• Title/Summary/Keyword: User Simulation

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Device-to-Device assisted user clustering for Multiple Access in MIMO WLAN

  • Hongyi, Zhao;Weimin, Wu;li, Lu;Yingzhuang, Liu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.7
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    • pp.2972-2991
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    • 2016
  • WLAN is the best choice in the place where complex network is hard to set up. Intelligent terminals are more and more assembled in some areas now. However, according to IEEE 802.11n/802.11ac, the access-point (AP) can only serve one user at a single frequency channel. The spectrum efficiency urgently needs to be improved. In theory, AP with multi-antenna can serve multiple users if these users do not interfere with each other. In this paper, we propose a user clustering scheme that could achieve multi-user selection through the mutual cooperation among users. We focus on two points, one is to achieve multi-user communication with multiple antennas technique at a single frequency channel, and the other one is to use a way of distributed users' collaboration to determine the multi-user selection for user clustering. Firstly, we use the CSMA/CA protocol to select the first user, and then we set this user as a source node using users' cooperation to search other proper users. With the help of the users' broadcast cooperation, we can search and select other appropriate user (while the number of access users is limited by the number of antennas in AP) to access AP with the first user simultaneously. In the network node searching, we propose a maximum degree energy routing searching algorithm, which uses the shortest time and traverses as many users as possible. We carried out the necessary analysis and simulation to prove the feasibility of the scheme. We hope this work may provide a new idea for the solution of the multiple access problem.

Joint Transmitter and Receiver Design Based on SPPLNR for Multi-user MIMO Channel with Channel Estimation Error (채널 추정 오차가 있는 다중사용자 다중안테나 채널에서 신호 대 포스트-프로세싱 리키지 및 잡음비 기반 송신기와 수신기 결합 설계)

  • Seo, Dong-Joon;Lee, Pan-Hyung;Lee, Jae-Hong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.2
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    • pp.53-59
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    • 2009
  • In multi-user MIMO systems, a base station transmits multiple data to multi-user simultaneously in order to improve performance and bandwidth efficiency. When the base station transmits multiple data to multi-user simultaneously, multi-user interference occurs severely. In this paper, we define a post-processing leakage as the total power leaked from desired user to all other users after combining at the output of each user. Using concept of the post-processing leakage, we also define a performance metric, the so called signal-to-post-processing-leakage-plus-noise ratio (SPPLNR). Assuming that the receiver is the minimum mean square error (MMSE) receiver, we propose an iterative SPPLNR-based beamforming that determines beamforming vectors and combining vectors by using an iterative method. The proposed scheme does not impose a condition on the relation between the number of transmit antennas for the base station and the number of receive antennas for users. Simulation results show that the proposed scheme outperforms a beamforming scheme perfectly eliminating the multi-user interference when channel estimation error exists.

Context Based User Profile for Personalization in Ubiquitous Computing Environments (유비쿼터스 컴퓨팅 환경에서 개인화를 위한 상황정보 기반 사용자 프로파일)

  • Moon, Ae-Kyung;Kim, Hyung-Hwan;Park, Ju-Young;Choi, Young-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5B
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    • pp.542-551
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    • 2009
  • We proposed the context based user profile which is aware of its user's situation and based on user's situation it recommends personalized services. The user profile which consists of (context, service) pair can be acquired by the context and the service usage of a user; it then can be used to recommend personalized services for the user. In this paper, we show how they can be evolved without previously known user information so that not to violate privacy during the learning phase; in the result our user profile can be applied to any new environment without any modification to model only except context profiles. Using context-awareness based user profile, the service usage pattern of a user can be learned by the union of contexts and the preferred services can be recommended by the current environments. Finally, we evaluate the precision of proposed approach using simulation with data sets of UCI depository and Weka tool-kit.

Performance Analysis of Cellular Networks with D2D communication Based on Queuing Theory Model

  • Xin, Jianfang;Zhu, Qi;Liang, Guangjun;Zhang, Tiaojiao;Zhao, Su
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.6
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    • pp.2450-2469
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    • 2018
  • In this paper, we develop a spatiotemporal model to analysis of cellular user in underlay D2D communication by using stochastic geometry and queuing theory. Firstly, by exploring stochastic geometry to model the user locations, we derive the probability that the SINR of cellular user in a predefined interval, which constrains the corresponding transmission rate of cellular user. Secondly, in contrast to the previous studies with full traffic models, we employ queueing theory to evaluate the performance parameters of dynamic traffic model and formulate the cellular user transmission mechanism as a M/G/1 queuing model. In the derivation, Embedded Markov chain is introduced to depict the stationary distribution of cellular user queue status. Thirdly, the expressions of performance metrics in terms of mean queue length, mean throughput, mean delay and mean dropping probability are obtained, respectively. Simulation results show the validity and rationality of the theoretical analysis under different channel conditions.

Designing Intuitive Spatial Game using Brain Computer Interface (뇌-컴퓨터 인터페이스를 사용한 공간 기반 게임 설계)

  • Kim, Na-Young;Yoo, Won-Dae;Lee, Yong-Il;Chung, Seung-Eun;Han, Moo-Kyoung;Yeo, Woon-Seung
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1160-1165
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    • 2009
  • User interface design environment has been known to be part of important elements in user experience and play, and its significance of functionalities are growing bigger each year. In present day, use of intuitive user interface design are on demand. Player can expect to get a new experience that they can not get from other exiting or similar form of games. For the better user experience, essential use of intuitive game play is necessary along with its perceptive user interface. This paper describes intuitive game environment design which will enhance user experience with use of brainwave signal for Brain Computer Interface.

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Robust $H_{\infty}$ Power Control for CDMA Systems in User-Centric and Network-Centric Manners

  • Zhao, Nan;Wu, Zhilu;Zhao, Yaqin;Quan, Taifan
    • ETRI Journal
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    • v.31 no.4
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    • pp.399-407
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    • 2009
  • In this paper, we present a robust $H_{\infty}$ distributed power control scheme for wireless CDMA communication systems. The proposed scheme is obtained by optimizing an objective function consisting of the user's performance degradation and the network interference, and it enables a user to address various user-centric and network-centric objectives by updating power in either a greedy or energy efficient manner. The control law is fully distributed in the sense that only its own channel variation needs to be estimated for each user. The proposed scheme is robust to channel fading due to the immediate decision of the power allocation of the next time step based on the estimations from the $H_{\infty}$ filter. Simulation results demonstrate the robustness of the scheme to the uncertainties of the channel and the excellent performance and versatility of the scheme with users adapting transmit power either in a user-centric or a network-centric efficient manner.

Transmit Power Allocation for Soft Frequency Reuse in Coordinated Cellular Systems (인접셀간 협력하는 셀룰라 시스템에서 소프트 주차수 재사용을 위한 송신전력할당 기법)

  • Kim, Dong-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4A
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    • pp.316-323
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    • 2009
  • Power allocation of soft frequency reuse(SFR) to increase cell edge user throughput by reducing inter-cell interference is proposed for coordinated cellular systems. SFR is the effective technique to increase cell edge user throughput, however, it costs the degradation of total system throughput. The cost increases when SFR operated in distributed resource controlled systems fails to be fast adaptive in the change of user distribution. The proposed scheme enables coordinated cells to control transmit power adaptively depending on user distribution so that it minimizes the loss of system throughput introduced from SFR while it guarantees enhancement of cell edge user throughput. Through system level simulation considering neighboring two cells, evaluation result for adaptive power allocation is shown compared with static power allocation.

User Selection Scheme for the Performance Improvement of the Secondary System in Cognitive Radio Systems using Underlay Mode (후 순위 시스템의 성능 향상을 위한 언더레이 기반의 인지 무선 시스템의 사용자 선택 기법)

  • Choe, Romi;Byun, Youn-Shik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.3
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    • pp.249-257
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    • 2013
  • Recently, data traffic is significantly increased by high rate data service. As a result, radio spectrum is considered one of the most scarce and valuable resources for wireless communications. For the solution of this problem, cognitive radio(CR) has been proposed as an efficient means to opportunistic spectrum sharing between primary (licensed) users and cognitive radio users. In this paper, user selection scheme in CR networks is proposed for additional consideration of secondary system. The proposed user selection scheme mitigates interference to primary user by using orthogonal channel vectors while improves performance of secondary system. Simulation results show that the proposed scheme achieves 1.62bps/Hz higher average throughput of whole system than one of the existing scheme.

A Dynamic Scheduling Method for Mobile Broadcasting Using User Profiles (사용자 프로파일을 활용한 모바일 방송에서의 동적 스케줄링)

  • Park, Mee-Hwa;Lee, Yong-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.2 s.46
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    • pp.111-121
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    • 2007
  • In mobile computing environments, data broadcasting is widely used to resolve the problem of limited power and bandwidth of mobile equipments. However, the previous broadcast scheduling methods can be inefficient in the environment where the user requests change dynamically since they are based on static data requests. Moreover, a high-priority user can wait long for infrequently requested data because they never consider the priority of listeners. In this paper, we propose a new broadcast scheduling method that reflects dynamic changes of user requests using user profiles. It also reflects user priorities to reduce the access time of high-priority users. We evaluate the performance of the proposed method through simulation.

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Superposition Coding in SUS MU-MIMO system for user fairness (사용자 공정성을 위한 MU-MIMO 시스템에서 반직교 사용자 선택 알고리즘에 중첩 코딩 적용 연구)

  • Jang, Hwan Soo;Kim, Kyung Hoon;Choi, Seung Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.1
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    • pp.99-104
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    • 2014
  • Nowadays, various researches fulfill in many communication engineering area for B4G (Beyond Forth Generation). Next LTE-A (Long Term Evolution Advanced), MU-MIMO (Multi-User Multi Input Multi Output) method raises to upgrade throughput performance. However, the method of user selection is not decided because of many types and discussions in MU-MIMO system. Many existing methods are powerful for enhancing performance but have various restrictions in practical implementation. Fairness problem is primary restriction in this area. Existing papers emphasis algorithm to increase sum-rate but we introduce an algorithm about dealing with fairness problem for real commercialization implementation. Therefore, this paper introduces new user selection method in MU-MIMO system. This method overcomes a fairness problem in SUS (Semiorthogonal User Selection) algorithm. We can use the method to get a similar sum-rate with SUS and a high fairness performance. And this paper uses a hybrid method with SC-SUS (Superposition Coding SUS) algorithm and SUS algorithm. We find a threshold value of optimal performance by experimental method. We show this performance by computer simulation with MATLAB and analysis that results. And we compare the results with another paper's that different way to solve fairness problem.