• Title/Summary/Keyword: Ubiquitous application service

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A Study of Pull and Push Service Based on Sensor Networks (센서 네트워크 기반의 Pull 및 Push 서비스 연구)

  • Kim, Kyu-Li;Kim, Do-Hyeun;Byun, Yung-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.5
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    • pp.1289-1295
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    • 2008
  • Recently, it is progressing a study for supporting various application services using OpenAPI(Application Program Interface). But it is not enough a study related OpenAPI(Open Application Interface) to access many collected context data of sensor networks for ubiquitous application services. Therefor, this paper presents Pull/Push service model based on sensor networks, and implements OpenAPI fer Pull/push application services. And, we design and implement OpenAPI using web service for Pull application services. This Pull OpenAPI supports users the context data of temperature and humidity using the remote service based on .Net framework in sensor networks. And, we design and implement OpenAPI using TCP/IP socket interface for Push application services in sensor network. This Push OpenAPI provides users a state of temperature, humidity collecting in sensor networks. Consequently, user can develop easily various application services as supporting OpenAPI instead of closed application interface of sensor networks based on existed specific database.

A Location Context Management Architecture of Mobile Objects for LBS Application

  • Ahn, Yoon-Ae
    • Journal of the Korean Data and Information Science Society
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    • v.18 no.4
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    • pp.1157-1170
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    • 2007
  • LBS must manage various context data and make the best use of this data for application service in ubiquitous environment. Conventional mobile object data management architecture did not consider process of context data. Therefore a new mobile data management framework is needed to process location context data. In this paper, we design a new context management framework for a location based application service. A suggestion framework is consisted of context collector, context manager, rule base, inference engine, and mobile object context database. It describes a form of rule base and a movement process of inference engine that are based on location based application scenario. It also presents an embodiment instance of interface which suggested framework is applied to location context interference of mobile object.

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Development of the OSGi-based USB Terminal System for U-learning (U-learning을 위한 OSGi에 기반한 USB 단말기 시스템 개발)

  • Kim, Hee-Sun;Kim, Jee-Hong;Lee, Chang-Goo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1252-1256
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    • 2007
  • U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems; first, terminal devices are expensive, and it is difficult to maintain their efficiencies. Secondly, Internet does not guarantee quality of service (QoS), and in general it does not provide real-time services. Finally, the security of these systems is weaker in a local network than in an external network. The USB-based terminal system based on the OSGi service platform was designed as a ubiquitous system, in order to solve those problems. The USB terminals, used in this system, are inexpensive, and it is easy to maintain their performances. Also, this system solves the problems of security in a local network and provides guaranteed QoS. To accomplish this, the number of USB terminals connected to the system has to be limited according to the formula proposed in our paper. This system uses the OSGi specification as a middleware. It supports the discovery mechanism of the USB terminals, maintenance and administration of the system. Finally, this paper shows a driver's license testing system as an example u-learning application1.

Application of TAM and QFD for analyzing the user requirement in u-Healthcare System - Focused on fitness service (u-헬스케어 시스템에서 사용자 요구사항을 분석하기 위한 TAM과 QFD의 적용 - u-휘트니스 서비스 중심)

  • Kim, Min-Cheol
    • Journal of Digital Convergence
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    • v.10 no.3
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    • pp.191-196
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    • 2012
  • The importance of hi-tech communications technology including mobile or ubiquitous system and the related business field is currently expanding. In terms of wellness for enhancing quality of individual life, ICT technology became a requirement, not an option. The first purpose of this study is to identify factors that influence user's perceived usefulness & perceived ease of use related to the acceptance of TAM focused on ubiquitous fitness service through multiple regression analysis, thereby discovering important factors influencing consumer behavior. In conjunction with the result, the second purpose of this study has also its implication on the u-Healthcare system development using QFD. That is, this research is to propose the possibility of combining the external variables of TAM to u-Healthcare system service characteristics with user requirement reflected by using QFD method. Based on these results, the suitable system may be constructed and developed.

A Study on U-Livestock Integrated Service on Ubiquitous Technologies (유비쿼터스 기술을 활용한 축산부문 U-축산 융합서비스 도입연구)

  • Koo, J.H.;Jung, T.W.;Lee, S.R.
    • Journal of Animal Environmental Science
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    • v.18 no.1
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    • pp.9-18
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    • 2012
  • The output of Korea's livestock industry represents about 40% of the total agricultural production, making it the most high value-added sector in the entire agricultural and forestry industry. However, the fatal epidemics such as foot-and-mouth disease and avian influenza spurs demands for the advanced management of livestock production with IT technologies. U-Livestock means the application of ubiquitous technologies to livestock production. In this study, U-Livestock service models are established on the basis of the life cycle of livestock by using local and overseas cases. The objectives, contents, and structures of service models are required to be designed in detail respectively. The integration of such service models is expected to he1p modernize the livestock industry and raise the productivity of sector.

Applying Scenarios for Designing Building Elements in the Smart Multi-family housing (지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구)

  • Kim Mi-Yun;Choi Jin-Won
    • Korean Institute of Interior Design Journal
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    • v.15 no.4 s.57
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

Influence of Mobile Bookstore Application Service Quality on User Satisfaction and Reuse Intention (모바일 서점 애플리케이션 서비스 품질이 고객만족과 재사용 의도에 미치는 영향)

  • Kim, Sun-Young;Oh, Kyung-Soo
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.535-546
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    • 2015
  • Using mobile bookstore application is increasing in accordance with the proliferation of internet and mobile devices. In this circumstances, the purpose of this study is to explore the factors regarding to mobile bookstore application quality evaluation are effecting to customer satisfaction and reuse intention. Thus information, transaction, design, communication, ubiquitous access, personalization, safety are set as a quality evaluation factor. And it is analyzed the effect of these factors to customer satisfaction and reuse intention with path analysis method. As the result, transaction, ubiquitous access, personalization, safety factors effected customer satisfaction and customer satisfaction effected reuse intention. These results show that user mainly access mobile bookstore application for purchasing book. Thus it is important for mobile bookstore operator to keep the application accessed anytime, and serve personalized information, and simplify transaction process, and intensify security for protecting personal or transaction information.

Implementation and Application of Internet Videophone System on URC Robot for the 3rd Generation Mobile Phone (3세대이동통신 영상전화서비스와 연동되는 국민로봇(URC) 영상전화 시스템의 구현 및 적용)

  • Ahn, Hee-June;Jung, Sung-Taek;Yoo, Hwan-Soo
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.617-618
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    • 2008
  • The paper describes the design and implementation of full-software videophone module for Korean Government's Ubiquitous Robotic Companion project 2007. The project shows the commercial feasibility of video service, particularly videophone service with 3G WCDMA cellular mobile phone.

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Design and Implementation Testbed of Home Network based PLC (PLC 기반의 홈 네트워크 테스트베드 설졔 및 구현)

  • Kim, Hyeock-Jin;Han, Kuy-Ban;Jean, Byoung-Chan
    • Journal of the Korea Computer Industry Society
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    • v.10 no.4
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    • pp.143-150
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    • 2009
  • Remote control service, monitoring, gear service of information electronic appliance, various services of security service and so on of Home network that is by link of Ubiquitous environment are offered. These services need verification process through priority test to use and are changed. If test using actuality information electronic device for test, much expenses and time may be invested. Home network test bed offers softness of research using control model and simulator, in this paper, Wish to design and embody home network test bed to do environment construction of home network and test of application service. Because use istent power line just as it is without necessity to establish circuit in addition by solution of home network testbed, expense costs to be less and establishment used easy PLC. Also, propriated Wireless sensor network that use Zigbee by solution of home network testbed. Appliance check and monitor square do by Home Auto that know embodied, and embodied by Home Gateway that interlink terminals of Home Auto and out of.

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Implementation of Swinery Integrated Management System in Ubiquitous Agricultural Environments (유비쿼터스 농업환경에서의 돈사 통합관리 시스템 구현)

  • Hwang, Jeong-Hwan;Lee, Meong-Hun;Ju, Hui-Dong;Lee, Ho-Chul;Kang, Hyun-Joong;Yoe, Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2B
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    • pp.252-262
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    • 2010
  • Recently, the USN (Ubiquitous Sensor Network) technology is emerging as an aspect of digital convergence trends which is being rapidly evolving in the whole society. The technological feasibility for the various application services using the USN is researched in numerous industries, but, in the agricultural field, the market of USN application service, technology adoption and commercialization have been delayed. In the agricultural field, the ubiquitous technologies could lead to huge change in the conventional surroundings such as growth environment of livestock, crop cultivation and harvest. In this paper, to offer a integrated management, we construct a u-swinery(ubiquitous swinery) system which is consisted with USN environmental sensors to collect information from physical phenomenon such as luminance, relative humidity, temperature and ammonia gas. Numbers of CCTV were also installed to monitor inside and outside of the swinery. The u-swinery integrated management system can monitor and control the condition of swinery from remote sites. Furthermore, by gathering the cumulative environmental data from the system, the optimal growth condition for the livestock could be created.