• 제목/요약/키워드: User study

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A System Algorithm for Recommending User-Customized Games

  • Son, So-hui;Lee, Im-kyeong;Huh, Jun-ho
    • Journal of Multimedia Information System
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    • 제4권3호
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    • pp.145-150
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    • 2017
  • Recently, game companies are having difficulties in exactly figuring out the right consumer groups for their games. To solve this problem, a system algorithm which recommends user-customized games based on the user information entered has been proposed in this study. Game developers will be able to clearly determine the consumer group(s) of both on and off-line games through accumulated data while consumers can find the game they desire. It is expected that the gaming culture will advance further with the proposed algorithm.

PUID개념을 도입한 Elevator 표시기류 개발에 관한 연구 (A Study For Elevator Indicator Design By Product-User Interface Design Concept)

  • 정도성;박윤규
    • 한국디자인학회:학술대회논문집
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    • 한국디자인학회 1999년도 춘계 학술발표대회 논문집
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    • pp.2-3
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    • 1999
  • 근래에 들어 사용자를 중심으로 한 제품개발 전개 활발히 진행되어지고 있다. 사용자 중심의 디자인 중에서도 UI(User-Interface '이하 GUI')분야는 컴퓨터의 발전 속도에 의해 급속히 전파되고 있다. 하지만 디자인분야의 Ul는 GUI(Graphical User-Interface '이하GUI')분야에만 기형적 발전이 이루어지고 있는 것이다. (중략)

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공동 작업을 위한 사용자 인터페이스로서의 멀티미디어 문서 (Multimedia documents for user interfaces of cooperative work)

  • 성미영
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.46-55
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    • 1995
  • The multimedia documents becomes the most natural user interface for CSCW(Conputer Supported Cooperative Work) in distributed environment. The objective of this study is to propose a multimedia document architecture and to develop a system that can manage it well. The new architecture is for revisable documents and is the basic layer for hypermedia documents. A good document architecture for CSCW must support pointing, marking, and editing over a part of documents. The user views, version control, and full- content search are also desirable features. In this paper, we discuss the basic concept of a new document architecture for CSCW. We also present the user interfaces for spatio-temporal compositions of multimedia documents.

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IT업계에서의 사용성 및 사용자 중심설계에 관한 현황조사 (A Survey of Usability and User-Centered Design Practice in IT industry)

  • 지용구
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2003년도 추계학술대회 논문집
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    • pp.1231-1232
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    • 2003
  • This paper reports results of a recent survey of 184 Information Technology(IT) development practitioners and 90 User Interface (UI)/usability practitioners. This survey covered a broad range of issues including the respondents' profile, current development environment, usability and user-centered design (UCD) adoption issues in development, overall assessment of usability/UCD in Korea, and the most widely used methods and techniques. The results of this study are expected to provide an empirical basis for usability and UCD planning, training, adoption and execution in IT industry of Korea.

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사용자 의도에 따라 움직이는 시각장애인용 길잡이 로봇 (Route Guidance Mobile Robot for Blind Man According to User)

  • 김대영;이건영
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 제39회 하계학술대회
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    • pp.1831-1832
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    • 2008
  • This research dealt with feasibility study to build a route guidance robot for a blind man. It is important to recognize user's intentions for the guidance robot. The user's intentions have been caught through the information from joystick which has been processed by fuzz logic. We show that mobile robot obeys according to the recognized user's intention.

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사용자 경험 중심의 Interactive Web Application에 관한 연구 (A Study for Interactive Web Application of User Experience Focus)

  • 조경모
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2009년도 춘계학술발표논문집
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    • pp.507-510
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    • 2009
  • 최근 인터넷쇼핑몰은 판매자 중심에서 구매자 중심으로 변화하고 있으며, 새로운 사용자 경험(User Experience)의 요구하고 있다. 본 논문에서는 웹 표준 및 접근성을 고려하여 사용성(Usability)과 효율성을 기반으로 상호작용하는 동적인 Web Application 기술을 적용하여 새로운 사용자 경험(User Experience)을 제공하고 전자상거래의 새로운 패러다임을 제시할 수 있는 사용자(구매자) 및 관리자(판매자)의 동적인 유저인터페이스(UI : User Interface)가 가능한 Web Application을 제언 하는 데에 그 목적이 있다.

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사용자 요구에 따른 공동주택 리모델링 선정방법 (Selection Method of Remodeling Based on User Request)

  • 임재현;윤여완;양극영
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2003년도 학술.기술논문발표회
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    • pp.119-124
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    • 2003
  • Lately Construction industry tends to prefer remodeling of existing building rather then new construction or reconstruction of buildings due to strengthening of several restriction related to real estates along with prolonged depression. Specially in case of Apartment houses, since vagueness on ownership and management authority on common part exists. So in this study we are to present the procedure of analyzing apartment house remodeling method through user request by approaching to several considerable factors in user request side.

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RSA Algorithm for User Authentication System

  • Song, Byung-Ho;Bae, Sang-Hyun
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2003년도 Proceeding
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    • pp.207-210
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    • 2003
  • For the effective use of information in the information society, information should be protected and outflow of information by illegal users should be prevented. This study sets up user authentication policy, user authentication regulations and procedures for information protection and builds information protection key distribution center and encryption user Authentication system, which can protect information from illegal users.

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The Effects of Training for Computer Skills on Outcome Expectations, Ease of Use, Self-Efficacy and Perceived Behavioral Control

  • Lee, Min-Hwa
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 1996년도 추계학술발표회 발표논문집
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    • pp.29-48
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    • 1996
  • Previous studies on user training have largely focused on assessing models which describe the determinants of information technology usage or examined the effects of training on user satisfaction, productivity, performance, and so on. Scant research efforts have been made, however, to examine those effects of training by using theoretical models. This study presented a conceptual model to predict intention to use information technology and conducted an experiment to understand how training for computer skill acquisition affects primary variables of the model. The data were obtained from 32 student subjects of an experimental group and 31 students of a control group, and the information technology employed for this study was a university's electronic mail system. The study results revealed that attitude toward usage and perceived behavioral control helped to predict user intentions; outcome expectations were positively related to attitude toward usage; and self - efficacy and perceived behavioral control. The changes in those variables suggest more causal effects of user training than other survey studies.

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