• Title/Summary/Keyword: Video processor

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A study on the implementation of a digital video/audio system to support multi-audio format (다양한 오디오 포맷을 지원하는 비디오/오디오 시스템 구현에 관한 연구)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.4 s.310
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    • pp.123-132
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    • 2006
  • In this paper, the digital video and audio system is improved so that various digital video data formats in DVD disc, and digital audio data formats through the S/PDIF ports may be decoded. It is not easy to implement all decoding functions of video and audio by a DVD processor. The special structure in audio decoding circuit is proposed in this system so as to have simultaneously almost same video and audio performance in quality. By dividing the decoding circuit separately into video and audio part, the audio quality can be dramatically improved together with supporting several audio formats and with several effects. In order to satisfy the perfect audio system to support to audio decoding formats, it is just enough to get the expensive, complicated decoder. However, it may be not easy to get this expensive decoder in near future. Therefore it is rather to adopt the downloading method by which the host should download the appropriate code into memory by detecting the corresponding audio bit streams. It is proved that this method may be efficient in the point of sharing resource of audio data for video decoding.

An Efficient Hardware-Software Co-Implementation of an H.263 Video Codec (하드웨어 소프트웨어 통합 설계에 의한 H.263 동영상 코덱 구현)

  • 장성규;김성득;이재헌;정의철;최건영;김종대;나종범
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4B
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    • pp.771-782
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    • 2000
  • In this paper, an H.263 video codec is implemented by adopting the concept of hardware and software co-design. Each module of the codec is investigated to find which approach between hardware and software is better to achieve real-time processing speed as well as flexibility. The hardware portion includes motion-related engines, such as motion estimation and compensation, and a memory control part. The remaining portion of theH.263 video codec is implemented in software using a RISC processor. This paper also introduces efficient design methods for hardware and software modules. In hardware, an area-efficient architecture for the motion estimator of a multi-resolution block matching algorithm using multiple candidates and spatial correlation in motion vector fields (MRMCS), is suggested to reduce the chip size. Software optimization techniques are also explored by using the statistics of transformed coefficients and the minimum sum of absolute difference (SAD)obtained from the motion estimator.

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Implementation of Automotive Multimedia Interface Supporting Multi-Channel Display in Multi-Screen Display (다채널 다중 화면 디스플레이를 지원하는 차량용 멀티미디어 인터페이스 구현)

  • Jeon, Young-Joon;Song, Bong-Gi;Kim, Jang-Ju;Park, Jang-Sik;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.199-206
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    • 2013
  • Recently, the diverse needs of the drivers for in-vehicle infotainment systems are increasing rapidly. As a result, the infotainment systems are equipped with more convenient and human-friendly high-tech features. In this paper, we designed and implemented in-vehicle multimedia infotainment system based on embedded system that was applied various multimedia to in-vehicles. The proposed system can support independent display on each screen for the multi-channel multimedia source based on one processor(1 CPU). Therefore, our system can be reduced costs compared to other systems. This system not only displays the video and audio data in storage devices but also displays CAM, T-DMB, and DVB-T multimedia contents which are supplied in real-time services. Also, our system could multi-screen displays multimedia data in smart phone using Wi-Fi. We expect that in-vehicle infotainment systems like AVN(Audio video navigation) and RSE(Rear Seat Entertainment) could be used in various applications and reduced costs.

DSP Embedded Early Fire Detection Method Using IR Thermal Video

  • Kim, Won-Ho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.10
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    • pp.3475-3489
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    • 2014
  • Here we present a simple flame detection method for an infrared (IR) thermal camera based real-time fire surveillance digital signal processor (DSP) system. Infrared thermal cameras are especially advantageous for unattended fire surveillance. All-weather monitoring is possible, regardless of illumination and climate conditions, and the data quantity to be processed is one-third that of color videos. Conventional IR camera-based fire detection methods used mainly pixel-based temporal correlation functions. In the temporal correlation function-based methods, temporal changes in pixel intensity generated by the irregular motion and spreading of the flame pixels are measured using correlation functions. The correlation values of non-flame regions are uniform, but the flame regions have irregular temporal correlation values. To satisfy the requirement of early detection, all fire detection techniques should be practically applied within a very short period of time. The conventional pixel-based correlation function is computationally intensive. In this paper, we propose an IR camera-based simple flame detection algorithm optimized with a compact embedded DSP system to achieve early detection. To reduce the computational load, block-based calculations are used to select the candidate flame region and measure the temporal motion of flames. These functions are used together to obtain the early flame detection algorithm. The proposed simple algorithm was tested to verify the required function and performance in real-time using IR test videos and a real-time DSP system. The findings indicated that the system detected the flames within 5 to 20 seconds, and had a correct flame detection ratio of 100% with an acceptable false detection ratio in video sequence level.

Performance Model and Analysis for Improving Efficient Packet Service of GGSN in CPRS Network (GPRS 망에서 GGSN 노드의 패킷 처리 향상을 위한 성능 모델 및 분석)

  • Kwak, Yong-Won;Min, Jae-Hong;Jeong, Young-Sic;Park, Wung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.826-834
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    • 2002
  • Asynchronous third generation mobile communication system is able to service Packet Switching through adding GPRS Network to the second generation system GSM. Therefore, it is necessary to study packet traffic service of GGSN node which is due to perform gateway role that GPRS Network is enable to inter-connect with Internet in order to optimize the capability and performance of GGSN. In this paper, the Internet packet traffic model that it is arrived to GGSN node from the Internet is studied and In order to process the Inter traffic efficiently, performance analysis model in GGSN is proposed to optimize packet processing capability of each processor. In order to guarantee QoS requirement of the real time traffic Speech and Video, several scheduling algorithm is applied to performance model and each mechanism is compared with several performance parameters.

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A Design and Implementation of Event Processor for Playing SMIL 2.0 Documents (SMIL 2.0 문서 재생을 위한 이벤트 처리기의 설계 및 구현)

  • 김혜은;채진석;이재원;김성동;이종우
    • Journal of Korea Multimedia Society
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    • v.7 no.2
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    • pp.251-263
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    • 2004
  • The Synchronized Multimedia Integration Language (SMIL), recommended by the World Wide Web Consortium (W3C) in 1998, is an XML-based declarative language to synchronize and present multimedia documents. SMIL can create new multimedia data integrating various types of multimedia objects which exist separately such as text, video, graphics and audio. It can support synchronization of multimedia data which are limited in current HTML-based Web technology. For its popularity, it is required to develop a multimedia server guaranteeing Quality of Service (QoS), authoring tool and player. For developing a SMIL authoring tool and player, the technologies are essentially required to read and analyze a SMIL document and to play synchronized various types of media objects in a timeline. In this paper, we describe a design and implementation of an event processor which supports SMIL 2.0 timing model. Moreover, we also develop a SMIL 2.0 player using the proposed event processor. This will facilitate the play of SMIL contents, so that it can contribute to the prosperity of SMIL technology It is possible to reuse in various language profiles defined in the SMIL standard. This player is expected to be utilized in other standard integrating SMIL such as XHTML+SMIL and SMIL Animation.

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Design and Verification of Deblocking Filter Circuit Using AMBA-Based Platform (AMBA 기반 플랫폼을 이용한 디블록킹 필터 회로의 설계 및 검증)

  • Park, Kang-Pil;Lee, Seon-Young;Cho, Kyeong-Soon
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.735-738
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    • 2005
  • This paper presents an AMBA-based IP that can perform the deblocking filtering operations required in the H.264 video compression. The deblocking filter circuit was optimized for area and performance. The AHB wrapper was added to the circuit to interface with the AMBA-based platform. The AMBA-compliant operation of the proposed IP was verified on the platform board with Xilinx Virtex2 XC2V600 FPGA and ARM9 processor.

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All-optical packet switching system : clock extraction as a key technology (완전 광 패킷 스위칭 시스템 : 클럭 추출 핵심 기술)

  • 이혁재;원용협
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.10
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    • pp.79-88
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    • 2003
  • We demonstrate a novel all-optical packet switching system that is suitable for optical ring networks. For the demonstration, video signals are encoded into optical packets which are composed of header and payload. The optical packets are all-optically processed at a switching node based on all-optical header processor, packet-level clock extraction, bit-level clock extraction, all-optical data format converter and so on.

A Study on the In-plane Displacement Measurement of Spot welded Joints by Electronic Speckle Pattern Interferometry Method (레이저 스패클 간섭법에 의한 점 용접부의 면내변위 측정에 관한연구)

  • 성백섭
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1997.04a
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    • pp.48-53
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    • 1997
  • Electronic Speckle Pattern Interferometry(ESPI) using the Model 95 Ar laserm, a video system and an image processor was applied to the in-plane displacement measurements. Unlike traditional strain gauges or moire method, ESPI method requires no special surface preparation or attachments and can be measured in-plane displacement with no contact and real time. In this experiment wpecimen was loaded in parallel with a loadcell. The specimen was the cold rolled sdteel sheet of 2mm thickness, which was attached strain gauges. The study provides an example of how ESPI have been used to measure strain displacement in this specimen. The results measured by ESPI have been used to measure strain displacement in this specimen. The results measured by ESPI have been used to measure strain displacement in this specimen. The results measured by ESPI compare with the data which was measured by strain gauge method in tensile testing.

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Non Uniformity Error of MSC (Multi Spectral Camera) System

  • Jang YoungJun;Yong SangSoon;Kang KeumSil;Kim JungAh;Kang SungDuk;Youn HeongSik
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.432-435
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    • 2004
  • MSC (Multi Spectral Camera) system is a remote sensing payload to obtain high resolution ground image. In this application, uniformity characteristic is important as well as GSD (Ground Resolved Distance) and SNR (Signal to Noise Ratio). MSC image chain is consisted of OM (Optical Module), CCD, Video processor, NUC and DCSU (Data Compression and Storage Unit). Each block makes and corrects MSC's nonuniformity response. This paper shows the cause of nonuniformity error and the correction scheme of MSC system from the electronic point of view.

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