• Title/Summary/Keyword: Tree Routing

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A topology-based circuit partitioning for field programmable circuit board (Field programmable circuit board를 위한 위상 기반 회로 분할)

  • 최연경;임종석
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.2
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    • pp.38-49
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    • 1997
  • In this paper, w describe partitioning large circuits into multiple chips on the programmable FPCB for rapid prototyping. FPCBs consists of areas for FPGAs for logic and interconnect components, and the routing topology among them are predetermined. In the partition problem for FPCBs, the number of wires ofr routing among chips is fixed, which is an additonal constraints to the conventional partition problem. In order to deal with such aconstraint properly we first define a new partition problem, so called the topologybased partition problem, and then propose a heuristic method. The heuristic method is based on the simulated annealing and clustering technique. The multi-level tree clustering technique is used to obtain faster and better prtition results. In the experimental results for several test circuits, the restrictions for FPCB were all satisfied and the needed execution time was about twice the modified K-way partition method for large circuits.

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New conter location algorithms for shared multicast trees (공유된 멀티캐스트 트리에서 센터 위치 결정을 위한 새 알고리즘)

  • 강신규;심영철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.3B
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    • pp.493-503
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    • 2000
  • Multicast routing algorithms such PIM, CBT, BGMP use shared multicast routing trees and the location of the multicast tree has great impact on the packet delay. In this pater we propose three new center location algorithms and analyze their performance through simulation studies. these three algorithms consider as candidates for the center not only multicast group members but also a few non-members nodes. To select these non-member nodes, we first find all the shortest paths among every couple of members and consider either nodes which are most frequently visited during the process of finding shortest paths or nodes which lie at the center of a shortest path and are most frequently visited during the same process. There the proposed algorithms are able to find the better center than not only algorithms which consider only member nodes but also other algorithms which consider selected non-member nodes in addition ot member nodes. The proposed algorithms either incur too much overhead nor depend upon unicasting algorithms.

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Comparison of the Average Latency Time of Overlay Multicast for Internet Broadcasting Service (인터넷방송 서비스를 위한 오버레이 멀티캐스트 기법의 평균 대기시간 비교)

  • Cho, Hye-Ran;Song, Bok-Sob;Kim, Jeong-Ho
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.58-65
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    • 2008
  • The overlay multicast that has been recently presented as an alternative for the IP multicast has been getting much attention by the advancement of network techniques to enforce routing in application-levels. In this paper, we verified the efficiency of Internet broadcasting through comparing latency time of TBCP with mOBCP that have distributed Tree-first based spanning-tree structures in overlay multicast techniques. We also propose effective tree structures that minimize latency time and provide competent service by choosing optimum parent nodes early in the base of these two methods over the same time slot in multi-user connection. The results of our comparison showed that average latency time in mOBCP techniques declined by 36% from those of TBCP technique.

Region-based Tree Multicasting Protocol in Wireless Ad-Hoc Networks (무선 에드혹 네트워크에서 지역 기반 트리를 이용한 멀티캐스팅 프로토콜)

  • Lim Jung-Eun;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11B
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    • pp.772-783
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    • 2005
  • In this paper, we propose an effective multicasting protocol in wireless ad-hoc networks. Conventional wired and wireless network multicast protocols do not perform well in wireless ad hoc networks because they were designed without consideration of ad hoc environments such as node mobility, limited bandwidth, high error probability. To solve this problem, some multicasting protocols for ad hoc network have been proposed in the literature. However, these protocols can not provide high packet delivery ratio, low control packet overhead and low expended bandwidth at the same time. Therefore, in this paper, we propose RTMA that improves multicasting performance in wireless ad hoc networks. RTMA calculates its current region from its position information by using GPS in order to make tree among the multicast group nodes in the same region. The proposed region-based tree method is for high packet delivery ratio, low control packet overhead when many senders send data packets. RTMA makes a reliable tree by using speed information to fill a gap of the weak points of the tree structure. When searching the routing path, RTMA selects the reliable path excluding high speed nodes.

Multicast Routing and Cost Model with Source Mobility in Mobile IPv6 Networks (Mobile IPv6망에서 소스 이동성을 갖는 멀티캐스트 라우팅 및 비용모델)

  • Park Byoung-Seob
    • The Journal of the Korea Contents Association
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    • v.4 no.4
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    • pp.197-203
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    • 2004
  • In mobile network, the maintenance o( host grouping or the multicast delivery tree for multicasting algorithm becomes a major issues. In this paper, we explore the issues of mobile Multicast scheme using Mobile-IPv6, and addresses case when a mobile host is a source as well as a recipient of a given multicast operation using MLD(Multicast Listener Discovery) scheme, and the proposed MLD-based multicasting protocol asks its HA(Home Agent) to stop forwarding multicast for group using tunneling. We examine and compare our model to existing approaches by proposed cost model, and observe an improved ferformacne.

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Design and Implementation of Group Management System for Multicast Services (멀티캐스트 서비스를 지원하기 위한 그룹관리 시스템의 설계 및 구현)

  • 박판우;조국현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.8
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    • pp.1083-1093
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    • 1993
  • Recently, some applications require the multicast service that transmit messages to multiple destinations in computer communication network enviroment. Multicast service is to send messages to the group which consists of a number of processes. A multicast group is a collection of processes which are destinations of the transmitted messages and these processes may run on one or more hosts. Therefore, it is important to manage each member of process groups in order to provide efficient multicast services. In this paper, we design and implement group management system to support multicast services. Group Management System was designed with Process Group Management System(PGMS) and Host Group Management System(HGMS). We have implemented basic primitives of PGMS, HGMS. Also, membership tree management algorithm is designed and implemented. Membership tree provides the relation of the members of multicast groups and routing Informations.

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A Study of the Development of Algorithm for Optimal Route Design of the Vehicle Routing Problems (차량경로문제 (VRP)의 최적루트 설계를 위한 알고리듬 개발에 관한 연구)

  • 이규헌
    • Journal of the Korean Operations Research and Management Science Society
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    • v.19 no.1
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    • pp.153-168
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    • 1994
  • This paper is concerned with the development of tree-search algorithm for the exact solution to the vehicle problem (VRP), where set of vehicles of known capacity based at depot, have to be routed in order to supply customers with known requirements. When is required is to design routes, so that the total cost (i. e. total route length or time duration, ect.) is minimized. For obtianing the exact solution, the most important factors are the value of bound and branching strategy. Using the bound based on with bound ascent procedures from subgradient and state-space ascents, the incorporation of bounds into tree search algorithm to solve the problem is shown. Computational results of the corresponding algorithm show that VRPs with up to 40 customers can be solved optimally with this algorithm.

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High performance MRP(Material Requirement Planning) system based on tree-structured BOM(Bill of Material) (트리 구조의 BOM(Bill of Material)에 기초한 고성능 MRP(Material Requirement Planning) 시스템)

  • Na Hong-Bum;Lee Hyung-Gon;Park Jin-Woo
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.601-602
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    • 2006
  • The primary role of MRP(Material Requirement Planning) is to make a production plan so that we have an exact quantity of right materials on needed time at right place. But the ignorance on capacity constraints makes some problems whenever production schedule is established. To increase the performance of MRP system, a novel approach which is based on new input data structure is suggested. The new input data structure includes all the information about Material BOM, Routing and resource data so that we can easily examine the usage of resources and generate higher performance production plans.

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Multiple Multicast Tree Allocation Algorithm in Multicast Network

  • Lee Chae Y.;Cho Hee K.
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2002.05a
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    • pp.120-127
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    • 2002
  • The multicasting is defined as the distribution of the same information stream from one to many nodes concurrently. There has been an intensive research effort to design protocols and construct multicast routing graphs for a single multicast group. However. there have been few researches about the relation between multiple and concurrent multicast groups. In this paper, the multiple multicast tree allocation algorithm to avoid congestion is proposed. The multicast group with different bandwidth requirement is also considered. A two-phase algorithm is proposed. The first phase is for basic search and the second phase for further improvement. The performance of the proposed algorithm is experimented with computational results. Computational results show that the proposed algorithm outperforms an existing algorithm.

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Analysis of Internet Multicast Routing protocols (인터넷 멀티캐스트 라우팅 프로토콜 분석)

  • Koh, S.J.;Park, J.S.;Kim, G.S.;Kim, Y.J.
    • Electronics and Telecommunications Trends
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    • v.14 no.5 s.59
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    • pp.99-110
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    • 1999
  • 본 논문은 지금까지 제안되어 온 인터넷 멀티캐스트 라우팅 프로토콜에 대하여 살펴본다. 지금까지 제안되어 온 방식들은 크게 SBT(Source Based Tree) 및 CBT(Center Based Tree) 방식으로 분류할 수 있다. SBT 방식은 하나의 송신자에서 각 수신자에 이르는 최단 경로 트리를 구하여, 데이터 전송지연 시간 측면에서 효율적인 반면에, 불필요한 제어 메시지의 수가 많이 발생하여 확장성(scalability) 문제를 갖는다. 반면에 CBT 방식은 여러 송신자가 멀티캐스트 트리를 공유하는 공유형(shared) 트리 구성 방식이며, 송신자와 수신자 모두 센터(center) 노드에 이르는 최단 경로를 통해 데이터를 주고 받는다. 이 방식은 SBT 방식에 비해 확장성 측면에서 효율적인 반면에 전송지연 시간이 길다. 향후의 관련 연구에서는 확장성과 전송지연 및 네트워크 자원의 효율적인 이용을 고려한 멀티캐스트 라우팅 기법이 개발되어야 할 것이다.