking the viewer's face. For this function, the image information at the virtual view point corresponding to the viewer's view point is generated to get the corresponding hologram. Here in this paper, only a prototype that includes major functions of it is implemented, which includes camera system for data acquisition, camera calibration and image rectification, depth/intensity image enhancement, intermediate view generation, digital hologram generation, and holographic image reconstruction by both simulation and optical apparatus. The proposed prototype system was implemented and the result showed that it takes about 352ms to generate one frame of digital hologram and reconstruct the image by simulation, or 183ms to reconstruct image by optical apparatus instead of simulation.

An Implementation of IEEE 1516.1-2000 Standard with the Hybrid Data Communication Method (하이브리드 데이터 통신 방식을 적용한 IEEE 1516.1-2000 표준의 구현)

  • Shim, Jun-Yong;Wi, Soung-Hyouk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.11
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    • pp.1094-1103
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    • 2012
  • Recently, software industry regarding national defense increases system development of distributed simulation system of M&S based to overcome limit of resource and expense. It is one of key technologies for offering of mutual validation among objects and reuse of objects which are discussed for developing these systems. RTI, implementation of HLA interface specification as software providing these technologies uses Federation Object Model for exchanging information with joined federates in the federation and each federate has a characteristic that is supposed to have identical FOM in the federation. This technology is a software which is to provide the core technology which was suggested by the United state's military M&S standard framework. Simulator, virtual simulation, and inter-connection between military weapons system S/W which executes on network which is M&S's core base technology, and it is a technology which also can be used for various inter-connection between S/W such as game and on-line phone. These days although RTI is used in military war game or tactical training unit field, there is none in Korea. Also, it is used in mobile-game, distribution game, net management, robot field, and other civilian field, but the number of examples are so small and informalized. Through this developing project, we developed the core technique and RTI software and provided performance of COTS level to improve communication algorithms.

Theoretical Analysis for Strengthening Effects of RC Beam with Reinforced FRP Sheet (FRP 시트로 보강된 RC 보의 보강 효과에 대한 이론적 분석)

  • Ha, Sang-Su
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.22 no.4
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    • pp.100-107
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    • 2018
  • The objective of this study is to assess the strengthening effects of fiber reinforced polymer(FRP) sheets such as Carbon fiber, Glass fiber, and PET(polyethylene terephthalate) on reinforced concrete flexural members. Variables of theoretical analysis are types of strengthening materials, material properties and amount of strengthening materials. A virtual flexural member without FRP sheets was created as a control specimen to understand the structural behavior of the non-strengthened specimen in terms of elastic and ultimate cross section. In total, 11 specimens including one non-strengthened and ten strengthened specimens were investigated. Various variables such as types of strengthening, strengthening properties, and amount of strengthening were studied to compare the behavior of the control specimen with those of strengthened specimens with regard to moment-curvature relationship. Results of theoretical analysis showed that the moment capacity of strengthened specimens was superior to that of the control specimen. However, the control specimen indicated the best ductility among all the specimens. As the amount of strengthening increased, flexural performance was improved. Furthermore, the results indicated that the ductile effect of members was affected by the ultimate strain of FRP sheets. The strengthening effect on the damaged member was similar to that on the non-damaged one since there was less than 10% difference in terms of flexural strength and ductility. Therefore, even if a damaged member is treated as non-damaged for analysis there is probably no noticeable difference.

Implementation of Smartphone Adaptor for Real-Time Live Simulations (실시간 Live 시뮬레이션을 위한 스마트폰 연동기 구현)

  • Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.22 no.1
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    • pp.9-20
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    • 2013
  • Defense M&S for weapons effectiveness is a realistic way to support virtual warfare similar to real warfare. As the war paradigm becomes platform-centric to network-centric, people try to utilize smartphones as the source of sensor, and command/control data in the simulation-based weapons effectiveness analysis. However, there have been limited researches on integrating smartphones into the weapon simulators, partly due to high modeling cost - modeling cost to accomodate client-server architecture, and re-engineering cost to adapt the simulator on various devices and platforms -, lack of efficient mechanisms to exchange large amount of simulation data, and low-level of security. In this paper, we design and implement Smartphone Adaptor to utilize smartphones for the simulationbased weapons effectiveness analysis. Smartphone Adaptor automatically sends sensor information, GPS and motion data of a client's smartphone to a simulator and receives simulation results from the simulator on the server. Also, we make it possible for data to be transferred safely and quickly through JSON and SEED. Smartphone Adaptor is applied to OpenSIM (Open simulation engine for Interoperable Models) which is an integrated simulation environment for weapons effectiveness analysis, under development of our research team. In this paper, we will show Smartphone Adaptor can be used effectively in constructing a Live simulation, with an example of a chemical simulator.

Extraction of Road Structure Elements for Developing IFC(Industry Foundation Classes) Model for Road (도로분야 IFC 확장을 위한 도로시설의 구성요소 도출)

  • Moon, Hyoun-Seok;Choi, Won-Sik;Kang, Leen-Seok;Nah, Hei-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.2
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    • pp.1195-1203
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    • 2014
  • Since IFC (Industry Foundation Classes) 4 is based on the representation of 3D elements for an architecture project, and does not define standardized shapes for civil projects such as roads, bridges, and tunnels etc, it has limitations in securing interoperability for exchanging a shape information model for the civil projects. Besides, since road facilities have a linear reference, which is modeled along the center alignment, it is difficult the designers to create a standardized 3D road model. The aim of this study is to configure structure elements and their attribute for a road in the perspective of 3D design for developing a shape information model for the road. To solve these issues, this study analyzes the design documents, which consist of a road design handbook, guide, specifications and standards, and then extract shape elements and their attributes of road structures. Such shape elements are defined as an entity item and we review a hierarchical structure of a road shape defined by a virtual road model. The detailed elements and their attributes can be utilized as a 3D shape information model for constructing BIM (Building Information Modeling) environment for Infrastructures. Besides, it is expected that the suggested items will be utilized as a base data for extending to IFC for a road subdividing the detailed shapes, types and attributes for road projects.

Active VM Consolidation for Cloud Data Centers under Energy Saving Approach

  • Saxena, Shailesh;Khan, Mohammad Zubair;Singh, Ravendra;Noorwali, Abdulfattah
    • International Journal of Computer Science & Network Security
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    • v.21 no.11
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    • pp.345-353
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    • 2021
  • Cloud computing represent a new era of computing that's forms through the combination of service-oriented architecture (SOA), Internet and grid computing with virtualization technology. Virtualization is a concept through which every cloud is enable to provide on-demand services to the users. Most IT service provider adopt cloud based services for their users to meet the high demand of computation, as it is most flexible, reliable and scalable technology. Energy based performance tradeoff become the main challenge in cloud computing, as its acceptance and popularity increases day by day. Cloud data centers required a huge amount of power supply to the virtualization of servers for maintain on- demand high computing. High power demand increase the energy cost of service providers as well as it also harm the environment through the emission of CO2. An optimization of cloud computing based on energy-performance tradeoff is required to obtain the balance between energy saving and QoS (quality of services) policies of cloud. A study about power usage of resources in cloud data centers based on workload assign to them, says that an idle server consume near about 50% of its peak utilization power [1]. Therefore, more number of underutilized servers in any cloud data center is responsible to reduce the energy performance tradeoff. To handle this issue, a lots of research proposed as energy efficient algorithms for minimize the consumption of energy and also maintain the SLA (service level agreement) at a satisfactory level. VM (virtual machine) consolidation is one such technique that ensured about the balance of energy based SLA. In the scope of this paper, we explore reinforcement with fuzzy logic (RFL) for VM consolidation to achieve energy based SLA. In this proposed RFL based active VM consolidation, the primary objective is to manage physical server (PS) nodes in order to avoid over-utilized and under-utilized, and to optimize the placement of VMs. A dynamic threshold (based on RFL) is proposed for over-utilized PS detection. For over-utilized PS, a VM selection policy based on fuzzy logic is proposed, which selects VM for migration to maintain the balance of SLA. Additionally, it incorporate VM placement policy through categorization of non-overutilized servers as- balanced, under-utilized and critical. CloudSim toolkit is used to simulate the proposed work on real-world work load traces of CoMon Project define by PlanetLab. Simulation results shows that the proposed policies is most energy efficient compared to others in terms of reduction in both electricity usage and SLA violation.