• Title/Summary/Keyword: User Research Tool

Search Result 519, Processing Time 0.027 seconds

Development of a Tool for Automation of Analysis of a Spindle System of Machine Tools (공작기계 주축 시스템의 해석 자동화를 위한 툴 개발)

  • Choi, Jin-Woo
    • Journal of the Korean Society of Manufacturing Process Engineers
    • /
    • v.14 no.2
    • /
    • pp.121-126
    • /
    • 2015
  • In this research, a tool was developed for the rapid performance of three-dimensional finite element analysis (3D FEA) of a machine tool spindle system made of a shaft and bearings. It runs the FEA with data, such as the bearing stiffness and the coordinates of the points, to define the section of the shaft, bearing positions, and cutting point. developed for the spindle system and then implemented with the tool using an object-oriented programing technique that allows the use of the objects of the CAD system used in this research. Graphic user interfaces were designed for a user to interact with the tool. It provides rapid evaluation of the design of a spindle system, and therefore, it would be helpful to identify a near optimal design of a spindle system based on, say, static stiffness with design changes and, consequently, FEA.

A Study on the Digitalization of User Research Tool for Service Design (서비스 디자인을 위한 사용자 조사 도구의 디지털화에 대한 연구)

  • Koo, Do Hee;Chon, Woo Jeong
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.3
    • /
    • pp.494-507
    • /
    • 2021
  • As service design becomes more common, various user research methods and tools such as cultural probes and contextual inquiry are being used to grasp the user's experience and needs. These methodologies have the advantage of being able to derive various insights through direct observation and investigation, but have disadvantages in that problems such as time and space constraints, cost occurrence, and delay in the service development process may occur. In addition, it is difficult to conduct actual observations, face-to-face investigations, and interviews due to COVID-19, which has recently spread rapidly around the world. Accordingly, prior to the digitization of cultural probes, I would like to suggest the direction of digital tools. First, after grasping the concept of service design and user research through literature research, the necessity of user research in service design was confirmed. After that, the necessity of digitalizing user research was confirmed by extracting functional elements that could be understood and digitalized about the cultural probes methodology, and analyzing previous studies using existing mobile-based survey techniques. Finally, we confirmed the direction of digital tools through user interviews through cultural probes.

CNC System Improvement Research of NC Lathe Abrasion-Based on User Defined Module (NC선반 절삭공구마모 문제점 보정을 위한 CNC 성능개선 시스템 연구)

  • Park, Eun-Sik;Kim, Han-Sik
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.11 no.3
    • /
    • pp.135-140
    • /
    • 2008
  • This paper researched about Development Cutting Tool User Defined Module Based(PMCUDMS) on Simulation that was able to adapt themselves to rapid development of software and hardware to adopt. It is basic research that develops a scheme whereby technic make property. This paper theorized about to realize Cutting Tool User Defined Module Based on Simulation which is developing CNC Software flows from building Windows XP operating system's image that is possible realtime acting and multitasking to correct. And Cutting Tool User Defined Module Based on Simulation component which was consisted of basis OS, NC Code parser, Servo Motor Control, Simulator, Man-Machine Interface.

  • PDF

Development of a Tool to Automate One-Dimensional Finite Element Analysis of Machine Tool Spindles

  • Choi, Jin-Woo
    • Journal of the Korean Society of Manufacturing Technology Engineers
    • /
    • v.24 no.2
    • /
    • pp.172-176
    • /
    • 2015
  • In this research, a tool was developed to automate one-dimensional finite element analysis (1D FEA) for design of a machine tool spindle. Based on object-oriented programing, this tool employs the objects of a CAD system to construct a geometric model and then to convert it into the FE model of 1D beams at the workbenches of the CAD system with minimum data to define the spindle such as bearing positions and cross-sections of the shaft. Graphic user interfaces were developed for users to interact with the tool. This tool is helpful in identifying a near optimal design of the spindle with the automation of the FEA process with numerous design changes in minimum time and efforts. It is also expected to allow even design engineers to perform the FEA in search of an optimal design of the machine tool spindle.

Development of Automatic Cutting Tool Selection Program (절삭 공구 자동 선정 프로그램 개발)

  • 김영진
    • Korean Journal of Computational Design and Engineering
    • /
    • v.3 no.3
    • /
    • pp.177-182
    • /
    • 1998
  • The computer related techniques have been developed rapidly in the field of metal removal industry. The electronic catalog for mechanical elements is one of such developments realized in recent years. As the emergence of the electronic catalogs in the 90s, it breaks the restriction of the traditional catalog and becomes a helpful and efficient tool in the field. In this paper, we develop an electronic catalog for the cutting tools of the Korea Tungsten Co. Ltd. The catalog consists of three parts: a preprocessor for tool selection, a database for tool, and a postprocessor for search result. A preprocessor for tool selection is developed under a user-friendly consideration. A database for tool consists of milling, drilling, and reaming tools with a list of cutters, inserts, and components. A postprocessor for search result consists of weight, dimension. drawing, product order number etc. of the tools. It also suggests the optimized cutting condition of the selected tool using a neural network technique which is done by an independent research group.

  • PDF

A User Interface for Vision Sensor based Indirect Teaching of a Robotic Manipulator (시각 센서 기반의 다 관절 매니퓰레이터 간접교시를 위한 유저 인터페이스 설계)

  • Kim, Tae-Woo;Lee, Hoo-Man;Kim, Joong-Bae
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.19 no.10
    • /
    • pp.921-927
    • /
    • 2013
  • This paper presents a user interface for vision based indirect teaching of a robotic manipulator with Kinect and IMU (Inertial Measurement Unit) sensors. The user interface system is designed to control the manipulator more easily in joint space, Cartesian space and tool frame. We use the skeleton data of the user from Kinect and Wrist-mounted IMU sensors to calculate the user's joint angles and wrist movement for robot control. The interface system proposed in this paper allows the user to teach the manipulator without a pre-programming process. This will improve the teaching time of the robot and eventually enable increased productivity. Simulation and experimental results are presented to verify the performance of the robot control and interface system.

A Study on Proposing an Interaction Design Prototype that Reflects User Behavior Elements for VR Collaboration Tool (VR 협업 툴을 위한 사용자 행동 요소를 반영한 인터랙션 디자인 프로토타입 제안 연구)

  • Shin, Jongeun;Kang, Jeannie
    • The Journal of the Convergence on Culture Technology
    • /
    • v.10 no.4
    • /
    • pp.645-661
    • /
    • 2024
  • Today, the development of new technologies due to the 4th industrial revolution requires work performance methods such as non-face-to-face collaboration. In response to this, various VR collaboration tools are emerging, but VR collaboration tools for brainstorming, which are used in collaboration or design development work, are not provided. Therefore, despite the advantages and possibilities of VR for non-face-to-face collaboration, there are limitations in practical use. Accordingly, the development of VR collaboration tools in a digitalized work environment is necessary, and research on UI design development for this is required. The purpose of this study is to propose a VR collaboration tool prototype by developing an interaction UI design that applies user hand behavior elements that appear during collaboration sessions through user research. This study was a qualitative study. The research method was to conduct user research through observation and in-depth interviews, and as a result of analyzing the data obtained from this, five types of user hand behavior elements were derived. In this study, an interaction UI design was developed that reflects hand gestures as behavioral elements. And using Unity and the Oculus Integration SDK Kit, we created a prototype VR collaboration tool that can be used without a controller. As a result of conducting a user evaluation of the prototype produced in this study, it was found that users had difficulty making hand gestures accurately, and it was possible to find areas for improvement in UI design. It is expected that this study will help develop interaction UI design for VR collaboration tools that can increase work efficiency.

Prediction of Deformation of Carbon-fiber Reinforced Polymer Matrix Composite for Tool Materials and Surface Conditions (성형툴의 상태에 따른 탄소섬유강화 복합재 구조물의 변형 예측)

  • Sung, Su-Hwan;Kim, Wie-Dae
    • Composites Research
    • /
    • v.27 no.6
    • /
    • pp.231-235
    • /
    • 2014
  • Autoclave processing has a good quality of product, but manufacturing cost is expansive. After curing of composite, the unwanted deformation and distortion increase the manufacturing cost by redesign of tool parts. Therefore, manufacturing cost down is a big issue in processing level. For the reduction of tool costs, it is important to investigate the effects of tool materials and tool surface conditions. In this paper, we organized user subroutine in ABAQUS to consider the thermal effects of part and tool, and the results are compared with commercial code, COMPRO. And this paper suggests reference point for the selection of tool materials to reduce manufacturing costs.

A Vision System for the Inspection of Shaft Worm (비전 시스템을 이용한 샤프트 웜 외관검사기 개발)

  • Bark, Jun-Sung;Kim, Tae-Ken;Kim, Han-Su;Yang, Woo-Suck
    • Proceedings of the KIEE Conference
    • /
    • 2004.11c
    • /
    • pp.184-186
    • /
    • 2004
  • This paper is about vision system that exhibits automatic examination of the conditions of shaft's worm. The system is composed of three part : image acquisition, vision algorithm, and user interface. The image acquisition part is composed of motor control, illumination and optics. The vision algorithm examines the parts by labeling algorithm using shaft image. User interface is divided into two parts, user interface for feature registering with control value settings and user interface for examination operation. The automatic inspection system of this research is a tool for final examination of shaft worm. This tool can be practically used in production lines with simple adjustments.

  • PDF

COMNAS : Performance Analysis Tool for Communication Networks (COMNAS : 통신망에 대한 성능분석 도구)

  • 김명희
    • Journal of the Korea Society for Simulation
    • /
    • v.3 no.1
    • /
    • pp.115-124
    • /
    • 1994
  • In this paper, we have developed a performance analysis tool for communication networks called COMNAS. COMNAS analyses the performance of wide area networks such as Korea Educational Network and Korea Research Environment Open Network which include local area networks such as Ethernet and Token Ring. COMNAS consists of model constructor, simulation implementor, output analyzer and user interface. Attributes of communication networks for modeling either have default values or are entered by user as object units, and implementation of simulation is automatically proceeded by user interface. Ouput results obtained by COMNAS are the status of node, link and entire network such as mean message transmission delay, throughput, utilization, and so on, and they can be selectively obtained upon the request of the user.

  • PDF