• Title/Summary/Keyword: Video matching

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Emotional Expression of the Virtual Influencer "Luo Tianyi(洛天依)" in Digital'

  • Guangtao Song;Albert Young Choi
    • International Journal of Advanced Culture Technology
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    • v.12 no.2
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    • pp.375-385
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    • 2024
  • In the context of contemporary digital media, virtual influencers have become an increasingly important form of socialization and entertainment, in which emotional expression is a key factor in attracting viewers. In this study, we take Luo Tianyi, a Chinese virtual influencer, as an example to explore how emotions are expressed and perceived through facial expressions in different types of videos. Using Paul Ekman's Facial Action Coding System (FACS) and six basic emotion classifications, the study systematically analyzes Luo Tianyi's emotional expressions in three types of videos, namely Music show, Festivals and Brand Cooperation. During the study, Luo Tianyi's facial expressions and emotional expressions were analyzed through rigorous coding and categorization, as well as matching the context of the video content. The results show that Enjoyment is the most frequently expressed emotion by Luo Tianyi, reflecting the centrality of positive emotions in content creation. Meanwhile, the presence of other emotion types reveals the virtual influencer's efforts to create emotionally rich and authentic experiences. The frequency and variety of emotions expressed in different video genres indicate Luo Tianyi's diverse strategies for communicating and connecting with viewers in different contexts. The study provides an empirical basis for understanding and utilizing virtual influencers' emotional expressions, and offers valuable insights for digital media content creators to design emotional expression strategies. Overall, this study is valuable for understanding the complexity of virtual influencer emotional expression and its importance in digital media strategy.

Efficacy of Single-Port Video-Assisted Thoracoscopic Surgery Lobectomy Compared with Triple-Port VATS by Propensity Score Matching

  • Song, Kyung Sub;Park, Chang Kwon;Kim, Jae Bum
    • Journal of Chest Surgery
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    • v.50 no.5
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    • pp.339-345
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    • 2017
  • Background: In recent years, single-port video-assisted thoracoscopic surgery (VATS) for lobectomy in non-small cell lung cancer (NSCLC) patients has become increasingly common. The objective of this study was to compare the feasibility and safety of single-port and triple-port VATS lobectomy. Methods: A total of 73 patients with NSCLC who underwent VATS lobectomy from December 2011 to August 2016 were retrospectively reviewed, including 47 in the triple-port group and 26 in the single-port group. Statistical analysis was performed after propensity score matching. Patients were matched on a 1-to-1 basis. Results: Operative time and intraoperative blood loss in the triple-port group and the single-port group were similar ($189.4{\pm}50.8minutes$ vs. $205.4{\pm}50.6minutes$, p=0.259; $286.5{\pm}531.0mL$ vs. $314.6{\pm}513.1mL$, p=0.813). There were no cases of morbidity or mortality. No significant differences in complications or the total number of dissected lymph nodes were found between the 2 groups. In the single-port group, more mediastinal lymph nodes were dissected than in the triple-port group ($1.7{\pm}0.6$ vs. $1.2{\pm}0.5$, p=0.011). Both groups had 1 patient with bronchopleural fistula. Chest tube duration and postoperative hospital stay were shorter in the single-port group than in the triple-port group ($8.7{\pm}5.1days$ vs. $6.2{\pm}6.6days$, p=0.130; $11.7{\pm}6.1days$ vs. $9.5{\pm}6.4days$, p=0.226). However, the differences were not statistically significant. In the single-port group, the rate of conversion to multi-port VATS lobectomy was 11.5% (3 of 26). The rates of conversion to open thoracotomy in the triple-port and single-port groups were 7.7% and 3.8%, respectively (p=1.000). Conclusion: In comparison with the triple-port group, single-port VATS lobectomy showed similar results in safety and efficacy, indicating that single-port VATS lobectomy is a feasible and safe option for lung cancer patients.

Exploitation of Auxiliary Motion Vector in Video Coding for Robust Transmission over Internet (화상통신에서의 오류전파 제어를 위한 보조모션벡터 코딩 기법)

  • Lee, Joo-Kyong;Choi, Tae-Uk;Chung, Ki-Dong
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.571-578
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    • 2002
  • In this paper, we propose a video sequence coding scheme called AMV (Auxiliary Motion Vector) to minimize error propagation caused by transmission errors over the Internet. Unlike the conventional coding schemes the AMY coder, for a macroblock in a frame, selects two best matching blocks among several preceding frames. The best matching block, called a primary block, is used for motion compensation of the destination macroblock. The other block, called an auxiliary block, replaces the primary block in case of its loss at the decoder. When a primary block is corrupted or lost during transmission, the decoder can efficiently and simply suppress error propagation to the subsequent frames by replacing the block with an auxiliary block. This scheme has an advantage of reducing both the number and the impact of error propagations. We implemented the proposed coder by modifying H.263 standard coding and evaluated the performance of our proposed scheme in the simulation. The simulation results show that AMV coder is more efficient than the H.263 baseline coder at the high packet loss rate.

Augmented Reality based Museum Guidance System Selective Viewing (증강현실을 이용한 선택적 가이드 시스템 -관람자의 관심에 따라 박물관 관람을 안내 하는 가이드 시스템)

  • Park, Joon-Suk;Lee, Dong-Hyun;Park, Jun
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.45-48
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    • 2008
  • Using these systems, additional information on the paintings and exhibits may be provided in the forms of text, image, speech, and video However, at museums and exhibitions, many tourists are often interested in exhibits of some particular style, authors, or coteries. The proposed Augmented Reality based guidance system may guide the users to exhibits of their interest for selective viewing. Location of the next exhibit of interest may be informed to the users as well as additional multimedia information on the exhibits of interest Such information is shown on the Augmented Reality views of the user's display device. The proposed system is composed an Ultra-Mobile PC (UMPC), an inertia tracker, and a camera. In the beginning, the user may select his/her preference on the exhibits from the menu, and then the system starts guiding by showing the relative orientation, distance, and visual cue to find a next exhibit. When the user finds and locates the matching visual cue within a matching box of the display screen, the system provides multimedia information on the exhibit. According to the preliminary user test, the proposed system is convenient and useful for navigating through large-scale exhibition.

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Object Feature Extraction and Matching for Effective Multiple Vehicles Tracking (효과적인 다중 차량 추적을 위한 객체 특징 추출 및 매칭)

  • Cho, Du-Hyung;Lee, Seok-Lyong
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.11
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    • pp.789-794
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    • 2013
  • A vehicle tracking system makes it possible to induce the vehicle movement path for avoiding traffic congestion and to prevent traffic accidents in advance by recognizing traffic flow, monitoring vehicles, and detecting road accidents. To track the vehicles effectively, those which appear in a sequence of video frames need to identified by extracting the features of each object in the frames. Next, the identical vehicles over the continuous frames need to be recognized through the matching among the objects' feature values. In this paper, we identify objects by binarizing the difference image between a target and a referential image, and the labelling technique. As feature values, we use the center coordinate of the minimum bounding rectangle(MBR) of the identified object and the averages of 1D FFT(fast Fourier transform) coefficients with respect to the horizontal and vertical direction of the MBR. A vehicle is tracked in such a way that the pair of objects that have the highest similarity among objects in two continuous images are regarded as an identical object. The experimental result shows that the proposed method outperforms the existing methods that use geometrical features in tracking accuracy.

A Low Cost 3D Skin Wrinkle Reconstruction System Based on Stereo Semi-Dense Matching (반 밀집 정합에 기반한 저가형 3차원 주름 데이터 복원)

  • Zhang, Qian;WhangBo, Taeg-Keun
    • Journal of Internet Computing and Services
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    • v.10 no.4
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    • pp.25-33
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    • 2009
  • In the paper, we proposed a new system to retrieve 3D wrinkle data based on stereo images. Usually, 3D reconstruction based on stereo images or video is very popular and it is the research focus, which has been applied for culture heritage, building and other scene. The target is object measurement, the scene depth calculation and 3D data obtained. There are several challenges in our research. First, it is hard to take the full information wrinkle images by cameras because of light influence, skin with non-rigid object and camera performance. We design a particular computer vision system to take winkle images with a long length camera lens. Second, it is difficult to get the dense stereo data because of the hard skin texture image segmentation and corner detection. We focus on semi-dense stereo matching algorithm for the wrinkle depth. Compared with the 3D scanner, our system is much cheaper and compared with the physical modeling based method, our system is more flexible with high performance.

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Classification of Feature Points Required for Multi-Frame Based Building Recognition (멀티 프레임 기반 건물 인식에 필요한 특징점 분류)

  • Park, Si-young;An, Ha-eun;Lee, Gyu-cheol;Yoo, Ji-sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.3
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    • pp.317-327
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    • 2016
  • The extraction of significant feature points from a video is directly associated with the suggested method's function. In particular, the occlusion regions in trees or people, or feature points extracted from the background and not from objects such as the sky or mountains are insignificant and can become the cause of undermined matching or recognition function. This paper classifies the feature points required for building recognition by using multi-frames in order to improve the recognition function(algorithm). First, through SIFT(scale invariant feature transform), the primary feature points are extracted and the mismatching feature points are removed. To categorize the feature points in occlusion regions, RANSAC(random sample consensus) is applied. Since the classified feature points were acquired through the matching method, for one feature point there are multiple descriptors and therefore a process that compiles all of them is also suggested. Experiments have verified that the suggested method is competent in its algorithm.

A Color Flame Region Segmentation Method Using Temperature Distribution Characteristics of Flame (화염의 온도 분포 특성을 이용한 컬러화염 영역분할 방법)

  • Lee, Hyun-Sul;Kim, Won-Ho
    • Journal of Satellite, Information and Communications
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    • v.9 no.2
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    • pp.33-37
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    • 2014
  • This paper propose a method to sort flame regions and non-flame regions in a color image based on temperature Characteristics of flame. The traditional algorithms simply detect flame regions those are colored between yellow and red and there are lot of false detection in this method. But the colors of real flame are fallen between white and red and flame color variation over the flame. In this paper, it reduce false detection by separating colors according to temperature Characteristics of flame. The proposed method firstly finds a color model to express the temperature Characteristics of fire and then the color model is non-linearly quantized based on color values and analyzed using histogram and finally detect the candidate flame regions. The proposed method has 71.8% of matching rate and if it is compared with non-matching rate of traditional algorithms, the non-matching rate is improved by 27 times than others.

The Modified Block Matching Algorithm for a Hand Tracking of an HCI system (HCI 시스템의 손 추적을 위한 수정 블록 정합 알고리즘)

  • Kim Jin-Ok
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.9-14
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    • 2003
  • A GUI (graphical user interface) has been a dominant platform for HCI (human computer interaction). A GUI - based interaction has made computers simpler and easier to use. The GUI - based interaction, however, does not easily support the range of interaction necessary to meet users' needs that are natural. intuitive, and adaptive. In this paper, the modified BMA (block matching algorithm) is proposed to track a hand in a sequence of an image and to recognize it in each video frame in order to replace a mouse with a pointing device for a virtual reality. The HCI system with 30 frames per second is realized in this paper. The modified BMA is proposed to estimate a position of the hand and segmentation with an orientation of motion and a color distribution of the hand region for real - time processing. The experimental result shows that the modified BMA with the YCbCr (luminance Y, component blue, component red) color coordinate guarantees the real - time processing and the recognition rate. The hand tracking by the modified BMA can be applied to a virtual reclity or a game or an HCI system for the disable.

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Fast Motion Estimation Algorithm Using Importance of Search Range and Adaptive Matching Criterion (탐색영역의 중요도와 적응적인 매칭기준을 이용한 고속 움직임 예측 알고리즘)

  • Choi, Hong-Seok;Kim, Jong-Nam;Jeong, Shin-Il
    • Journal of the Institute of Convergence Signal Processing
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    • v.16 no.4
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    • pp.129-133
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    • 2015
  • In this paper, we propose a fast motion estimation algorithm which is important in the performance of video encoding. Conventional fast motion estimation algorithms have serious problems of low prediction quality in some frames and still much computation. In the paper, we propose an algorithm that reduces unnecessary computations only, while keeping prediction quality almost similar to that of the full search. The proposed algorithm uses distribution of probability of motion vectors, divides search range into several groups according to its importance, and applies adaptive block matching criteria for each group of search range. The proposed algorithm takes only 3~5% in computational amount and has decreased prediction quality about 0~0.01dB compared with the fast full search algorithm.