• Title/Summary/Keyword: Video Compression System

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Performance Analysis of Real-Time Video Management System Based on Multi-Hop Wi-Fi Direct Communication (멀티 홉 Wi-Fi Direct 통신 기반 실시간 영상관리 시스템 성능 분석)

  • Woo, Chae-yul;Jo, Mi-ran;Kwon, Soon-ryang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.11
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    • pp.1472-1480
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    • 2016
  • When disasters such as earthquake, flood, typhoon, fire and terrorism are occurred a video management system is required which can shoot video on the disaster site, and send it to a server located in the command center that can grasp at a glance the site conditions. In this paper, to know the performance elements information needed to construct the video management system. we presented a method of configuring an ad hoc network based on Wi-Fi direct communication. And we also evaluated the performance through built of environment for the video management system. The evaluated performance test items are 'packet flow tests according to the video compression ratios and the image sizes', 'packet flow tests according to the distance and traffic tests', 'packet flow tests according to whether LOS or not', and 'performance test of scenarios'.

Adaptive Pre-/Post-Filters for NRT-Based Stereoscopic Video Coding

  • Lee, Byung-Tak;Lee, BongHo;Choi, Haechul;Kim, Jin-Soo;Yun, Kugjin;Cheong, Won-Sik;Kim, Jae-Gon
    • ETRI Journal
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    • v.34 no.5
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    • pp.666-673
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    • 2012
  • Non-real-time delivery of stereoscopic video has been considered as a service scenario for 3DTV to overcome the limited bandwidth in the terrestrial digital television system. A hybrid codec combining MPEG-2 and H.264/AVC has been suggested for the compression of stereoscopic video for 3DTV. In this paper, we propose a stereoscopic video coding scheme using adaptive pre-/post-filters (APPF) to improve the quality of 3D video while retaining compatibility with legacy video coding standards. The APPF are applied adaptively to blocks of various sizes determined by the macroblock coding mode and reference frame index. Experiment results show that the proposed method achieves up to 24.86% bit rate savings relative to a hybrid codec of MPEG-2 and H.264/AVC including the inter-view prediction.

Implementation of 4-channel Embedded DVR Based on Linux (리눅스 기반 4채널 임베디드 DVR 구현)

  • 이흥규;정갑천;최종현;박성모
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2677-2680
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    • 2003
  • This paper describes the implementation of a 4 channel embedded DVR system. It receives analog video from CCD cameras and converts to 640${\times}$480 CCIR-656 digital video by 30 frames/sec. These digital images are compressed to the wevelet transformed image using hardware codec which is capable of 350:1 real-time compression and decompression. The DVR is working on linux and it implemented on an embedded system which is based on StrongARM processor. For the interface between processor system module and image processing module, GPIO and memory control module are used, device drivers are developed. Linux kernel source is customized. This paper provides techniques of embedded system development and embedded linux porting.

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ROI Image Compression Method Using Eye Tracker for a Soldier (병사의 시선감지를 이용한 ROI 영상압축 방법)

  • Chang, HyeMin;Baek, JooHyun;Yang, DongWon;Choi, JoonSung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.3
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    • pp.257-266
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    • 2020
  • It is very important to share tactical information such as video, images, and text messages among soldiers for situational awareness. Under the wireless environment of the battlefield, the available bandwidth varies dynamically and is insufficient to transmit high quality images, so it is necessary to minimize the distortion of the area of interests such as targets. A natural operating method for soldiers is also required considering the difficulty in handling while moving. In this paper, we propose a natural ROI(region of interest) setting and image compression method for effective image sharing among soldiers. We verify the proposed method through prototype system design and implementation of eye gaze detection and ROI-based image compression.

Luminance Compensation using Feature Points and Histogram for VR Video Sequence (특징점과 히스토그램을 이용한 360 VR 영상용 밝기 보상 기법)

  • Lee, Geon-Won;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.808-816
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    • 2017
  • 360 VR video systems has become important to provide immersive effect for viewers. The system consists of stitching, projection, compression, inverse projection, viewport extraction. In this paper, an efficient luminance compensation technique for 360 VR video sequences, where feature extraction and histogram equalization algorithms are utilized. The proposed luminance compensation algorithm enhance the performance of stitching in 360 VR system. The simulation results showed that the proposed technique is useful to increase the quality of the displayed image.

Teleoperation System of a Networked Mobile Robot Based on H_263 Video Codec (H_263 영상압축 방식을 이용한 인터넷 기반 탐사로봇의 원격 운용 시스템)

  • 최준영;김재훈;강근택;이원창
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2577-2580
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    • 2003
  • In this paper we present a teleoperation system of an internet-based mobile robot based on H.263 image compression algorithm. We control remotely the networked mobile robot with vision over the internet under unknown environments in the real time. The main feature of this system is that local operators need to download and install a client program and so they can command the robot in a remote location. Image information of remote location is compressed by H.263 video codec algorithm and then transmitted to a local operator. We constructed and tested a networked autonomous mobile robot in the real field. The experimental results show the usefulness of the robot under test.

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The Implementation of MPEG-4 Simple Profile Decoder using the Embedded ARM Processor (Embedded ARM Processor를 이용한 MPEG-4 Simple Profile Decoder의 구현)

  • Park, Sung-Wook
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.52 no.2
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    • pp.85-90
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    • 2003
  • This paper has presented the efficient implementation of MPEG-4 simple profile video decoder, which is used as video compression standard in mobile video communication. We have used the ARM9 processor in implementing this MPEG-4 simple profile, which requires much processing power and low power implementation. At first we implemented with C-language under the PC environment with ADS(ARM Developer Suite) environment, and then we have tried to reduce a clock cycle for a power consumption optimization through conversion an assembly language for C-code partly. We have verified the processor is operated at 22.47MHz operation after optimization, but 148MHz before optimization.

A Design and Implementation of Streamer for Real-Time Wireless Video Surveillance System (실시간 무선 영상 감시시스템을 위한 Streamer의 설계 및 구현)

  • Lee, Jin-Young;Kim, Heung-Jun;Lee, Kwang-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.248-256
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    • 2007
  • Recently, the network Infrastructure grows rapidly and the digital image compression technique has made remarkable progress. Therefore, the demand of the real-time image surveillance system which uses a network camera server has been increasing. Network Camera Server has emerged as an attractive alternative to the CCTV for the wireless video surveillance. In this article, the model of JPEG Streamer for collecting and delivering JPEG image is designed and realized as a key module for the wireless video surveillance system. The thread pool and shared memory have been used to improve the stability and efficiency of the JPEG Streamer. In addition, the concept of double buffering is of much benefit to improve the quality of real-time image. In this article, the wireless video surveillance system by using JPEG Streamer is suggested to send the real-time image through the wireless internet with the personal digital assistance (PDA).

Design of Interactive Operations using Prefetching in VoD System (VoD 시스템에서 선반입 기법을 이용한 대화식 동작의 설계)

  • Kim, Soon-Cheol
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.2
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    • pp.31-39
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    • 2010
  • VoD(Video-on-Demand) servers have to provide timely processing guarantees for continuous media and reduce the storage and bandwidth requirements for continuous media. The compression techniques make the bit rates of compressed video data significantly variable from frame to frame. A VoD system should be able to provide the client with interactive operations such as fast forward and fast rewind in addition to normal playback of movie. However, interactive operations require additional resources such as storage space, disk bandwidth, memory and network bandwidth. In a stored video application such as VoD system, it is possible that a priori disk access patterns can be used to reserve the system resources in advance. In addition, clients of VoD server spend most of their time in playback mode and the period of time spent in interactive mode is relatively small. In this paper, I present the new buffer management scheme that provides efficient support for interactive operations in a VoD server using variable bit rate continuous media. Simulation results show that our strategy achieves 34% increase of the number of accepted clients over the LRU strategy.

NON-UNIFORMITY CORRECTION- SYSTEM ANALYSIS FOR MULTI-SPECTRAL CAMERA

  • Park Jong-Euk;Kong Jong-Pil;Heo Haeng-Pal;Kim Young Sun;Chang Young Jun
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.478-481
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    • 2005
  • The PMU (Payload Management Unit) is the main subsystem for the management, control and power supply of the MSC (Multi-Spectral Camera) Payload operation. It is the most important function for the electro-optical camera system that performs the Non-Uniformity Correction (NUC) function of the raw imagery data, rearranges the data from the CCD (Charge Coupled Device) detector and output it to the Data Compression and Storage Unit (DCSU). The NUC board in PMU performs it. In this paper, the NUC board system is described in terms of the configuration and the function, the efficiency for non-uniformity correction, and the influence of the data compression upon the peculiar feature of the CCD pixel. The NUC board is an image-processing unit within the PMU that receives video data from the CEV (Camera Electronic Unit) boards via a hotlinkand performs non-uniformity corrections upon the pixels according to commands received from the SBC (Single Board Computer) in the PMU. The lossy compression in DCSU needs the NUC in on-orbit condition.

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