• Title/Summary/Keyword: VOD Service

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Design and Implementation of Session Manager in Multimedia Streaming Framework (멀티미디어 스트리밍 프레임워크에서 세션 관리자의 설계 및 구현)

  • 임익진;이승룡
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.373-375
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    • 2000
  • 본 논문에서는 통합 멀티미디어 스트리밍 프레임워크(ISSA)의 주요 모듈인 전송 및 세션 관리자에 대한 개발 경험을 소개한다. ISSA(Integrated Streaming Service Architectur)[1][2]는 유니캐스팅/멀티캐스팅 환경의 VOD 시스템과 실시간 방송시스템(라이브캐스팅)과 같은 통합 멀티미디어 스트리밍 서비스 응용을 개발하기 위한 스트리밍 프레임워크이며 RTP(Real-Time Protocol)/RTCP(Real-Time Control Protocol)[3][4], RTSP 등의 표준 실시간 전송 프로토콜을 사용함으로써 사용자에게 범용성을 제공한다. ISSA는 다양한 형태의 미디어를 지원하며, 이기종 운영체제와 네트워크에 독립적이며, 실시간 멀티미디어 데이터베이스와 연동하여 사용자에게 데이터베이스 서비스를 제공할 수 있다. 세션 관리자는 미디어 채널의 생성과 제어를 담당하는 기능과 멀티미디어 데이터베이스를 위한 트랜잭션 전송기능을 담당하는 기능을 제공하며 각각 RTSP와 RTTP 프로토콜을 이용하여 구현되었다.

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Design and Implementation of an Integrated Streaming Service Architecture (통합 스트리밍 서비스 구조 설계 및 구현)

  • 이승룡;홍충선
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.6A
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    • pp.1019-1033
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    • 2001
  • 본 논문에서는 멀티미디어 스트리밍을 위한 표준 프로토콜과 미디어 포맷을 지원하고, 실시간 객체지향형 멀티미디어 데이터베이스(BeeHive)를 지원하는 통합 멀티미디어 스트리밍 서비스 프레임워크(ISSA)를 제안한다. ISSA의 핵심 구성요소는 세션의 생성과 스트림 제어를 담당하는 세션 관리자, 스트리밍 데이터의 전송을 담당하는 전송 관리자, 미디어의 압축과 복원 및 재생을 담당하는 미디어 관리자, 그리고 데이터베이스와의 연동을 담당하는 데이터베이스 커넥터이다. ISSA는 스트림의 제어를 위하여 IETF에서 제안한 RTSP, 스트림과 세션의 표현과 초기화를 위해 SDP와 SIP, 스트림 데이터의 실시간 전송을 위하여 RTP 및 TCP, UDP를 지원한다. 또한, ISSA는 VOD, MOD, 웹캐스팅을 위한 개발과 라이브러리를 제공하며, 웹서버와 CORBA A/V 스트리밍 서비스와의 연동을 위한 게이트웨이도 제공한다. ISSA는 운영체제 환경에서 플랫폼에 독립적으로 작동하고, 객체지향 멀티미디어 데이터베이스 서비스를 지원한다. 그리고 멀티캐스팅, 웹캐스팅, 멀티미디어 통신을 위한 표준 프로토콜을 지원하며, 상용 코덱인 Microsoft 사의 Direct Show를 지원할 수 있는 RTP 소스필터를 가지고 있다. 마지막으로, 기존의 다양한 표준 미디어 포맷을 지원할 뿐만 아니라, 새로운 미디어 포맷도 쉽게 수용할 수 있도록 설계되어 있다.

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An Efficient Broadcast Channel Assign Scheme for Mobile VoD Service (모바일 VOD서비스를 위한 브로드캐스트 채널할당 기법)

  • Choi, Young;Gui, Yi-Qi;Choi, Hwang-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.211-214
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    • 2006
  • 이동통신의 발달과 함께 모바일을 통한 VoD서비스 요구 또한 증가하고 있는 추세이다. 모바일 VoD서비스는 언제, 어디서든 비디오 정보를 쉽게 액세스할 수 있는 편리함과 교육, 연예, 비즈니스와 같은 많은 어플리케이션 영역에서 유용하게 사용되고 있다. 그러나 모바일 시스템의 특성상 클라이언트의 빈번한 이동과 끊어짐으로 원활한 VoD서비스를 제공하기에는 많은 어려움이 존재하고 있다. 보다 안정된 모바일 VoD서비스를 위한 방법으로 브로드캐스트 기법의 중요성이 강조되고 있으며 본 논문에서는 모바일 VoD환경에서 효율적인 브로드캐스트를 위한 채널 할당 기법을 제안하고자 한다.

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A Study of Network Model based on VDSL over ATM for Digital Broadcast Service (디지털 방송 서비스를 위한 VDSL/ATM 기반의 망 모델 연구)

  • 김도현
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05c
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    • pp.410-415
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    • 2002
  • 최근 초고속인터넷과 다채널 방송, VOD(Video on Demand), HDTV 등의 광대역 통합 서비스와 음성, 음악, 원격강시, 화상전화/회의 등의 부가기능을 제공하는 통신 서비스를 동시에 수용하기 위해 VDSL(Very high speed Digital Subscriber Loop)에 대한 연구가 진행중이다. 본 논문에서는 DSL 포럼 및 FS-VDSL 위원회의 기고서와 규격를 바탕으로 ATM과 IP 기반의 VDSL물 이용한 디지털 방송 서비스를 제공하기 위한 종단간 ATM 모델과 ATM-IP 연동 모델에 대한 망의 구성 및 프로토콜 스택을 제시하고 비교 분석한다. 그리고 ATM/VDSL 기반에서 DSM-CC(Digital Storage Media Command and Control)와 IGMP(Internet Group Management Protocol) 프로토콜을 이용한 디지털 방송 서비스 제공 절차를 제안한다.

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Anytime Multimedia Service based on In-Home Storage (댁내 저장장치를 활용한 Anytime 멀티미디어 서비스)

  • 김광수;최태상
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.7B
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    • pp.1211-1219
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    • 1999
  • High quality real-time interactive multimedia services like VOD gained huge momentum by information technology industries during the middle of 1990, but failed successful commercial service deployment despite of the expectations. Among the number of reasons, lack of high bandwidth and QoS support from the network infrastructure have become main cause of the failure. On the other hand, the advance of computer industry-driven storage technologies has been reducing the price of in-home storage dramatically. This fact and the delivery of audio-visual material in a digital form to the home storage make very interesting multimedia service applications possible. It enables anytime content delivery (e.g., during off-peak time) without user interaction and anytime content play and, also, enhances utilization by reducing the loads applied to servers and networks using multicast network infrastructure. In this paper, we propose design and implementation of our anytime multimedia service system based on in-home storage, called IMPRESS-AMS.

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A Study on User's Mental Model for Services and User Interface of Interactive TV -Focusing on a Comparison DCATV and IPTV (인터랙티브 의 서비스 및 인터페이스에 TV 대한 사용자의 멘탈모델에 관한 연구 -DCATV(Digital Cable TV)와 IPTV(Internet Protocol TV) 비교를 중심으로)

  • Yeoun, Myeong-Heum;Ryu, Su-Min;Han, Ah-Reum;Cheon, Jeong-Eun
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1038-1044
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    • 2009
  • Interests for User Interface directly influencing on usability are also growing as the competition between DCATV and IPTV come to the surface, according to getting activated Interactive TV market. Therefore, this study has the purpose to understand mental models of users for Interactive TV service & Interface. The methods for this study are as follows. First, as the step considering literature study, we compared differences between DCATV and IPTV and caught up the concepts of DCATV and IPTV among some types of Interactive TV. Second, we examinated and analysed Hello TV, C&M, Broad&TV, MegaTV, myLGtv as the step of analysis for examples for Interactive TV. Third, as the step of researches observing users we analysed usability problems caused by differences of mental models between DCATV and IPTV. As a result, we could find there are some differences for mental model of users in Interface & services between DCATV and IPTV Especially, it was found that users feel confused very much regarding perception of real time broadcasting and VOD. We regards this findings can be used as basic for concept makings of Interactive TV, when TV interface is developed in the future.

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A Study about the Users's Preferred Playing Speeds on Categorized Video Content using WSOLA method (WSOLA를 이용한 동영상 미세배속 재생 서비스에 대한 콘텐츠별 배속 선호도 분석 연구)

  • Kim, I-Gil
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.291-298
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    • 2015
  • In a fast-paced information technology environment, consumption of video content is changing from one-way television viewing to VOD (Video on Demand) playing anywhere, anytime, on any device. This video-watching trend gives additional importance to videos with fine-speed-control, in addition to the strength of the digital video signal. Currently, many video players provide a fine-speed-control function which can speed up the video to skip a boring part, or slow it down to focus on an exciting scene. The audio information is just as important as the visual information for understanding the content of the speed-controlled video. Thus, a number of algorithms for fine-speed-control video-playing technologies have been proposed to solve the pitch distortion in the audio-processing area. In this study, well-known techniques for prosodic modification of speech signals, WSOLA (Waveform-Similarity-Based Overlap-Add), have been applied to analyze users' needs for fine-speed-control video playing. By surveying the users' preferred speeds on categorized video content and analyzing the results, this paper proposes that various fine-speed adjustments are needed to accommodate users' preferred video consumption.

Design and Implementation of Transport and Session Managers in a Multimedia Streaming Framework (멀티미디어 스트리밍 프레임워크에서 전송 및 세션 관리자의 설계 및 구현)

  • Lim, Eak-Jin;Lee, Sung-Young;Jeong, Chang-Yun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.1
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    • pp.24-37
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    • 2001
  • This paper deals with our experience for the design and implementation of Transport and Session managers in the Integrated Streaming Service Architecture (IS SA) that was developed by the authors. The ISSA is a streaming framework that allows to develop integrated multimedia streaming applications such as VOD system in unicast/multicast and real-time broadcastOive-cast). It also facilities standard real-time transport protocols such as RTp(Real-Time Transport Protocol)/RTCP(Real-time Control Protocol) and RTSP(Real-Time Streaming ProtocoD that allows to user openness. The ISSA supports diverse media fonnats and is independent from underlying networks and operating systems, and compatible with the global real-time multimedia database system (BeeHive) so that streaming media are efficiently retrieved, stored, and serviced. The role of the Transport Manager is to do packetization and depacketization for the different types of multimedia data and delivers the packetized media data in real-time. The Transport Manager uses RTP protocol. The role of the Session Manager is to establish and control the media channel by using RTSP protocol and to deliver the database transactions for the multimedia database by using RTTP(Real-Time Transaction Protocol) protocol. Both the Transport and Session Manager are doing their functions through the network interface in the ISSA that allows developers to various network programming interfaces and provides flexibility to the system.

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Media Scaling Technology for MPEG Video Service on Heterogeneous Network Environment (이질적인 네트워크 환경에서 MPEG 비디오 서비스를 위한 미디어 계층화 기법)

  • Yoo, Woo-Jong;Lee, Heung-Ki;Lee, Sung-In;Lee, Jung-In;Yoo, Kwan-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.12
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    • pp.3896-3909
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    • 2000
  • The MPEG Video Service of hilving il property of continuity and large cilPilcity needs lilrge network capilcity. Because most of users have a heterogeneous network environment, it's not efficient way that all users have same size of video data to provide them with real time video service. Therefore, for the pUl1Xlse of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique in consideration of respective network environment and individual clients computing power. The purpose of this paper is to develop a technology that can adjust the amount of dilta transmitted as an M1'EG video stream according to its gi yen communication bandwidth, and a technique that can reflect dynamic bilndwidth while playing a video stream. For this purpose, we propose a TFS (Temporal-Fidelity Scaling) technique that splits the MPEG video stream into various substream according to picture type or resolution. Those methods proposed her can filcilitilte an effective use of network resources, and provide multimedia MPEG video services in real- time with respect to individual client computing environment

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An Implementation of Bandwidth Broker Based on COPS for Resource Management in Diffserv Network (차별화 서비스 망에서 COPS 기반 대역 브로커 설계 및 구현)

  • 한태만;김동원;정유현;이준화;김상하
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.518-531
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    • 2004
  • This paper discusses a testbed architecture for implementing scalable service differentiation in the Internet. The differentiated services (DiffServ) testbed architecture is based on a model in which a bandwidth broker (BB) can control network resources, and the ALTQ can reserve resources in a router to guarantee a Quality of Service (QoS) for incoming traffic to the testbed. The reservation and releasemessage for the ALTQ is contingent upon a decision message in the BE. The BB has all the information in advance, which is required for a decision message, in the form of PIB. A signaling protocol between the BB and the routers is the COPS protocol proposed at the IETF. In terms of service differentiation, a user should make an SLA in advance, and reserve required bandwidth through an RAR procedure. The SLA and RAR message between a user and the BB has implemented with the COPS extension which was used between a router and the BB. We evaluates the service differentiation for the video streaming in that the EF class traffic shows superb performance than the BE class traffic where is a network congestion. We also present the differentiated service showing a better packet receiving rate, low packet loss, and low delay for the EF class video service.

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