• Title/Summary/Keyword: User-centered Classification

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The Meanings of Genre Classification in Library Classification: The Case of American Public Libraries (장르 분류의 사례를 통해 본 도서관 분류의 의미 - 북미 공공도서관을 중심으로 -)

  • Rho, Jee-Hyun
    • Journal of Korean Library and Information Science Society
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    • v.41 no.4
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    • pp.151-170
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    • 2010
  • There is a growing interest in user-centered classification or reader-interest classification, as questions have arisen from the meanings and the effects of traditional library classification. American public libraries have used fiction genre classification called bookstore model as an alternative to the traditional classification schemes. As a result, accessibility to the collection was promoted and library service for their users was improved. This study intends to make a comprehensive inquiry about the philosophical background and functional features of genre classification. To the end, literature survey and interviews or e-mails with librarians in American public libraries were conducted.

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Functions and Characteristics of Public Library Theme Collection: Focusing on the User-centered Classification Perspective (공공도서관 테마 컬렉션의 기능과 특성 - 이용자 중심 분류의 관점에서 -)

  • Baek, Ji-Won
    • Journal of the Korean Society for Library and Information Science
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    • v.52 no.4
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    • pp.51-69
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    • 2018
  • The purpose of this study is to analyze the potential use of the theme collection as a new classification method that reflects the interest of users in terms of classification and categorization. For this purpose, the background of the theme collection was identified based on the discussion of the library resource organization and the introduction of the curation service of bookstore. In addition, based on case analysis, which is building the theme collection, concrete concepts and characteristics of theme collection are derived. Based on the above discussion, the classification and categorization characteristics of public library themes collections were analyzed, and the characteristics and functions as a classification were compared with other categories relatively. Finally, the utility and applicability of the theme collection is presented and it is based on the discussions about the user-centered classification system design of the library in the future.

A Study on Game Structure by User-Centered Narrative and Play (유저 중심의 서사와 놀이에 의한 게임 구조에 대한 고찰)

  • CHO, Il-hyun
    • Journal of Digital Convergence
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    • v.17 no.8
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    • pp.401-406
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    • 2019
  • Recently, as multi-platform game environments become common, many games of convergence genre have been produced, and the boundaries of genre division by existing platforms have become blurred. The game genre is convergence content consisting of user-centered 'narrative and play'. In this paper, we propose a game genre classification according to the user 's behavior type based on the essential recognition that the subject of the game is the user. The user's actions are done in different genres and goals and rules, and the interaction is an important act for immersion. Therefore, the user's behavioral classification and perception by the game genre are important and expected to help redefine the game structure.

A Study on the Design Improvement of Digital Government for User-Centered Public Services in Korea (사용자 중심의 공공서비스를 위한 디지털 정부 서비스디자인 개선방안 연구)

  • Lee, Eun Suk;Cha, Kyung Jin
    • Journal of Information Technology Services
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    • v.20 no.5
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    • pp.137-146
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    • 2021
  • Recently, public participation in government policy design has been further expanded and public services perceived by users are expanding. At this time, the role of the digital government and the direction of the service to be pursued are user-centered, and above all, it is necessary to focus on the keywords of pre-emptive, preventive, and customized. In order to propose service quality improvement in the public sector, service user-centered classification and monitoring are integrated and the usability of government documents is improved. It is necessary to identify the needs of whether to provide a path for public participation. In the post-corona era, people are accessing quarantine information from the digital government every day. The government should proactively respond to the acceleration of digital transformation and the non-face-to-face demands of the people who experience non-face-to-face daily life. In order to evolve into a smart organization along with the innovation promotion plan and to provide customized services, it is necessary to use existing guides for institutional and technical improvement, along with new technology and data-based analysis, to strive for change management. The government should seek counter-measures that have advanced one step ahead by incorporating new high-tech IT with user-centered necessary services. This study aims to derive improvement plans to provide user-centered digital government service design when designing public services and collecting public opinions. Based on the e-government development model research and the existing research on user-centered service design in the public sector, institutional and technical measures are provided for the improvement of digital government service design.

A User-centered Classification Framework for Digital Service Innovation : Case for Elderly Care Service

  • Lim, Hong-Tak;Han, Jeong-Won
    • International Journal of Contents
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    • v.14 no.1
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    • pp.7-11
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    • 2018
  • Digital technology has been changing everyday life of ordinary people let alone the structure of world industry. The elderly care service is also going through changes influenced by the unavoidable impact from torrents of digital technologies. There are numerous reports and news about the digital technologies increasing the efficiency and effectiveness of care service yet lacking systematic understanding of the sources of such improvement. This study aims to present a new classification framework for digital elderly care service innovation to fully utilize the power of digital technologies drawing on insights from innovation studies and service studies. First, 4 features of digital technologies are identified as sources of new value in service innovation. The co-creation of value by users and producers in service and technology development is discussed to illuminate users' contributions to service innovation. Communication of needs and ideas with producers and application of new technologies into everyday practice of life are identified as the source of new value which can be attributed to the elderly. Customization along with efficiency gains is the key to digital elderly care service innovation. The classification framework, thus, incorporates the needs of the elderly as one axis of criteria in the conventional technology-centered framework. The new classification framework would help give due weight to user-driven or demand-driven innovation in the elderly care service R&D activities.

A Study on the Analysis of the Korean Decimal Classification(KDC) and Users' Needs in Libraries for Children in Korea (국내 어린이도서관의 한국십진분류법 적용 현황 및 이용자 요구에 관한 연구)

  • Chung, Yeon-Kyoung;Choi, Yoon-Kyung
    • Journal of the Korean Society for Library and Information Science
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    • v.43 no.1
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    • pp.5-26
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    • 2009
  • The purpose of this study is to improve the classification focused on KDC 4th edition for children's materials. For the study, literature study, KDC application and user survey in 51 libraries for children were performed. Based on the results, classification for children's materials is proposed to improve in two ways: classification system itself and arrangement in the shelf. First of all, it is required to scatter the subjects that are centered on specific numbers and to allow various types, characteristics and literature genre of children's materials to be classified in KDC. KDC also should provide specific notes and classification guidelines for interdisciplinary subjects. In the shelf arrangement, it is proposed to consider the introduction of user-friendly call number and arrangement principles by ages or titles. In the end, it is necessary to compose various collections that represent users' needs, and the user education program is needed.

A Study on the Possibility of User Classification by Web-Using Types (웹 이용행태에 따른 사용자분류 가능성에 관한 연구)

  • Shin, Mok-Young;Kim, Byoung-Uk
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.317-328
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    • 2006
  • So far, the behaviors of Web users have been predicted or analyzed mostly by their demographic characteristics or by considering in which context they gain access to that. But now there is a question about whether those characteristics are the only factors to trigger their use of Web. If the answer is not affirmative, what types of additional factors could cause such an action and how they characterize it should be discussed. User profile information has been considered one of the crucial elements to define user characteristics in user-centered UI design sector, and in order to apply it to UI design, it's needed to meditate on the above-mentioned questions. In this study, it's first attempted to have a good understanding of the users of different media and to review existing user classification methods. Next, user classification variables and relevant scales were prepared to sort out users according to their type of using Web, and case study was conducted to identify the behavioral characteristics of users and classify them according to their behavioral features. Finally, the user profile features of individual user groups were figured out based on data that were gathered by making an experiment, and data mapping was fulfilled between the behavioral characteristics and user profile characteristics to find out what types of behaviors were caused by the characteristics of user profile. As a result, it's found that user characteristics could have an impact on not only their general information and relevant contexts but their attitude of using different media and personality type. There were some problems with the experimental design, but more accurate information on the relationship of user behaviors to user profile characteristics will be obtained if those problems are eliminated. As user behaviors could be predicted only by user profile characteristics, user classification is expected to make a contribution to enhancing the efficiency of UI design.

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A Study For the Development of Enhanced Classification Method of Consumer Attributes (사용자 요구품질 추출과 분류방법의 개선에 관한 연구)

  • 김승남;김철홍;정영배;김연수
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.24 no.67
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    • pp.77-82
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    • 2001
  • A study was conducted to develop a better classification method of Consumer Attributes that can enhance user-centered product design process. A modified QFD(Quality Function Deployment) survey form based upon Fuzzy set theory was proposed which contains 9 steps of importance level, and Certainty and Necessity function to improve the reliability of extracted consumer attributes. To verify the betterment and advantage of proposed classification method, a series of questionnaire survey was performed. Thirty male and 30 female university students were participated in the survey using a VCR as a target product. The result of the study showed that 80% of subjects were preferred the proposed classification over existing method. A cluster analysis was performed to further verify the betterment of the proposed method. The result also supported that the proposed classification method is more reliable and enhanced method in extracting consumer attributes and can be applied in the product design.

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Manufacture artificial intelligence education kit using Jetson Nano and 3D printer (Jetson Nano와 3D프린터를 이용한 인공지능 교육용 키트 제작)

  • SeongJu Park;NamHo Kim
    • Smart Media Journal
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    • v.11 no.11
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    • pp.40-48
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    • 2022
  • In this paper, an educational kit that can be used in AI education was developed to solve the difficulties of AI education. Through this, object detection and person detection in computer vision using CNN and OpenCV to learn practical-oriented experiences from theory-centered and user image recognition (Your Own) that learns and recognizes specific objects Image Recognition), user object classification (Segmentation) and segmentation (Classification Datasets), IoT hardware control that attacks the learned target, and Jetson Nano GPIO, an AI board, are developed and utilized to develop and utilize textbooks that help effective AI learning made it possible.

Lost and Found Registration and Inquiry Management System for User-dependent Interface using Automatic Image Classification and Ranking System based on Deep Learning (딥 러닝 기반 이미지 자동 분류 및 랭킹 시스템을 이용한 사용자 편의 중심의 유실물 등록 및 조회 관리 시스템)

  • Jeong, Hamin;Yoo, Hyunsoo;You, Taewoo;Kim, Yunuk;Ahn, Yonghak
    • Convergence Security Journal
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    • v.18 no.4
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    • pp.19-25
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    • 2018
  • In this paper, we propose an user-centered integrated lost-goods management system through a ranking system based on weight and a hierarchical image classification system based on Deep Learning. The proposed system consists of a hierarchical image classification system that automatically classifies images through deep learning, and a ranking system modules that listing the registered lost property information on the system in order of weight for the convenience of the query process.In the process of registration, various information such as category classification, brand, and related tags are automatically recognized by only one photograph, thereby minimizing the hassle of users in the registration process. And through the ranking systems, it has increased the efficiency of searching for lost items by exposing users frequently visited lost items on top. As a result of the experiment, the proposed system allows users to use the system easily and conveniently.

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