• Title/Summary/Keyword: UDP based Transfer

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A Study on Ring Buffer for Efficiency of Mass Data Transmission in Unstable Network Environment (불안정한 네트워크 환경에서 대용량 데이터의 전송 효율화를 위한 링 버퍼에 관한 연구)

  • Song, Min-Gyu;Kim, Hyo-Ryoung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.6
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    • pp.1045-1054
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    • 2020
  • In this paper, we designed a TCP/IP based ring buffer system that can stably transfer bulk data streams in the unstable network environments. In the scheme we proposed, The observation data stream generated and output by each radio observatory's backend system as a UDP frame is stored as a UDP packet in a large capacity ring buffer via a socket buffer in the client system. Thereafter, for stable transmission to the remote destination, the packets are processed in TCP and transmitted to the socket buffer of server system in the correlation center, which packets are stored in a large capacity ring buffer if there is no problem with the packets. In case of errors such as loss, duplication, and out of order delivery, the packets are retransmitted through TCP flow control, and we guaranteed that the reliability of data arriving at the correlation center. When congestion avoidance occurs due to network performance instability, we also suggest that performance degradation can be minimized by applying parallel streams.

Multiplexed Compressed RTP for All-IP Environment (All-IP 환경에서의 RTP헤더 압축 및 다중화 기법)

  • 홍진우;장원갑
    • Proceedings of the IEEK Conference
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    • 2002.06a
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    • pp.311-314
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    • 2002
  • This paper deals with an improved method of utilizing end-to-end bandwidth in the All-IP environment. The proposed method includes compression of UDP/RTP headers, and multiplexing of the RTP stream packets over the end-to-and media transfer. Although the conventional method of using TCRTP(Tunneling Multiplexed Compressed RTP) is an efficient mettled of maximizing tile network throughput, it is inadequate for the All-IP based end-to-end communication. The method is a link-layer independent solution that can be easily implemented in the NGN(Next Generation Network).

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An Adaptive UDT Rate Control Method on Network Traffic Condition (네트워크 트래픽 상태에 적응적인 UDT Rate Control 기법)

  • An, Do-Sik;Wang, Gi-Cheol;Kim, Seung-Hae;Cho, Gi-Hwan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.3
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    • pp.19-27
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    • 2011
  • Due to the growth of optical fiber network technologies, most networks recently support several tens of Gb/s bandwidth. UDT(UDP-based Data Transfer protocol) is an optimized protocol for bulk data transmission on the network, which has the high bandwidth and long delay time. It periodically controls the sending rate on the fixed sync-interval, 0.01 sec. Here, if the network traffic status varies quickly, available network bandwidth is not able to be properly utilized in-between the sync-intervals. In this paper, we propose an adaptive rate control method with considering the network traffic status in-between the sync-interval periods. The network traffic status is determined based on the RTT variances. With dividing the network status into four classes, the proposed method performs a new rate control by adjusting the inter-packet sending period for a corresponding class. As a simulation result, the proposed method improves the message delivery throughput as well as stability than that of the existing UDT Protocol.

Performance Analysis of Mobile node based on SCTP in MIPv6 (MIPv6에서 SCTP 기반 이동단말의 성능 분석)

  • Kim, Gwang-Hyun;Cho, Chung-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.8
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    • pp.1391-1400
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    • 2008
  • In recent yeats, SCTP is known as the next transport layer protocol for connection-oriented and reliable data transfer after TCP/UDP. The SCTP was developed on the basis of the existing TCP and was designed to eliminate defects of TCP. SCTP has the different characteristic of multi-streaming and multi-homing from TCP. In this paper, we studied the defects of the performance of communication using the traits of multi-homing. And we evaluated the efficiency for each application services on the basis of SCTP of IPv6. Also, we analysed the delay time of a packet using SCTP and TCP. We noticed that the efficiency of SCTP is better than that of TCP.

An Implementation of a Visual Monitoring System Based on Windows CE 5.0 Using AdaBoost Face Detection Algorithm (Windows CE 5.0 기반의 AdaBoost 얼굴검출 알고리즘을 이용한 감시카메라 시스템 설계)

  • Lee, Ki-Hyun;Kwon, Han-Joon;Kim, Yong-Deak
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.743-744
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    • 2008
  • By using DirectX technology, an improved Visual Monitoring System implemented in this paper. The proposed Visual Monitoring System is developed based on the S3C2440 processor. The Windows CE 5.0 is adopted as an operating system, and Visual Monitoring System transfer image 15 frame per second using UDP/IP and by using AdaBoost Algorithm, detect face region and save face image.

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A UDT Throughput Improvement Method based on Network Delay Prediction (네트워크 지연 예측을 통한 UDT 성능향상 기법)

  • Park, Jong-Seon;Koh, Kwang-Sin;Cho, Gi-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.721-724
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    • 2011
  • UDT(UDP-based Data Transfer protocol)는 연구망과 같은 대용량 고속 네트워크에서 신속하고 안정적인 데이터 전송에 효율적인 전송 프로토콜이다. 하지만 네트워크가 혼잡한 상황이거나 데이터 패킷 손실이 발생할 경우 매우 공격적인 전송 메커니즘으로 인해 오히려 성능이 감소하는 경우가 발생한다. 본 논문에서는 네트워크 지연 예측을 통해 혼잡을 제어하는 TCP-Vegas 기법을 UDT에 적용하여 네트워크 상황에 보다 적응적인 UDT 혼잡제어 기법을 제안한다. 즉, 네트워크 라우터 큐에 빌드된 Diff 값을 미리 예측하고 Diff 값에 따라 UDT rate control을 조절하여 기존 방법보다 향상된 성능을 얻는다. 네트워크 시뮬레이터인 NS2를 통해 실험한 결과 패킷 손실이 없는 상황에서 최대 11%, 손실률 0.01%인 상황에서는 최대 31%의 성능 향상을 확인하였다.

CoAP/6LoWPAN-based Smart Home Network system using DTLS (DTLS 보안기술이 적용된 CoAP/6LoWPAN 기반의 스마트 홈네트워크 시스템)

  • Kim, Yeon-Su;Kim, Ki-Tae;Lee, Bo-Kyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.53-61
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    • 2018
  • Recently, technologies related to the Internet of Things have developed rapidly and research on mobile environment home network systems is actively in progress. The Internet Engineering Task Force (IETF) Working Group proposed the CoAP/6LoWPAN technology as a suitable protocol for internetworking IoT devices with the Internet in a limited environment and adopting it as a standard. However, the existing home network systems hardly include security protocols. IETF recommends DTLS(Datagram Transport Layer Security) on UDP as security protocol suitable for IoT environments. In this paper, smart home network system based on CoAP/6LoWPAN by using DTLS is implemented in mobile environments. The data transfer time is measured according to each procedure of the DTLS protocol and the need to improve DTLS protocol is suggested.

A Study on the Method of the Performance Measurement for UNIX Kernel in Heterogeneous Distributed Environment (이종 분산 환경에서 UNIX 커널 성능 측정 방법에 관한 연구)

  • Park, Yun-Yong;Park, Jeong-Ho;Im, Dong-Seon
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11
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    • pp.2954-2964
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    • 1999
  • In this paper, we propose the model to measure and compare the performances of the Linux, PC_Solaris and FreeBSD which are the heterogeneous PC based UNIX kernels connected by network. Using the stop-watch timer with the $mutextrm{s}$ unit, we measure the important performance indices of UNIX kernels which are the primitive and command execution time and disk I/O time. Also we measure the message transfer time using the TCP, UDP and RPC methods to compare the network performance of UNIX kernels. And we compare the performance of NFS for each UNIX kernels. And we display the measured data on internet.

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Reliable multimedia data transfer modeling for mobile hosts (이동컴퓨팅 환경에서 멀티미디어 전송을 위한 모텔 연구)

  • 조근순;김용수;김병기;장경성
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1998.05a
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    • pp.241-245
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    • 1998
  • 본 논문에서는 이동호스트에게 멀티미디어 데이터 전송 시 고려되어야 할 주요 특징과 문제점을 검토하고 이때 발생하는 문제점을 해결하기 위해 Mobile-IP환경에서 네트워크 링크의 공유에 의해 자원을 효율적으로 사용할 수 있는 멀티캐스트 방법을 기반으로 하고 이러한 멀티캐스트를 위한 인터넷 라우팅 프로토콜로는 링크-상태(link-state)알고리즘을 기반으로 하는 MOSPF(Multicast Open Shortest Path First)를 이용한다. 또한 인터넷상에서 라우터들이 멀티캐스트 그룹에 속하는 호스트들을 추적하기 위한 방법으로 IGMP(Internet Group Management Protocol)을 제안 사용하였다. 기존에 제안되어 사용되어지고 있는 UDP/IP based multicast를 사용할 경우에 패킷손실이나 전송지연 등을 위한 어떠한 성능도 보장받지 못하고 많은 대역폭이 요구되는 실시간 패킷들은 중계기의 트래픽 폭주(congestion) 현상에 의해 손실될 가능성이 높다. 이를 해결하기 위한 방안으로 실시간 데이터 전송 및 QOS를 제공하기 위해 RTP/RTCP 프로토콜을 접목시키는 방식을 기술하였다.

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An Adaptive Congestion Control Method on Network Condition in the AR UDT Environment (AR UDT 환경에서 네트워크 상태에 적응적인 혼잡제어 기법)

  • An, Do-Sik;Cho, Gi-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.717-720
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    • 2011
  • 고속 네트워크 환경에서 AR UDT(Adaptive Rate control UDT)는 표준 전송 프로토콜인 TCP에 비해 뛰어난 성능을 보인다. UDT(UDP-based Data Transfer)를 기반으로 하는 AR UDT의 혼잡제어는 네트워크 상태를 예측하여 패킷 간 전송시간을 변화시킴으로써 기존 UDT보다 향상된 성능을 보인다. 그러나 AR UDT는 네트워크 상태 예측의 오차가 클 뿐만 아니라 rate control만을 공격적으로 조절하기 때문에 수신 버퍼의 초과로 인해 안정적인 성능을 기대하기 어렵다. 본 논문에서는 AR UDT환경에서 네트워크 상태에 따라 적응적으로 혼잡제어를 하는 기법을 제안한다. RTT(Round Trip Time)의 변화량에 따라 네트워크 상태를 예측하여 flow control과 rate control을 적응적으로 조절한다. 네트워크 시뮬레이션 결과를 통하여 AR UDT에 비해 전송속도와 안정성이 향상되었음을 보였다.