• Title/Summary/Keyword: User Function

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Ontology based Educational Systems using Discrete Probability Techniques (이산 확률 기법을 이용한 온톨로지 기반 교육 시스템)

  • Lee, Yoon-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.1 s.45
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    • pp.17-24
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    • 2007
  • Critical practicality problems are cause to search the presentation and contents according to user request and purpose in previous internet system. Recently, there are a lot of researches about dynamic adaptable ontology based system. We designed ontology based educational system which uses discrete probability and user profile. This system provided advanced usability of contents by ontology and dynamic adaptive model based on discrete probability distribution function and user profile in ontology educational systems. This models represents application domain to weighted direction graph of dynamic adaptive objects and modeling user actions using dynamically approach method structured on discrete probability function. Proposed probability analysis can use that presenting potential attribute to user actions that are tracing search actions of user in ontology structure. This approach methods can allocate dynamically appropriate profiles to user.

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A Proposed Authentication Scenario based on SBT implementation for Decentralized User Authentication

  • Sung-Woo Cho;Jung-Won Seo;Soo-Yong Park
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.12
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    • pp.115-127
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    • 2023
  • In this paper, we propose a SBT user authentication method for decentralized environment like blockchain. Due to tranparancy of blockchain, it is difficult to secure the privacy of person information, so it is necessary to use a new authentication method. In order to solve this problem, research using SBT for user authentication is being conducted, however most studies have implemented SBT in form of removing function which is related to trasmission from NFT without applying the technical features requried for SBT. The proposed scheme of this paper is implemented SBT which secured safetey and usabillity with using locking token function of ERC-5192. Also, based of implemented SBT scheme propose a user authentication process. To verify our approach, we set a hypothetical user authentication scenario based on the proposed user authentication process and deployed a smart contract that satisfies the 19 function call scenarios that occur in that scenario.

An Improved DSA Strategy based on Triple-States Reward Function (Triple-state 보상 함수를 기반으로 한 개선된 DSA 기법)

  • Ahmed, Tasmia;Gu, Jun-Rong;Jang, Sung-Jeen;Kim, Jae-Moung
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.11
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    • pp.59-68
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    • 2010
  • In this paper, we present a new method to complete Dynamic Spectrum Access by modifying the reward function. Partially Observable Markov Decision Process (POMDP) is an eligible algorithm to predict the upcoming spectrum opportunity. In POMDP, Reward function is the last portion and very important for prediction. However, the Reward function has only two states (Busy and Idle). When collision happens in the channel, reward function indicates busy state which is responsible for the throughput decreasing of secondary user. In this paper, we focus the difference between busy and collision state. We have proposed a new algorithm for reward function that indicates an additional state of collision which brings better communication opportunity for secondary users. Secondary users properly utilize opportunities to access Primary User channels for efficient data transmission with the help of the new reward function. We have derived mathematical belief vector of the new algorithm as well. Simulation results have corroborated the superior performance of improved reward function. The new algorithm has increased the throughput for secondary user in cognitive radio network.

Algorithm Selection Method for Efficient Maximum Intensity Projection Based on User Preference (사용자 선호에 기반한 효율적 최대 휘소 가시화 알고리즘의 선택 방법)

  • Han, Cheol Hee;Kye, Heewon
    • Journal of Korea Multimedia Society
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    • v.21 no.2
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    • pp.87-97
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    • 2018
  • Maximum intensity projection (MIP) is a common visualization technique in medical imaging system. A typical method to improve the performance of MIP is empty space leaping, which skips unnecessary area. This research proposes a new method to improve the existing empty space leaping. In order to skip more regions, we introduce a variety of acceleration strategies that use some tolerance given by the user to take part in image quality loss. Each proposed method shows various image quality and speed, and this study compares them to select the best one. Experimental results show that it is most efficient to add a constant tolerance function when the image quality required by the user is low. Conversely, when the user required image quality is high, a function with a low tolerance of volume center is most effective. Applying the proposed method to general MIP visualization can generate a relatively high quality image in a short time.

Authentication and Key Agreement Protocol for Secure End-to-End Communications on Mobile Networks

  • Park, Jeong-Hyun;Kim, Jin-Suk;Kim, Hae-Kyu;Yang, Jeong-Mo;Yoo, Seung-Jae
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.256-259
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    • 2003
  • This paper presents mutual authentication scheme between user and network on mobile communications using public key scheme based on counter, and simultaneously shows key agreement between user and user using random number for secure communications. This is also a range of possible solutions to authentication and key agreement problem-authentication and key agreement protocol based on nonce and count, and secure end-to-end protocol based on the function Y=f(.)$\^$1/, C$\^$i/ is count of user I, and f(.) is one way function.

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Dynamic Adaptive Model for WebMedia Educational Systems based on Discrete Probability Techniques (이산 확률 기법에 기반한 웹미디어 교육 시스템을 위한 동적 적응 모델)

  • Lee, Yoon-Soo
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.921-928
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    • 2004
  • This paper proposed dynamic adaptive model based on discrete probability distribution function and user profile in web based HyperMedia educational systems. This modelsrepresents application domain to weighted direction graph of dynamic adaptive objects andmodeling user actions using dynamically approach method structured on discrete probability function. Proposed probabilitic analysis can use that presenting potential attribute to useractions that are tracing search actions of user in WebMedia structure. This approach methodscan allocate dynamically appropriate profiles to user.

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Personalized Agent Modeling by Modified Spreading Neural Network

  • Cho, Young-Im
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.3 no.2
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    • pp.215-221
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    • 2003
  • Generally, we want to be searched the newest as well as some appropriate personalized information from the internet resources. However, it is a complex and repeated procedure to search some appropriate information. Moreover, because the user's interests are changed as time goes, the real time modeling of a user's interests should be necessary. In this paper, I propose PREA system that can search and filter documents that users are interested from the World Wide Web. And then it constructs the user's interest model by a modified spreading neural network. Based on this network, PREA can easily produce some queries to search web documents, and it ranks them. The conventional spreading neural network does not have a visualization function, so that the users could not know how to be configured his or her interest model by the network. To solve this problem, PREA gives a visualization function being shown how to be made his interest user model to many users.

Discernment of Android User Interaction Data Distribution Using Deep Learning

  • Ho, Jun-Won
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.143-148
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    • 2022
  • In this paper, we employ deep neural network (DNN) to discern Android user interaction data distribution from artificial data distribution. We utilize real Android user interaction trace dataset collected from [1] to evaluate our DNN design. In particular, we use sequential model with 4 dense hidden layers and 1 dense output layer in TensorFlow and Keras. We also deploy sigmoid activation function for a dense output layer with 1 neuron and ReLU activation function for each dense hidden layer with 32 neurons. Our evaluation shows that our DNN design fulfills high test accuracy of at least 0.9955 and low test loss of at most 0.0116 in all cases of artificial data distributions.

Intelligent recommendation method of intelligent tourism scenic spot route based on collaborative filtering

  • Liu Hui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.5
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    • pp.1260-1272
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    • 2024
  • This paper tackles the prevalent challenges faced by existing tourism route recommendation methods, including data sparsity, cold start, and low accuracy. To address these issues, a novel intelligent tourism route recommendation method based on collaborative filtering is introduced. The proposed method incorporates a series of key steps. Firstly, it calculates the interest level of users by analyzing the item attribute rating values. By leveraging this information, the method can effectively capture the preferences and interests of users. Additionally, a user attribute rating matrix is constructed by extracting implicit user behavior preferences, providing a comprehensive understanding of user preferences. Recognizing that user interests can evolve over time, a weight function is introduced to account for the possibility of interest shifting during product use. This weight function enhances the accuracy of recommendations by adapting to the changing preferences of users, improving the overall quality of the suggested tourism routes. The results demonstrate the significant advantages of the approach. Specifically, the proposed method successfully alleviates the problem of data sparsity, enhances neighbor selection, and generates tourism route recommendations that exhibit higher accuracy compared to existing methods.

A Case Study on the Perception of Interaction Quality in Military Logistics Support Service: Focused on Maintenance Function (군수지원 서비스에서 상호작용품질 인식에 대한 사례연구 : 정비기능을 중심으로)

  • Cho, Chong Mok;Kim, Jong Weon;Hong, Suk Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.3
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    • pp.63-76
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    • 2017
  • While the Military Logistics System and its Outcome Quality have been Emphasized, User Unit's needs on Interaction Quality Begin to Appears as a New Subject in Logistics Field. Interaction Quality of Supply, Maintenance and Foods Among Logistics Functions Influenced much more to User Unit's Satisfaction. Especially Maintenance on Satisfaction was Prominent. Analyses of the Survey and Interview with Field Employees Supported the Results, and the Characteristics of Maintenance Function also Accord with those. Moreover, the Service Maintenance Employees, who Showed Higher Job Satisfaction Among Three Functions, led to Higher Satisfaction of User Units.