• Title/Summary/Keyword: VISUAL QUALITY

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De-interlacing Algorithm based on Motion Compensation Reliability (움직임 보상의 신뢰도에 기반 한 순차주사화 알고리즘)

  • Chang, Joon-Young;Kim, Young-Duk;Kang, Moon-Gi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.6
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    • pp.102-111
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    • 2009
  • In this paper, we propose a de-interlacing algorithm that combines a motion compensation (MC) method and the vertical-temporal filter with motion compensation (MC V-T filter) according to motion compensation reliability. The MC method represent one of the best ways of improving the resolution of de-interlaced frames, but it may introduce motion compensation artifacts in regions with incorrect motion information. In these regions, the MC V-T filter that is very robust to motion vector errors can be used to correct motion compensation artifacts. The combination between two methods is controlled by the motion compensation reliability that is measured by analyzing the estimated motion vectors and the results of MC. The motion compensation reliability contains information about motion compensation artifacts of MC results and determines the combination weight according to this information. Therefore, the combination rule of the proposed method is more accurate than those of the conventional methods and it enables the proposed method to provide high quality video sequences without producing any visible artifacts. Experimental results with various test sequences show that the proposed algorithm outperforms conventional algorithms in terms of both visual and numerical criteria.

Massive Fluid Simulation Using a Responsive Interaction Between Surface and Wave Foams (수면거품과 웨이브거품의 미세한 상호작용을 이용한 대규모 유체 시뮬레이션)

  • Kim, Jong-Hyun
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.2
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    • pp.29-39
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    • 2017
  • This paper presents a unified framework to efficiently and realistically simulate surface and wave foams. The framework is designed to first project 3D water particles from an underlying water solver onto 2D screen space in order to reduce the computational complexity of determining where foam particles should be generated. Because foam effects are often created primarily in fast and complicated water flows, we analyze the acceleration and curvature values to identify the areas exhibiting such flow patterns. Foam particles are emitted from the identified areas in 3D space, and each foam particle is advected according to its type, which is classified on the basis of velocity, thereby capturing the essential characteristics of foam wave motions. We improve the realism of the resulting foam by classifying it into two types: surface foam and wave foam. Wave foam is characterized by the sharp wave patterns of torrential flow s, and surface foam is characterized by a cloudy foam shape even in water with reduced motion. Based on these features, we propose a technique to correct the velocity and position of a foam particle. In addition, we propose a kernel technique using the screen space density to efficiently reduce redundant foam particles, resulting in improved overall memory efficiency without loss of visual detail in terms of foam effects. Experiments convincingly demonstrate that the proposed approach is efficient and easy to use while delivering high-quality results.

A Survey on Acute Traffic Injury Patient's Perception on Korean Herbal Medicine (급성기 교통사고 상해 환자의 한약 복용에 관한 인식 조사)

  • Kim, Soo-yeon;Oh, Seung-ju;Hwang, Kyu-hyun;Jin, Eun-seok;Yeom, Sun-Kyu;Kim, Dong-woo;Kim, Seok-woo;Jin, So-ri;Park, Mu-Jin;Kim, Eun-song;Lee, Hyun-seok
    • Journal of Korean Medicine Rehabilitation
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    • v.30 no.4
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    • pp.165-178
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    • 2020
  • Objectives This survey study is designed to check the awareness and satisfaction of Korean herbal medicine in patients suffering from acute traffic accidents. Methods From May 1 to 20, 2020, patients who visited the hospital within 7 days after the accident and received prescription of Korean herbal medicine for the first-time symptoms were selected. Survey was conducted 10 days after the first visit to confirm the perception of Korean herbal medicine and expected to be used as a prior study to improve the quality of Korean medicine led by Korean herbal medicine. Results Most patients answered that they were aware of the prescribed Korean herbal medicine's dosage and treatment effects. 65% of the patients said they would like to receive other forms of prescription if possible. Most patients answered that portability is convenient and tastes better than normal. 48% of the respondents said that it was the first to time to take Korean herbal medicine, and 68% said that they were willing to take the Korean herbal medicine later. At the time of the first visit, the health condition assessed using EuroQol visual analogue scale (EQ-VAS) was 46.84, but 10 days after the treatment began, it increased significantly to 61.93. Conclusions The improvement of symptoms and high satisfaction with Korean medicine medical services contributed to the patient's willingness to visit the Korean medicine hospital again and to respond that they were willing to take further medication. EQ-VAS elevation suggests that overall patients' subjective health conditions have improved since treatment.

- The Review of the Collar Consideration of G go-ri to Improve Drafting Method - (제도법 개선을 위한 저고리 깃 구성의 재고찰)

  • 정옥임
    • Journal of the Korean Home Economics Association
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    • v.34 no.4
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    • pp.249-263
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    • 1996
  • According to the design method for constructing the G gori(the traditional Korean jacket)collar, there are differences in form after its completion. In the construction design of the midsection of the gusset as in that of the basic G gori, not only was the positioning of the two sides of the collar not smooth, but also, when the collar strip was attached, there would be an imbalance on one side or the other so that it was difficult to achieve symetry. Therefore in this project, by applying the pattern design of the gusset midsection to that of the collar midsection, not only did attaching the collar and the collar strip create a visual effect by equalizing the lengths of the tow sides, but the construction was also easy. This method of construction introduces the three-dimensional aspect of the human form in its conic, spherical and cylindrical aspects, so that, through schematizing the scientific character of Korea's clothing, its appropriateness is verified. As a matter of fact, since th-ere in no standardization of pattern whether for educational use or for mass-produced clothing, so that even the patterns used in computer-assisted design are executed according to the designer's personal skill, the reality is that after completion of construction the quality has not been uniform. For this schematization, inverse calculation of measurements pertaining to the calculation formula and of teaching materials has been referenced. In particular, the partial requlation of the calculation formula pertaining to the basic pattern construction, the method of making the collar midsection, and the construction method of the extreme and mean ratio adjustment can be adjusted for all measurements, thereby providing the establishment of a design criterion and the possibility of the standardization of construction methods. The production method for the pattern design is as follows: 1) The conic angle for the G gori's girth, length and neck width is fixed at 70 degrees. 2) The radius of the cone is B/2. 3) The calculation formula is B/4 + 1.5cm 4) The armhole formula is B/4, the same as in the basic method. 5) The width formula is B/10. 6) The ratio of the collar junction(width of collar + width of collar strip)to the gusset length is 5:8. 7) The length of the side seam is a length intersecting the armhole line and the conic radius (B/2), that is an arc that exceeds the length of the G gori's midsection; the component ratio of this length to the collar junction is accordingly 13:5. 8) The curve frame length of the back midsection is an arc exceeding B/4(the armhole line). 9) The ratio of the sleeve opening calculation formula to the armhole length is 8:5, forming an arc with the midsection length.

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A Study for the Accessibility of Camera-Based Mobile Applications on Touch Screen Devices for Blind People (스마트기기에서 시각장애인을 위한 카메라기반 인식 소프트웨어 인터페이스의 접근성 연구)

  • Choi, Yoonjung;Hong, Ki-Hyung
    • Journal of the HCI Society of Korea
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    • v.7 no.2
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    • pp.49-56
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    • 2012
  • The camera-based mobile applications such as color, pattern and object reading can improve the living quality of blind people. However currently available camera-based applications are uncomfortable for the blind, since these applications do not reflect accessibility requirements of the blind especially on touch screen. We investigated accessibility requirements about rapidly growing camera-based mobile applications on touch screen devices for the blind. In order to identify accessibility requirements, we conducted a usability testing for color reading applications with three different types of interfaces on Android OS. The results of the usability testing were as follows: (1) users preferred short depth of menu hierarchy, (2) the initial audio help was more useful than just-in-time help, (3) users needed both manual and automatic camera shooting modes although they preferred manual to automatic mode, (4) users wanted the OS supported screen reader function to be turned off during the color reading application was running, and (5) users required tactile feedback to identify touch screen boundary. We designed a new user interface for blind people by applying the identified accessibility requirements. From a usability testing of the new user interface with 10 blind people, we showed that the identified accessibility requirements were very useful accessibility guidelines for camera-based mobile applications.

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Multiple Camera Based Imaging System with Wide-view and High Resolution and Real-time Image Registration Algorithm (다중 카메라 기반 대영역 고해상도 영상획득 시스템과 실시간 영상 정합 알고리즘)

  • Lee, Seung-Hyun;Kim, Min-Young
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.4
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    • pp.10-16
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    • 2012
  • For high speed visual inspection in semiconductor industries, it is essential to acquire two-dimensional images on regions of interests with a large field of view (FOV) and a high resolution simultaneously. In this paper, an imaging system is newly proposed to achieve high quality image in terms of precision and FOV, which is composed of single lens, a beam splitter, two camera sensors, and stereo image grabbing board. For simultaneously acquired object images from two camera sensors, Zhang's camera calibration method is applied to calibrate each camera first of all. Secondly, to find a mathematical mapping function between two images acquired from different view cameras, the matching matrix from multiview camera geometry is calculated based on their image homography. Through the image homography, two images are finally registered to secure a large inspection FOV. Here the inspection system of using multiple images from multiple cameras need very fast processing unit for real-time image matching. For this purpose, parallel processing hardware and software are utilized, such as Compute Unified Device Architecture (CUDA). As a result, we can obtain a matched image from two separated images in real-time. Finally, the acquired homography is evaluated in term of accuracy through a series of experiments, and the obtained results shows the effectiveness of the proposed system and method.

Manipulation of the Compressed Video for Multimedia Networking : A Bit rate Shaping of the Compressed Video (멀티미디어 네트워킹을 위한 압축 신호상에서 동영상 처리 : 압축 동영상 비트율 변환)

  • 황대환;조규섭;황수용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1908-1924
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    • 2001
  • Interoperability and inter-working in the various network and media environment with different technology background is very important to enlarge the opportunity of service access and to increase the competitive power of service. The ITU-T and advanced counties are planning ahead for provision of GII enabling user to access advanced global communication services supporting multimedia communication applications, embracing all modes of information. In this paper, we especially forced the heterogeneity of end user applications for multimedia networking. The heterogeneity has several technical aspects, like different medium access methods, heterogeneous coding algorithms for audio-visual data and so on. Among these elements, we have been itemized bit rate shaping algorithm on the compressed moving video. Previous manipulations of video has been done on the uncompressed signal domain. That is, compressed video should be converted to linear PCM signal. To do such a procedures, we should decode, manipulate and then encode the video to compressed signal once again. The traditional approach for processing the video signa1 has several critical weak points, requiring complexity to implement, degradation of image quality and large processing delay. The bit rate shaping algorithm proposed in this paper process the manipulation of moving video on the completely compressed domain to cope with above deficit. With this algorithms. we could realized efficient video bit rate shaping and the result of software simulation shows that this method has significant advantage than that of pixel oriented algorithms.

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A study on the lip shape recognition algorithm using 3-D Model (3차원 모델을 이용한 입모양 인식 알고리즘에 관한 연구)

  • 배철수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.1
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    • pp.59-68
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    • 1999
  • Recently, research and developmental direction of communication system is concurrent adopting voice data and face image in speaking to provide more higher recognition rate then in the case of only voice data. Therefore, we present a method of lipreading in speech image sequence by using the 3-D facial shape model. The method use a feature information of the face image such as the opening-level of lip, the movement of jaw, and the projection height of lip. At first, we adjust the 3-D face model to speeching face image sequence. Then, to get a feature information we compute variance quantity from adjusted 3-D shape model of image sequence and use the variance quality of the adjusted 3-D model as recognition parameters. We use the intensity inclination values which obtaining from the variance in 3-D feature points as the separation of recognition units from the sequential image. After then, we use discrete HMM algorithm at recognition process, depending on multiple observation sequence which considers the variance of 3-D feature point fully. As a result of recognition experiment with the 8 Korean vowels and 2 Korean consonants, we have about 80% of recognition rate for the plosives and vowels. We propose that usability with visual distinguishing factor that using feature vector because as a result of recognition experiment for recognition parameter with the 10 korean vowels, obtaining high recognition rate.

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2D/3D Visual Optical Inspection System for Quad Chip (Quad Chip 외관 불량 검사를 위한 2D/3D 광학 시스템)

  • Han, Chang Ho;Lee, Sangjoon;Park, Chul-Geon;Lee, Ji Yeon;Ryu, Young-Kee;Ko, Kuk Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.1
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    • pp.684-692
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    • 2016
  • In the manufacturing process of the LQFP/TQFP (Low-profile Quad Flat Package/Thin Quad Flat Package), the requirement of a 3 dimensional inspection is increasing rapidly and a 3D inspection of the shape of a chip has become an important report of quality control. This study developed a 3 dimensional measurement system based on PMP (Phase Measuring Profilometry) for an inspection of the LQFP/TQFP chip and image processing algorithms. The defects of the LQFP/TQFP chip were classified according to the dimensions. The 2 dimensional optical system was designed by the dorm illumination to achieve constant light distribution, In the 3 dimensional optical system, PZT was used for moving 90 degree in phase. The problem of 2 ambiguity was solved from the measured moir? pattern using the ambiguity elimination algorithm that finds the point of ambiguity and refines the phase value. The proposed 3D measurement system was evaluated experimentally.

Comparison between Subjective and Actigraphic Measurement of Sleep in Psychiatric Inpatients (주관적 수면평가와 활동기록기를 이용한 수면평가의 비교 - 정신과입원환자를 대상으로 -)

  • Jeong, Hyun-Ghang;Lee, Moon-Soo;Ko, Yong-Hoon;Lim, Se-Won;Kim, Seung-Hyun;Jung, In-Kwa;Joe, Sook-Haeng
    • Korean Journal of Psychosomatic Medicine
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    • v.18 no.1
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    • pp.30-39
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    • 2010
  • Objectives:Assessment of sleep disturbance is an essential part of the diagnostic criteria used for several psychiatric disorders. Change in sleep patterns over time may indicate response to treatment. In clinical practice, sleep is usually evaluated subjectively by patient self-report. This study was aimed to compare subjective sleep assessment with objective sleep measurement by actigraphy in psychiatric inpatients. Methods:A total of 32 psychiatric inpatients were studied. Patients were asked to wear a wrist actigraphy for three consecutive days and nights and to fill out a sleep log each morning. The severity of depression and anxiety was evaluated according to Beck Depression Inventory and State-Trait Anxiety Inventory on the first day of the study. The subjective level of satisfaction with quality of sleep was also evaluated according to visual analog scale. Nurses assessed sleep at one hour interval between 10:00 PM and 6:00 AM for three consecutive nights. Results:There was statistically significant difference of sleep latency between patient's sleep log and acti-graphic measurement. Nursing reports were more consistent with actigraphic measurement than sleep log. Interestingly, subjectively poor sleepers show no significant difference in sleep parameters compared with those of good sleepers. Subjectively poor sleepers report longer sleep latency than that of actigraphic assessment. The discrepancy between subjective and objective assessment of sleep latency was significantly correlated with scores of Beck Depression Inventory and State-Trait Anxiety Inventory. Conclusion:These results show that there are discrepancies between subjective and objective assessment of sleep. The discrepancy of sleep assessment could be influenced by severe depression and anxiety. Especially objective sleep measurement is needed to assess sleep in psychiatric inpatients with severe depression or anxiety and the subjectively poor sleepers for more reliable measurements.

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