• Title/Summary/Keyword: Video-watching activities

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A Study on Youtube Video-Watching Activities and their Effects on Improving English Reading Comprehension Skills (유튜브 비디오 보기 활동이 영어 독해 능력 향상에 미치는 영향)

  • Kim, Na-Young
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.1-9
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    • 2019
  • In an effort to explore the effects of Youtube video-watching activities on Korean college students' English reading comprehension skills, 148 undergraduate students who enrolled in a General English class at a university in Korea participated in the present study. Participants were randomly classified into four groups - three experimental groups and one control group - according to when they watch videos: before class (n = 33), during class (n = 42), after class (n = 36), and none (n = 37). Over 16 weeks, the three experimental groups engaged in Youtube video-watching activities for about 10 minutes before, during, and after the class, while the control group did not. Pre- and post-tests were administered to confirm the effects of the use of Youtube videos on improving English reading comprehension skills. To compare the improvement between groups, a one-way ANOVA was also run. Major findings are as follows: First, participants in all the three experimental groups significantly improved their English reading comprehension skills, indicating the beneficial effects of Youtube video-watching activities. However, there was no statistically significant difference in the mean improvement between the groups. Based on this, limitations and suggestions for the future research are discussed at the end.

Influence of Adjustment of TV Watching Time on Children's TV Watching Patterns (TV 시청 시간의 조정이 아동의 TV시청유형에 미치는 영향)

  • Park, Hye won;Cho, Bok hee
    • Korean Journal of Child Studies
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    • v.15 no.2
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    • pp.21-35
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    • 1994
  • Two hundred and sixty-six mothers with preschool and primary school children filled out TV diaries for three days around the TV turning-off campaign day initiated by YMCA. TV diaries were designed to record the TV programs watched by family members as well as the focused child's activities every 15 min. 121 families participated in the campaign voluntarily and 145 families served as the control group. The campaign group watched less than the control group even before the campaign day and differed in several family backgrounds primarily due to the difference of family members' ages in both groups. Despite participating in the campaign, 53.9% of the families among the campaign group watched TV and 35.5% of the children in these families watched TV on the campaign day. TV watching time measured by the questionnaire was significantly higher than the estimates by diary method. Participating children in the campaign increased in activities such as reading, indoor play, as well as video watching. In the campaign group, TV watching time on the next day of the campaign increased slightly than the day before it. Preschool and primary school children's activities as well as the watched TV programs were analyzed separately for two groups. In addition, total TV on-time and coviewing patterns by the focused child with the family members were analyzed in relation to the child's other TV watching patterns as well as their related variables.

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The Influence of Topic Exploration and Topic Relevance On Amplitudes of Endogenous ERP Components in Real-Time Video Watching (실시간 동영상 시청시 주제탐색조건과 주제관련성이 내재적 유발전위 활성에 미치는 영향)

  • Kim, Yong Ho;Kim, Hyun Hee
    • Journal of Korea Multimedia Society
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    • v.22 no.8
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    • pp.874-886
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    • 2019
  • To delve into the semantic gap problem of the automatic video summarization, we focused on an endogenous ERP responses at around 400ms and 600ms after the on-set of audio-visual stimulus. Our experiment included two factors: the topic exploration of experimental conditions (Topic Given vs. Topic Exploring) as a between-subject factor and the topic relevance of the shots (Topic-Relevant vs. Topic-Irrelevant) as a within-subject factor. For the Topic Given condition of 22 subjects, 6 short historical documentaries were shown with their video titles and written summaries, while in the Topic Exploring condition of 25 subjects, they were asked instead to explore topics of the same videos with no given information. EEG data were gathered while they were watching videos in real time. It was hypothesized that the cognitive activities to explore topics of videos while watching individual shots increase the amplitude of endogenous ERP at around 600 ms after the onset of topic relevant shots. The amplitude of endogenous ERP at around 400ms after the onset of topic-irrelevant shots was hypothesized to be lower in the Topic Given condition than that in the Topic Exploring condition. The repeated measure MANOVA test revealed that two hypotheses were acceptable.

Experimental Evaluation of the Lighting Environment for Main Activities of the Residents in Living Room (거실 거주자의 주요 행위에 적합한 조명환경 평가 실험)

  • Kim, Hyun-Ji;Woo, Seong Jun;Kim, Hoon
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.27 no.9
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    • pp.6-14
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    • 2013
  • The position of the light source, illuminance distribution, and color temperature were evaluated in each lighting environment for the three main activities in a living room - 'watching TV,' 'reading' and 'relaxing.' In 'watching TV', the experiment was done to estimate the degree of comfort felt by the subjects when they watch static video and moving video, respectably, with different ambient brightness, with or without partial lighting above the TV set, and with different color temperatures. In 'reading', the comfortableness was estimated by the illuminance ratio of the ambient lighting to the lighting for reading and by the difference in color temperature. And in 'relaxing', the comfortableness was estimated by means of the ambient brightness, use/no use of a relaxing lamp, and color temperature. This experiment determined the general satisfaction for each visual act and the optimum lighting environment to reduce glare.

Factors Affecting Attitude to Use Devices in Watching Video through Smart Devices (스마트기기를 통한 동영상 시청 환경에서 기기 이용 태도에 영향을 미치는 요인)

  • Song, Jaemin;Kim, Dongyeon
    • The Journal of the Korea Contents Association
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    • v.20 no.5
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    • pp.46-57
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    • 2020
  • The dissemination of smart devices has made a lot of changes in overall social activities. In particular, people use various types of smart devices in their spare time, such as watching video clips, but there is a lack of research on external factors influencing the attitude toward using such devices. Therefore, in this study, the effects of video viewing environmental factors (e.g. screen size and video length) and personal factors (e.g. gender and need for entertainment) on perceived ease of use, perceived usefulness, and attitude to use devices based on technology acceptance model. As a result of analyzing 660 users having different smart devices, the attitude to use smart devices is more positive as the screen size increases, but there is no difference according to gender. In addition, while the length of video clips does not affect the attitude to use, the need for entertainment positively affects the attitude to use. Based on the results of this study, we expect that it can be used for optimized customer marketing and management strategy that integrates product development and video content production in consideration of factors such as video viewing environmental factors and personal factors.

Exploring Online Learning Profiles of In-service Teachers in a Professional Development Course

  • PARK, Yujin;SUNG, Jihyun;CHO, Young Hoan
    • Educational Technology International
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    • v.18 no.2
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    • pp.193-213
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    • 2017
  • This study aimed to explore online learning profiles of in-service teachers in South Korea, focusing on video lecture and discussion activities. A total of 269 teachers took an online professional development course for 14 days, using an online learning platform from which web log data were collected. The data showed the frequency of participation and the initial participation time, which was closely related to procrastinating behaviors. A cluster analysis revealed three online learning profiles of in-service teachers: procrastinating (n=42), passive interaction (n=136), and active learning (n=91) clusters. The active learning cluster showed high-level participation in both video lecture and discussion activities from the beginning of the online course, whereas the procrastinating cluster was seldom engaged in learning activities for the first half of the learning period. The passive interaction cluster was actively engaged in watching video lectures from the beginning of the online course but passively participated in discussion activities. As a result, the active learning cluster outperformed the passive interaction cluster in learning achievements. The findings were discussed in regard to how to improve online learning environments through considering online learning profiles of in-service teachers.

Effects of Observed Action Gait Training on Spatio-temporal Parameter and Motivation of Rehabilitation in Stroke Patients (뇌졸중환자의 동작관찰 보행훈련이 시·공간적 지표와 재활동기에 미치는 영향)

  • Kang, Kwon-Young
    • Journal of the Korean Society of Physical Medicine
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    • v.8 no.3
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    • pp.351-360
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    • 2013
  • PURPOSE: The purpose of this study was to investigate the effects of observed action gait training on stroke patients. METHODS: 22 subjects were randomized into two groups. The observed action gait training performed that watched a video of normal gait before gait training and the general gait training without watching it. The experimental group(n=11) performed observed action gait training and the control group(n=11) performed general gait training. Both group received gait training for 3 times per week during 8 weeks. RESULTS: The experimental group showed significant differences in the cadence, gait velocity, stride, step, single limb support, double limb support, stride length and step length(p<.05). The control group showed significant differences only in the stride(p<.05). CONCLUSION: The observed action gait training affected coordination and weight shift, as well as symmetry of the body. Plasticity of the brain was facilitated by repetitive visual and sensory stimulation. The observed action gait training promoted the normal gait by watching the normal gait pattern. In conclusion, motor learning through the sensory stimulation promotes brain plasticity that could improve motor function, and observed action gait training indirectly identified stimulated brain activities.

Participation of Television Viewers in Social Community : Social Television (TV 매체를 통한 시청자의 사회적 커뮤니티 참여 : 소셜 TV를 중심으로)

  • Oh, Jong-Sir
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.268-272
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    • 2009
  • Reportedly it says that 45% teenagers in the United State exchange the SMS with their friends during television watching. In other word TV viewing moulds the social community between audiences. In terms of social television it is all about interaction or communication technology relevant to TV watching as well as social behaviour. Besides it integrates voice communication, text chat, context awareness, TV recommendations, ratings, video conference and so forth. So far it approaches the conceptual stage or pilot production and remains more research and development. This study is to scrutinise whether the functionality of social TV enables to substitute for social activities of TV viewers or not.

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Application of Emotional Video Contents Using Car Windows (자동차 윈도우를 활용한 감성 영상콘텐츠 적용 방안)

  • Jung, Su-Young;Choe, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.37-46
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    • 2014
  • Industrialization and urbanization have led automobiles to transform into more than just modes of transportation; they have become daily necessities as well as extensions of living spaces where a variety of activities can be done and automotive applications of the latest information technology are accelerated. Though material abundance has increased in the modern society, the conflicts and the stress emerging from a social structure focused on competition have increased as well. Such lifestyles generate a need for personal space and media content for healing the body and the mind. This research explores the automotive application of video content with the goal of refreshing the minds of the passengers. To this end, previous studies have investigated the emotional effect of videos, focusing on the responses of diverse groups of adults (age group of 20 to 60) who frequently used automobiles, which had video displays installed in them. The results showed that watching video contents on a full window inside a car influenced the creation of positive feelings7 and emotional satisfaction. The research attempts to study the methods of providing video contents and the effects of watching them that could aid the emotional well-being of passengers, and presents the possibility of emotional satisfaction created by a convergence of cars and multimedia contents in the future.

Frontal Gamma-band Hypersynchronization in Response to Negative Emotion Elicited by Films (영상에 의해 유발된 부정적 감정 상태에 따른 전두엽 감마대역 신경동기화)

  • Kim, Hyun;Choi, Jongdoo;Choi, Jeong Woo;Yeo, Donghoon;Seo, Pukyeong;Her, Seongjin;Kim, Kyung Hwan
    • Journal of Biomedical Engineering Research
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    • v.39 no.3
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    • pp.124-133
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    • 2018
  • We tried to investigate the changes in cortical activities according to emotional valence states during watching video clips. We examined the neural basis of two emotional states (positive and negative) using spectral power analysis and brain functional connectivity analysis of cortical current density time-series reconstructed from high-density electroencephalograms (EEGs). Fifteen healthy participants viewed a series of thirty-two 2 min emotional video clips. Sixty-four channel EEGs were recorded. Distributed cortical sources were reconstructed using weighted minimum norm estimation. The temporal and spatial characteristics of spectral source powers showing significant differences between positive and negative emotion were examined. Also, correlations between gamma-band activities and affective valence ratings were determined. We observed the changes of cortical current density time-series according to emotional states modulated by video clip. Gamma-band activities showed significant difference between emotional states for thirty seconds at the middle and the latter half of the video clip, mainly in prefrontal area. It was also significantly anti-correlated with the self-ratings of emotional valence. In addition, the gamma-band activities in frontal and temporal areas were strongly phase-synchronized, more strongly for negative emotional states. Cortical activities in frontal and temporal areas showed high spectral power and inter-regional phase synchronization in gamma-band during negative emotional states. It is inferred that the higher amygdala activation induced by negative stimuli resulted in strong emotional effects and caused strong local and global synchronization of neural activities in gamma-band in frontal and temporal areas.