• 제목/요약/키워드: Universal Network

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The UPnP Expansion for Internet Home Network Electrical Appliance Control (인터넷 홈 네트워크 가전 제어를 위한 UPnP 확장)

  • Kim Kuk-Se;Park Chan-Mo;Lee Cheol-Seung;Lee Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.417-420
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    • 2006
  • UPnP presents home network middleware for local home electrical appliances basedon internet protocols that is available access and control electrical appliances just in local home network. Itis designed to bring easy-to-use, flexible, standards-based connectivity to ad-hoc or unmanaged networks in the home, a small business, public spaces, or attached to the Internet. In this paper, Internet Gateway expands UPnP IGD(Internet Gateway Device) DCP(Device Control protocol) and UPnP IGP Bridge for Internet Home Network Electrical Appliance Control. UPnP IGD DCP is configurable initiation and sharing of internet connections, advanced connection-management features, management of host configuration service, and supports transparent Internet access by non-UPnP-certified devices. UPnP Bridge search for local home network devices by sending control messages. Control Point of UPnP Bridge search for devices of interest on the network and can control or be controlled all of functions by IGD DCP with control commands. Outside client, approach to UPnP IGD DCP, send control messages UPnP Bridge, and invoke each UPnP device. As a result, Electrical Appliance of Home Network base on UPnP, can control and be controlled via the Internet like ones in the one Home Network without modification of existing UPnP.

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PR-Management and Branding of Media Channels with the Application of Social Networks

  • Shalman, Tatiana;Dobrianska, Viktoriia;Kokhan, Marianna;Pletsan, Khrystyna;Humenchuk, Anatolii
    • International Journal of Computer Science & Network Security
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    • v.21 no.7
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    • pp.70-76
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    • 2021
  • The relevance of intelligence involves the definition of such communication systems of PR-management and branding of media channels with the use of social networks, which are already implemented in practice by modern representatives of professional PR product. The purpose of the investigation is to determine the system of implementation of technologies of PR-management and branding of media channels with the use of social networks based on a survey of PR and brand of different media channels on the basis of a survey of brand managers and PR. 980 respondents from Ukraine took part in the survey. The survey was conducted on the Google-forms platform. The results outline a list of the most popular social networks and messengers for the implementation of PR management and branding technologies, including Facebook, Twitter, Google, LinkedIn, Tumblr; Telegram, WhatsApp, Viber, Skype. It is determined that the criteria of branding analysis are informativeness, centralization/distribution, content, feedback intensity. Identified 2 prospects for the development of branding in an interactive media environment (creation of a presentation system; integration of websites of social media and companies in universal centers). The criteria of general importance of the factors influencing the behavioral intention of consumers to use social media channels are presented (satisfaction, accessibility, perceived usefulness, trust, ease of use, attitude, social influence, self-efficacy). The meaning of the content of social media channels (public, informational and communication) is indicated. The practical significance of the study was to present the links between the criteria, development prospects and the values of branding factors.

Deep Learning Framework for Watermark-Adaptive and Resolution-Adaptive Image Watermarking (워터마크 및 해상도 적응적인 영상 워터마킹을 위한 딥 러닝 프레임워크)

  • Lee, Jae-Eun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.166-175
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    • 2020
  • Recently, application fields for processing and using digital image contents in various forms and types are rapidly increasing. Since image content is high value-added content, the intellectual property rights of this content must be protected in order to activate the production and use of the digital image content. In this paper, we propose a deep learning based watermark embedding and extraction network. The proposed method is to maximize the robustness of the watermark against malicious/non-malicious attacks while preserving the invisibility of the host image. This network consists of a preprocessing network that changes the watermark to have the same resolution as the host image, a watermark embedding network that embeds watermark data while maintaining the resolution of the host image by three-dimensionally concatenating the changed host image and the watermark information, and a watermark extraction network that reduces the resolution and extracts watermarks. This network verifies the invisibility and robustness of the proposed method by experimenting with various pixel value change attacks and geometric attacks against various watermark data and host images with various resolutions, and shows that this method is universal and practical.

Design and Implementation of Two-way Jini Adaptor for Interoperability between heterogeneous Networks (이질의 네트워크 간의 상호운용을 위한 양방향 지니 어댑터 설계 및 구현)

  • Oh, Il-Jin;Hwang, Yun-Young;Lee, Kyu-Chul
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.9
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    • pp.864-875
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    • 2008
  • The advent of the ubiquitous environments, the sub-networks is various to offer ubiquitous environments. There are diversify sub-networks such as Jini, UPnP, DPWS. To realize ubiquitous, any users can discovery and services in any sub-networks. However, they cannot support these requirement, because they don't do interoperability with other networks. In this paper, we introduce a Jini adaptor of WSUN(Web Services on Universal Networks). The WSUN is the framework which supports interoperability through the intermediation of Web services. The Jini adaptor has there roles: Lookup Service, Jini Client, Web Service Client. It converts Jini services to Web services and registers them. to UDDI registry. In addition the Jini adaptor process the events which happening in Jini system then that is utilized when another sub-network client search a service. Because the adaptor updates a service status continuously, it is possible that provides a service discovery and use to apply the status information. In conclusion, a Jini client is able to find and use a service which exists in heterogeneous sub-network through the Jini adaptor.

An Efficient USR system design and implementation based on the USN (USN을 이용한 효율적인 USR 시스템 설계 및 구현)

  • Jin, Woo-Jeong;Xiao, Huang;Jeong, Dae-Ryeong;Shin, Geuk-Jae;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.451-453
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    • 2010
  • The world is rapidly evolving in the future society is based on intelligence. In such circumstances, USN(Ubiquitous Sensor Network) to implement the future ubiquitous(Ubiquitous) society have been highlighted as a key infrastructure. For realization of Ubiquitous computing(Ubiquitous Computing), The data recognized from each sensors must be collected on real-time and transferred to applied service so that they may be used as data for providing service to users. USN sensor data on the use for using a numerous sensor data provision service, service provider can publish its service in standardized registry for users to search and use the service registry. However, in previous studies using Web services standards WS-Eventing, and UDDI(Universal Description, Discovery, and Integration) as USR(USN Service Registry) for USN Application Service is unnecessary or insufficient. In this paper, data from sensors that provide information to service providers register their services and use the information for service users to explore and views on the registry of the system was designed and implemented.

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ADHD Simple Examination Using an OSGi Base USB Terminal System (OSGi 기반 USB 단말기 시스템을 이용한 ADHD 간편검사)

  • Han, Sang-Seok;Lee, Chang-Goo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.3
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    • pp.664-673
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    • 2008
  • Recently, the ubiquitous is handled by maximum topic. New knowledge information and ubiquitous computing evolution have promoted new paradigm transfer and grand change. Also, need technology as powerful engineering approached fairly system and educational guidance side examination necessarily to overcome u-Learning base situation and studying obstacle situations. This treatise embodied handiness examination about attention shortage and excess obstacle (Attention Deficit Hyperactivity Disorder, low ADHD) who must solve so as to be square and level being increase trend in primary school using USB (Universal Serial Bus) terminal system that allow fetters to OSGi (Open Service Gateway Initiative). That OSGi base USB terminal system is easy preservation of information, safety of network, cost-cutting and maintenance by various ubiquitous system that server that load many USB terminals and OSGi uses an USB bus of high speed and construct network, there is advantage of concentration elevation and so on of week and ADHD handled in this treatise because early diagnosis and treatment are serious. The confirmed system application that can supplement paper and pens examination's shortcoming and could solve examination's problem which use computer, and help in student guidance through ADHD simpleexamination who utilize OSGi base USB terminal system. Is available by game system that system for human nature examination or intelligence test and general exam explaining and level studying, order style question investigation program, studying system for disabled person, majority that enforce in public in school this study finding does together.

Internetworking strategy between MANET and WLAN for Extending Hot-Spot of WLAN based on HMIPv6 (HMIPv6를 기반으로 한 무선 랜과 이동 애드 혹 네트워크 간의 인터네트워킹 기법)

  • Lee Hyewon K.;Mun Youngsong
    • Journal of KIISE:Information Networking
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    • v.33 no.1
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    • pp.38-48
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    • 2006
  • For extending of hot-spot of WLAN, (2) proposes internetworking scheme between wireless LAN (WLAN) and mobile ad-hoc network (MANET), which employ the same layer-2 protocol with different mode. Compared to internetworking schemes between UMTS (Universal Mobile Telecommunications Systems) and WLAN (3-4), the scheme from (2) has relatively low overhead and latencies because WLAN and MANET are physically and logically similar to each other. However, the mode switching algorithm proposed in r2] for internetworking between WLAN and MANET only considers signal strength and determines handoff, and mobile nodes following a zigzag course in pollution area may perform handoff at short intervals. Furthermore, (2) employs mobile IPv6 (MIPv6) at base, which brings still high delay on handoff and overhead due to signal message exchange. In this paper, we present optimized internetworking scheme between WLAN and MANET, modified from (2). To settle ping-pong handoff from (2), we propose adaptive mode switching algorithm. HMIPv6 is employed for IP connectivity and mobility service in WLAN, which solves some shortcomings, such as high handoff overhead and vulnerable security. For routing in MANET, OLSR is employed, which is a proactive Protocol and has optimally reduced signal broadcasting overhead. OLSR operates with current P protocol compatibly with no change or modification. The proposed internetworking scheme based on adaptive mode switching algorithm shows better performance than scheme from (2).

Deriving Topics for Safety of Folk Villages Following Scope and Content of ICT-Based DPD

  • Oh, Yong-Sun
    • International Journal of Contents
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    • v.12 no.2
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    • pp.12-23
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    • 2016
  • This paper presents a novel concept of Disaster Prevention Design (DPD) and its derived subjects and topics for the safety of folk villages in both Korea and Japan. Nowadays, design concepts are focused on 'human-oriented nature' as a whole and this tendency fits to be appropriate for disaster prevention against real dangers of a future society, which is expected to have far more complicated features. On the other hand, convergences have performed with other areas in the field of Information Communication Technology (ICT) so that we can easily find examples like 'the strategy of ICT-based convergence' of the Korean Government in 2014. Modern content designs including UI (user interface) and USN (ubiquitous sensor network) have been developed as one of the representative areas of ICT & UD (universal design) convergences. These days this novel concept of convergence is overcoming the existing limitations of the conventional design concept focused on product and/or service. First of all, from that point our deduced topic or subject would naturally be a monitoring system design of constructional structures in folk villages for safety. We offer an integrated model of maintenance and a management-monitoring scheme. Another important point of view in the research is a safety sign or sign system installed in folk villages or traditional towns and their standardization. We would draw up and submit a plan that aims to upgrade signs and sign systems applied to folk villages in Korea and Japan. According to our investigations, floods in Korea and earthquakes in Japan are the most harmful disasters of folk villages. Therefore, focusing on floods in the area of traditional towns in Korea would be natural. We present a water-level expectation model using deep learning simulation. We also apply this method to the area of 'Andong Hahoe' village which has been registered with the World Cultural Heritage of UNESCO. Folk village sites include 'Asan Oeam', 'Andong Hahoe' and 'Chonju Hanok' villages in Korea and 'Beppu Onsen' village in Japan. Traditional Streets and Markets and Safe Schools and Parks are also chosen as nearby test-beds for DPD based on ICT. Our final goal of the research is to propose and realize an integrated disaster prevention and/or safety system based on big data for both Korea and Japan.

Development of Facial Expression Recognition System based on Bayesian Network using FACS and AAM (FACS와 AAM을 이용한 Bayesian Network 기반 얼굴 표정 인식 시스템 개발)

  • Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.562-567
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    • 2009
  • As a key mechanism of the human emotion interaction, Facial Expression is a powerful tools in HRI(Human Robot Interface) such as Human Computer Interface. By using a facial expression, we can bring out various reaction correspond to emotional state of user in HCI(Human Computer Interaction). Also it can infer that suitable services to supply user from service agents such as intelligent robot. In this article, We addresses the issue of expressive face modeling using an advanced active appearance model for facial emotion recognition. We consider the six universal emotional categories that are defined by Ekman. In human face, emotions are most widely represented with eyes and mouth expression. If we want to recognize the human's emotion from this facial image, we need to extract feature points such as Action Unit(AU) of Ekman. Active Appearance Model (AAM) is one of the commonly used methods for facial feature extraction and it can be applied to construct AU. Regarding the traditional AAM depends on the setting of the initial parameters of the model and this paper introduces a facial emotion recognizing method based on which is combined Advanced AAM with Bayesian Network. Firstly, we obtain the reconstructive parameters of the new gray-scale image by sample-based learning and use them to reconstruct the shape and texture of the new image and calculate the initial parameters of the AAM by the reconstructed facial model. Then reduce the distance error between the model and the target contour by adjusting the parameters of the model. Finally get the model which is matched with the facial feature outline after several iterations and use them to recognize the facial emotion by using Bayesian Network.

Enhancing Throughput and Reducing Network Load in Central Bank Digital Currency Systems using Reinforcement Learning (강화학습 기반의 CBDC 처리량 및 네트워크 부하 문제 해결 기술)

  • Yeon Joo Lee;Hobin Jang;Sujung Jo;GyeHyun Jang;Geontae Noh;Ik Rae Jeong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.34 no.1
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    • pp.129-141
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    • 2024
  • Amidst the acceleration of digital transformation across various sectors, the financial market is increasingly focusing on the development of digital and electronic payment methods, including currency. Among these, Central Bank Digital Currencies (CBDC) are emerging as future digital currencies that could replace physical cash. They are stable, not subject to value fluctuation, and can be exchanged one-to-one with existing physical currencies. Recently, both domestic and international efforts are underway in researching and developing CBDCs. However, current CBDC systems face scalability issues such as delays in processing large transactions, response times, and network congestion. To build a universal CBDC system, it is crucial to resolve these scalability issues, including the low throughput and network overload problems inherent in existing blockchain technologies. Therefore, this study proposes a solution based on reinforcement learning for handling large-scale data in a CBDC environment, aiming to improve throughput and reduce network congestion. The proposed technology can increase throughput by more than 64 times and reduce network congestion by over 20% compared to existing systems.