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An Efficient Candidate Pattern Storage Tree Structure and Algorithm for Incremental Web Mining (점진적인 웹 마이닝을 위한 효율적인 후보패턴 저장 트리구조 및 알고리즘)

  • Kang, Hee-Seong;Park, Byung-Jun
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.3-5
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    • 2006
  • Recent advances in the internet infrastructure have resulted in a large number of huge Web sites and portals worldwide. These Web sites are being visited by various types of users in many different ways. Among all the web page access sequences from different users, some of them occur so frequently that may need an attention from those who are interested. We call them frequent access patterns and access sequences that can be frequent the candidate patterns. Since these candidate patterns play an important role in the incremental Web mining, it is important to efficiently generate, add, delete, and search for them. This thesis presents a novel tree structure that can efficiently store the candidate patterns and a related set of algorithms for generating the tree structure adding new patterns, deleting unnecessary patterns, and searching for the needed ones. The proposed tree structure has a kind of the 3 dimensional link structure and its nodes are layered.

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An Improved QSF-Tree for Efficient Disk Utillization and Query Processing Time (효율적인 디스크 관리와 질의 처리 시간 향상을 위한 개선된 QSF-Tree)

  • 강소영;양성봉
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10a
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    • pp.563-565
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    • 2000
  • CAD나 Cartography 등 여러분야에서 많이 사용되고 있는 거대한 다차원 공간 데이터를 효율적으로 구축하고 관리하는 일은 매우 중요하다. 본 논문에서는 기존에 공간데이터를 구축하던 대표적인 R-Tree 계열의 방법을 탈피하여 새로운 데이터 구조와 공간상의 데이터간의 관계를 효율적으로 표현할 수 있는 QSF-Tree를 바탕으로 하여 QSF-Tree의 disk utilization을 높일 수 있는 방법을 제안하고 새로운 split 방법을 이용하여 실 공간에서 가까이에 있는 object들을 되도록 하나로 묶어 search 속도를 향상시키고 disk access 숫자를 줄이는 방법을 제안한다. 또한 조건을 만족하는 MBR들을 찾은 후 이에 해당하는 데이터들의 실제값을 비교하는데 많은 시간이 소요된다는 사실에 의거하여 MBR들간의 topological relation을 바탕으로 실제 object의 값을 비교하지 않아도 실제 데이터간의 topological relation을 알 수 있눈 MBR들의 위치관계를 이용하여 질의 처리속도를 향상시켰다.

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Design and Implementation of a Genetic Algorithm for Global Routing (글로벌 라우팅 유전자 알고리즘의 설계와 구현)

  • 송호정;송기용
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.2
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    • pp.89-95
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    • 2002
  • Global routing is to assign each net to routing regions to accomplish the required interconnections. The most popular algorithms for global routing inlcude maze routing algorithm, line-probe algorithm, shortest path based algorithm, and Steiner tree based algorithm. In this paper we propose weighted network heuristic(WNH) as a minimal Steiner tree search method in a routing graph and a genetic algorithm based on WNH for the global routing. We compare the genetic algorithm(GA) with simulated annealing(SA) by analyzing the results of each implementation.

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TFP tree-based Incremental Emerging Patterns Mining for Analysis of Safe and Non-safe Power Load Lines (Safe와 Non-safe 전력 부하 라인 분석을 위한 TFP트리 기반의 점진적 출현패턴 마이닝)

  • Lee, Jong-Bum;Piao, Ming Hao;Ryu, Keun-Ho
    • Spatial Information Research
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    • v.19 no.2
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    • pp.71-76
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    • 2011
  • In this paper, for using emerging patterns to define and analyze the significant difference of safe and non-safe power load lines, and identify which line is potentially non-safe, we proposed an incremental TFP-tree algorithm for mining emerging patterns that can search efficiently within limitation of memory. Especially, the concept of pre-infrequent patterns pruning and use of two different minimum supports, made the algorithm possible to mine most emerging patterns and handle the problem of mining from incrementally increased, large size of data sets such as power consumption data.

Efficient Implementations of a Delay-Constrained Least-Cost Multicast Algorithm

  • Feng, Gang;Makki, Kia;Pissinou, Niki
    • Journal of Communications and Networks
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    • v.4 no.3
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    • pp.246-255
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    • 2002
  • Constrained minimum Steiner tree (CMST) problem is a key issue in multicast routing with quality of service (QoS) support. Bounded shortest path algorithm (BSMA) has been recognized as one of the best algorithms for the CMST problem due to its excellent cost performance. This algorithm starts with a minimumdelay tree, and then iteratively uses a -shortest-path (KSP) algorithm to search for a better path to replace a “superedge” in the existing tree, and consequently reduces the cost of the tree. The major drawback of BSMA is its high time complexity because of the use of the KSP algorithm. For this reason, we investigate in this paper the possibility of more efficient implementations of BSMA by using different methods to locate the target path for replacing a superedge. Our experimental results indicate that our methods can significantly reduce the time complexity of BSMA without deteriorating the cost performance.

Parallel Range Query Processing with R-tree on Multi-GPUs (다중 GPU를 이용한 R-tree의 병렬 범위 질의 처리 기법)

  • Ryu, Hongsu;Kim, Mincheol;Choi, Wonik
    • Journal of KIISE
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    • v.42 no.4
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    • pp.522-529
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    • 2015
  • Ever since the R-tree was proposed to index multi-dimensional data, many efforts have been made to improve its query performances. One common trend to improve query performance is to parallelize query processing with the use of multi-core architectures. To this end, a GPU-base R-tree has been recently proposed. However, even though a GPU-based R-tree can exhibit an improvement in query performance, it is limited in its ability to handle large volumes of data because GPUs have limited physical memory. To address this problem, we propose MGR-tree (Multi-GPU R-tree), which can manage large volumes of data by dividing nodes into multiple GPUs. Our experiments show that MGR-tree is up to 9.1 times faster than a sequential search on a GPU and up to 1.6 times faster than a conventional GPU-based R-tree.

Use of Tree Traversal Algorithms for Chain Formation in the PEGASIS Data Gathering Protocol for Wireless Sensor Networks

  • Meghanathan, Natarajan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.3 no.6
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    • pp.612-627
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    • 2009
  • The high-level contribution of this paper is to illustrate the effectiveness of using graph theory tree traversal algorithms (pre-order, in-order and post-order traversals) to generate the chain of sensor nodes in the classical Power Efficient-Gathering in Sensor Information Systems (PEGASIS) data aggregation protocol for wireless sensor networks. We first construct an undirected minimum-weight spanning tree (ud-MST) on a complete sensor network graph, wherein the weight of each edge is the Euclidean distance between the constituent nodes of the edge. A Breadth-First-Search of the ud-MST, starting with the node located closest to the center of the network, is now conducted to iteratively construct a rooted directed minimum-weight spanning tree (rd-MST). The three tree traversal algorithms are then executed on the rd-MST and the node sequence resulting from each of the traversals is used as the chain of nodes for the PEGASIS protocol. Simulation studies on PEGASIS conducted for both TDMA and CDMA systems illustrate that using the chain of nodes generated from the tree traversal algorithms, the node lifetime can improve as large as by 19%-30% and at the same time, the energy loss per node can be 19%-35% lower than that obtained with the currently used distance-based greedy heuristic.

A New Fast Algorithm for Short Range Force Calculation (근거리 힘 계산의 새로운 고속화 방법)

  • Lee, Sang-Hwan;Ahn, Cheol-O
    • 유체기계공업학회:학술대회논문집
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    • 2006.08a
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    • pp.383-386
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    • 2006
  • In this study, we propose a new fast algorithm for calculating short range forces in molecular dynamics, This algorithm uses a new hierarchical tree data structure which has a high adaptiveness to the particle distribution. It can divide a parent cell into k daughter cells and the tree structure is independent of the coordinate system and particle distribution. We investigated the characteristics and the performance of the tree structure according to k. For parallel computation, we used orthogonal recursive bisection method for domain decomposition to distribute particles to each processor, and the numerical experiments were performed on a 32-node Linux cluster. We compared the performance of the oct-tree and developed new algorithm according to the particle distributions, problem sizes and the number of processors. The comparison was performed sing tree-independent method and the results are independent of computing platform, parallelization, or programming language. It was found that the new algorithm can reduce computing cost for a large problem which has a short search range compared to the computational domain. But there are only small differences in wall-clock time because the proposed algorithm requires much time to construct tree structure than the oct-tree and he performance gain is small compared to the time for single time step calculation.

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A New Flash TPR-tree for Indexing Moving Objects with Frequent Updates

  • Lim, Seong-Chae
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.95-104
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    • 2022
  • A TPR-tree is a well-known indexing structure that is developed to answer queries about the current or future time locations of moving objects. For the purpose of space efficiency, the TPR-tree employs the notion of VBR (velocity bounding rectangle)so that a regionalrectangle presents varying positions of a group of moving objects. Since the rectangle computed from a VBR always encloses the possible maximum range of an indexed object group, a search process only has to follow VBR-based rectangles overlapped with a given query range, while searching toward candidate leaf nodes. Although the TPR-tree index shows up its space efficiency, it easily suffers from the problem of dead space that results from fast and constant expansions of VBR-based rectangles. Against this, the TPR-tree index is enforced to update leaf nodes for reducing dead spaces within them. Such an update-prone feature of the TPR-tree becomes more problematic when the tree is saved in flash storage. This is because flash storage has very expensive update costs. To solve this problem, we propose a new Bloom filter based caching scheme that is useful for reducing updates in a flash TPR-tree. Since the proposed scheme can efficiently control the frequency of updates on a leaf node, it can offer good performance for indexing moving objects in modern flash storage.

A k-Tree-Based Resource (CU/PE) Allocation for Reconfigurable MSIMD/MIMD Multi-Dimensional Mesh-Connected Architectures

  • Srisawat, Jeeraporn;Surakampontorn, Wanlop;Atexandridis, Kikitas A.
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.58-61
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    • 2002
  • In this paper, we present a new generalized k-Tree-based (CU/PE) allocation model to perform dynamic resource (CU/PE) allocation/deallocation decision for the reconfigurable MSIMD/MIMD multi-dimensional (k-D) mesh-connected architectures. Those reconfigurable multi-SIMD/MIMD systems allow dynamic modes of executing tasks, which are SIMD and MIMD. The MIMD task requires only the free sub-system; however the SIMD task needs not only the free sub-system but also the corresponding free CU. In our new k-Tree-based (CU/PE) allocation model, we introduce two best-fit heuristics for the CU allocation decision: 1) the CU depth first search (CU-DFS) in O(kN$_{f}$ ) time and 2) the CU adjacent search (CU-AS) in O(k2$^{k}$ ) time. By the simulation study, the system performance of these two CU allocation strategies was also investigated. Our simulation results showed that the CU-AS and CU-DFS strategies performed the same system performance when applied for the reconfigurable MSIMD/MIMD 2-D and 3-D mesh-connected architectures.

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